Editing Steward (Luigi's Mansion 3)

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{{quote|Welcome guests, to [[The Last Resort]]! Are you ready to check in?|Steward|[[Luigi's Mansion 3]]}}
{{quote2|Welcome guests, to [[The Last Resort]]! Are you ready to check in?|Steward|[[Luigi's Mansion 3]]}}


The '''Steward''' is the first boss encountered in ''[[Luigi's Mansion 3]]''. At the beginning of the game, he is first seen at the [[Grand Lobby]] in a disguise and is subsequently fought in the [[Garage (Luigi's Mansion 3)|Garage]] in the [[Basement (Luigi's Mansion 3)|Basement]] in his true form after [[Luigi]] frees [[Professor Elvin Gadd|Professor E. Gadd]]. Defeating the Steward rewards Luigi with the [[elevator button]]s that grant access to the [[Grand Lobby]] and [[RIP Suites]], making him the only boss ghost in the game to possess two elevator buttons rather than just one, and allows E. Gadd to set up his lab.
The '''Steward''' is the first boss encountered in ''[[Luigi's Mansion 3]]''. At the beginning of the game, he is first seen at the [[Grand Lobby]] in a disguise and is subsequently fought in the [[Garage (Luigi's Mansion 3)|Garage]] in the [[Basement (Luigi's Mansion 3)|Basement]] in his true form after [[Luigi]] frees [[Professor Elvin Gadd|Professor E. Gadd]]. Defeating the Steward rewards Luigi with the [[elevator button]]s that grant access to the [[Grand Lobby]] and [[RIP Suites]], making him the only boss ghost in the game to possess two elevator buttons rather than just one, and allows E. Gadd to set up his lab.
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==Battle==
==Battle==
[[File:LM3StewardBattle.jpg|left|thumb|250px|Luigi battling the Steward.]]
[[File:LM3StewardBattle.jpg|left|thumb|250px|Luigi battling the Steward.]]
The battle with the Steward is similar to the one with the [[Poltergeist]]s in ''[[Luigi's Mansion: Dark Moon]]''. The Steward's only attack involves lugging suitcases to throw at Luigi. He becomes vulnerable after throwing a suitcase and can be attacked after stunning him with the [[Strobulb]]. His attack can be interrupted by using Burst, neutralizing it if the suitcase hits a ceiling light.
The battle with the Steward is similar to the one with the [[Poltergeist]]s in ''[[Luigi's Mansion: Dark Moon]]''. The Steward's only attack involves lugging suitcases to throw at Luigi. He becomes vulnerable after throwing a suitcase, and can be attacked after using the [[Strobulb]] on him. His attack can be interrupted by using Burst, and his attack will be neutralized if the suitcase hits a ceiling light.


Once the Steward loses all of his HP, he begins struggling to break free from the [[Poltergust G-00]], only for him to be sucked in and his hat to comically fly off, of which he then pulls in.
Once the Steward loses all of his HP, he begins struggling to break free from the [[Poltergust G-00]], only for him to be sucked in and his hat to comically fly off, of which he then pulls in.
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|ItaM= "Welcome", referencing his duty as the reception steward; it's also an uncommon name
|ItaM= "Welcome", referencing his duty as the reception steward; it's also an uncommon name
|Ger=Will Komann
|Ger=Will Komann
|GerM=Pun on "willkommen" (welcome), the given name "Will", and common surname suffix "-mann"
|GerM=A pun on "willkommen", the first name "Will", and common surname suffix "-mann"
|Dut=Gaston Wellekom  
|Dut=Gaston Wellekom  
|DutM=Compound of "gaston" (waiter) and "welkom" (welcome); his first and last name combined sound like "gasten welkom" (guests are welcome)
|DutM="Gaston" means "waiter" and "Wellekom" is a reference to the word "welkom" which means "welcome". His first and last name combined sound like "gasten welkom", which means "guests [are] welcome".
|Fre=Peter le porteur
|Fre= Peter le porteur
|FreM=Peter the porter
|FreM= Peter the porter
|SpaE=Sirvano
|SpaE=Sirvano
|SpaEM=Pun on "sirviente" (servant) and Italian male given name "Silvano"
|SpaEM= Pun on ''sirvente'' (servant) and the name Silvano
|SpaA=Timbret
|SpaA=Timbret
|SpaAM=From "timbre" (doorbell)
|SpaAM=From ''timbre'' (a bell)
|ChiS=加特莱
|ChiS=加特莱
|ChiSR=Jiātèlái
|ChiSR=Jiātèlái

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