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{{About|the moves in ''Paper Mario: The Thousand-Year Door'' and ''Super Paper Mario''|the moves in ''[[Super Mario Run]]''|[[Coin Rush (Super Mario Run)]]}}
{{quote|What? What's a [[File:Wiimote_Sideways.png]]? ...Don't worry. As long as the player gets it, we're fine.|Garson|Super Paper Mario}}
[[File:PMTTYD Stylish.png|250px|thumb|[[Koops]] performing a Stylish move in ''Paper Mario: The Thousand-Year Door'']]
[[File:PMTTYD Stylish.png|250px|thumb|[[Koops]] performing a '''Stylish Move''' in ''Paper Mario: The Thousand-Year Door''.]]
{{quote|Just press {{button|GCN|A}} with perfect timing during an attack to pull off a Stylish move!  If you do it right, the crowd will just go nuts! And some attacks have multiple ones!|Eddy the Mask|Paper Mario: The Thousand-Year Door}}
[[File:SPM Blobule Stylish.png|250px|left|thumb|[[Mario]] performing a Stylish Move in ''Super Paper Mario''.]]
'''Stylish moves''', also referred to as '''Stylish commands''', are extra commands in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'' that accompany every attack in the game. It is up to [[Mario]], [[Goombella]], [[Koops]], [[Flurrie]], the [[Yoshi Kid]], [[Vivian]], [[Admiral Bobbery]], and [[Ms. Mowz]] to use these moves by themselves. When Stylish moves are executed, the crowd in front of the battle stage becomes even more wild, providing more [[Star Power]] than a normal [[Action Command]] to use for [[Crystal Stars|special moves]]. Some attacks have multiple Stylish moves.
'''Stylish Moves''' are extra action commands in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'' that accompany every attack in the game. It is up to [[Mario]], [[Goombella]], [[Koops]], [[Flurrie]], [[Mini-Yoshi]], [[Vivian]], [[Admiral Bobbery]], and [[Ms. Mowz]] to use these moves by themselves. When Stylish Moves are executed, the crowd in front of the battle stage becomes even more wild, providing more [[Star Power]] than a normal [[Action Command]] to use for [[Crystal Stars|special moves]]. Some attacks have multiple stylish moves.


To do a Stylish move, the player must press {{button|gcn|A}} at a certain time during an attack. In the original GameCube version of the game, the only ways to learn the correct timing for Stylish moves are to use the [[Timing Tutor]] badge sold by [[Charlieton]] or talk to [[Eddy the Mask]] in the town located in Rogueport Underground. In the remake, it is also possible to learn the timing for Stylish moves by talking to the [[Battle Master]] and practicing the appropriate move.
To do a Stylish Move, the player must press {{button|gcn|A}} at a certain time during an attack. Buying the Timing Tutor badge from [[Charlieton]] in [[Rogueport]] reveals a ! when the player should press {{button|gcn|A}}, and this (along with talking to [[Eddy the Mask]]) is the only in-game way to learn all the Stylish Moves.


In the demo disc for ''Paper Mario: The Thousand Year Door'', when Mario or any of his partners make a stylish move, 'STYLE' is shown instead of 'STYLISH!'
In ''Super Paper Mario'', Stylish Moves are completely different. All characters have the same stylish moves. The player can chain stylish moves in this game, going from "Nice" to "Good" to "Great" to "Wonderful" to "Excellent". There are various ways to do stylish moves. They all begin by jumping on an enemy. Note that because Mario has no SP in this game, Stylish Moves simply serve to give the player more points, and thus level up a little faster.


[[File:SPM Blobule Stylish.png|250px|thumb|[[Mario]] performing a stylish move in ''Super Paper Mario'']]
In ''Super Paper Mario'', stylish moves are completely different. All characters have the same stylish moves. The player can chain stylish moves in this game, going from "Nice" to "Good" to "Great" to "Wonderful" to "Excellent". There are various ways to do stylish moves. They all begin by jumping on an enemy. Note that because Mario has no SP in this game, stylish moves simply serve to give the player more points, and thus level up a little faster.
*Push Wii Remote forward
*Push Wii Remote forward
*Push Wii Remote backwards
*Push Wii Remote backwards
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==''Paper Mario: The Thousand-Year Door''==
==''Paper Mario: The Thousand-Year Door''==
===Mario's Stylish moves===
===Mario's Stylish Moves===
{|style="text-align:center;width:100%" class=wikitable
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="6%"|Attack  
!width="6%"|Attack  
!width="25%"|Stylish move
!width="25%"|Stylish Move
!width="2%"|# of Moves
!width="2%"|# of Moves
!width="22%"|Effect
!width="22%"|Effect
|-
|-
|[[Fire Drive]]
| [[Fire Drive]]
|Press {{button|gcn|A}} right after Mario hits the fireball. The player wants to press {{button|gcn|A}} before the fireball reaches the top of its arc.
| Press {{button|gcn|A}} right after Mario hits the fireball. The player wants to press {{button|gcn|A}} before the fireball reaches the top of its arc.
|1
| 1
|Mario spins in place and gives the audience a thumbs-up.
| Mario spins in place, thumbs-upping the crowd.
|-
|-
|[[Hammer]]
| [[Hammer]]
|Press {{button|gcn|A}} immediately after Mario strikes the enemy and {{button|gcn|A}} when Mario lands.
| Press {{button|gcn|A}} immediately after Mario strikes the enemy.
|2
| 2
|Mario backward somersaults and makes confetti appear when he lands.
| Mario backflips. Press {{button|gcn|A}} right when Mario lands to make confetti come down.
|-
|-
|[[Hammer Throw (badge)|Hammer Throw]]
| [[Hammer Throw]]
|Press {{button|gcn|A}} right after Mario throws the hammer, then as he touches the ground. The player wants to press {{button|gcn|A}} for the first Stylish move before the hammer reaches the top of its arc.  
| Press {{button|gcn|A}} right after Mario throws the hammer, then as he touches the ground. The player wants to press {{button|gcn|A}} for the first Stylish Move before the hammer reaches the top of its arc.  
|2
| 2
|Mario forward somersaults and makes confetti appear when he lands.
| Mario flips, then confetti comes down if performed correctly.
|-
|-
|[[Head Rattle]]
| [[Head Rattle]]
|Same as Hammer
| Same as Hammer
|2
| 2
|Same as Hammer
| Same as Hammer
|-
|-
|[[Ice Smash]]
| [[Ice Smash]]
|Same as Hammer
| Same as Hammer
|2
| 2
|Same as Hammer
| Same as Hammer
|-
|-
|[[Jump]]
| [[Jump]]
|Press {{button|gcn|A}} at the high point of Mario's second jump, then {{button|gcn|A}} again at the high point after he jumps on the enemy a second time. In order to execute the second Stylish move, the player has to press {{button|gcn|A}} when Mario lands on an enemy the second time.
| Press {{button|gcn|A}} at the high point of Mario's second jump, then {{button|gcn|A}} again at the high point after he jumps on the enemy a second time. In order to execute the second Stylish Move, the player has to press {{button|gcn|A}} when Mario lands on an enemy the second time
|2
| 2
|Mario {{File link|PMTTYD-Stylish Jump Japan.png|lays back and gives a thumbs up}} in the Japanese version while Mario {{File link|PMTTYD-Stylish Jump Int.png|belly flops onto the enemy for the second jump and belly flops}} in the international version.
| Mario bellyflops onto the enemy for the second jump, and belly flops again the second time.
|-
|-
|[[Multibounce]]
| [[Multibounce]]
|Press {{button|gcn|A}} at the height of each of Mario's bounces
| Press {{button|gcn|A}} at the height of each of Mario's bounces
|No. of foes - 1
| No. of foes - 1
|Mario either belly flops onto the next enemy or kicks while jumping.
| Mario either bellyflops onto the next enemy or kicks while jumping.
|-
|-
|[[Piercing Blow]]
| [[Piercing Blow]]
|Same as Power Smash
| Same as Power Smash
|4
| 4
|Same as Power Smash
| Same as Power Smash
|-
|-
|[[Power Bounce]]
| [[Power Bounce]]
|Same as Multibounce
| Same as Multibounce
|Unlimited
| Unlimited
|Same as Multibounce, though tougher to pull off.
| Same as Multibounce, though tougher to pull off.
|-
|-
|[[Power Jump]]
| [[Power Jump]]
|Same as Spin Jump, except no Spin Move (below)
| Same as Spin Jump, except no Spin Move (below)
|1
| 1
|Same as Spin Jump
| Same as Spin Jump
|-
|-
|[[Power Smash]]
| [[Power Smash]]
|Press {{button|gcn|A}} immediately after Mario strikes the enemy and {{button|gcn|A}} each time Mario lands on the ground.
| Press {{button|gcn|A}} immediately after Mario strikes the enemy.
|4
| 4
|Mario performs a series of backwards somersaults that get higher. For the final move, confetti comes down.
| Mario backflips. Press {{button|gcn|A}} right when Mario lands to do another, once to do a triple backflip, and finally when he lands to make confetti come down.
|-
|-
|[[Quake Hammer]]
| [[Quake Hammer]]
|Press {{button|gcn|A}} when Mario is upright after Quake Hammer, before he moves.
| Press {{button|gcn|A}} when Mario is upright after Quake Hammer, before he moves.
|2
| 2
|One high backward somersault, then confetti comes down.
| One high backflip, then confetti comes down.
|-
|-
|[[Shrink Stomp]]
| [[Shrink Stomp]]
|Same as Jump
| Same as Jump
|2
| 2
|Same as Jump
| Same as Jump
|-
|-
|[[Sleepy Stomp]]
| [[Sleepy Stomp]]
|Same as Jump
| Same as Jump
|2
| 2
|Same as Jump
| Same as Jump
|-
|-
|[[Soft Stomp]]
| [[Soft Stomp]]
|Same as Jump
| Same as Jump
|2
| 2
|Same as Jump
| Same as Jump
|-
|-
|[[Spin Jump]]
| [[Spin Jump]]
|Press {{button|gcn|A}} when Mario is jumping towards the enemy.
| Press {{button|gcn|A}} when Mario is at the height of his first jump onto the enemy, not the Spin Move.
|1
| 1
|Mario forward somersaults during the jump.
| Mario forward somersaults during the jump.
|-
|-
|[[Spring Jump]]
| [[Spring Jump]]
|Press {{button|gcn|A}} after bouncing on the enemy twice.
| Press {{button|gcn|A}} at the highest point of his arc after Mario spin jumps.
|1
| 1
|Mario bellyflops on to the ground. This Stylish move does not give much Star Power.
| Mario bellyflops on to the ground. This Stylish Move does not give much Star Power.
|-
|-
|[[Super Hammer]]
| [[Super Hammer]]
|After hitting the enemy, press {{button|gcn|A}} on Mario's fifth spin.
| After hitting the enemy, press {{button|gcn|A}} on Mario's fifth spin.
|1
| 1
|Mario gives the audience a thumbs-up after he swings his hammer.
| Mario thumbs-ups the crowd after he swings his hammer.
|-
|-
|[[Tornado Jump (badge)|Tornado Jump]]
| [[Tornado Jump]]
|Press {{button|gcn|A}} when Mario is falling back to the ground and again when he returns to his position.
| Press {{button|gcn|A}} when Mario is falling back to the ground and again when he's back where he started.
|2
| 2
|Mario cartwheels back to his side of the battlefield, then confetti comes down. If the second command is attempted early and failed, the Star Power will not be awarded until after the player's next move (this includes changing partners with [[badge|Quick Change]] equipped).
| Mario cartwheels back to his side of the battlefield, then confetti comes down. If the second command is attempted early and failed, the Star Power will not be awarded until after the player's next move (this includes changing partners with [[badge|Quick Change]] equipped).
|-
|-
|[[Ultra Hammer]]
| [[Ultra Hammer]]
|Same as Super Hammer
| Same as Super Hammer
|1
| 1
|Same as Super Hammer
| Same as Super Hammer
|}
|}


===Partners' Stylish moves===
===Partners' Stylish Moves===
{|style="text-align:center;width:100%" class=wikitable
<!-- Again, if you know any ?, fill them in! -->
 
{|class=sortable style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="7%"|Attack
!width="7%"|Attack
!width="1%"|Partner
!width="1%"|Partner
!width="21%"|Stylish move
!width="21%"|Stylish Move
!class=sortable width="4%"|# of Moves
!class=sortable width="4%"|# of Moves
!width="20%"|Effect
!width="20%"|Effect
|-
|-
|[[Body Slam (Paper Mario: The Thousand-Year Door)|Body Slam]]
|[[Body Slam (Paper Mario)|Body Slam]]
|[[Flurrie]]
|[[Flurrie]]
|Press {{button|gcn|A}} just as Flurrie touches the ground.
|Press {{button|gcn|A}} a split-second when Flurrie touches the ground.
|1
|1
|Points her little finger up.
|Points her little finger up.
|-
|-
|[[Bomb (Paper Mario series)|Bomb]]
|[[Bomb (Paper Mario)|Bomb]]
|[[Admiral Bobbery|Bobbery]]
|[[Admiral Bobbery|Bobbery]]
|Press {{button|gcn|A}} when Bobbery lands back on Mario's side of the field.
|Press {{button|gcn|A}} a split-second when Bobbery lands back on Mario's side of the field.
|1
|1
|Salutes the sky.
|Salutes the sky.
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|[[Dodgy Fog]]
|[[Dodgy Fog]]
|Flurrie
|Flurrie
|Press {{button|gcn|A}} right when the fog appears.
|Press {{button|gcn|A}} right when a fog appears.
|1
|1
|Same as Body Slam
|Same as Body Slam
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|[[Fiery Jinx]]
|[[Fiery Jinx]]
|[[Vivian]]
|[[Vivian]]
|Press {{button|gcn|A}} right as Vivian points her finger.
|Press {{button|gcn|A}} right as Vivian is pointing her finger.
|1
|1
|Vivian clasps her hands together and smiles.
|Vivian clasps her hands together and smiles.
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|[[Gale Force]]
|[[Gale Force]]
|Flurrie
|Flurrie
|Press {{button|gcn|A}} just after Flurrie stops blowing.
|Press {{button|gcn|A}} a half-second after Flurrie stops blowing.
|1
|1
|Same as Body Slam
|Same as Body Slam
|-
|-
|[[Ground Pound]]
|[[Ground Pound]]
|[[Yoshi Kid]]
|[[Mini-Yoshi]]
|Press {{button|gcn|A}} when he is just above the enemy but when the bar is still shown and then {{button|gcn|A}} again just before the Yoshi Kid returns to the ground.
|a) Press {{button|gcn|A}} when Yoshi is just above the enemy but when the bar is still shown; b) Press {{button|gcn|A}} when Yoshi does his second bounce.
|2
|2
|Extra backward somersaults before the Yoshi Kid ground pounds, then jumps happily before moving back to Mario's side.
|a) Extra backflips before Yoshi ground pounds; b) Jumps happily before moving back to Mario's side.
|-
|-
|[[Gulp]]
|[[Gulp]]
|Yoshi Kid
|Yoshi Kid
|Press {{button|gcn|A}} after the enemy is released.
|Press {{button|gcn|A}} about half a second after the enemy is released.
|1
|1
|Same as Ground Pound's second stylish move.
|Same as Ground Pound b.
|-
|-
|[[Headbonk]]
|[[Headbonk]]
|[[Goombella]]
|[[Goombella]]
|Press {{button|gcn|A}} when she stops walking towards the enemy.
|Press {{button|gcn|A}} when she pauses before the bonk.
|1
|1
|Forward flips as she jumps towards the enemy.
|Forward flips before actually bonking.
|-
|-
|[[Hold Fast]]
|[[Hold Fast]]
|Bobbery
|Bobbery
|Press {{button|gcn|A}} as the word "NICE," "GOOD," or "GREAT" appears.
|Press {{button|gcn|A}} as the words, "NICE," "GOOD," or "GREAT" appears.
|1
|1
|Same as Bomb
|Same as Bomb
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|Press {{button|gcn|A}} right after pressing {{button|gcn|A}} for each heart. The player wants to press {{button|gcn|A}} when they see a heart appearing next to Vivian.
|Press {{button|gcn|A}} right after pressing {{button|gcn|A}} for each heart. The player wants to press {{button|gcn|A}} when they see a heart appearing next to Vivian.
|No. of foes
|No. of foes
|Same as Fiery Jinx
|Small hearts appear around Vivian.
|-
|-
|[[Lip Lock]]
|[[Lip Lock]]
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|[[Love Slap]]
|[[Love Slap]]
|[[Ms. Mowz]]
|[[Ms. Mowz]]
|Press {{button|gcn|A}} as Ms. Mowz is walking back to Mario's side.
|Press {{button|gcn|A}} as Ms Mowz is walking back to Mario's side.
|1
|1
|Hops once when the player presses {{button|gcn|A}}. Gives very little Star Power.
|Hops once when you press {{button|gcn|A}}. Gives very little Star Power.
|-
|-
|[[Kiss Thief]]
|[[Kiss Thief]]
|Ms. Mowz
|Ms. Mowz
|Press {{button|gcn|A}} when Ms. Mowz is walking towards the enemy.
|Press {{button|gcn|A}} ''on the way'' to the front enemy, not after.
|1
|1
|Does a quick somersault and winks towards the audience. The wink is given more emphasis in the Nintendo Switch remake.
|Does a quick somersault.
|-
|-
|[[Mini-Egg]]
|[[Mini-Egg]]
|Yoshi Kid
|Yoshi Kid
|Press {{button|gcn|A}} after the last egg is thrown. The player wants to press {{button|gcn|A}} as the last egg hits an enemy.
|Press {{button|gcn|A}} a half-second after the last egg is thrown. The player want to press {{button|gcn|A}} as the last egg hits an enemy.
|1
|1
|Same as Ground Pound's second stylish move.
|Same as Ground Pound b.
|-
|-
|[[Multibonk]]
|[[Multibonk]]
|Goombella
|Goombella
|Press {{button|gcn|A}} when she stops walking towards the enemy, then again at the apex of her first jump.
|Same as Headbonk, then again in mid-jump to do another flip.
|2
|2
|A forward flip when jumping, then another if second command is performed correctly.
|A flip when jumping, then another if second command is performed correctly.
|-
|-
|[[Power Shell]]
|[[Power Shell]]
|[[Koops]]
|[[Koops]]
|Press {{button|gcn|A}} when Koops returns to his position and again after he spins three times.
|Press {{button|gcn|A}} a split-second when Koops returns to his position, again as he spins for 1.1 to 2 seconds approx.
|2
|2
|First Koops spins on his head, then points at the ceiling.
|First Koops spins on his head, then points at the ceiling.
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|[[Rally Wink]]
|[[Rally Wink]]
|Goombella
|Goombella
|Press {{button|gcn|A}} just after the heart appears around Mario.
|Press {{button|gcn|A}} a second as the heart appears around Mario.
|1
|1
|Hops in place with excitement.
|Jumps lightly in place with excitement.
|-
|-
|[[Shade Fist]]
|[[Shade Fist]]
Line 255: Line 257:
|[[Shell Shield]]
|[[Shell Shield]]
|Koops
|Koops
|Press {{button|gcn|A}} just before the shell lands on Mario.
|Press {{button|gcn|A}} a split-second before the shell lands on Mario.
|1
|1
|Koops waves at the audience. This Stylish move is similar to his [[appeal]] animation.
|Koops waves at the audience. This Stylish Move is similar to the [[Appeal]] move.
|-
|-
|[[Shell Slam]]
|[[Shell Slam]]
|Koops
|Koops
|Same as Power Shell.
|Same as Power Shell
|2
|2
|Same as Power Shell.
|Same as Power Shell.
Line 267: Line 269:
|[[Shell Toss]]
|[[Shell Toss]]
|Koops
|Koops
|Press {{button|gcn|A}} right after hitting the enemy, then {{button|gcn|A}} again when his spinning begins to slow.
|Press {{button|gcn|A}} right after hitting the enemy, then {{button|gcn|A}} again as he spins for 1 to 1.9 seconds approx.
|2
|2
|Koops spins upside down, then points up at the ceiling.
|Koops spins upside down, then points up at the ceiling.
|-
|-
|[[Smooch (Paper Mario: The Thousand-Year Door)|Smooch]]
|[[Smooch (Paper Mario)|Smooch]]
|Ms. Mowz
|Ms. Mowz
|Press {{button|gcn|A}} right after the kiss. The player wants to press {{button|gcn|A}} when the hearts appear around Mario.  
|Press {{button|gcn|A}} right after the kiss. The player want to press {{button|gcn|A}} when a heart appears next to Ms. Mowz.  
|1
|1
|Same as Kiss Thief.
|Same as Kiss Thief.
|-
|-
|[[Stampede (Paper Mario: The Thousand-Year Door)|Stampede]]
|[[Stampede]]
|Yoshi Kid
|Yoshi Kid
|Press {{button|gcn|A}} when the musical note appears next to him.
|Press {{button|gcn|A}} right after Yoshi whistles. The player want to press A when a musical note appears next to him.
|1
|1
|Same as Ground Pound's second stylish move.
|Same as Ground Pound b.
|-
|-
|[[Tattle]]
|[[Tattle]]
|Goombella
|Goombella
|Press {{button|gcn|A}} right after the Action Command.
|Press {{button|gcn|A}} right after the action command.
|1
|1
|Same as Rally Wink
|Same as Rally Wink
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|[[Veil]]
|[[Veil]]
|Vivian
|Vivian
|Press {{button|gcn|A}} after she unveils and is returning to her position.
|Same as Shade Fist, except after enemies attack.
|1
|1
|Same as Fiery Jinx. Gives very little Star Power.
|Same as Fiery Jinx. Gives very little Star Power.
|}
|}


==Names in other languages==
{{foreign names
|Jpn=アクロバット
|JpnR=Akurobatto
|JpnM=Acrobat
|Dut=Fraaie acties
|DutM=Nice actions
|Ita=Mossa con stile
|ItaM=Move with style/Stylish move
|Spa=Acrobacia
|SpaM=Acrobatic
|Kor=곡예
|KorR=Gogye
|KorM=Acrobatics
}}
{{PMTTYD}}
{{PMTTYD}}
{{SPM}}
{{SPM}}
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[Category:Paper Mario: The Thousand-Year Door Moves]]
[[Category:Super Paper Mario moves]]
[[Category:Super Paper Mario Moves]]
[[it:Mossa con stile]]
[[it:Mossa con stile]]

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