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'''Stampede Sprint''' is the thirty-sixth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the first level of [[Krematoa]]. In the [[Game Boy Advance]] remake, due to the inclusion of [[Pacifica]], Stampede Sprint is instead the forty-second level. Stampede Sprint is the last jungle level, and [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] play as [[Ellie]] for a majority of the level. An [[animal crate]] of [[Parry (character)|Parry]] is nearby, and Parry can help collecting items in midair such as [[banana]]s and [[bear coin]]s. [[Squawks]] and [[Squitter]] briefly appear in two respective [[Bonus Level]]s at the start. After blasting to the next platform, Ellie encounters three [[Sneek]]s, causing her to freak out and run across the level uncontrollably. During this, the player cannot control her movement except for her jumps. Due to her fast movements, Ellie has little time to anticipate incoming enemies or obstacles, but she still has to jump over pitfalls and enemies along the way. Buzzes are usually out of reach but still harm Parry upon contact. If Parry crosses the [[No Animal Sign]] at the end, it turns into a one-chance [[Bonus Barrel]]. Similarly, if Ellie passes her No Animal Sign, she transforms into a [[Iron Barrel|Steel Barrel]], which is needed to defeat [[Koin]] beyond the [[Level Flag]]. | '''Stampede Sprint''' is the thirty-sixth [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and the first level of [[Krematoa]]. In the [[Game Boy Advance]] remake, due to the inclusion of [[Pacifica]], Stampede Sprint is instead the forty-second level. Stampede Sprint is the last jungle level, and [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] play as [[Ellie]] for a majority of the level. An [[animal crate]] of [[Parry (character)|Parry]] is nearby, and Parry can help collecting items in midair such as [[banana]]s and [[bear coin]]s. [[Squawks]] and [[Squitter]] briefly appear in two respective [[Bonus Level]]s at the start. After blasting to the next platform, Ellie encounters three [[Sneek]]s, causing her to freak out and run across the level uncontrollably. During this, the player cannot control her movement except for her jumps. Due to her fast movements, Ellie has little time to anticipate incoming enemies or obstacles, but she still has to jump over pitfalls and enemies along the way. Buzzes are usually out of reach but still harm Parry upon contact. If Parry crosses the [[No Animal Sign]] at the end, it turns into a one-chance [[Bonus Barrel]]. Similarly, if Ellie passes her No Animal Sign, she transforms into a [[Iron Barrel|Steel Barrel]], which is needed to defeat [[Koin]] beyond the [[Level Flag]]. | ||
==Layout== | ==Layout== | ||
[[File:Stampede Sprint GBA red Buzz.png|thumb|left|Stampede Sprint in the Game Boy Advance version]] | [[File:Stampede Sprint GBA red Buzz.png|thumb|left|Stampede Sprint in the Game Boy Advance version]] | ||
The level starts with a [[DK Barrel]] hovering in midair. With both Kongs in play, [[Dixie Kong|Dixie]] must take the lead and use her [[Helicopter Spin]] to glide across a large abyss. On the other side of the gap, they land into an [[Animal Barrel]], which turns them into Ellie the Elephant. After this, the elephant will need to hit a crate with Parry the Parallel Bird to free him. Once this is done, she jumps into a nearby barrel and blasts over a gap to the next part of the level. There, she meets a group of three Sneeks, who frighten her, causing the elephant to run. Ellie automatically runs through the level, passing some enemies, such as [[Bristle]]s, and crossing gaps. The elephant makes her way over many, many more obstacles at high speed, eventually meeting Kuff 'n' Klouts running towards her. After crossing several gaps, she heads under some Buzzes and over a few other enemies to find [[KONG Letter|the letter N]]. Farther on, Ellie travels over several more Kuff 'n' Klouts. After that, she runs through an area full of Bristles as she moves under Buzzes. Once she passes a few more Kuff 'n' Klouts, she finds the letter G and hop into another barrel. It blasts her to a safe area. If Parry is still safe, she turns into a Bonus Barrel. Farther on, the Kongs pass a [[No Animal Sign]] and turn back into the Kongs. The Kongs then reach the [[Level Flag]] and gain the first [[ | The level starts with a [[DK Barrel]] hovering in midair. With both Kongs in play, [[Dixie Kong|Dixie]] must take the lead and use her [[Helicopter Spin]] to glide across a large abyss. On the other side of the gap, they land into an [[Animal Barrel]], which turns them into Ellie the Elephant. After this, the elephant will need to hit a crate with Parry the Parallel Bird to free him. Once this is done, she jumps into a nearby barrel and blasts over a gap to the next part of the level. There, she meets a group of three Sneeks, who frighten her, causing the elephant to run. Ellie automatically runs through the level, passing some enemies, such as [[Bristle]]s, and crossing gaps. The elephant makes her way over many, many more obstacles at high speed, eventually meeting Kuff 'n' Klouts running towards her. After crossing several gaps, she heads under some Buzzes and over a few other enemies to find [[KONG Letter|the letter N]]. Farther on, Ellie travels over several more Kuff 'n' Klouts. After that, she runs through an area full of Bristles as she moves under Buzzes. Once she passes a few more Kuff 'n' Klouts, she finds the letter G and hop into another barrel. It blasts her to a safe area. If Parry is still safe, she turns into a Bonus Barrel. Farther on, the Kongs pass a [[No Animal Sign]] and turn back into the Kongs. The Kongs then reach the [[Level Flag]] and gain the first [[cog (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|cog]]. | ||
==Enemies== | ==Enemies== |