Editing Sticky Situation (level)
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|image=[[File:DKCR Sticky Situation 1.png|250px]] | |image=[[File:DKCR Sticky Situation 1.png|250px]] | ||
|code=6-1 | |code=6-1 | ||
|world=[[ | |world=[[Cliff]] | ||
|game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D | |game=''[[Donkey Kong Country Returns]]'' (''[[Donkey Kong Country Returns 3D|3D]]'') | ||
|before=[[Mangoruby Run|<<]] | |before=[[Mangoruby Run|<<]] | ||
|after=[[Prehistoric Path|>>]] | |after=[[Prehistoric Path|>>]] | ||
|track=Sticky Situation | |track=Sticky Situation | ||
}} | }} | ||
'''Sticky Situation''' is the thirty-eighth level in ''[[Donkey Kong Country Returns]]'' and | '''Sticky Situation''' is the thirty-eighth level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'', as well as the first area of the [[Cliff]] world. | ||
This level takes place on a high mountain, where there is tar filling gaps in the rock floors. Many of the bone platforms seen in this level float in the tar, but they sink in with [[Donkey Kong|Donkey]] and [[Diddy Kong]]'s weight, making them tilt. If the [[Kong]]s are to fall into this, they cannot [[jump]] high until the tar falls off by them [[Ground Pound]]ing. Another major obstacle in this level is its many falling platforms that seem to ride along the tar. The platforms all fall at different rates, so the Kongs have to be careful of where they step. The enemies in this level consist mostly of [[Skellirex]]es, [[Skullyrex]]es, [[Bonehead Jed]]s, and [[Hothead Jed]]s who all take a maximum of one or two hits to defeat. | This level takes place on a high mountain, where there is tar filling gaps in the rock floors. Many of the bone platforms seen in this level float in the tar, but they sink in with [[Donkey Kong|Donkey]] and [[Diddy Kong]]'s weight, making them tilt. If the [[Kong]]s are to fall into this, they cannot [[jump]] high until the tar falls off by them [[Ground Pound]]ing. Another major obstacle in this level is its many falling platforms that seem to ride along the tar. The platforms all fall at different rates, so the Kongs have to be careful of where they step. The enemies in this level consist mostly of [[Skellirex]]es, [[Skullyrex]]es, [[Bonehead Jed]]s, and [[Hothead Jed]]s who all take a maximum of one or two hits to defeat. | ||
In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of the game, a time of 1:03:00 is needed to get a gold medal, a time of 1:16:00 for silver, and a time of 2:03:00 for bronze. | In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of the game, a time of 1:03:00 is needed to get a gold medal, a time of 1:16:00 for silver, and a time of 2:03:00 for bronze. | ||
==Overview== | ==Overview== | ||
[[File:DKCR Sticky Situation 2.png|thumb|250px|left|The Kongs travel on some descending platforms.]] | [[File:DKCR Sticky Situation 2.png|thumb|250px|left|The Kongs travel on some descending platforms.]] |