Editing Spike Trap

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{{about|the common obstacle|other uses of the word "spike"|[[Spike (disambiguation)]]}}
{{about|the common obstacle|other uses of the word "spike"|[[Spike (disambiguation)]]}}
{{Item infobox
{{species infobox
|image=[[File:Spike Trap SMO render.png|200px]]<br>Model from ''[[Super Mario Odyssey]]''
|image=[[File:Spike Trap SMO render.png|200px]]<br>Model from ''[[Super Mario Odyssey]]''
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise)
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise)
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}}
}}
'''Spike Traps''' (or '''spikes''', sometimes '''Spiked Blocks''',<ref name="smbdxmanual">{{cite|title=''Super Mario Bros. Deluxe'' instruction booklet|page=19|date=1999|location=Redmond, WA|publisher=Nintendo of America|language=en-us}}</ref> '''spiked platforms''',<ref>{{cite|author=Hodgson, David S J; Stratton, Bryan; Stratton, Stephen|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=15, 170 and 171|date=September 3, 2002|isbn=0-7615-3961-1|language=en-us|publisher=[[Prima Games]]}}</ref> '''spike platforms''',<ref>{{cite|author=Hodgson, David S J; Stratton, Bryan; Stratton, Stephen|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=171|date=September 3, 2002|isbn=0-7615-3961-1|language=en-us|publisher=Prima Games}}</ref> or '''Spiked Floors'''<ref>{{cite|author=von Esmarch, Nick; van Grier, Cory|title=''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide|date=February 21, 2014|language=en-us|publisher=Prima Games|isbn=978-0804162524|page=26}}</ref>) are harmful obstacles appearing in many games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. Spike Traps can be stationary, retractable, or attached to a moving object. They are introduced in ''[[Super Mario Bros. 2]]''. They function similarly to the [[Icicle]]s from ''[[Mario Bros. (game)|Mario Bros.]]''; however, Spike Traps fall differently.
'''Spike Traps''' (or '''spikes''', sometimes '''Spiked Blocks''',<ref name="smbdxmanual">{{cite|title=''Super Mario Bros. Deluxe'' instruction booklet|page=19|date=1999|location=Redmond, WA|publisher=Nintendo of America|language=en-us}}</ref> '''spiked platforms''',<ref>{{cite|author=Hodgson, David S J; Stratton, Bryan; Stratton, Stephen|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=15, 170 and 171|date=September 3, 2002|isbn=0-7615-3961-1|language=en-us|publisher=[[Prima Games]]}}</ref> '''spike platforms''',<ref>{{cite|author=Hodgson, David S J; Stratton, Bryan; Stratton, Stephen|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=171|date=September 3, 2002|isbn=0-7615-3961-1|language=en-us|publisher=Prima Games}}</ref> or '''Spiked Floors'''<ref>{{cite|author=von Esmarch, Nick; van Grier, Cory|title=''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide|date=February 21, 2014|language=en-us|publisher=Prima Games|isbn=978-0804162524|page=26}}</ref>) are harmful obstacles appearing in many games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. Spike Traps can be stationary, retractable, or attached to a moving object. They are introduced in ''[[Super Mario Bros. 2]]''. They function similarly to the [[Icicle]]s from ''[[Mario Bros. (game)|Mario Bros.]]''; however, Spike Traps fall differently.
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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Spikes return in ''[[Super Mario Bros. 3]]''. They can face in any of the cardinal directions. Spikes can be crossed harmlessly by wearing a [[Goomba's Shoe]], but the player character still takes damage if touching one from the side or on the head. The [[World-e]] level [[Castle Dash]] of ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' has large circular spike objects that float in place, also appearing with moving ones in the [[Orange Mushroom House]].
Spikes return in ''[[Super Mario Bros. 3]]''. They can face in any of the cardinal directions. Spikes can be crossed harmlessly by wearing a [[Goomba's Shoe]], but the player character still takes damage if touching one from the side or on the head. The [[World-e]] level [[Castle Dash]] of ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' has large circular spike objects that float in place, also appearing with moving ones in the [[Orange Mushroom House]].


====''Super Mario Land''====
Spike Traps reappear on floors and ceilings in ''[[Super Mario Land]]'', especially in [[Easton Kingdom]]. [[Gachan]]s are introduced to be used to get across floors of spikes, though they are unwieldy. This game also introduces [[falling spike]]s, which in this game take the appearance of stalactites.
====''Super Mario World''====
====''Super Mario World''====
[[File:SMW Spiked ceiling trap.png|thumb|right|Spike Traps on a ceiling]]
[[File:SMW Spiked ceiling trap.png|thumb|right|Spike Traps on a ceiling]]
Spike Traps reappear in ''[[Super Mario World]]'' and, in addition to floors and static ceilings, can be found on walls and moving platforms again, like in ''Super Mario Bros. 3''. Unlike many spiky enemies, they cannot be [[Spin Jump]]ed on; [[Yoshi]] could theoretically walk safely across them, but as Spike Traps are exclusive to [[Fortress]]es and [[Castle]]s in this game, this cannot be done in practice. [[Falling spike]]s make a return, this time looking like browned Spike Traps rather than stalactites.
Spike Traps in ''[[Super Mario World]]'' can be crossed by [[Yoshi]] harmlessly. Spike Traps are on some moving stone blocks. This game also introduces the [[falling spike]].


====''Super Mario Bros. Deluxe''====
====''Super Mario Bros. Deluxe''====
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[[File:2-3+ MvsDK.png|thumb|Screenshot from ''Mario vs. Donkey Kong'', showing two rows of spikes in [[Level 2-3+]]]]
[[File:2-3+ MvsDK.png|thumb|Screenshot from ''Mario vs. Donkey Kong'', showing two rows of spikes in [[Level 2-3+]]]]
Spikes are obstacles throughout the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series. They can defeat the playable characters instantly but not enemies, which walk across them without taking damage. Spikes bob up and down slightly. They have a variety of appearances throughout the series. They are depicted generically in ''[[Mario vs. Donkey Kong]]'' and point upward only. Spikes have a red metallic base framing them in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Spikes from ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' onward also cover walls and ceilings. Each row of spikes in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' and ''[[Mini Mario & Friends: amiibo Challenge]]'' has two additional smaller spikes on its sides, and the middle spikes appear shorter than in previous entries of the ''Mario vs. Donkey Kong'' series.
Spikes are obstacles throughout the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series. They can defeat the playable characters instantly but not enemies, which walk across them without taking damage. Spikes bob up and down slightly. They have a variety of appearances throughout the series. They are depicted generically in ''[[Mario vs. Donkey Kong]]'' and point upward only. Spikes have a red metallic base framing them in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Spikes from ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' onward also cover walls and ceilings. Each row of spikes in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' and ''[[Mini Mario & Friends: amiibo Challenge]]'' has two additional smaller spikes on its sides, and the middle spikes appear shorter than in previous entries of the ''Mario vs. Donkey Kong'' series.
[[File:MarioVsDKSwitch_SpikeTrap.png|thumb|A row of spikes in ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])]]
The spikes in ''[[Mario vs. Donkey Kong]]'' cover pits and platforms, and can be crossed by riding [[Shy Guy]]s, [[Bucket Man|Bucket Men]] and [[RamRam]]s across a bed of spikes. Spikes in ''Mario vs. Donkey Kong 2: March of the Minis'' and ''[[Mario vs. Donkey Kong: Minis March Again!]]'' are harmless on the sides, although [[Mini]]s try to jump over them and break themselves regardless. ''[[Mario and Donkey Kong: Minis on the Move]]'' has some tiles consisting of spike pits, and any Mini that reaches the edge of one tips for a short time, eventually falling into them and causing a [[Game Over]] if the path is not modified quickly enough. The spikes in ''Mario vs. Donkey Kong: Tipping Stars'' and ''Mini Mario & Friends: amiibo Challenge'' have two additional smaller spikes on its sides that destroy a Mini instantly upon contact, though the [[Spike Guard]] ability of [[Mini Bowser Jr.]] allows it to hover across safely.


{{br}}
The spikes in ''[[Mario vs. Donkey Kong]]'' cover pits and platforms, and can be crossed by riding [[Shy Guy]]s and [[RamRam]]s across a bed of spikes. Spikes in ''Mario vs. Donkey Kong 2: March of the Minis'' and ''[[Mario vs. Donkey Kong: Minis March Again!]]'' are harmless on the sides, although [[Mini]]s try to jump over them and break themselves regardless. ''[[Mario and Donkey Kong: Minis on the Move]]'' has some tiles consisting of spike pits, and any Mini that reaches the edge of one tips for a short time, eventually falling into them and causing a [[Game Over]] if the path is not modified quickly enough. The spikes in ''Mario vs. Donkey Kong: Tipping Stars'' and ''Mini Mario & Friends: amiibo Challenge'' have two additional smaller spikes on its sides that destroy a Mini instantly upon contact, though the [[Spike Guard]] ability of [[Mini Bowser Jr.]] allows it to hover across safely.


===''Paper Mario'' series===
===''Paper Mario'' series===
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PMCS Spike Trap.png|''[[Paper Mario: Color Splash]]''
PMCS Spike Trap.png|''[[Paper Mario: Color Splash]]''
SMO SpikeTraps.png|''[[Super Mario Odyssey]]''
SMO SpikeTraps.png|''[[Super Mario Odyssey]]''
SMO Metro Moon 76.png|''Super Mario Odyssey
SpikeTrapSMBW.png|''[[Super Mario Bros. Wonder]]''
SpikeTrapSMBW.png|''[[Super Mario Bros. Wonder]]''
</gallery>
</gallery>
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|Ita2=Fiori dalle spine avvelenate
|Ita2=Fiori dalle spine avvelenate
|Ita2C=<ref>{{cite|title=''[[Super Mario Land]]'' Italian manual|language=Italian|page=12}}</ref>
|Ita2C=<ref>{{cite|title=''[[Super Mario Land]]'' Italian manual|language=Italian|page=12}}</ref>
|Ita2N=''Super Mario Land''
|Ita3=Pavimento con punte
|Ita3=Piattaforma appuntita
|Ita3C=<ref>{{cite|title=''Super Mario Land'' (3DS - [[Virtual Console]]) Italian e-manual|page=13}}</ref>
|Ita3C=<ref>{{cite|date=2002|title=''Mario Sunshine. Guida strategica''|publisher=[[Prima Games]]|language=it|isbn=8890092211|page=15}}</ref>
|Ita3N=''Super Mario Sunshine''
|Ita4=Pavimento con punte
|Ita4C=<ref>{{cite|title=''Super Mario Land'' (3DS - [[Virtual Console]]) Italian e-manual|page=13}}</ref>
|Ita4N=''Super Mario Land'' (Virtual Console)
|ItaM=Spikes
|ItaM=Spikes
|Ita2M=Flowers with poisoned spikes/thorns
|Ita2M=Flowers with poisoned spikes/thorns
|Ita3M=Pointy platform
|Ita3M=Floor with spikes
|Ita4M=Floor with spikes
|Kor=가시지형
|Kor=가시지형
|KorR=Gasi Jihyeong
|KorR=Gasi Jihyeong

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