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{{about|the common obstacle|other uses of the word "spike"|[[Spike (disambiguation)]]}} | {{about|the common obstacle|other uses of the word "spike"|[[Spike (disambiguation)]]}} | ||
{{species infobox | {{species infobox | ||
|image=[[File:Spike Trap SMO render.png|200px]]<br> | |image=[[File:Spike Trap SMO render.png|200px]]<br>Render of a Spike Trap from ''[[Super Mario Odyssey]]'' | ||
|first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise) | |first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise) | ||
|latest_appearance=''[[Mario | |latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023) | ||
|variants=[[Falling spike | |variants=[[Falling spike]] | ||
|comparable=[[Spike Ball]] | |comparable=[[Spike Ball]] | ||
}} | }} | ||
'''Spike Traps''' (or '''spikes''', sometimes '''Spiked Blocks''',<ref | {{quote2|You'll take damage if you touch a block with spikes protruding in all four directions.|''[[Super Mario Bros. Deluxe]]'' instruction booklet}} | ||
'''Spike Traps''' (or '''spikes''', sometimes '''Spiked Blocks''',<ref>''Super Mario Bros. Deluxe'' instruction booklet, page 19.</ref> '''spiked platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Pages 15, 170 and 171.</ref> '''spike platforms''',<ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 171.</ref> or '''Spiked Floors'''<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide. Page 26.</ref>) are harmful obstacles that appear in nearly all games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. Spike Traps can be stationary, retractable, or attached to a moving object. They are introduced in ''[[Super Mario Bros. 2]]''. They function similarly to the [[Icicle]]s from ''[[Mario Bros. (game)|Mario Bros.]]''; however, Spike Traps fall differently. | |||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
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====''Super Mario Bros. 2''==== | ====''Super Mario Bros. 2''==== | ||
In ''Super Mario Bros. 2'', in a few levels, the player has to ride an [[Autobomb]] in order to cross some Spike Traps. | |||
====''Super Mario Bros. 3''==== | ====''Super Mario Bros. 3''==== | ||
[[File:SMB3 Spike Trap.png|frame|left]] | [[File:SMB3 Spike Trap.png|frame|left]] | ||
In ''[[Super Mario Bros. 3]]'', if Mario or Luigi wears a [[Goomba's Shoe]], he can easily hop across spikes but can still be hurt from touching them with his side or head. In this game, spikes can also point left, right or downwards. In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the [[World-e]] level [[Castle Dash]] contains circular Spike Traps that resemble large [[Spiny Egg]]s that simply float in place. These also appear in the [[Orange Mushroom House]] mini-game alongside moving blue ones. | |||
====''Super Mario World''==== | ====''Super Mario World''==== | ||
In ''[[Super Mario World]]'', [[Yoshi]] can safely walk on Spike Traps due to the boots he wears. This game also introduces the [[falling spike]]. | |||
====''Super Mario Bros. Deluxe''==== | ====''Super Mario Bros. Deluxe''==== | ||
Spike Traps | In ''[[Super Mario Bros. Deluxe]]'', Spike Traps appear during certain levels of the [[Super Mario Bros. Deluxe#You VS. Boo|You vs. Boo]] mode. They can be changed to solid blocks with the use of the [[Face Block (switch)|Face Block]]s. | ||
====''Super Mario Sunshine''==== | ====''Super Mario Sunshine''==== | ||
[[File:SMS spikes.png|200px|thumb|Spiked platforms in [[Corona Mountain]] in ''Super Mario Sunshine''.]] | [[File:SMS spikes.png|200px|thumb|Spiked platforms in [[Corona Mountain]] in ''Super Mario Sunshine''.]] | ||
In ''[[Super Mario Sunshine]]'', they only appear in Corona Mountain. Coming into contact with them will mostly cause Mario to lose a life due to the spikes ignoring Mario's invincibility frames. | |||
===='' | ====''Super Mario Galaxy'' / ''Super Mario Galaxy 2''==== | ||
[[File:SMG2 spikes.png|200px|thumb|left|Spikes in [[Flip-Out Galaxy]] in ''[[Super Mario Galaxy 2]]'']] | |||
In ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]'', [[Mario]] or [[Luigi]] bounces into the air, loses health, and runs uncontrollably after coming into contact with a Spike Trap, similarly to [[lava]]. | |||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
Spike Traps | Spike Traps appear in ''[[New Super Mario Bros. Wii]]'' in two forms: traps with each spike being one block wide like in ''Super Mario World'', as seen in {{world-link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}, and traps with each spike being half a block wide like in ''Super Mario Bros. 3'', as seen in {{world-link|5|tower|World 5-Tower (New Super Mario Bros. Wii)}}. | ||
====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
In ''[[Super Mario 3D Land]]'', [[Spike Bar]]s make their first appearance. They operate similarly to [[Fire Bar]]s. Retractable spikes on the floor make their appearance as well. | |||
====''Super Mario 3D World | ====''Super Mario 3D World''==== | ||
In ''[[Super Mario 3D World]]'', the ground spike traps appear again in levels such as [[Hands-On Hall]] and [[Spiky Spike Bridge]]. | |||
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS | ====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ||
In ''[[Super Mario Maker]]'' and [[Super Mario Maker for Nintendo 3DS|its 3DS port]], Spike Traps are classified as block objects. Depending on the game style and theme, Spike Traps can change appearance, most notably in the ''Super Mario Bros. 3'' and ''Super Mario World'' game styles, where in the underwater theme, the Spike Trap is replaced by a [[Jelectro]] or a [[zeldawiki:Sea Urchin|Sea Urchin]] from ''[[zeldawiki:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]'' (which in turn is based on the [[wikirby:Gordo|Gordo]] from the [[wikirby:Kirby (series)|''Kirby'' series]], and in this appearance acts more like one due to being invincible), respectively. Additionally, shaking a Spike Trap in the ''New Super Mario Bros. U'' ground theme makes a train sound.<ref>GameXplain. April 4, 2016. [https://www.youtube.com/watch?v=EToxTmkrbkk Train Whistle SECRET in Super Mario Maker]. ''YouTube''. Retrieved May 18, 2016.</ref> | |||
====''Super Mario Run''==== | ====''Super Mario Run''==== | ||
Spike Traps | Spike Traps reappear in ''[[Super Mario Run]]'', making their first appearance in the level [[Shell Me the Way!]] when collecting the [[Black Coin]]s. They have the same appearance as the Spike Traps in the ''New Super Mario Bros. U'' style of ''Super Mario Maker''. | ||
====''Super Mario Odyssey''==== | ====''Super Mario Odyssey''==== | ||
In ''[[Super Mario Odyssey]]'', the Spike Traps appear once again in their ''[[Super Mario 3D World]]'' design, where they can be found in [[Bowser's Kingdom]]. In one part, Mario must capture [[Jizo]] statues to safely move over them. | |||
====''Super Mario | ====''Super Mario Maker 2''==== | ||
Spike Traps | Spike Traps reappear in ''[[Super Mario Maker 2]]'', functioning as they did in the previous ''Super Mario Maker'' games. The ''[[Super Mario 3D World]]'' style replaces them with [[Spike Block]]s. | ||
===''Yoshi' | ===''Yoshi'' franchise=== | ||
[[File:Yellow spikes YI.png|thumb]] | [[File:Yellow spikes YI.png|thumb]] | ||
''[[Yoshi's Story]]'' features living, jumping [[Spike (Yoshi's Story)|Spikes]] in [[Bone Dragon Pit]] and [[Magma Castle]]. | |||
Unlike other games, spikes are fatal, as simply touching them causes a [[Yoshi (species)|Yoshi]] to lose a life. A more common sharp object, a [[thorn]], also appears in the ''[[Yoshi's Island (series)|Yoshi's Island]]'' series. In the same series, falling into lava or spikes are the only ways Yoshi's death is shown on-screen (not counting when the baby is snatched away); the former shows him spinning and collapsing, while the latter shows him flying off-screen. | |||
===''Mario vs. Donkey Kong'' series=== | ===''Mario vs. Donkey Kong'' series=== | ||
Spikes are common indestructible obstacles throughout the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series. Like the other obstacles in the series, they can instantly take out the playable characters. However, enemies are able to stand or walk safely on spikes. In these games, spikes bob up and down slightly, although this is just aesthetic. | |||
Spikes are obstacles throughout the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series. | ====''Mario vs. Donkey Kong''==== | ||
[[File:2-3+ MvsDK.png|thumb|Spikes at the bottom and top-right of [[Level 2-3+]] in ''Mario vs. Donkey Kong'']] | |||
Spikes have a generic appearance in ''[[Mario vs. Donkey Kong]]''. They cover pits and platforms, always pointing upward. In some levels, Mario can stand on enemies such as [[Shy Guy (toy)|Shy Guys]] and [[RamRam]]s and ride them across a bed of spikes to traverse it. | |||
====''Mario vs. Donkey Kong 2: March of the Minis'' / ''Mario vs. Donkey Kong: Minis March Again!''==== | |||
Starting with ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', spikes have a red metallic base framing them. In this game and ''[[Mario vs. Donkey Kong: Minis March Again!]]'', the sides of these spikes are harmless, but the [[Mini]]s will attempt to jump over the spikes once they encounter a side and break themselves anyway. | |||
====''Mario vs. Donkey Kong: Mini-Land Mayhem!''==== | |||
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', and in future 2D ''Mario vs. Donkey Kong'' games, spikes can also be seen covering walls and ceilings. | |||
====''Mario and Donkey Kong: Minis on the Move''==== | |||
In ''[[Mario and Donkey Kong: Minis on the Move]]'', some tiles consist of spike pits. When a Mini reaches the edge of one, it will tip there for a short time. If the player does not modify the Mini's path in time, the toy will fall onto the spikes and cause a Game Over. | |||
====''Mario vs. Donkey Kong: Tipping Stars''==== | |||
In ''[[Mario vs. Donkey Kong: Tipping Stars]]'', each row of spikes has two additional smaller spikes on its sides, destroying a Mini instantly upon coming into contact with them. The middle spikes also appear shorter now than in previous appearances. | |||
====''Mini Mario & Friends: amiibo Challenge''==== | |||
Spikes retain the appearance from the previous title in ''[[Mini Mario & Friends: amiibo Challenge]]''. [[Mini Bowser Jr.]]'s [[Spike Guard]] ability allows the toy to hover above spikes and cross them safely. | |||
===''Paper Mario'' series=== | ===''Paper Mario'' series=== | ||
{{stub|section=y}} | {{stub|section=y}} | ||
====''Paper Mario: The Thousand-Year Door''==== | ====''Paper Mario: The Thousand-Year Door''==== | ||
A Spike Trap appears in ''[[Paper Mario: The Thousand-Year Door]]'' in [[Hooktail Castle]]. When Mario takes the [[Black Key]] out of the chest, spikes pop out of the ground to form a maze and the ceiling starts to lower down with spikes. Mario must run out of the spike maze in 50 seconds or he will receive a [[Game Over]]. | A Spike Trap appears in ''[[Paper Mario: The Thousand-Year Door]]'' in [[Hooktail Castle]]. When Mario takes the [[Black Key]] out of the chest, spikes pop out of the ground to form a maze and the ceiling starts to lower down with spikes. Mario must run out of the spike maze in 50 seconds or he will receive a [[Game Over]]. | ||
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===''Super Princess Peach''=== | ===''Super Princess Peach''=== | ||
Two types of spikes appear in ''[[Super Princess Peach]]''. The first type are round, block-sized objects often found in midair or on ceilings. They are usually found on top of areas with blue [[Donut Block]]s to prevent the player from jumping, requiring the use of the [[Gloom]] [[vibe]] to cross those blocks. They also have a rotation animation, but are otherwise stationary. The other type of spike is a floored variety that also comes in a large size. These ones are thematically decorated to fit each world of the game. When [[Princess Peach]] runs into one, she takes half a [[Health Meter|heart]] of damage; while invincible, she can move through the airborne type. | |||
===''Nintendo Land''=== | ===''Nintendo Land''=== | ||
{{ | {{quote2|You can use levers to deal with annoying spikes. Hit a lever to trigger or withdraw spikes.|Monita|Nintendo Land}} | ||
[[File:Spike Nintendo Land.png|thumb|Spikes in ''Nintendo Land'']] | [[File:Spike Nintendo Land.png|thumb|Spikes in ''Nintendo Land'']] | ||
Spikes are hazards in the [[Yoshi's Fruit Cart]] minigame in ''[[Nintendo Land]]''. | Spikes are hazards in the [[Yoshi's Fruit Cart]] minigame in ''[[Nintendo Land]]''. If the [[Yoshi Cart]] touches a spike, the player loses a life. Spikes can be retracted by using a [[Lever Switch|lever]]. When retracted, the Yoshi Cart can safely walk on them. They first appear in Gate 23. | ||
====Prize description==== | |||
{{quote2|This trap can be levered in and out of the ground. The cart may not be able to feel pain, but stepping on one of these will certainly damage it.|Monita}} | |||
===''Luigi's Mansion 3''=== | ===''Luigi's Mansion 3''=== | ||
Spike Traps | Spike Traps appear in ''[[Luigi's Mansion 3]]'', primarily in [[Castle MacFrights]]. They will harm [[Luigi]]; however, [[Gooigi]] can walk through them without getting hurt. | ||
===''The Super Mario Bros. Movie''=== | ===''The Super Mario Bros. Movie''=== | ||
Many Spike Traps are seen in ''[[The Super Mario Bros. Movie]]'' scattered around the [[Training Course]] and attached to [[Brick Block]]s and [[Empty Block]]s. | Many Spike Traps are seen in ''[[The Super Mario Bros. Movie]]'' scattered around the [[Training Course (The Super Mario Bros. Movie)|Training Course]] and attached to [[Brick Block]]s and [[Empty Block]]s. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
SMBDXSpikeTrap.png|''[[Super Mario Bros. Deluxe]]'' | SMBDXSpikeTrap.png|''[[Super Mario Bros. Deluxe]]'' | ||
Ladida Plains 1-3.png|Screenshot of [[Ladida Plains 1-3]] in ''[[Super Princess Peach]]'' | |||
SMG Asset Model Spike Trap.png|''[[Super Mario Galaxy]]'' | SMG Asset Model Spike Trap.png|''[[Super Mario Galaxy]]'' | ||
SMWMAYAL Ceiling Trap.png|''[[Super Mario World: Mario to Yoshi no Bōken Land]]'' | |||
SMG Spike Trap.png|''Super Mario Galaxy'' | |||
Spike down.png|''[[New Super Mario Bros. Wii]]'' | Spike down.png|''[[New Super Mario Bros. Wii]]'' | ||
Flipsville spikes.png|Multi-surface spikes that only appear in the [[Flipsville Galaxy]] in ''[[Super Mario Galaxy 2]]'' | |||
MLM Spike.png|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' | MLM Spike.png|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' | ||
SMM-SMB-Spikes.png|''[[Super Mario | DKCTF Spiked Floor Prima.jpg|Spikes in ''[[Donkey Kong Country: Tropical Freeze]]'' | ||
SMM-SMB3-Spikes.png| | SMM-SMB-Spikes.png|Spike Trap sprite in the ''[[Super Mario Bros.]]'' style in ''[[Super Mario Maker]]'' | ||
SMM-SMB3-Spikes.png|Spike Trap sprite in the ''[[Super Mario Bros. 3]]'' style in ''Super Mario Maker'' | |||
SMM-SMW- | SMM-SMW-Spikes.png|Spike Trap sprite in the ''[[Super Mario World]]'' style in ''Super Mario Maker'' | ||
SMM-SMW-SeaUrchin.png|The [[zeldawiki:Sea Urchin|Sea Urchin]] in ''Super Mario Maker'' | |||
SMM NSMBU Spikes.png|Spike Trap sprite in the ''[[New Super Mario Bros. U]]'' style in ''Super Mario Maker'' | |||
PMCS Spike Trap.png|''[[Paper Mario: Color Splash]]'' | PMCS Spike Trap.png|''[[Paper Mario: Color Splash]]'' | ||
SMO SpikeTraps.png| | SMO SpikeTraps.png|Some spike traps in [[Bowser's Kingdom]] in ''[[Super Mario Odyssey]]'' | ||
</gallery> | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=トゲ | |Jap=トゲ<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 41, 61, 78, 105, 119, 150, 200.</ref><br>''Toge''<br>トゲ玉<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario Land 2: 6 Golden Coins'' section, page 78.</ref><br>''Togedama''<br>トゲブロック<ref>''Mario & Wario'' instruction booklet, page 9.</ref><br>''Toge Burokku''<br>トゲ床<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', pages 170, 186, 233.</ref><br>''Toge Yuka''<br>針<ref name=MVDK>[[Media:Mvsdk book i.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref><br>''Hari''<br>針の床<ref name=MVDK/><br>''Hari no Yuka''<br>トゲ地形 (''Super Mario Maker 2'')<br>''Toge Chikei'' | ||
|JapM=Spike<br><br>Spike Ball<br><br>Spike Block<br><br>Spike Floor<br><br>Needle<br><br>Needled Floor<br><br>Spike Terrain | |||
|Spa=Trampa Espinosa<br>Bola de picos | |||
|SpaM=Spiky Trap<br> | |||
|JapM=Spike | |||
|Spa=Trampa Espinosa | |||
|SpaM=Spiky Trap | |||
|Por=Armadilha Espinhosa | |Por=Armadilha Espinhosa | ||
|PorM=Spiked Trap | |PorM=Spiked Trap | ||
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|GerM=Spikes | |GerM=Spikes | ||
|Ita=Spuntoni | |Ita=Spuntoni | ||
|ItaM=Spikes | |ItaM=Spikes | ||
|Kor=가시지형 | |Kor=가시지형 | ||
|KorR=Gasi Jihyeong | |KorR=Gasi Jihyeong | ||
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|ChiR=Jiāncì Dìxíng | |ChiR=Jiāncì Dìxíng | ||
|ChiM=Sharp point terrain | |ChiM=Sharp point terrain | ||
| | |Fra=Boule à pointes | ||
| | |FraM=Spiked ball | ||
}} | }} | ||
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<references/> | <references/> | ||
{{ | {{nav templates| | ||
{{Blocks}} | {{Blocks}} | ||
{{SMB2}} | {{SMB2}} | ||
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{{SMM2}} | {{SMM2}} | ||
{{TSMBM}} | {{TSMBM}} | ||
}} | }} | ||
[[Category:Hazardous objects]] | [[Category:Hazardous objects]] | ||
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[[Category:Super Mario Bros. 2 objects]] | [[Category:Super Mario Bros. 2 objects]] | ||
[[Category:Super Mario Bros. 3 objects]] | [[Category:Super Mario Bros. 3 objects]] | ||
[[Category:Super Mario Galaxy 2 objects]] | [[Category:Super Mario Galaxy 2 objects]] | ||
[[Category:Super Mario Maker objects]] | [[Category:Super Mario Maker objects]] |