Editing Spike Trap

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 20: Line 20:
Spikes return in ''[[Super Mario Bros. 3]]''. They can face in any of the cardinal directions. Spikes can be crossed harmlessly by wearing a [[Goomba's Shoe]], but the player character still takes damage if touching one from the side or on the head. The [[World-e]] level [[Castle Dash]] of ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' has large circular spike objects that float in place, also appearing with moving ones in the [[Orange Mushroom House]].
Spikes return in ''[[Super Mario Bros. 3]]''. They can face in any of the cardinal directions. Spikes can be crossed harmlessly by wearing a [[Goomba's Shoe]], but the player character still takes damage if touching one from the side or on the head. The [[World-e]] level [[Castle Dash]] of ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' has large circular spike objects that float in place, also appearing with moving ones in the [[Orange Mushroom House]].


====''Super Mario Land''====
Spike Traps reappear on floors and ceilings in ''[[Super Mario Land]]'', especially in [[Easton Kingdom]]. [[Gachan]]s are introduced to be used to get across floors of spikes, though they are unwieldy. This game also introduces [[falling spike]]s, which in this game take the appearance of stalactites.
====''Super Mario World''====
====''Super Mario World''====
[[File:SMW Spiked ceiling trap.png|thumb|right|Spike Traps on a ceiling]]
[[File:SMW Spiked ceiling trap.png|thumb|right|Spike Traps on a ceiling]]
Spike Traps reappear in ''[[Super Mario World]]'' and, in addition to floors and static ceilings, can be found on walls and moving platforms again, like in ''Super Mario Bros. 3''. Unlike many spiky enemies, they cannot be [[Spin Jump]]ed on; [[Yoshi]] could theoretically walk safely across them, but as Spike Traps are exclusive to [[Fortress]]es and [[Castle]]s in this game, this cannot be done in practice. [[Falling spike]]s make a return, this time looking like browned Spike Traps rather than stalactites.
Spike Traps in ''[[Super Mario World]]'' can be crossed by [[Yoshi]] harmlessly. Spike Traps are on some moving stone blocks. This game also introduces the [[falling spike]].


====''Super Mario Bros. Deluxe''====
====''Super Mario Bros. Deluxe''====

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page: