Editing Stylish move

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{{About|the moves in ''Paper Mario: The Thousand-Year Door'' and ''Super Paper Mario''|the moves in ''[[Super Mario Run]]''|[[Coin Rush (Super Mario Run)]]}}
{{construction}}
[[File:PMTTYD Stylish.png|250px|thumb|[[Koops]] performing a Stylish move in ''Paper Mario: The Thousand-Year Door'']]
'''Stylish Moves''' are extra action commands in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'' that accompany every attack in the game. It is up to [[Mario]], [[Goombella]], [[Koops]], [[Flurrie]], [[Yoshi Kid|Yoshi]], [[Vivian]], [[Bobbery]], and [[Ms. Mowz]] to use these moves by themselves. When Stylish Moves are executed, the crowd in front of the battle stage becomes even more wild, providing more star power than a normal [[Action Command]] to use for [[Crystal Stars|special moves]]. Some attacks have multiple stylish moves.
{{quote|Just press {{button|GCN|A}} with perfect timing during an attack to pull off a Stylish move!  If you do it right, the crowd will just go nuts! And some attacks have multiple ones!|Eddy the Mask|Paper Mario: The Thousand-Year Door}}
'''Stylish moves''', also referred to as '''Stylish commands''', are extra commands in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'' that accompany every attack in the game. It is up to [[Mario]], [[Goombella]], [[Koops]], [[Flurrie]], the [[Yoshi Kid]], [[Vivian]], [[Admiral Bobbery]], and [[Ms. Mowz]] to use these moves by themselves. When Stylish moves are executed, the crowd in front of the battle stage becomes even more wild, providing more [[Star Power]] than a normal [[Action Command]] to use for [[Crystal Stars|special moves]]. Some attacks have multiple Stylish moves.


To do a Stylish move, the player must press {{button|gcn|A}} at a certain time during an attack. In the original GameCube version of the game, the only ways to learn the correct timing for Stylish moves are to use the [[Timing Tutor]] badge sold by [[Charlieton]] or talk to [[Eddy the Mask]] in the town located in Rogueport Underground. In the remake, it is also possible to learn the timing for Stylish moves by talking to the [[Battle Master]] and practicing the appropriate move.
To do a Stylish Move, the player must press A at a certain time during an attack. Buying the Timing Tutor badge from [[Charlieton]] in [[Rogueport]] reveals a ! when the player should press A, and this (along with talking to [[Eddy the Mask]]) is the only in-game way to learn all the Stylish Moves.


In the demo disc for ''Paper Mario: The Thousand Year Door'', when Mario or any of his partners make a stylish move, 'STYLE' is shown instead of 'STYLISH!'
==Mario's Stylish Moves==
<!-- If you can fill in one of the ? in the table, please do so! -->


[[File:SPM Blobule Stylish.png|250px|thumb|[[Mario]] performing a stylish move in ''Super Paper Mario'']]
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
In ''Super Paper Mario'', stylish moves are completely different. All characters have the same stylish moves. The player can chain stylish moves in this game, going from "Nice" to "Good" to "Great" to "Wonderful" to "Excellent". There are various ways to do stylish moves. They all begin by jumping on an enemy. Note that because Mario has no SP in this game, stylish moves simply serve to give the player more points, and thus level up a little faster.
|-style="background: #ABC;"
*Push Wii Remote forward
*Push Wii Remote backwards
*Tilt Wii Remote left and right 3 times
*Tilt Wii Remote slightly clockwise and back to normal position
*Tilt Wii Remote slightly counterclockwise and back to normal position
 
==''Paper Mario: The Thousand-Year Door''==
===Mario's Stylish moves===
{|style="text-align:center;width:100%" class=wikitable
!width="6%"|Attack  
!width="6%"|Attack  
!width="25%"|Stylish move
!width="25%"|Stylish Move
!width="2%"|# of Moves
!width="2%"|# of Moves
!width="22%"|Effect
!width="22%"|Effect
|-
|-
|[[Fire Drive]]
| Fire Drive
|Press {{button|gcn|A}} right after Mario hits the fireball. The player wants to press {{button|gcn|A}} before the fireball reaches the top of its arc.
| Press A right after Mario hits the fireball.
|1
| 1
|Mario spins in place and gives the audience a thumbs-up.
| Mario spins in place.
|-
|-
|[[Hammer]]
| Hammer
|Press {{button|gcn|A}} immediately after Mario strikes the enemy and {{button|gcn|A}} when Mario lands.
| Press A immediately after Mario strikes the enemy.
|2
| 1-2
|Mario backward somersaults and makes confetti appear when he lands.
| Mario backflips. Press A right when Mario lands to make confetti come down.
|-
|-
|[[Hammer Throw (badge)|Hammer Throw]]
| Hammer Throw
|Press {{button|gcn|A}} right after Mario throws the hammer, then as he touches the ground. The player wants to press {{button|gcn|A}} for the first Stylish move before the hammer reaches the top of its arc.  
| Press A right after Mario throws the hammer, then again almost immediately.
|2
| 1-2
|Mario forward somersaults and makes confetti appear when he lands.
| Mario flips (twice if performed correctly).
|-
|-
|[[Head Rattle]]
| Head Rattle
|Same as Hammer
| Same as Hammer
|2
| 1-2
|Same as Hammer
| Same as Hammer
|-
|-
|[[Ice Smash]]
| Ice Smash
|Same as Hammer
| Same as Hammer
|2
| 1-2
|Same as Hammer
| Same as Hammer
|-
|-
|[[Jump]]
| Jump
|Press {{button|gcn|A}} at the high point of Mario's second jump, then {{button|gcn|A}} again at the high point after he jumps on the enemy a second time. In order to execute the second Stylish move, the player has to press {{button|gcn|A}} when Mario lands on an enemy the second time.
| Press A at the high point of Mario's second jump, then A again at the high point after Mario jumps on the enemy a second time.
|2
| 1-2
|Mario {{File link|PMTTYD-Stylish Jump Japan.png|lays back and gives a thumbs up}} in the Japanese version while Mario {{File link|PMTTYD-Stylish Jump Int.png|belly flops onto the enemy for the second jump and belly flops}} in the international version.
| Mario bellyflops onto the enemy for the second jump, and belly flops again the second time.
|-
|-
|[[Multibounce]]
| Multibounce
|Press {{button|gcn|A}} at the height of each of Mario's bounces
| Press A at the height of each of Mario's bounces
|No. of foes - 1
| Varies
|Mario either belly flops onto the next enemy or kicks while jumping.
| Mario either bellyflops onto the next enemy or kicks while jumping.
|-
|-
|[[Piercing Blow]]
| Piercing Blow
|Same as Power Smash
| Same as Power Smash
|4
| 1-4
|Same as Power Smash
| Same as Power Smash
|-
|-
|[[Power Bounce]]
| Power Bounce
|Same as Multibounce
| Same as Multibounce
|Unlimited
| Varies
|Same as Multibounce, though tougher to pull off.
| Same as Multibounce, though tougher to pull off.
|-
|-
|[[Power Jump]]
| Power Jump
|Same as Spin Jump, except no Spin Move (below)
| Same as Spin Jump, except no Spin Move (below)
|1
| 1
|Same as Spin Jump
| Same as Spin Jump
|-
|-
|[[Power Smash]]
| Power Smash
|Press {{button|gcn|A}} immediately after Mario strikes the enemy and {{button|gcn|A}} each time Mario lands on the ground.
| Press A immediately after Mario strikes the enemy.
|4
| 1-4
|Mario performs a series of backwards somersaults that get higher. For the final move, confetti comes down.
| Mario backflips. Press A right when Mario lands to do another, once to do a triple backflip, and finally when he lands to make confetti come down.
|-
|-
|[[Quake Hammer]]
| Quake Hammer
|Press {{button|gcn|A}} when Mario is upright after Quake Hammer, before he moves.
| Press A when Mario returns to his normal position, upright.
|2
| 1-2
|One high backward somersault, then confetti comes down.
| One high backflip, then confetti comes down.
|-
|-
|[[Shrink Stomp]]
| Shrink Stomp
|Same as Jump
| Same as Jump
|2
| 1-2
|Same as Jump
| Same as Jump
|-
|-
|[[Sleepy Stomp]]
| Sleepy Stomp
|Same as Jump
| Same as Jump
|2
| 1-2
|Same as Jump
| Same as Jump
|-
|-
|[[Soft Stomp]]
| Soft Stomp
|Same as Jump
| Same as Jump
|2
| 1-2
|Same as Jump
| Same as Jump
|-
|-
|[[Spin Jump]]
| Spin Jump
|Press {{button|gcn|A}} when Mario is jumping towards the enemy.
| Press A when Mario is at the height of his first jump onto the enemy, not the Spin Move.
|1
| 1
|Mario forward somersaults during the jump.
| Mario forward somersaults during the jump.
|-
|-
|[[Spring Jump]]
| Spring Jump
|Press {{button|gcn|A}} after bouncing on the enemy twice.
| Press A after Mario spin jumps at his highest rebound.
|1
| 1
|Mario bellyflops on to the ground. This Stylish move does not give much Star Power.
| Mario bellyflops on to the ground.
|-
|-
|[[Super Hammer]]
| Super Hammer
|After hitting the enemy, press {{button|gcn|A}} on Mario's fifth spin.
| After hitting the enemy, press A on Mario's fifth spin.
|1
| 1
|Mario gives the audience a thumbs-up after he swings his hammer.
| Mario thumbs-ups the crowd after he swings his hammer.
|-
|-
|[[Tornado Jump (badge)|Tornado Jump]]
| Tornado Jump
|Press {{button|gcn|A}} when Mario is falling back to the ground and again when he returns to his position.
| Press A when Mario is falling back to the ground and again when he's back where he started.
|2
| 1-2
|Mario cartwheels back to his side of the battlefield, then confetti comes down. If the second command is attempted early and failed, the Star Power will not be awarded until after the player's next move (this includes changing partners with [[badge|Quick Change]] equipped).
| Mario cartwheels back to his side of the battlefield, then confetti comes down.
|-
|-
|[[Ultra Hammer]]
| Ultra Hammer
|Same as Super Hammer
| Same as Super Hammer
|1
| 1
|Same as Super Hammer
| Same as Super Hammer
|}
|}


===Partners' Stylish moves===
== Partners' Stylish Moves ==
{|style="text-align:center;width:100%" class=wikitable
<!-- Again, if you know any ?, fill them in! -->
 
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="7%"|Attack
!width="7%"|Attack
!width="1%"|Partner
!width="1%"|Partner
!width="21%"|Stylish move
!width="21%"|Stylish Move
!class=sortable width="4%"|# of Moves
!width="4%"|# of Moves
!width="20%"|Effect
!width="20%"|Effect
|-
|-
|[[Body Slam (Paper Mario: The Thousand-Year Door)|Body Slam]]
|Body Slam
|[[Flurrie]]
|Flurrie
|Press {{button|gcn|A}} just as Flurrie touches the ground.
|Press A after the slam itself.
|1
|1
|Points her little finger up.
|Points her little finger up.
|-
|-
|[[Bomb (Paper Mario series)|Bomb]]
|Bomb
|[[Admiral Bobbery|Bobbery]]
|Bobbery
|Press {{button|gcn|A}} when Bobbery lands back on Mario's side of the field.
|Press A when Bobbery lands back on Mario's side of the field.
|1
|1
|Salutes the sky.
|Salutes the sky.
|-
|-
|[[Bob-ombast]]
|Bobombast
|Bobbery
|Bobbery
|Same as Bomb
|Same as Bomb
Line 151: Line 144:
|Same as Bomb
|Same as Bomb
|-
|-
|[[Bomb Squad]]
|Bomb Squad
|Bobbery
|Bobbery
|Press {{button|gcn|A}} when the third bomb is at the top of its arc.
|Press A when the third bomb is at the top of its arc.
|1
|?
|Same as Bomb. Gives very little Star Power.
|?
|-
|-
|[[Dodgy Fog]]
|Dodgy Fog
|Flurrie
|Flurrie
|Press {{button|gcn|A}} right when the fog appears.
|Press A right after Mario is covered with the fog.
|1
|1
|Same as Body Slam
|Same as Body Slam
|-
|-
|[[Fiery Jinx]]
|Fiery Jinx
|[[Vivian]]
|Vivian
|Press {{button|gcn|A}} right as Vivian points her finger.
|Press A right before the enemies explode with fire.
|1
|1
|Vivian clasps her hands together and smiles.
|Vivian clasps her hands together and smiles.
|-
|-
|[[Gale Force]]
|Gale Force
|Flurrie
|Flurrie
|Press {{button|gcn|A}} just after Flurrie stops blowing.
|Press A a half-second after Flurrie stops blowing.
|1
|1
|Same as Body Slam
|Same as Body Slam
|-
|-
|[[Ground Pound]]
|Ground Pound
|[[Yoshi Kid]]
|Yoshi Kid
|Press {{button|gcn|A}} when he is just above the enemy but when the bar is still shown and then {{button|gcn|A}} again just before the Yoshi Kid returns to the ground.
|a) Press A when Yoshi is just above the enemy but when the bar is still shown; b) Press A when Yoshi lands
|2
|2
|Extra backward somersaults before the Yoshi Kid ground pounds, then jumps happily before moving back to Mario's side.
|a) Extra backflips before Yoshi ground pounds; b) Jumps happily before moving back to Mario's side.
|-
|-
|[[Gulp]]
|Gulp
|Yoshi Kid
|Yoshi Kid
|Press {{button|gcn|A}} after the enemy is released.
|Press A when the ''second'' enemy is hit.
|1
|1
|Same as Ground Pound's second stylish move.
|Same as Ground Pound b.
|-
|-
|[[Headbonk]]
|Headbonk
|[[Goombella]]
|Goombella
|Press {{button|gcn|A}} when she stops walking towards the enemy.
|Press A when she pauses before the bonk.
|1
|1
|Forward flips as she jumps towards the enemy.
|Forward flips before actually bonking.
|-
|-
|[[Hold Fast]]
|Hold Fast
|Bobbery
|Bobbery
|Press {{button|gcn|A}} as the word "NICE," "GOOD," or "GREAT" appears.
|Press A after the action command.
|1
|1
|Same as Bomb
|?
|-
|-
|[[Infatuate]]
|Infatuate
|Vivian
|Vivian
|Press {{button|gcn|A}} right after pressing {{button|gcn|A}} for each heart. The player wants to press {{button|gcn|A}} when they see a heart appearing next to Vivian.
|Press A right after you press A for each heart.
|No. of foes
|Varies
|Same as Fiery Jinx
|Small hearts appear around Vivian.
|-
|-
|[[Lip Lock]]
|Lip Lock
|Flurrie
|Flurrie
|Press {{button|gcn|A}} right after the kiss.
|Press A after the kiss.
|1
|1
|Same as Body Slam
|Same as Body Slam
|-
|-
|[[Love Slap]]
|Love Slap
|[[Ms. Mowz]]
|Ms. Mowz
|Press {{button|gcn|A}} as Ms. Mowz is walking back to Mario's side.
|Press A as Ms Mowz is walking back to Mario's side.
|1
|1
|Hops once when the player presses {{button|gcn|A}}. Gives very little Star Power.
|Hops once when you press A.
|-
|-
|[[Kiss Thief]]
|Kiss Thief
|Ms. Mowz
|Ms. Mowz
|Press {{button|gcn|A}} when Ms. Mowz is walking towards the enemy.
|Press A ''on the way'' to the front enemy, not after.
|1
|1
|Does a quick somersault and winks towards the audience. The wink is given more emphasis in the Nintendo Switch remake.
|?, maybe same as Love Slap
|-
|-
|[[Mini-Egg]]
|Mini-Egg
|Yoshi Kid
|Yoshi Kid
|Press {{button|gcn|A}} after the last egg is thrown. The player wants to press {{button|gcn|A}} as the last egg hits an enemy.
|Press A a half-second after the last egg is thrown.
|1
|1
|Same as Ground Pound's second stylish move.
|Same as Ground Pound b.
|-
|-
|[[Multibonk]]
|Multibonk
|Goombella
|Goombella
|Press {{button|gcn|A}} when she stops walking towards the enemy, then again at the apex of her first jump.
|Same as Headbonk, then again in mid-jump to do another flip.
|2
|2
|A forward flip when jumping, then another if second command is performed correctly.
|A flip when jumping, then another if second command is performed correctly.
|-
|-
|[[Power Shell]]
|Power Shell
|[[Koops]]
|Koops
|Press {{button|gcn|A}} when Koops returns to his position and again after he spins three times.
|Press A when Koops returns to his position, again when he gets up.
|2
|2
|First Koops spins on his head, then points at the ceiling.
|First Koops spins on his head, then looks at the crowd.
|-
|-
|[[Rally Wink]]
|Rally Wink
|Goombella
|Goombella
|Press {{button|gcn|A}} just after the heart appears around Mario.
|Press A a second after the heart appears around Mario.
|1
|1
|Hops in place with excitement.
|Jumps lightly in place with excitement.
|-
|-
|[[Shade Fist]]
|Shade Fist
|Vivian
|Vivian
|Press {{button|gcn|A}} right when Vivian reemerges on Mario's side.
|Press A when Vivian reemerges on Mario's side
|1
|1
|Same as Fiery Jinx
|Same as Fiery Jinx
|-
|-
|[[Shell Shield]]
|Shell Shield
|Koops
|Koops
|Press {{button|gcn|A}} just before the shell lands on Mario.
|Press A a split-second before the shell lands on Mario.
|1
|1
|Koops waves at the audience. This Stylish move is similar to his [[appeal]] animation.
|?
|-
|-
|[[Shell Slam]]
|Shell Slam
|Koops
|Koops
|Same as Power Shell.
|Same as Power Shell
|2
|2
|Same as Power Shell.
|Same as Power Shell
|-
|-
|[[Shell Toss]]
|Shell Toss
|Koops
|Koops
|Press {{button|gcn|A}} right after hitting the enemy, then {{button|gcn|A}} again when his spinning begins to slow.
|Press A right after hitting the enemy, then A again as he finishes spinning.
|2
|2
|Koops spins upside down, then points up at the ceiling.
|Koops spins upside down, then points up at the ceiling.
|-
|-
|[[Smooch (Paper Mario: The Thousand-Year Door)|Smooch]]
|Smooch
|Ms. Mowz
|Ms. Mowz
|Press {{button|gcn|A}} right after the kiss. The player wants to press {{button|gcn|A}} when the hearts appear around Mario.  
|Press A after the kiss.
|1
|1
|Same as Kiss Thief.
|?
|-
|-
|[[Stampede (Paper Mario: The Thousand-Year Door)|Stampede]]
|Stampede
|Yoshi Kid
|Yoshi Kid
|Press {{button|gcn|A}} when the musical note appears next to him.
|Press A right after Yoshi whistles.
|1
|1
|Same as Ground Pound's second stylish move.
|Same as Ground Pound b.
|-
|-
|[[Tattle]]
|Tattle
|Goombella
|Goombella
|Press {{button|gcn|A}} right after the Action Command.
|Press A right after the action command.
|1
|1
|Same as Rally Wink
|Same as Rally Wink
|-
|-
|[[Tease]]
|Tease
|Ms. Mowz
|Ms. Mowz
|Press {{button|gcn|A}} as Ms. Mowz is jumping back onto the ground after the attack.  
|Press A as Ms. Mowz is jumping back onto the ground after the attack.  
|1
|?
|Same as Kiss Thief.
|?
|-
|-
|[[Veil]]
|Veil
|Vivian
|Vivian
|Press {{button|gcn|A}} after she unveils and is returning to her position.
|Same as Fiery Jinx, except after enemies attack
|1
|1
|Same as Fiery Jinx. Gives very little Star Power.
|Same as Fiery Jinx
|}
|}


==Names in other languages==
==Super Paper Mario Stylish Moves==
{{foreign names
[[Image:Stylishspace.JPG|right|thumb|[[Mario]] is a paper crowd pleaser.]]
|Jpn=アクロバット
{{quote|What? What's a ([[Wii Remote]])? ...Don't worry. As long as the player gets it, we're fine.|Garson|Super Paper Mario}}
|JpnR=Akurobatto
 
|JpnM=Acrobat
In Super Paper Mario, it is a bit different. All characters have the same stylish moves. You can chain stylish moves in this game. Going from "Nice!" to "Excellent!". There are various ways to do stylish moves. They all begin by jumping on an enemy. Note that because Mario has no SP in this game, Stylish moves simply serve to give the player more points, and thus level up a little faster.
|Dut=Fraaie acties
 
|DutM=Nice actions
*Push Wii Remote forward
|Ita=Mossa con stile
*Push Wii Remote backwards
|ItaM=Move with style/Stylish move
*Tilt Wii Remote left and right 3 times
|Spa=Acrobacia
*Tilt Wii Remote slightly clockwise and back to normal position
|SpaM=Acrobatic
*Tilt Wii Remote slightly counterclockwise and back to normal position
|Kor=곡예
 
|KorR=Gogye
[[Category:Special Moves]]
|KorM=Acrobatics
}}
{{PMTTYD}}
{{SPM}}
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[Category:Super Paper Mario moves]]
[[it:Mossa con stile]]

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