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{{ | {{more images|Two players in DS}} | ||
{{minigame infobox | {{minigame infobox | ||
|image=[[File:StickNSpin.png|260px]]<br>''Mario Party 7'' | |image=[[File:StickNSpin.png|260px]]<br>''Mario Party 7'' | ||
|appears_in=''[[Mario Party 7]]''<br>''[[Mario Party DS]]''<br>''[[Mario Party: The Top 100]]''<br>''[[Mario Party Superstars]]'' | |appears_in=''[[Mario Party 7]]''<br>''[[Mario Party DS]]''<br>''[[Mario Party: The Top 100]]''<br>''[[Mario Party Superstars]]'' | ||
|type=Rare minigame (''Mario Party 7'')<br>Puzzle minigame (''Mario Party DS'')<br>Special minigame (''Mario Party: The Top 100'')<br>Sports | |type=Rare minigame (''Mario Party 7'')<br>Puzzle minigame (''Mario Party DS'')<br>Special minigame (''Mario Party: The Top 100'')<br>Sports & Puzzles minigame (''Mario Party Superstars'') | ||
|record=0 points (''Mario Party 7'')<br>20 points (''Mario Party DS'', ''Mario Party: The Top 100'', and ''Mario Party Superstars'') | |record=0 points (''Mario Party 7'')<br>20 points (''Mario Party DS'', ''Mario Party: The Top 100'', and ''Mario Party Superstars'') | ||
|track=A Rare Minigame (''Mario Party 7'', ''Mario Party: The Top 100'', and ''Mario Party Superstars'')<br>Think It Out (''Mario Party DS'') | |track=A Rare Minigame (''Mario Party 7'', ''Mario Party: The Top 100'', and ''Mario Party Superstars'')<br>Think It Out (''Mario Party DS'') | ||
|sample=''Mario Party 7'': | |sample=''Mario Party 7'':[[File:MP7 A Rare Minigame.oga]] | ||
''Mario Party DS'':[[File:MPDS Think It Out.oga]] | |||
''Mario Party: The Top 100'':[[File:MPTT100 A Rare Minigame.oga]] | |||
''Mario Party Superstars'':[[File:MPS A Rare Minigame.oga]] | |||
}} | }} | ||
'''Stick and Spin''' is a Rare [[minigame]] in ''[[Mario Party 7]]'', a Puzzle minigame in ''[[Mario Party DS]]'', a Special minigame in ''[[Mario Party: The Top 100]]'', and a Sports & Puzzles minigame in ''[[Mario Party Superstars]]''. Its name is a pun on either the phrase "thick and thin" or the name of a children's toy manufactured by {{wp|Playskool}} called the Sit n' Spin. In ''Mario Party: The Top 100'', this minigame is unlocked after 200 [[Mini Star]]s | '''Stick and Spin''' is a Rare [[minigame]] in ''[[Mario Party 7]]'', a Puzzle minigame in ''[[Mario Party DS]]'', a Special minigame in ''[[Mario Party: The Top 100]]'', and a Sports & Puzzles minigame in ''[[Mario Party Superstars]]''. Its name is a pun on either the phrase "thick and thin" or the name of a children's toy manufactured by {{wp|Playskool}} called the Sit n' Spin. In ''Mario Party: The Top 100'', this minigame is unlocked after the player obtains 200 [[Mini Star]]s in Minigame Island. | ||
==Gameplay== | ==Gameplay== | ||
The aim of the minigame is to make matches of five or more balls with the same color, and connected balls are indicated by lines linked between them. To control the circle, the player needs to spin the wheel with {{button|gcn|Stick}} | The aim of the minigame is to make matches of five or more balls with the same color, and connected balls are indicated by lines linked between them. To control the circle, the player needs to spin the wheel with {{button|gcn|Stick}}/{{button|ds|pad}}/{{button|3ds|stick}}. By pressing {{button|gcn|A}}, a ball immediately drops to the bottom. Only in ''Mario Party Superstars'' does this minigame have different patterns for each of the colored balls. The objective is to clear a set number of balls to advance a level. The number of balls that are needed to be cleared is listed in the middle of the circle. As soon as a ball is going to be cleared, the number is decreased based on that quantity, although in ''Mario Party Superstars'', the number decreases only after the cleared balls disappear completely. In both ''Mario Party 7'' and ''Mario Party DS'', the scoring is based on how many matches while the balls involved in scoring are present, where the number of [[point]]s gained increases after every match made. In contrast, in both ''Mario Party: The Top 100'' and ''Mario Party Superstars'', the scoring is based on the number of balls eliminated, where every ball eliminated grants points as long as it contributes to the objective. | ||
After every five levels, starting with Level 6, the board resets and a brand-new board is presented, with a new gameplay element added, starting at Level 11. | After every five levels, starting with Level 6, the board resets and a brand-new board is presented, with a new gameplay element added, starting at Level 11. ''Mario Party 7'' is also the only version where the balls on the conveyor belt can change their state when leveling up within a set of levels, so, for example, within Levels 96 to 100, the ball sizes get larger as soon as a level up occurs. On certain sets of levels, the drop speed of the balls might increase, making it so that they drop faster than before. The speed change in ''Mario Party 7'' and ''Mario Party DS'' can be faster or slower between certain sets of levels, while in ''Mario Party: The Top 100'' and ''Mario Party Superstars'', there are only speed increases after certain sets of levels. Another thing that may happen between sets of levels is that the size of the circle may change to become slightly smaller or larger, and the most drastic change happens at Levels 56 to 60, which shrink the circle to fit only one layer of normal-sized balls, where it happens only for this set of levels. | ||
The minigame ends when 10 balls spill over and two seconds pass before the player can reduce the number of balls sticking out of the circle. If a ball is spilled over, it is indicated by dotted lines circling that ball. Balls that are cleared do not count as being spilled over. In ''Mario Party 7'' and ''Mario Party Superstars'', a checkpoint is reached every five levels, starting at Level 6. If this happens, the player can continue from the last checkpoint, but it costs them around half of their score provided that they have reached a new checkpoint. If they did not progress past the same checkpoint, the score deduction becomes greater for each successive Game Over until it starts from zero. In ''Mario Party DS'', the player can continue from the last level they have gotten a Game Over on, but the score resets to zero. In ''Mario Party: The Top 100'', the player cannot continue from one of the later levels | The minigame ends when 10 balls spill over and two seconds pass before the player can reduce the number of balls sticking out of the circle. If a ball is spilled over, it is indicated by dotted lines circling that ball. Balls that are cleared do not count as being spilled over. In ''Mario Party 7'' and ''Mario Party Superstars'', a checkpoint is reached every five levels, starting at Level 6. If this happens, the player can continue from the last checkpoint, but it costs them around half of their score provided that they have reached a new checkpoint. If they did not progress past the same checkpoint, the score deduction becomes greater for each successive Game Over until it starts from zero. In ''Mario Party DS'', the player can continue from the last level they have gotten a Game Over on, but the score resets to zero. In ''Mario Party: The Top 100'', the player cannot continue from one of the later levels unlike in the other versions, so they can start only from Level 1 should the player get a Game Over. The minigame also ends in ''Mario Party 7'' after the player clears Level 100, although this minigame is endless in every other version, where clearing Level 99 resets that particular level. | ||
There are several types of balls introduced throughout the levels: | There are several types of balls introduced throughout the levels: | ||
*'''Colored balls:''' Five or more like-colored balls are eliminated when they are linked, indicated by lines that join them when they touch each other. There are six different colors of balls in ''Mario Party 7'' and ''Mario Party DS'': red, light blue, yellow, green, purple, and dark blue. In ''Mario Party: The Top 100'' and ''Mario Party Superstars'', there are only five colors: red, light blue, yellow, green, and purple. | *'''Colored balls:''' Five or more like-colored balls are eliminated when they are linked, indicated by lines that join them when they touch each other. There are six different colors of balls in ''Mario Party 7'' and ''Mario Party DS'': red, light blue, yellow, green, purple, and dark blue. In ''Mario Party: The Top 100'' and ''Mario Party Superstars'', there are only five colors: red, light blue, yellow, green, and purple. ''Mario Party 7'' is also the only version where certain levels do not have a fixed set of colors based on the number of colors. | ||
*'''Different-sized balls:''' The balls can come in different sizes compared to the standard size. Other than being of a different size, the balls work the same way as their normal-sized counterparts. | *'''Different-sized balls:''' The balls can come in different sizes compared to the standard size. Other than being of a different size, the balls work the same way as their normal-sized counterparts. | ||
*'''Bubbles:''' These are transparent balls that, when a ball is dropped on them, pop. They do not pop if a ball drops on them as a result of another ball tumbling on them, nor do they pop when a match is made adjacent to them. In ''Mario Party Superstars'', popping bubbles contribute to the number of balls needed to be eliminated. | *'''Bubbles:''' These are transparent balls that, when a ball is dropped on them, pop. They do not pop if a ball drops on them as a result of another ball tumbling on them, nor do they pop when a match is made adjacent to them. In ''Mario Party Superstars'', popping bubbles contribute to the number of balls needed to be eliminated. | ||
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===Level summary=== | ===Level summary=== | ||
Every set of levels has different elements in play, and each version of this minigame contains differences. They are as follows | Every set of levels has different elements in play, and each version of this minigame contains differences. They are as follows: | ||
('''All''' = all versions; '''7''' = ''Mario Party 7''; '''DS''' = ''Mario Party DS''; '''TT100''' = ''Mario Party: The Top 100''; '''SS''' = ''Mario Party Superstars'') | ('''All''' = all versions; '''7''' = ''Mario Party 7''; '''DS''' = ''Mario Party DS''; '''TT100''' = ''Mario Party: The Top 100''; '''SS''' = ''Mario Party Superstars'') | ||
{| | {|border=1 style=text-align:left;border-collapse:collapse;width:90% cellpadding=3 | ||
|- | |-style="background: #ABC;" | ||
!width=5% rowspan="2"style=text-align:center|Level set | !width=5% rowspan="2"style=text-align:center|Level set | ||
!width=20% rowspan="2"style=text-align:center|Starting layout | !width=20% rowspan="2"style=text-align:center|Starting layout | ||
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*(None) | *(None) | ||
|style=text-align:center| | |style=text-align:center| | ||
'''7:''' 25/22/35/25/20 <br> | '''7:''' 25/22/35/25/20 <br/> | ||
'''DS:''' 25 (all) | '''DS:''' 25 (all) | ||
|style=text-align:center| | |style=text-align:center| | ||
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*'''TT100, SS:''' Three colors at the beginning; four colors at Levels 17–19; five colors at Level 20 | *'''TT100, SS:''' Three colors at the beginning; four colors at Levels 17–19; five colors at Level 20 | ||
| | | | ||
*'''Note:''' Despite | *'''Note:''' Despite this level introducing bubbles, the conveyor belt does not contain them. | ||
|style=text-align:center| | |style=text-align:center| | ||
30/25/30/25/20 | 30/25/30/25/20 | ||
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| | | | ||
*'''All:''' Normal-sized colored balls in the innermost ring | *'''All:''' Normal-sized colored balls in the innermost ring | ||
*'''DS:''' Despite | *'''DS:''' Despite starting with five colors, the starting layout has only four colors. | ||
| | | | ||
*'''7:''' Four colors (red, green, light blue, and purple) throughout the levels | *'''7:''' Four colors (red, green, light blue, and purple) throughout the levels | ||
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*'''All:''' Normal-sized black balls and white balls in the innermost ring | *'''All:''' Normal-sized black balls and white balls in the innermost ring | ||
| | | | ||
*'''7, DS:''' Besides black/white, three colors at the beginning | *'''7, DS:''' Besides black/white, three colors at the beginning; four colors at Levels 52–55 | ||
*'''TT100, SS:''' Four colors and black/white throughout the levels | *'''TT100, SS:''' Four colors and black/white throughout the levels | ||
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| | | | ||
*'''7, DS:''' Five colors and black/white throughout the levels | *'''7, DS:''' Five colors and black/white throughout the levels | ||
*'''TT100, SS:''' Besides black/white, three colors at the beginning, four colors at Level 68, | *'''TT100, SS:''' Besides black/white, three colors at the beginning, four colors at Level 68, five colors at Levels 64–65 | ||
| | | | ||
*'''All:''' The conveyor belt contains large black/white balls, in addition to normal-sized colored balls. | *'''All:''' The conveyor belt contains large black/white balls, in addition to normal-sized colored balls. | ||
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*'''7:''' Two layers of colored balls along with a few on the third layer | *'''7:''' Two layers of colored balls along with a few on the third layer | ||
*'''DS, TT100, SS:''' Normal-sized colored balls in the innermost ring | *'''DS, TT100, SS:''' Normal-sized colored balls in the innermost ring | ||
*'''7:''' Despite | *'''7:''' Despite starting with six colors, the starting layout has only five colors (red, light blue, yellow, green, and dark blue). | ||
*'''SS:''' Despite | *'''SS:''' Despite starting with three colors, the starting layout has five colors. | ||
| | | | ||
*'''7, DS:''' Six colors throughout the levels | *'''7, DS:''' Six colors throughout the levels | ||
*'''TT100, SS:''' Three colors at the beginning | *'''TT100, SS:''' Three colors at the beginning, four colors at Level 73, five colors at Levels 74–75 | ||
| | | | ||
*'''TT100, SS:''' At Levels 74–75, new balls from the conveyor belt become large-sized. | *'''TT100, SS:''' At Levels 74–75, new balls from the conveyor belt become large-sized. | ||
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*'''DS, TT100, SS:''' Normal-sized colored balls in the innermost ring | *'''DS, TT100, SS:''' Normal-sized colored balls in the innermost ring | ||
| | | | ||
*'''7:''' Four colors at the beginning | *'''7:''' Four colors at the beginning, five colors at Levels 77–80 | ||
*'''DS:''' Five colors throughout the levels | *'''DS:''' Five colors throughout the levels | ||
*'''TT100, SS:''' Three colors at the beginning | *'''TT100, SS:''' Three colors at the beginning, four colors at Level 78, five colors at Levels 79–80 | ||
| | | | ||
*'''7:''' Most of the balls within the circle are covered by gray circles with question marks, except the narrow area at the top of the circle. | *'''7:''' Most of the balls within the circle are covered by gray circles with question marks, except the narrow area at the top of the circle. | ||
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*'''DS, TT100, SS:''' Normal-sized colored balls in the innermost ring | *'''DS, TT100, SS:''' Normal-sized colored balls in the innermost ring | ||
| | | | ||
*'''7, DS:''' Four colors throughout the levels | *'''7, DS:''' Four colors throughout the levels, five colors at Levels 82–85 | ||
*'''TT100, SS:''' Three colors at the beginning | *'''TT100, SS:''' Three colors at the beginning, four colors at Level 83, five colors at Levels 84–85 | ||
| | | | ||
*'''7, TT100, SS:''' In addition to the colored balls that come from the conveyor belt, colored balls occasionally gravitate to the middle from the corners. | *'''7, TT100, SS:''' In addition to the colored balls that come from the conveyor belt, colored balls occasionally gravitate to the middle from the corners. | ||
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| | | | ||
*'''7, DS:''' Five colors throughout the levels | *'''7, DS:''' Five colors throughout the levels | ||
*'''TT100, SS:''' Three colors at the beginning | *'''TT100, SS:''' Three colors at the beginning, four colors at Level 87, five colors at Levels 88–90 | ||
| | | | ||
*'''7, TT100, SS:''' New balls on the conveyor belt are large-sized starting from Level 89 instead of normal-sized. | *'''7, TT100, SS:''' New balls on the conveyor belt are large-sized starting from Level 89 instead of normal-sized. | ||
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| | | | ||
*'''7, DS:''' Five colors and black/white throughout the levels | *'''7, DS:''' Five colors and black/white throughout the levels | ||
*'''TT100:''' Besides black/white, three colors at the beginning, four colors at Level 98, | *'''TT100:''' Besides black/white, three colors at the beginning, four colors at Level 98, five colors at Level 99+ | ||
*'''SS:''' Besides black/white, three colors at the beginning | *'''SS:''' Besides black/white, three colors at the beginning, four colors at Level 98+ | ||
| | | | ||
*'''7:''' The black/white balls on the conveyor belt are large. | *'''7:''' The black/white balls on the conveyor belt are large. | ||
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*'''DS, TT100, SS:''' Clearing Level 99 sets the player back to Level 99, essentially making this minigame endless. | *'''DS, TT100, SS:''' Clearing Level 99 sets the player back to Level 99, essentially making this minigame endless. | ||
|style=text-align:center| | |style=text-align:center| | ||
'''7:''' 32/32/32/35/35 <br> | '''7:''' 32/32/32/35/35 <br/> | ||
'''DS:''' 32/32/32/35 | '''DS:''' 32/32/32/35 | ||
|style=text-align:center| | |style=text-align:center| | ||
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===Multiplayer=== | ===Multiplayer=== | ||
Stick and Spin can also be played with two players. A few gameplay elements from the single-player game are present as well. The two-player game is played as a survival game. As | Stick and Spin can also be played with two players. A few gameplay elements from the single-player game are present as well. The two-player game is played as a survival game, as whoever has 10 balls sticking out of the circle first will lose. As the game goes on, the balls drop faster and faster. Numbered balls are also present, and they fall on both players' screens. However, if one player makes big combos, more numbered balls will be sent to their opponent. | ||
==Controls== | ==Controls== | ||
===''Mario Party 7''=== | ===''Mario Party 7''=== | ||
*{{button|gcn| | *{{button|gcn|abyx}} – Spin the stage | ||
*{{button|gcn| | *{{button|gcn|stick}} – Drop balls | ||
===''Mario Party DS''=== | ===''Mario Party DS''=== | ||
*{{button|ds| | *{{button|ds|ABYX}} – Spin wheel | ||
*{{button|ds| | *{{button|ds|pad}} – Drop piece | ||
===''Mario Party: The Top 100''=== | ===''Mario Party: The Top 100''=== | ||
*{{button|3ds| | *{{button|3ds|ABYX}}: Rotate field | ||
*{{button|3ds| | *{{button|3ds|Stick}}Left/Right: Drop ball | ||
**(The game will end 2 seconds after 10 balls spill over.) | **(The game will end 2 seconds after 10 balls spill over.) | ||
===''Mario Party Superstars''=== | ===''Mario Party Superstars''=== | ||
*{{button|switch| | *{{button|switch|right}} ( ndash; Rotate Field | ||
*{{button|switch| | *{{button|switch|stick}} – Drop Ball | ||
==In-game text== | ==In-game text== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Wario Wins in Stick Spin.png|''Mario Party 7'' ( | File:Wario Wins in Stick Spin.png|''Mario Party 7'' (player versus player) | ||
Stick and Spin MPDS.png|''Mario Party DS'' | Stick and Spin MPDS.png|''Mario Party DS'' | ||
Top100StickandSpin.png|''Mario Party: The Top 100'' (VS) | Top100StickandSpin.png|''Mario Party: The Top 100'' (VS) | ||
Top100StickandSpinEndless.png|''Mario Party: The Top 100'' ( | Top100StickandSpinEndless.png|''Mario Party: The Top 100'' (Endless) | ||
Stick and Spin (solo) - Mario Party Superstars.png|''Mario Party Superstars'' (Score Attack) | File:Stick and Spin (solo) - Mario Party Superstars.png|''Mario Party Superstars'' (Score Attack) | ||
Stick and Spin - Mario Party Superstars.png|''Mario Party Superstars'' (Vs. Puzzles) | File:Stick and Spin - Mario Party Superstars.png|''Mario Party Superstars'' (Vs. Puzzles) | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=かいてんパズル | ||
| | |JapR=Kaiten Pazuru | ||
| | |JapM=Spin Puzzle | ||
|Ger=Kullerkoller | |Ger=Kullerkoller | ||
|GerM=Roly-poly | |GerM=Roly-poly | ||
|Chi= | |||
|ChiR= | |||
|ChiM= | |||
|Dut=Keren en kleven | |Dut=Keren en kleven | ||
|DutM=Spin and stick | |DutM=Spin and stick | ||
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|FreAM=Nuclear Attraction | |FreAM=Nuclear Attraction | ||
|FreE=Magnepuzzle | |FreE=Magnepuzzle | ||
|FreEM=Portmanteau of | |FreEM=Portmanteau of ''magnet'' and ''puzzle'' | ||
|Ita=Pallapuzzle | |Ita=Pallapuzzle | ||
|ItaM=Ball Puzzle | |ItaM=Ball Puzzle | ||
|Kor=회전 퍼즐 | |Kor=회전 퍼즐<small>(''DS'')</small><br>''Hoejeon Peojeul''<br>회전 구슬 퍼즐 <small>(''Superstars'')</small><br>''Hoejeon Guseul Peojeul'' | ||
|KorM=Spin Puzzle<br><br>Spin Orb Puzzle | |||
| | |||
|Por=Roda de Grude | |Por=Roda de Grude | ||
|PorM="Sticky Wheel", pun on ''bola de gude'' ( | |PorM="Sticky Wheel", pun on ''bola de gude'' (marble) | ||
|Rus=Шародром | |Rus=Шародром | ||
|RusR=Sharodrom | |RusR=Sharodrom | ||
|RusM= | |RusM= | ||
|Spa=Atracción nuclear | |Spa=Atracción nuclear | ||
|SpaM=Nuclear Attraction | |SpaM=Nuclear Attraction | ||
}} | }} | ||
== | ==Trivia== | ||
*This is one | *This minigame is the only one other than [[Block Star (Mario Party series)|Block Star]] not originally introduced in the first ''[[Mario Party]]'' to appear four times in the series. | ||
{{MP7 minigames}} | {{MP7 minigames}} | ||
{{MPDS minigames}} | {{MPDS minigames}} | ||
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[[Category:Mario Party Superstars minigames]] | [[Category:Mario Party Superstars minigames]] | ||
[[Category:Mario Party: The Top 100 minigames]] | [[Category:Mario Party: The Top 100 minigames]] | ||