Editing Stomp

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Stomping first appears in ''[[Super Mario Bros.]]'' Anyone who can jump has the ability to stomp. In the ''Mario'' role-playing games, Mario uses it with an [[Action Command]] for extra damage. In the ''Mario Party'' series, the player can jump on a rival to stun them briefly, though it is still not as strong as a [[Ground Pound]].
Stomping first appears in ''[[Super Mario Bros.]]'' Anyone who can jump has the ability to stomp. In the ''Mario'' role-playing games, Mario uses it with an [[Action Command]] for extra damage. In the ''Mario Party'' series, the player can jump on a rival to stun them briefly, though it is still not as strong as a [[Ground Pound]].


In ''[[Donkey Kong Country Returns]]'' and its [[Donkey Kong Country Returns 3D|Nintendo 3DS]] and [[Donkey Kong Country Returns HD|Nintendo Switch]] ports, [[Donkey Kong]] and [[Diddy Kong]] have their own unique version of stomping, though it is only ever described as jumping off an enemy. In these games, Donkey Kong punches enemies as he lands on them, hitting them while bumping himself up. He can do this with only one hand, if the other is being used to [[grab|hold]] an object. Unlike games of the ''[[Super Mario (series)|Super Mario]]'' series, Donkey Kong gains almost no height when jumping off of enemies if the player only holds the jump button. Rather, to jump high off an enemy the player has to press the jump button as they land on the enemy. If Donkey Kong is not holding an item and this input is performed correctly, he flips around in the air. [[Rambi]] and [[Mine Cart]]s the player is riding inside can jump on enemies, although they do not have differing animations. These mechanics are retained in ''[[Donkey Kong Country: Tropical Freeze]]''.
In ''[[Donkey Kong Country Returns]]'' and its [[Donkey Kong Country Returns 3D|Nintendo 3DS]] and [[Donkey Kong Country Returns HD|Nintendo Switch]] ports, [[Donkey Kong]] and [[Diddy Kong]] have their own unique version of stomping, though it is only ever described as jumping off an enemy. In these games, Donkey Kong punches enemies as he lands on them, hitting them while bumping himself up. He can do this with only one hand, if the other is being used to [[grab|hold]] an object. Unlike games of the ''[[Super Mario (series)|Super Mario]]'' series, Donkey Kong gains almost no height when stomping enemies if the player only holds the jump button. Rather, to jump high off an enemy the player has to press the jump button as they land on the enemy. If Donkey Kong is not holding an item and this input is performed correctly, he flips around in the air. [[Mine Cart]]s the player is riding inside can stomp enemies, although they do not have differing animations. These mechanics are retained in ''[[Donkey Kong Country: Tropical Freeze]]''.


==Stomp Badges==
==Stomp Badges==

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