Editing Spring Jump (Paper Mario: The Thousand-Year Door)

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{{rewrite|the ''Mario vs. Donkey Kong'' and ''Paper Mario: The Thousand-Year Door'' jumps have only their names in common; i.e. they differ in everything else. For the ''Mario vs. Donkey Kong'' games, the article needs more details on exactly how the Spring Jump in later games "is different to the one in this game".|20:04, 3 April 2016 (EDT)}}
{{PM move infobox
{{articleabout|the jump used in the [[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong series]] and the [[Paper Mario (series)|''Paper Mario'' series]]|[[Sonic the Hedgehog|Sonic]]'s special move in ''[[Super Smash Bros. Brawl]]''|[[Spring Jump (Sonic the Hedgehog)]]}}
|game=[[Paper Mario: The Thousand-Year Door]]
[[image:SpringJump_MvDK.png|thumb|250px|The '''Spring Jump''' being demonstrated in ''Mario vs. Donkey Kong''.]]
|image=PMTTYD Spring Jump.png
The '''Spring Jump''' is a [[List of special moves|move]] used in ''[[Mario vs. Donkey Kong]]'' and ''[[Paper Mario: The Thousand-Year Door]]''.  
|mastered_by=Mario
|effect=Increases Mario's jump height and the amount of damage from each jump.
|target=Any non-ceiling enemy
|attack=6x2
|fp=4
|description=Attack by stomping enemies with a giant Spring Jump.
}}
The '''Spring Jump''' is a [[List of moves|move]] used in ''[[Paper Mario: The Thousand-Year Door]]''. To obtain it, [[Mario]] must acquire the [[Ultra Boots]] in [[Riverside Station]]. It can be used as a field or battle move. On the field, it is performed by rotating {{button|gcn|stick}} and pressing {{button|gcn|A}} and is used to jump extremely high. If Mario hits a ceiling, he will fall to the ground as a piece of paper, and if there is an item on top, it will fall down. Mario can grab Pipes to reach previously unreachable areas. It uses 4 [[Flower Point|FP]] and does 12 base damage (two jumps that deal 6 damage each). When used as an attack, Mario performs a [[Ground Pound|Spin Jump]] for the second bounce; like the Spin Jump, the player must execute a second [[Action Command]] to deal full damage with the second hit of a Spring Jump. It is also the only way to get the [[Ultra Hammer]] outside of glitches. The [[Stylish move]] is performed by pressing {{button|gcn|A}} at the highest point after the second hit. It does not award much extra [[Star Power]]. Unlike the Spin Jump, [[Super Hammer (move)|Super Hammer]], and [[Ultra Hammer (move)|Ultra Hammer]], the Spring Jump cannot be used to make the [[First Strike]].


The Spring Jump replaces the [[Tornado Jump (move)|Tornado Jump]] move that as granted by the Ultra Boots in ''[[Paper Mario]]''.
In ''Mario vs. Donkey Kong'', the move is executed simply by jumping off a [[Springboard|spring]] with timing. In the later games, though, the Spring Jump is different to the one in this game.


If there is a ceiling in battle, Mario will hit his head on the ceiling and fall down, consequently canceling the attack. However, the ceiling that Mario hit will come crashing down.
In ''Paper Mario: The Thousand-Year Door'', it adds one more base damage to each jump (which now is 3 damage per jump). It is also the strongest upgrade in the game. To obtain it, [[Mario]] must solve the many puzzles in [[Riverside Station]]. It can be used as a field or battle move. On the field it is used to jump extremely high. If Mario hits a ceiling, he will fall to the ground a piece of paper and if there is an item on top, it will fall down. Mario can grab Pipes to reach previously unreachable areas. It is a useful Special Attack to use, especially against [[Smorg]]. It uses 4 [[Flower Point|FP]] and does 8 base damage. It is also the only way to get the [[Ultra Hammer]]. It uses the same [[Ultra Boots]] which in ''[[Paper Mario]]'' are used for the [[Tornado Jump (move)|Tornado Jump]], except that Mario retains his [[Spin Jump]] ability. The [[Stylish Move]] is performed by pressing {{button|gcn|A}} at the highest point after the second hit. It does not award much extra [[Star Power]].  


[[Luigi]]'s [[super jump (Super Paper Mario)|super jump]] in ''[[Super Paper Mario]]'' is identical to the Spring Jump.
Luigi's special high jump move in ''[[Super Paper Mario]]'' is identical to the spring jump from the previous games.
==Names in other languages==
 
{{foreign names
{{BoxTop}}
|Jap=ジャバラジャンプ
{{MVDK}}
|JapR=Jabara Janpu
|JapM=Accordion Jump
|ChiS=折纸跳跃
|ChiSR=Zhézhǐ Tiàoyuè
|ChiSM=Origami Jump
|ChiT=摺紙跳躍
|ChiTR=Zhézhǐ Tiàoyuè
|ChiTM=Origami Jump
|Dut=Veersprong
|DutM=Spring jump
|Fre=Saut ressort
|FreM=Spring Jump
|Ger=Ultra-Sprung
|GerM=Ultra Jump
|Ita=Salto Molla
|ItaM=Spring Jump
|Kor=스프링점프
|KorR=Seupeuling Jeompeu
|KorM=Spring Jump
|Spa=Salto Muelle
|SpaM=Spring Jump
}}
{{PMTTYD}}
{{PMTTYD}}
[[Category:Moves]]
[[Category:Jumps]]
[[Category:Jumps]]
[[Category:Paper Mario: The Thousand-Year Door moves]]
[[Category:Mario vs. Donkey Kong]]
[[it:Salto Molla]]
[[Category:Paper Mario: The Thousand-Year Door]]

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