Editing Spin Drill

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{{distinguish|Drill Spin|Skipdrill|Drill Mushroom|Drill Mario}}
{{distinguish|Drill Spin|Skipdrill|Drill Mushroom|Drill Mario}}
{{item infobox
[[File:SpinDrill.png|thumb]]
|image=[[File:SpinDrill.png|200px]]
|first_appearance=''[[Super Mario Galaxy 2]]'' ([[List of games by date#2010|2010]])
}}
{{quote|Well, well... What do we have here? A Spin Drill, huh? That's for digging?!|Lubba|Super Mario Galaxy 2}}
{{quote|Well, well... What do we have here? A Spin Drill, huh? That's for digging?!|Lubba|Super Mario Galaxy 2}}
The '''Spin Drill''' is an item in ''[[Super Mario Galaxy 2]]''. It lets the user dig straight down through dirt by shaking the [[Wii#Wii Remote|Wii Remote]]. It can be used to cross through to the opposite side of a planetoid or to reach cavities inside. Using the Spin Drill doubles as an attack, defeating enemies standing where [[Mario]] or [[Luigi]] emerges. The Spin Drill ricochets off hard materials such as metal; [[slope]]d hard surfaces underground can change the user's trajectory.
The '''Spin Drill''' is an item in ''[[Super Mario Galaxy 2]]''. It lets the user dig straight down through dirt by shaking the [[Wii#Wii Remote|Wii Remote]]. It can be used to cross through to the opposite side of a planetoid or to reach cavities inside. Using the Spin Drill doubles as an attack, defeating enemies standing where [[Mario]] or [[Luigi]] emerges. The Spin Drill ricochets off hard materials such as metal; [[slope]]d hard surfaces underground can change the user's trajectory.
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Despite being held (even making the same sound when picked up as a [[Green Shell]]), the Spin Drill functions as a power-up; it cannot be dropped unless the user gets hit, touches a [[Launch Star]], or enters a [[Warp Pipe|pipe]], and it disappears in the process. Holding a Spin Drill prevents Mario or Luigi from performing certain moves such as the [[crouch]], [[Backward Somersault|backward somersault]], and [[Long Jump|long jump]], but he can still [[Side Somersault|side-somersault]] and [[Wall Jump|wall-jump]].
Despite being held (even making the same sound when picked up as a [[Green Shell]]), the Spin Drill functions as a power-up; it cannot be dropped unless the user gets hit, touches a [[Launch Star]], or enters a [[Warp Pipe|pipe]], and it disappears in the process. Holding a Spin Drill prevents Mario or Luigi from performing certain moves such as the [[crouch]], [[Backward Somersault|backward somersault]], and [[Long Jump|long jump]], but he can still [[Side Somersault|side-somersault]] and [[Wall Jump|wall-jump]].


The Spin Drill appears in [[Spin-Dig Galaxy]], [[Supermassive Galaxy]] (to defeat three [[Big Koopa Troopa]]s), [[Flipsville Galaxy]] (during the missions [[Flipsville's New Digs]] and [[Purple Coin Spin Speed Run]]), the [[Cosmic Cove Galaxy]] (at the last planetoid of the mission [[Exploring the Cosmic Cavern]]), and [[Bowser's Galaxy Generator]].
The Spin Drill appears in [[Spin-Dig Galaxy]], the [[Supermassive Galaxy]] (to defeat three [[Big Koopa Troopa]]s), [[Flipsville Galaxy]] (during the missions [[Flipsville's New Digs]] and [[Purple Coin Spin Speed Run]]), the [[Cosmic Cove Galaxy]] (at the last planetoid of the mission [[Exploring the Cosmic Cavern]]), and [[Bowser's Galaxy Generator]].


An item with a similar function, called the [[Drill Mushroom]], appears in ''[[Super Mario Bros. Wonder]]''.
An item with a similar function, called the [[Drill Mushroom]], appears in ''[[Super Mario Bros. Wonder]]''.

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