Editing Spin

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In ''[[Super Mario 3D Land]]'' and ''Super Mario 3D World'', the [[Tanooki Mario|Tanooki form]]'s tail whip acts like a Spin, but does not give any extra height in midair, has little delay between spins, and [[Roll|can be used continuously]] while [[crouch]]ing.
In ''[[Super Mario 3D Land]]'' and ''Super Mario 3D World'', the [[Tanooki Mario|Tanooki form]]'s tail whip acts like a Spin, but does not give any extra height in midair, has little delay between spins, and [[Roll|can be used continuously]] while [[crouch]]ing.


In ''[[Captain Toad: Treasure Tracker]]'', spinning is done in the same vein as the [[Spin Jump]] from ''Super Mario 3D World'', rather than the Spin that is seen in the ''Super Mario Galaxy'' games. To make [[Captain Toad]] or [[Toadette]] spin around, the player has to quickly rotate the analog stick. While spinning, the characters become dizzy and immobile for a brief moment; however, if timed correctly, the move also enables them to defeat enemies that come into contact with them, serving as an alternative form of attack from stomping, throwing [[Turnip]]s, or using a [[Super Pickax]].
In ''[[Captain Toad: Treasure Tracker]]'', spinning is done in the same vein as the [[Spin Jump]] from ''Super Mario 3D World'', rather than the Spin that is seen in the ''Super Mario Galaxy'' games. To make [[Captain Toad]] or [[Toadette]] spin around, the player has to quickly rotate the analog stick. While spinning, the characters become dizzy and immobile for a brief moment; however, if timed correctly, the move also enables them to defeat enemies that come into contact with them, serving as an alternate form of attack from stomping, throwing [[Turnip]]s, or using a [[Super Pickax]].


In {{a|YWW|l}} and {{a|P&YWW|l}}, [[Mega Yoshi]] can use a Tail Swipe, spinning around while lashing enemies and objects in front of {{id|Yoshi|species}}. In the air, it also prevents Yoshi from falling.
In {{a|YWW|l}} and {{a|P&YWW|l}}, [[Mega Yoshi]] can use a Tail Swipe, spinning around while lashing enemies and objects in front of {{id|Yoshi|species}}. In the air, it also prevents Yoshi from falling.

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