Editing Spiked weight

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'''Spiked weights''',<ref>{{cite|date=2002|author=Williams, Drew|title=''Yoshi's Island: Super Mario Advance 3'' Player's Guide|publisher=Nintendo of America|language=en-us|isbn=1-930206-25-9|page=50}}</ref><ref>{{cite|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|page=141}}</ref><ref>{{cite|author=Black, Fletcher|date=December 19, 2006|title=''Yoshi's Island DS'' PRIMA Official Game Guide|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-5576-5|page=177}}</ref> also referred to as '''Chain Gates''',<ref>{{cite|author=Miller, Kent, and Terry Munson|date=1995|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|publisher=Nintendo of America|language=en-us|page=123}}</ref> '''spiked traps''',<ref name=Prima317>{{cite|author=Black, Fletcher|date=December 19, 2006|title=''Yoshi's Island DS'' PRIMA Official Game Guide|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-5576-5|page=317}}</ref> or '''spike traps''',<ref name=Prima317/> are large spiky logs on chains appearing in ''[[Super Mario World 2: Yoshi's Island]]'' and [[Yoshi's Island: Super Mario Advance 3|its reissue]]. They typically appear in [[castle]]s and [[fortress|fort]]s. At the top of a spiked weight is a wooden wheel with a question mark on it. If a [[Yoshi (species)|Yoshi]] hits the pulley with an [[Yoshi's Egg|egg]], the gate will rise, allowing the Yoshi to pass under the barrier. Spiked weights cannot be destroyed.
'''Spiked weights''',<ref>{{cite|date=2002|author=Williams, Drew|title=''Yoshi's Island: Super Mario Advance 3'' Player's Guide|publisher=Nintendo of America|language=en-us|isbn=1-930206-25-9|page=50}}</ref><ref>{{cite|author=Williams, Drew|date=November 6, 2006|title=''Yoshi's Island DS'' Player's Guide|publisher=Nintendo of America|language=en-us|isbn=1-59812-016-6|page=141}}</ref><ref>{{cite|author=Black, Fletcher|date=December 19, 2006|title=''Yoshi's Island DS'' PRIMA Official Game Guide|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-5576-5|page=177}}</ref> also referred to as '''Chain Gates''',<ref>{{cite|author=Miller, Kent, and Terry Munson|date=1995|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|publisher=Nintendo of America|language=en-us|page=123}}</ref> '''spiked traps''',<ref name=Prima317>{{cite|author=Black, Fletcher|date=December 19, 2006|title=''Yoshi's Island DS'' PRIMA Official Game Guide|publisher=[[Prima Games]]|language=en-us|isbn=0-7615-5576-5|page=317}}</ref> or '''spike traps''',<ref name=Prima317/> are large spiky logs on chains appearing in ''[[Super Mario World 2: Yoshi's Island]]'' and [[Yoshi's Island: Super Mario Advance 3|its reissue]]. They typically appear in [[castle]]s and [[fortress|fort]]s. At the top of a spiked weight is a wooden wheel with a question mark on it. If a [[Yoshi (species)|Yoshi]] hits the pulley with an [[Yoshi's Egg|egg]], the gate will rise, allowing the Yoshi to pass under the barrier. Spiked weights cannot be destroyed.


In ''[[Yoshi's Story]]'', similar spikeless obstacles make an appearance. Rather than spinning a wheel, they are cranked up by using a swing; specifically, every swing towards the gate winds it up a small amount, after which it slowly descends. They appear only in the [[Mecha Castle]], where there are two, one being the stage's first obstacle.
In ''[[Yoshi's Story]]'', similar spikeless obstacles appear. Rather than spinning a wheel, they are cranked up by using a swing; specifically, every swing towards the gate winds it up a small amount, after which it slowly descends. They appear only in the [[Mecha Castle]], where there are two, one being the stage's first obstacle.


Spiked weights reappear in ''[[Yoshi's Island DS]]'' with their original design and behavior. Two of them appear in [[Yoshi's Island Easter Eggs]].
Spiked weights reappear in ''[[Yoshi's Island DS]]'' with their original design and behavior. Two of them appear in [[Yoshi's Island Easter Eggs]].

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