Editing Spiky Parabuzzy

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===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
In ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], they are mainly seen in the underground rooms in [[Riverside Station]] and midway through the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]], at around floors 41-49. Since they have both wings and a spiked shell, they cannot be jumped on or attacked with hammers; due to them being a type of Buzzy Beetle, fire and explosion attacks cannot hurt them. [[Mario]] needs a [[Spike Shield]], a [[Badge|Hammer Throw badge]], or an item to attack them safely, as well as having a partner who can attack air enemies without touching the spike. Spiky Parabuzzies lose their wings when stomped with Spike Shield equipped, causing them to become regular Spike Tops.
In ''[[Paper Mario: The Thousand-Year Door]]'' and its [[Paper Mario: The Thousand-Year Door (Nintendo Switch)|Nintendo Switch remake]], they are mainly seen in the underground rooms in [[Riverside Station]] and midway through the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]], at around floors 41-49. Since they have both wings and a spiked shell, they cannot be jumped on and cannot be attacked with hammers; they are a type of Buzzy Beetle, fire and explosion attacks cannot hurt them. [[Mario]] needs a [[Spike Shield]], a [[Badge|Hammer Throw badge]], or an item to attack them safely, as well as having a partner who can attack air enemies without touching the spike. Spiky Parabuzzies lose their wings when stomped with Spike Shield equipped, causing them to become regular Spike Tops.


====''Super Paper Mario''====
====''Super Paper Mario''====
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Spiky Parabuzzies later appear in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', where they can be produced by giving a [[Spike Top]] wings. If wings are applied, they will fly in a straight line, and jumping on them will cause damage, except if using a [[Goomba's Shoe]] or [[Yoshi]]. Like Para-Beetles, they fly upward whenever something lands on their shell, and depending on the style may or may not have visible limbs. Also, like their wingless counterparts, Spiky Parabuzzies with blue shells will move much faster than those with red shells.
Spiky Parabuzzies later appear in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', where they can be produced by giving a [[Spike Top]] wings. If wings are applied, they will fly in a straight line, and jumping on them will cause damage, except if using a [[Goomba's Shoe]] or [[Yoshi]]. Like Para-Beetles, they fly upward whenever something lands on their shell, and depending on the style may or may not have visible limbs. Also, like their wingless counterparts, Spiky Parabuzzies with blue shells will move much faster than those with red shells.


In ''[[Super Mario Maker 2]]'', Spiky Parabuzzies appear with the same properties as in the predecessor.
In ''[[Super Mario Maker 2]]'', Spiky Parabuzzies appear with the same properties as its predecessor.


==Profiles and statistics==
==Profiles and statistics==

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