Editing Star World 1
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 8: | Line 8: | ||
|after=[[Donut Secret House|>>]] | |after=[[Donut Secret House|>>]] | ||
|secret=[[Star World 2|**]] | |secret=[[Star World 2|**]] | ||
}} | }} | ||
'''Star World 1''' is the first [[Star World]] level accessible by the [[Donut Plains]] [[Star Road (Super Mario World)|Star Road]] in ''[[Super Mario World]]''. The main characteristics of the level are the amount of [[Rotating Block]]s and a rare red-colored [[Baby Yoshi]]. The [[Ground Theme (Super Mario World)|Ground Theme]] plays in this level, despite the level taking place underground; a trait unique to this level. It is also the only Star World level in the original game to feature [[Dragon Coin]]s. | '''Star World 1''' is the first [[Star World]] level accessible by the [[Donut Plains]] [[Star Road (Super Mario World)|Star Road]] in ''[[Super Mario World]]''. The main characteristics of the level are the amount of [[Rotating Block]]s and a rare red-colored [[Baby Yoshi]]. The [[Ground Theme (Super Mario World)|Ground Theme]] plays in this level, despite the level taking place underground; a trait unique to this level. It is also the only Star World level in the original game to feature [[Dragon Coin]]s. | ||
== | |||
==Overview== | |||
The level consists of one really tall underground area, and a short screen with the level goal. The player starts at the top of the underground area, next to a [[Super Mushroom]], and has 300 seconds on the [[Time Limit|Timer]] to finish. The level features many rare items, including three [[Super Star]]s and a [[1-Up Mushroom]]. Wielding a [[Cape Feather]] allows the player to be able to spin the Rotating Blocks instead of just [[Spin Jump]]ing to destroy them. As with all Star World levels, there are two ways to complete the level. | The level consists of one really tall underground area, and a short screen with the level goal. The player starts at the top of the underground area, next to a [[Super Mushroom]], and has 300 seconds on the [[Time Limit|Timer]] to finish. The level features many rare items, including three [[Super Star]]s and a [[1-Up Mushroom]]. Wielding a [[Cape Feather]] allows the player to be able to spin the Rotating Blocks instead of just [[Spin Jump]]ing to destroy them. As with all Star World levels, there are two ways to complete the level. | ||
===Normal exit=== | ===Normal exit=== | ||
The normal way to beat this level is to Spin Jump through the Rotating Blocks all the way to the bottom. In order to collect all the [[Dragon Coin]]s along the way, the player should Spin Jump each group of turning blocks in this order: | The normal way to beat this level is to Spin Jump through the Rotating Blocks all the way to the bottom. In order to collect all the [[Dragon Coin]]s along the way, the player should Spin Jump each group of turning blocks in this order: | ||
Line 25: | Line 25: | ||
After that, the player should make their way through the remaining turning blocks on the left, grab the star, and run on top of the turning blocks until they can drop down. Then the player should change directions and repeat, picking up the red-colored Baby Yoshi along the way, and feeding it enough [[Koopa Troopa]]s and [[Koopa Paratroopa]]s to make it grow. Once at the bottom the player simply needs to go through the [[Warp Pipe]] on the right and cross the goal waiting on the other side. | After that, the player should make their way through the remaining turning blocks on the left, grab the star, and run on top of the turning blocks until they can drop down. Then the player should change directions and repeat, picking up the red-colored Baby Yoshi along the way, and feeding it enough [[Koopa Troopa]]s and [[Koopa Paratroopa]]s to make it grow. Once at the bottom the player simply needs to go through the [[Warp Pipe]] on the right and cross the goal waiting on the other side. | ||
=== | ===Keyhole exit=== | ||
To find the [[Key]] and [[Keyhole]], the player should Spin Jump down the right-most turning block column until a platform with both the Key and the Keyhole is reached. Beating the level this way will allow the player access to [[Star World 2]], and to the Star Road that warps the player to [[Vanilla Dome]] (though the player will not be able to go anywhere if they have not yet cleared [[2 Morton's Castle|#2 Morton's Castle]] and unlocked the | To find the [[Key]] and [[Keyhole]], the player should Spin Jump down the right-most turning block column until a platform with both the Key and the Keyhole is reached. Beating the level this way will allow the player access to [[Star World 2]], and to the Star Road that warps the player to [[Vanilla Dome]] (though the player will not be able to go anywhere if they have not yet cleared [[2 Morton's Castle|#2 Morton's Castle]] and unlocked the secret exits in [[Vanilla Dome 1]] and [[Vanilla Secret 1]]). | ||
==Enemies== | ==Enemies== | ||
{ | {|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | ||
| | !Sprite | ||
| | !Name | ||
| | !Count | ||
| | |- | ||
| | |[[File:SMW KoopaTroopa Green.png]] | ||
| | |[[Koopa Troopa]] (green) | ||
| | |1 | ||
| | |- | ||
| | |[[File:SMW KoopaTroopa Red.png]] | ||
| | |Koopa Troopa (red) | ||
| | |2 | ||
| | |- | ||
| | |[[File:SMW KoopaTroopa Blue.png]] | ||
| | |Koopa Troopa (blue) | ||
| | |3 | ||
| | |- | ||
| | |[[File:SMW KoopaTroopa Yellow.png]] | ||
| | |Koopa Troopa (yellow) | ||
| | |1 | ||
| | |- | ||
| | |[[File:SMW KoopaTroopaNoShell Green.png]] | ||
| | |[[Beach Koopa|Koopa without a Shell]] (green) | ||
| | |(if stomped) | ||
| | |- | ||
| | |[[File:SMW KoopaTroopaNoShell Red.png]] | ||
| | |Koopa without a Shell (red) | ||
| | |(if stomped) | ||
| | |- | ||
| | |[[File:SMW KoopaTroopaNoShell Blue.png]] | ||
| | |Koopa without a Shell (blue) | ||
| | |(if stomped) | ||
| | |- | ||
| | |[[File:SMW KoopaTroopaNoShell Yellow.png]] | ||
|Koopa without a Shell (yellow) | |||
|(if stomped) | |||
|- | |||
|[[File:SMW KoopaParatroopa Green.png]] | |||
|[[Koopa Paratroopa]] (green) | |||
|6 | |||
|- | |||
|[[File:SMW KoopaParatroopa Red.png]] | |||
|Koopa Paratroopa (red) | |||
|5 | |||
|- | |||
|[[File:Rainbowshell.gif]] | |||
|[[Shell (flashing)|Flashing Shell]] | |||
|1 (nearby) | |||
|} | |||
==Names in other languages== | ==Names in other languages== | ||
Line 81: | Line 95: | ||
==Trivia== | ==Trivia== | ||
*If the player is riding on Blue Yoshi with the key to the secret exit while on the exact horizontal coordinate where the keyhole is and lets the time run out while high enough from the key to reach it, Mario will go to the secret exit while he is showing his defeated pose as soon as he and Yoshi touch the keyhole.<ref> | *If the player is riding on Blue Yoshi with the key to the secret exit while on the exact horizontal coordinate where the keyhole is and lets the time run out while high enough from the key to reach it, Mario will go to the secret exit while he is showing his defeated pose as soon as he and Yoshi touch the keyhole.<ref>https://youtu.be/jI6KcKVsRx0?si=uYAk-DQVFDuZRQJh</ref> | ||
==References== | ==References== | ||
Line 89: | Line 103: | ||
[[Category:Underground areas]] | [[Category:Underground areas]] | ||
[[Category:Secret levels]] | [[Category:Secret levels]] | ||
[[Category:Dinosaur Land]] | |||
[[Category:Super Mario World levels]] | [[Category:Super Mario World levels]] | ||