Editing Stretch
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====''Super Mario Maker'' | ====''Super Mario Maker'' subseries==== | ||
{{multiple image|align=right|direction=horizontal|image1= SMM-SMB-Stretch.png|alt1=SMM, SMB style|width1=17|caption1=|image2=SMM-SMB3-Stretch.png|alt2=SMM, SMB3 style|width2=18|caption2=|image3=SMM-SMW-Stretch.png|alt3=SMM, SMW style|width3=18|caption3=}} | {{multiple image|align=right|direction=horizontal|image1= SMM-SMB-Stretch.png|alt1=SMM, SMB style|width1=17|caption1=|image2=SMM-SMB3-Stretch.png|alt2=SMM, SMB3 style|width2=18|caption2=|image3=SMM-SMW-Stretch.png|alt3=SMM, SMW style|width3=18|caption3=}} | ||
After a long absence, Stretches reappear in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its Nintendo 3DS port]], and ''[[Super Mario Maker 2]]''. In the course editor, a Boo will automatically become a Stretch if it is placed on top of or just below a solid [[block]]. Due to this trait, they are referred to by labels and the editor voice simply as '''Boos''' in ''Super Mario Maker'', as they do not have a separate selection icon; they are the only enemy variation in the game to have a trait like this. This was fixed in ''Super Mario Maker 2'', where they are correctly referred to as Stretch. | After a long absence, Stretches reappear in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its Nintendo 3DS port]], and ''[[Super Mario Maker 2]]''. In the course editor, a Boo will automatically become a Stretch if it is placed on top of or just below a solid [[block]]. Due to this trait, they are referred to by labels and the editor voice simply as '''Boos''' in ''Super Mario Maker'', as they do not have a separate selection icon; they are the only enemy variation in the game to have a trait like this. This was fixed in ''Super Mario Maker 2'', where they are correctly referred to as Stretch. |