Editing Spiny Shell (blue)
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 71: | Line 71: | ||
The Spiny Shell returns in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. It retains the ''Mario Kart 7'' design but has a brighter, royal blue color. Like in previous games, it can be avoided by using a [[Mushroom]], in the same way as ''Mario Kart 7''. It can also be avoided by getting hit with another item, outrunning it (which is most possible on 200cc in ''Mario Kart 8 Deluxe''<ref>{{cite|author=Czab|language=en|date=May 8, 2017|url=www.youtube.com/watch?v=nOeyyGDpjEo|title=Outrunning Blue Shells in ''Mario Kart 8 Deluxe''!|publisher=YouTube|accessdate=June 7, 2021}}</ref>), or using the rarely-obtained [[Super Horn]], which is capable of destroying Spiny Shells in their path. Like in ''Mario Kart 7'', Spiny Shells also cannot travel further than a set distance and disappears if they exceed that distance. This can easily be demonstrated by playing on {{classic-link|N64|Yoshi Valley}}, where the Spiny Shell can easily miss the player if it takes a path different than the player's; it continues on its path and does not go another lap in attempt to hit the player again. | The Spiny Shell returns in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. It retains the ''Mario Kart 7'' design but has a brighter, royal blue color. Like in previous games, it can be avoided by using a [[Mushroom]], in the same way as ''Mario Kart 7''. It can also be avoided by getting hit with another item, outrunning it (which is most possible on 200cc in ''Mario Kart 8 Deluxe''<ref>{{cite|author=Czab|language=en|date=May 8, 2017|url=www.youtube.com/watch?v=nOeyyGDpjEo|title=Outrunning Blue Shells in ''Mario Kart 8 Deluxe''!|publisher=YouTube|accessdate=June 7, 2021}}</ref>), or using the rarely-obtained [[Super Horn]], which is capable of destroying Spiny Shells in their path. Like in ''Mario Kart 7'', Spiny Shells also cannot travel further than a set distance and disappears if they exceed that distance. This can easily be demonstrated by playing on {{classic-link|N64|Yoshi Valley}}, where the Spiny Shell can easily miss the player if it takes a path different than the player's; it continues on its path and does not go another lap in attempt to hit the player again. | ||
It is also much less powerful in this game, with the explosion now only stopping the target in the spot they were hit, instead of causing them to | It is also much less powerful in this game, with the explosion now only stopping the target in the spot they were hit, instead of causing them to crash or tumble, and they flip once instead of twice. This is notably similar to that of ''Mario Kart: Super Circuit''. | ||
Due to the new item system (where it depends on distance from the front runner), it is possible to get the shell from any place other than first. This item can be obtained if the player is anywhere between 5500 and 13000 units from the frontrunner. However, it is tied with the Super Horn, [[Blooper]], and [[Crazy Eight]] for the rarest item in the game. | Due to the new item system (where it mostly depends on distance from the front runner), it is possible to get the shell from any place other than first. This item can be obtained if the player is anywhere between 5500 and 13000 units from the frontrunner. However, it is tied with the Super Horn, [[Blooper]], and [[Crazy Eight]] for the rarest item in the game. | ||
Additionally, the Spiny Shell appears as the emblem of the [[Spiny Cup]], which was included in Wave 6 of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]''. | Additionally, the Spiny Shell appears as the emblem of the [[Spiny Cup]], which was included in Wave 6 of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]''. |