Editing Spooky Spike
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:MPA Spooky Spike Screenshot.png| | |image=[[File:MPA Spooky Spike Screenshot.png|260px]] | ||
|appears_in=''[[Mario Party Advance]]'' | |appears_in=''[[Mario Party Advance]]'' | ||
|type=Single-player mini-game | |type=Single-player mini-game | ||
|track=Don't Hurry | |track=Don't Hurry | ||
|sample=[[File:MPA Mini-Game Theme 5.oga]] | |sample=[[File:MPA Mini-Game Theme 5.oga]] | ||
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==Introduction== | ==Introduction== | ||
[[Boo]] spikes a ball at the player, who deflects it from the ground. | |||
==Gameplay== | ==Gameplay== | ||
The player attempts to [[dive]] to hit the balls | The player attempts to [[dive]] to hit the balls Boo spikes to earn [[point]]s. Boo spikes a ball in one of four directions: in front, behind, to the left, or to the right of the player. The player can see the shadow on the ground that comes from the ball to tell which direction it is going. If the player gets a certain number of points, the player wins. | ||
In the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player must spike ten balls in 30 seconds to win. In Mini-Game Attack, the player must spike fifteen balls within 30 seconds. In Play Land, the player must earn as many points as possible; the minigame ends in this mode when a ball hits the ground. | In the [[Shroom City (Mario Party Advance)|Shroom City]] mode, the player must spike ten balls in 30 seconds to win. In Mini-Game Attack, the player must spike fifteen balls within 30 seconds. In Play Land, the player must earn as many points as possible; the minigame ends in this mode when a ball hits the ground. |