Editing Steamer

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In ''[[Mario Party 5]]''{{'}}s Super Duel Mode, the player can assemble a machine that heavily resembles Steamer by combining the Choo-Choo Body, Choo-Choo Tires, and Choo-Choo engine. These parts together provide high speed and very poor control, stats that are consistent with Steamer's behavior in the other ''Mario Party'' games.
In ''[[Mario Party 5]]''{{'}}s Super Duel Mode, the player can assemble a machine that heavily resembles Steamer by combining the Choo-Choo Body, Choo-Choo Tires, and Choo-Choo engine. These parts together provide high speed and very poor control, stats that are consistent with Steamer's behavior in the other ''Mario Party'' games.


In ''[[Mario Party DS]]'', a toy Steamer makes an appearance in the 1-vs-3 minigame [[Track Star (minigame)|Track Star]]. One player stands on the toy train, and the rest stand on the rails and try to escape it.
In ''[[Mario Party DS]]'', a toy Steamer makes an appearance in the 1-vs-3 minigame [[Track Star (minigame)|Track Star]]. One player stands on the toy train, and the rest stand on the rails and try to escape him.


Steamer returns along with Western Land in ''[[Super Mario Party Jamboree]]'', where he functions mostly the same as his ''Mario Party 2'' iteration. His appearance is mainly inspired by his design in ''Mario Party 5'', but with more details that properly depict the traits of a real-life steam locomotive: he now has a {{wp|Tender (rail)|tender}} filled with coal, and the wooden car attached to him is fitted with opposite facing red cushion seats with two wooden doors and sidesteps for entry. The only changes to his mechanics are the way his movement is initiated; players can now choose how many stations he can travel based on how many coins they pay (three coins moves them to the next station, while six coins will take them to the one after the next), rather than paying a flat fee of five coins to move only one station. The block players hit no longer features Toad or Goomba; instead, it has a green forward arrow to move forward and a red reverse arrow to move backward. When Steamer talks to a player, he uses new voice clips, which play when he is moving instead of only generic steam train noises. Additionally, [[Steamer Ticket]]s appear as board-exclusive items sold at a ticket station by a green [[Shy Guy]], which allow the player to call Steamer to a station to ride him.
Steamer returns along with Western Land in ''[[Super Mario Party Jamboree]]'', where he functions mostly the same as his ''Mario Party 2'' iteration. His appearance is mainly inspired by his design in ''Mario Party 5'', but with more details that properly depict the traits of a real-life steam locomotive: he now has a {{wp|Tender (rail)|tender}} filled with coal, and the wooden car attached to him is fitted with opposite facing red cushion seats with two wooden doors and sidesteps for entry. The only changes to his mechanics are the way his movement is initiated; players can now choose how many stations he can travel based on how many coins they pay (three coins moves them to the next station, while six coins will take them to the one after the next), rather than paying a flat fee of five coins to move only one station. The block players hit no longer features Toad or Goomba; instead, it has a green forward arrow to move forward and a red reverse arrow to move backward. When Steamer talks to a player, he uses new voice clips, which play when he is moving instead of only generic steam train noises. Additionally, [[Steamer Ticket]]s appear as board-exclusive items sold at a ticket station by a green [[Shy Guy]], which allow the player to call Steamer to a station to ride him.

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