Editing Stroke of Genius (WarioWare: Touched!)

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'''Stroke of Genius''' is a [[microgame]] found in ''[[WarioWare: Touched!]]'' in the [[List of WarioWare: Touched! microgames#Slightly Unscrewed|Slightly Unscrewed]] stage and returns in ''[[WarioWare Gold]]'' as one of [[Young Cricket]] & [[Master Mantis]]'s microgames. The microgame's name comes from a phrase that refers to a sudden mental insight key to solving a problem.
'''Stroke of Genius''' is a [[microgame]] found in ''[[WarioWare: Touched!]]'' in the [[List of WarioWare: Touched! microgames#Slightly Unscrewed|Slightly Unscrewed]] stage and returns in ''[[WarioWare Gold]]'' as one of [[Young Cricket]] & [[Master Mantis]]'s microgames.
==Gameplay==
==Gameplay==
The objective is to make the swimmer to swim to the very end of the pool and come in first place. The swimmer occasionally swims with different strokes. This game has double the time to complete than other microgames.
The objective is to make the swimmer to swim to the very end of the pool and come in first place. The swimmer occasionally swims with different strokes. This game has double the time to complete than other microgames.
===''WarioWare: Touched!''===
===''WarioWare: Touched!''===
*'''1st level difficulty:''' The swimmer does not need to bypass another swimmer.
*'''1st level difficulty:''' The swimmer doesn't need to bypass another swimmer.
*'''2nd level difficulty:''' One swimmer is in the lead.
*'''2nd level difficulty:''' One swimmer is in the lead.
*'''3rd level difficulty:''' The swimmer must bypass several swimmers who swim fast.
*'''3rd level difficulty:''' The swimmer must bypass several swimmers who swim fast.


===''WarioWare Gold''===
===''WarioWare Gold''===
There are no opponents, and the swimmer's starting position differs between difficulties. Sometimes the player has to make a hamster in a ball make it to the end of the pool.
There are no opponents, and the swimmer's starting position differs between difficulties. Sometimes the player will have to make a hamster in a ball make it to the end of the pool.
*'''1st level difficulty:''' The swimmer starts at around <sup>3</sup>&frasl;<sub>4</sub> away from the goal.
*'''1st level difficulty:''' The swimmer starts at around <sup>3</sup>&frasl;<sub>4</sub> away from the goal.
*'''2nd level difficulty:''' The swimmer starts at the far end from the goal.
*'''2nd level difficulty:''' The swimmer starts at the far end from the goal.
*'''3rd level difficulty:''' Same as Level 1, but a shark is chasing the swimmer and gradually speeds up as it reaches closer to the goal. If the shark catches up to the swimmer, the player loses. If the player gets caught as the hamster, it is shown without its ball.
*'''3rd level difficulty:''' Same as Level 1, but a shark is chasing the swimmer and gradually speeds up as it reaches closer to the goal. If the shark catches up to the swimmer, the player loses.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=スイミング
|Jap=スイミング
|JpnR=Suimingu
|JapR=Suimingu
|JpnM=Swimming
|JapM=Swimming
|Chi=游泳
|Chi=游泳
|ChiR=Yóuyǒng
|ChiR=Yóuyǒng
|ChiM=Swim
|ChiM=Swim
|Ger=Schwimmwettkampf
|GerM=
|SpaA=Campeón acuático
|SpaAM=Aquatic champion
|SpaE=Campeón acuático
|SpaEM=Aquatic champion
|Fre=Nage libre
|Fre=Nage libre
|FreM=Freestyle
|FreM=Freestyle
|Ger=Schwimmwettkampf
|GerM=Swimming Match
|Ita=Colpo di mano
|ItaM=Hand shot
|Kor=수영대회
|Kor=수영대회
|KorR=Suyeongdaehoe
|KorR=Suyeongdaehoe
|KorM=Swimming Competition
|KorM=Swimming Competition
|Spa=Campeón acuático
|Ita=Colpo di mano
|SpaM=Aquatic champion
|ItaM=Hand shot
}}
}}


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