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| {{about|the common obstacle|other uses of the word "spike"|[[Spike (disambiguation)]]}} | | {{rewrite-expand}} |
| {{species infobox
| | [[File:SMS spikes.png|thumb|left|[[Mario]] in [[Corona Mountain]].]] |
| |image=[[File:Spike Trap SMO render.png|200px]]<br>Model from ''[[Super Mario Odyssey]]''
| | '''Spikes''' are harmful objects that can lead to losing health (while in ''[[Super Mario Galaxy 2]]'', causes [[Mario]] or [[Luigi]] to run uncontrollably) or even lives. These traps appeared in nearly all ''[[Mario (series)|Mario]]'' games. Spikes tend to be stationary, retractable, or attached to a moving object. They are first introduced in ''[[Super Mario Bros. 2]]'' though [[Icicle]]s in ''[[Mario Bros. (game)|Mario Bros.]]'' are functionally the same until they fall. In ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'' and ''[[Yoshi's Island DS]]'', spikes are found mostly in castles. A more common rough object, a [[thorn]], also appears in the two ''Yoshi's Island'' games. In ''Yoshi's Story'', spikes actually move and jump around in the [[Bone Dragon Pit]] and [[Magma Castle]]. |
| |first_appearance=''[[Yume Kōjō: Doki Doki Panic]]'' ([[List of games by date#1987|1987]], overall)<br>''[[Super Mario Bros. 2]]'' ([[List of games by date#1988|1988]], ''Super Mario'' franchise)
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| |latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
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| |variants=[[Falling spike]]<br>[[Spike Block]]
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| |comparable=[[Spike Ball]]
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| }}
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| '''Spike Traps''' (or '''spikes''', sometimes '''Spiked Blocks''',<ref name="smbdxmanual">{{cite|title=''Super Mario Bros. Deluxe'' instruction booklet|page=19|date=1999|location=Redmond, WA|publisher=Nintendo of America|language=en-us}}</ref> '''spiked platforms''',<ref>{{cite|author=Hodgson, David S J; Stratton, Bryan; Stratton, Stephen|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=15, 170 and 171|date=September 3, 2002|isbn=0-7615-3961-1|language=en-us|publisher=[[Prima Games]]}}</ref> '''spike platforms''',<ref>{{cite|author=Hodgson, David S J; Stratton, Bryan; Stratton, Stephen|title=''Super Mario Sunshine'' Prima's Official Strategy Guide|page=171|date=September 3, 2002|isbn=0-7615-3961-1|language=en-us|publisher=Prima Games}}</ref> or '''Spiked Floors'''<ref>{{cite|author=von Esmarch, Nick; van Grier, Cory|title=''Donkey Kong Country: Tropical Freeze'' PRIMA Official Game Guide|date=February 21, 2014|language=en-us|publisher=Prima Games|isbn=978-0804162524|page=26}}</ref>) are harmful obstacles appearing in many games of the [[Super Mario (franchise)|''Super Mario'' franchise]]. Spike Traps can be stationary, retractable, or attached to a moving object. They are introduced in ''[[Super Mario Bros. 2]]''. They function similarly to the [[Icicle]]s from ''[[Mario Bros. (game)|Mario Bros.]]''; however, Spike Traps fall differently.
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| ==History==
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| ===''Super Mario'' series===
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| Spike Traps are very common obstacles throughout the [[Super Mario (series)|''Super Mario'' series]]. When touched, they cause the player to lose their current power-up and if the player is [[Small Mario]], they will lose a life. Players can safely traverse across spikes when invincible without any consequences.
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| ====''Super Mario Bros. 2''====
| | In ''[[Super Mario World]]'', Yoshi can safely walk on spikes. This game also introduces the [[Falling Spike]]. |
| Spike Traps appear in a few levels in ''Super Mario Bros. 2''. They are crossed only by riding on an [[Autobomb]].
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| ====''Super Mario Bros. 3''==== | | <br clear=all> |
| [[File:SMB3 Spike Trap.png|frame|left]]
| | <center><gallery> |
| Spikes return in ''[[Super Mario Bros. 3]]''. They can face in any of the cardinal directions. Spikes can be crossed harmlessly by wearing a [[Goomba's Shoe]], but the player character still takes damage if touching one from the side or on the head. The [[World-e]] level [[Castle Dash]] of ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' has large circular spike objects that float in place, also appearing with moving ones in the [[Orange Mushroom House]].
| | File:Yellow_spikes_YI.PNG|''[[Super Mario World 2: Yoshi's Island]]'' |
| | | File:2-3+ MvsDK.png|''[[Mario vs. Donkey Kong]]'' |
| ====''Super Mario World''====
| | File:Spike down.png|''[[New Super Mario Bros. Wii]]'' |
| [[File:SMW Spiked ceiling trap.png|thumb|right|Spike Traps on a ceiling]]
| | File:SMG2 spikes.png|''[[Super Mario Galaxy 2]]'' |
| Spike Traps in ''[[Super Mario World]]'' can be crossed by [[Yoshi]] harmlessly. Spike Traps are on some moving stone blocks. This game also introduces the [[falling spike]].
| | File:Flipsville spikes.png|Multi-surface spikes that appear only in the [[Flipsville Galaxy]] |
| | | </gallery></center> |
| ====''Super Mario Bros. Deluxe''====
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| Spike Traps return in the [[Super Mario Bros. Deluxe#You VS. Boo|You vs. Boo]] mode of ''[[Super Mario Bros. Deluxe]]''. They appear in some levels and are changed to solid blocks with [[Face Block (switch)|Face Block]]s.
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| ====''Super Mario Sunshine''====
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| [[File:SMS spikes.png|200px|thumb|Spiked platforms in [[Corona Mountain]] in ''Super Mario Sunshine''.]]
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| Spike Traps return in ''[[Super Mario Sunshine]]''. They are encountered in [[Corona Mountain]]. Spike Traps are likely to cause Mario to lose a life if touched because Mario's invincibility frames do not react to them.
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| ====''New Super Mario Bros.''====
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| Spike Traps appear in [[castle]] and [[tower]] levels in ''[[New Super Mario Bros.]]'' Some have Spike Traps on them, like in ''Super Mario World''.
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| ====''Super Mario Galaxy''====
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| Spikes in ''[[Super Mario Galaxy]]'' appear in three different varieties: moving lifts with spikes embedded into their sides appear in the [[Good Egg Galaxy]] missions [[Dino Piranha (mission)|Dino Piranha]] and [[Dino Piranha Speed Run]], the [[Flipswitch Galaxy]] mission [[Painting the Planet Yellow]], and the [[Toy Time Galaxy]] missions [[The Flipswitch Chain]] and [[Fast Foes of Toy Time]]; {{wp|Iceberg|bergy bits}} covered in spikes out of ice appear in the [[Beach Bowl Galaxy]] mission [[Wall Jumping up Waterfalls]]; and spikes attached to terrain appear in the [[Gold Leaf Galaxy]] mission [[When It Rains, It Pours]]. [[Mario]] or [[Luigi]] bounces into the air, loses health, and runs uncontrollably after coming into contact with spikes attached to terrain, similarly to [[lava]].
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| ====''New Super Mario Bros. Wii''====
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| Spike Traps return in ''[[New Super Mario Bros. Wii]]''. They appear in two forms: traps with each spike at one block wide like in ''Super Mario World'', as seen in {{world-link|5|tower|World 5-Tower (New Super Mario Bros. Wii)}}, and traps with each spike half the length of a block like in ''Super Mario Bros. 3'', as seen in {{world-link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}.
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| ====''Super Mario Galaxy 2''====
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| [[File:SMG2 spikes.png|200px|thumb|left|Spikes in [[Flip-Out Galaxy]] in ''[[Super Mario Galaxy 2]]'']]
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| Spikes return in ''[[Super Mario Galaxy 2]]''. They are the same as in ''Super Mario Galaxy''. They are encountered in the [[Clockwork Ruins Galaxy]] mission [[Time for Adventure]] and the [[Flip-Out Galaxy]] missions [[Wicked Wall Jumps]] and [[Cosmic Clone Wall Jumpers]].
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| ====''Super Mario 3D Land''====
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| [[Spike Bar]]s debut in ''[[Super Mario 3D Land]]'', operating similarly to [[Fire Bar]]s. Retractable spikes on the floor appear too.
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| ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
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| Ground spike traps appear in ''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]''. They are encountered in levels such as [[Hands-On Hall]] and [[Spiky Spike Bridge]].
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| ====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''====
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| Spike Traps are course elements in ''[[Super Mario Maker]]'', [[Super Mario Maker for Nintendo 3DS|its port]], and ''[[Super Mario Maker 2]]''. They are classified as block objects. Spike Traps can change appearance depending on the game style and theme; in underwater areas in the ''Super Mario Bros. 3'' and ''Super Mario World'' game styles, they become a [[Jelectro]] or a [[zeldawiki:Sea Urchin|Sea Urchin]] from ''[[zeldawiki:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]'', respectively. Shaking a Spike Trap in the ''New Super Mario Bros. U'' ground theme plays a train sound.<ref>{{cite|author=GameXplain|date=April 4, 2016|url=www.youtube.com/watch?v=EToxTmkrbkk|title=Train Whistle SECRET in Super Mario Maker|language=en|publisher=YouTube|accessdate=May 18, 2016}}</ref> Spike Traps in ''Super Mario Maker 2'' have a slightly wider hitbox and are replaced with [[Spike Block]]s in the ''Super Mario 3D World'' style.
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| ====''Super Mario Run''====
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| Spike Traps return in ''[[Super Mario Run]]''. They look identically to the Spike Traps in the ''New Super Mario Bros. U'' style of ''Super Mario Maker''. Spike Traps are first encountered in [[Shell Me the Way!]] when collecting the [[Black Coin]]s.
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| ====''Super Mario Odyssey''====
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| Spike Traps appear in ''[[Super Mario Odyssey]]'' with their design from ''Super Mario 3D World'' design. They are encountered in [[Bowser's Kingdom]]. They can be crossed safely by [[capture|capturing]] [[Jizo]] statues.
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| ====''Super Mario Bros. Wonder''====
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| Spike Traps are obstacles in ''[[Super Mario Bros. Wonder]]''. They are depicted with a few different designs. One of the designs resembles a spiked ball. The upward pointed types have two aesthetic varieties, resembling either a rock or being colored orange.
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| ===''Yoshi's Island'' series===
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| [[File:Yellow spikes YI.png|thumb]]
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| Spikes in the [[Yoshi's Island (series)|''Yoshi's Island'' series]] instantly causes a [[Yoshi (species)|Yoshi]] to lose a life, unlike with other games. The games also feature [[thorn]]s, which function identically to spikes. If Yoshi touches spikes, he is shown spinning and then collapsing; not counting when [[Baby Mario]] is snatched away from Yoshi, this is only one of two ways where Yoshi's death is shown onscreen, the other being from touching lava.
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| ===''Yoshi's Story''===
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| ''[[Yoshi's Story]]'' features living, jumping [[Spike (Yoshi's Story)|Spikes]] in [[Bone Dragon Pit]] and [[Magma Castle]].
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| ===''Mario vs. Donkey Kong'' series===
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| [[File:2-3+ MvsDK.png|thumb|Screenshot from ''Mario vs. Donkey Kong'', showing two rows of spikes in [[Level 2-3+]]]]
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| Spikes are obstacles throughout the ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series. They can defeat the playable characters instantly but not enemies, which walk across them without taking damage. Spikes bob up and down slightly. They have a variety of appearances throughout the series. They are depicted generically in ''[[Mario vs. Donkey Kong]]'' and point upward only. Spikes have a red metallic base framing them in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Spikes from ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' onward also cover walls and ceilings. Each row of spikes in ''[[Mario vs. Donkey Kong: Tipping Stars]]'' and ''[[Mini Mario & Friends: amiibo Challenge]]'' has two additional smaller spikes on its sides, and the middle spikes appear shorter than in previous entries of the ''Mario vs. Donkey Kong'' series.
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| [[File:MarioVsDKSwitch_SpikeTrap.png|thumb|A row of spikes in ''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]])]]
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| The spikes in ''[[Mario vs. Donkey Kong]]'' cover pits and platforms, and can be crossed by riding [[Shy Guy]]s, [[Bucket Man|Bucket Men]] and [[RamRam]]s across a bed of spikes. Spikes in ''Mario vs. Donkey Kong 2: March of the Minis'' and ''[[Mario vs. Donkey Kong: Minis March Again!]]'' are harmless on the sides, although [[Mini]]s try to jump over them and break themselves regardless. ''[[Mario and Donkey Kong: Minis on the Move]]'' has some tiles consisting of spike pits, and any Mini that reaches the edge of one tips for a short time, eventually falling into them and causing a [[Game Over]] if the path is not modified quickly enough. The spikes in ''Mario vs. Donkey Kong: Tipping Stars'' and ''Mini Mario & Friends: amiibo Challenge'' have two additional smaller spikes on its sides that destroy a Mini instantly upon contact, though the [[Spike Guard]] ability of [[Mini Bowser Jr.]] allows it to hover across safely.
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| {{br}}
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| ===''Paper Mario'' series===
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| {{stub|section=y}}
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| ====''Paper Mario: The Thousand-Year Door''====
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| [[File:PM-TTYD Retractable Spike Trap at the Palace of Shadow.png|thumb|Spike Trap]]
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| A Spike Trap appears in ''[[Paper Mario: The Thousand-Year Door]]'' in [[Hooktail Castle]]. When Mario takes the [[Black Key]] out of the chest, spikes pop out of the ground to form a maze and the ceiling starts to lower down with spikes. Mario must run out of the spike maze in 50 seconds or he will receive a [[Game Over]].
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| Spikes also serve as obstacles in some platforming sections, and falling into them will cause Mario to lose 1 HP, go flying off the top of the screen, and land at the start of the section.
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| ====''Paper Mario: Color Splash''====
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| Spike Traps appear in ''[[Paper Mario: Color Splash]]''. Spike pits appear in levels such as [[Mustard Café]], [[The Golden Coliseum]], and [[Fortune Island]]. 8-bit spikes appear in [[Green Energy Plant]]. In [[Kiwano Temple]], there are many spikes that resemble [[Spiny Shell (red)|Spiny Shell]]s. Some must be crossed by rolling platforms, and others must be flipped over with a [[POW Block]].
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| ===''Super Princess Peach''===
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| Spikes are obstacles appearing in two varieties in ''[[Super Princess Peach]]''. One type is a round, block-sized object often found in midair or on ceilings, usually on top of areas with blue [[Donut Block]]s passable only with the [[Gloom]] [[vibe]], and they have an animation for rotating. The other type is on the ground, having thematic differences between each world, and touching one costs [[Princess Peach]] half a [[Health Meter|heart]] of damage.
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| ===''Nintendo Land''===
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| {{quote|You can use levers to deal with annoying spikes. Hit a lever to trigger or withdraw spikes.|{{iw|miiwiki|Monita}}|Nintendo Land}}
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| [[File:Spike Nintendo Land.png|thumb|Spikes in ''Nintendo Land'']]
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| Spikes are hazards in the [[Yoshi's Fruit Cart]] minigame in ''[[Nintendo Land]]''. They are first encountered in Gate 23. Spikes can be retracted by using a [[Lever Switch|lever]], allowing the [[Yoshi Cart]] to move on them safely, but otherwise costs the player a life when touched.
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| ===''Luigi's Mansion 3''===
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| Spike Traps are hazards in ''[[Luigi's Mansion 3]]''. They are found mainly in [[Castle MacFrights]]. [[Gooigi]] can move through Spike Traps without taking damage, unlike [[Luigi]].
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| ===''The Super Mario Bros. Movie''===
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| Many Spike Traps are seen in ''[[The Super Mario Bros. Movie]]'' scattered around the [[Training Course]] and attached to [[Brick Block]]s and [[Empty Block]]s.
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| ==Profiles==
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| ===''Super Mario Bros. Deluxe''===
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| *'''Instruction booklet:''' ''You'll take damage if you touch a block with spikes protruding in all four directions.''<ref name="smbdxmanual"/>
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| ===''Nintendo Land''===
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| *'''Monita's prize description:''' ''This trap can be levered in and out of the ground. The cart may not be able to feel pain, but stepping on one of these will certainly damage it.''
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| ==Gallery==
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| ===Artwork===
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| <gallery>
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| SpikeTrap CTTT.png|''[[Captain Toad: Treasure Tracker]]''
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| </gallery>
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| ===Sprites and models===
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| <gallery>
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| SMB2 Sprite Spike Trap.png|''[[Yume Kōjō: Doki Doki Panic]]'' / ''[[Super Mario Bros. 2]]''
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| SML Sprite Spikes.png|''[[Super Mario Land]]'' (poison needles)
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| SMW Sprite Spike Trap.png|''[[Super Mario World]]''
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| SML2 Sprite Spike Trap.png|''[[Super Mario Land 2: 6 Golden Coins]]''
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| SMBDXSpikeTrap.png|''[[Super Mario Bros. Deluxe]]''
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| NsmbSpikeLine.png|''[[New Super Mario Bros.]]''
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| MvDK2 Spikes.png|''[[Mario vs. Donkey Kong 2: March of the Minis]]''
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| SMG Asset Model Spike Trap.png|''[[Super Mario Galaxy]]''
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| Spike down.png|''[[New Super Mario Bros. Wii]]''
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| MLM Spike.png|''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]''
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| SMM-SMB-Spikes.png|''[[Super Mario Maker]]'' (''[[Super Mario Bros.]]'' style)
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| SMM-SMB3-Spikes.png|''Super Mario Maker'' (''[[Super Mario Bros. 3]]'' style)
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| SMM-SMW-Spikes.png|''Super Mario Maker'' (''Super Mario World'' style)
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| SMM-SMW-SeaUrchin.png|''Super Mario Maker'' (''Super Mario World'' style) (underwater theme)
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| SMM NSMBU Spikes.png|''Super Mario Maker'' (''[[New Super Mario Bros. U]]'' style)
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| </gallery> | |
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| ===Screenshots===
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| <gallery>
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| SMWMAYAL Ceiling Trap.png|''[[Super Mario World: Mario to Yoshi no Bōken Land]]''
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| SMA4 It's a Shoe-In Screenshot.png|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
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| Ladida Plains 1-3.png|''[[Super Princess Peach]]''
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| SMG Spike Trap.png|''Super Mario Galaxy''
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| SMG Screenshot Spiky Ice Obstacle.png|''Super Mario Galaxy''
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| Flipsville spikes.png|''[[Super Mario Galaxy 2]]''
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| FireFleeingMario.png|''[[New Super Mario Bros. U]]''
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| NSLU Icicle Tower Screenshot.png|''[[New Super Luigi U]]''
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| DKCTF Spiked Floor Prima.jpg|''[[Donkey Kong Country: Tropical Freeze]]''
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| PMCS Spike Trap.png|''[[Paper Mario: Color Splash]]''
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| SMO SpikeTraps.png|''[[Super Mario Odyssey]]''
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| SMO Metro Moon 76.png|''Super Mario Odyssey
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| SpikeTrapSMBW.png|''[[Super Mario Bros. Wonder]]''
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| </gallery> | |
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| ==Names in other languages== | | ==Names in other languages== |
| {{foreign names | | {{foreignname |
| |Jap=トゲ | | |Jap=とんがりくん<br />''Tongari-Kun''<br />トゲブロック<br />''Toge Block'' |
| |JapC=<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'')|page=41, 61, 78, 105, 119, 150, 200|isbn=978-4-09-106569-8}}</ref>
| | |JapM=Sharp Point-Kun<br />Splinter Block |
| |JapR=Toge
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| |Jap2=トゲブロック
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| |Jap2C=<ref>{{cite|title=''Mario & Wario'' instruction booklet|page=9|publisher=Nintendo|language=ja|date=1993}}</ref>
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| |Jap2R=Toge Burokku
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| |Jap3=トゲ床
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| |Jap3C=<ref>{{cite|language=Japanese|publisher=Shogakukan|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=170, 186, 233}}</ref>
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| |Jap3R=Toge Yuka
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| |Jap4=針
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| |Jap4C=<ref name=MVDK>[[Media:Mvsdk book i.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]</ref>{{page needed}}
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| |Jap4R=Hari
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| |Jap5=針の床
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| |Jap5C=<ref name=MVDK/>
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| |Jap5R=Hari no Yuka
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| |Jap6=トゲ地形 (''Super Mario Maker 2'')
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| |Jap6R=Toge Chikei
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| |JapM=Spike | |
| |Jap2M=Spike Block
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| |Jap3M=Spike Floor
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| |Jap4M=Needle
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| |Jap5M=Needled Floor
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| |Jap6M=Spike Terrain
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| |Spa=Trampa Espinosa
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| |Spa2=Bola de picos
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| |SpaM=Spiky Trap
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| |Spa2M=Spiky Trap
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| |Por=Armadilha Espinhosa
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| |PorM=Spiked Trap
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| |Dut=Stekels
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| |DutM=Prickles
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| |Ger=Stacheln
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| |GerM=Spikes
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| |Ita=Spuntoni
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| |Ita2=Fiori dalle spine avvelenate
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| |Ita2C=<ref>{{cite|title=''[[Super Mario Land]]'' Italian manual|language=Italian|page=12}}</ref>
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| |Ita3=Pavimento con punte
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| |Ita3C=<ref>{{cite|title=''Super Mario Land'' (3DS - [[Virtual Console]]) Italian e-manual|page=13}}</ref>
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| |ItaM=Spikes
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| |Ita2M=Flowers with poisoned spikes/thorns
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| |Ita3M=Floor with spikes
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| |Kor=가시지형
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| |KorR=Gasi Jihyeong
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| |KorM=Spike Terrain
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| |Rus=Колючка-западня
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| |RusR=Kolyuchka-zapadnya
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| |RusM=Trap Spike
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| |Chi=尖刺地形
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| |ChiR=Jiāncì Dìxíng
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| |ChiM=Sharp point terrain
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| |Fre=Boule à pointes
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| |FreM=Spiked ball
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| }} | | }} |
| | | {{BoxTop}} |
| ==References==
| | {{Yoshi's Island}} |
| <references/>
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| {{navboxes|
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| {{Blocks}}
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| {{SMB2}}
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| {{SMB3}}
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| {{SMW}}
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| {{M&W}} | |
| {{YI}} | |
| {{Yoshi's Story}} | | {{Yoshi's Story}} |
| {{Super Mario Sunshine}} | | {{Super Mario Sunshine}} |
| {{MVDK}}
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| {{YTT}}
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| {{DKKOS}}
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| {{SPP}}
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| {{YIDS}}
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| {{NSMB}}
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| {{MVDKMOTM}}
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| {{DKJC}}
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| {{SMG}}
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| {{MVDKMMA}}
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| {{NSMBW}}
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| {{SMG2}} | | {{SMG2}} |
| {{MVDKMLM}} | | {{stub}} |
| {{SM3DL}}
| | [[Category:Traps and Obstacles]] |
| {{NSMB2}}
| | [[Category:Yoshi's Island DS]] |
| {{NL}}
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| {{NSMBU}}
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| {{MADKMOTM}}
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| {{SM3DW}}
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| {{YNI}}
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| {{MVDKTS}}
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| {{MM&FaC}}
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| {{YWW}}
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| {{SMM}}
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| {{SMR}}
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| {{SMO}}
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| {{SMM2}}
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| {{TSMBM}}
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| {{SMBW}}
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| }} | |
| [[Category:Hazardous objects]] | |
| [[Category:DK: King of Swing]] | |
| [[Category:DK: Jungle Climber]]
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| [[Category:Mario & Wario]] | | [[Category:Mario & Wario]] |
| [[Category:Mario and Donkey Kong: Minis on the Move]]
| | [[Category:Super Mario World 2: Yoshi's Island]] |
| [[Category:Mario vs. Donkey Kong objects]]
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| [[Category:Mario vs. Donkey Kong: Mini-Land Mayhem!]]
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| [[Category:Mario vs. Donkey Kong: Minis March Again!]]
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| [[Category:Mario vs. Donkey Kong: Tipping Stars]]
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| [[Category:Mario vs. Donkey Kong 2: March of the Minis]]
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| [[Category:Mini Mario & Friends: amiibo Challenge objects]]
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| [[Category:New Super Mario Bros. objects]]
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| [[Category:New Super Mario Bros. 2 objects]]
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| [[Category:New Super Mario Bros. U objects]]
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| [[Category:New Super Mario Bros. Wii objects]]
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| [[Category:Nintendo Land objects]]
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| [[Category:Paper Mario: Sticker Star objects]]
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| [[Category:Paper Mario: Color Splash objects]]
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| [[Category:Super Mario Advance objects]]
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| [[Category:Super Mario Advance 4: Super Mario Bros. 3 objects]]
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| [[Category:Super Mario Bros. 2 objects]]
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| [[Category:Super Mario Bros. 3 objects]]
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| [[Category:Super Mario Bros. Wonder objects]]
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| [[Category:Super Mario Galaxy 2 objects]]
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| [[Category:Super Mario Maker objects]]
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| [[Category:Super Mario Maker 2 objects]]
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| [[Category:Super Mario Sunshine objects]]
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| [[Category:Super Mario Odyssey objects]]
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| [[Category:Super Mario World objects]]
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| [[Category:Super Mario World 2: Yoshi's Island objects]] | |
| [[Category:Super Paper Mario objects]]
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| [[Category:Super Princess Peach objects]]
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| [[Category:The Super Mario Bros. Movie objects]]
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| [[Category:Wario Land: Super Mario Land 3 objects]]
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| [[Category:Wario Land II objects]]
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| [[Category:Yoshi Topsy-Turvy objects]]
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| [[Category:Yoshi's Island DS objects]]
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| [[Category:Yoshi's Island: Super Mario Advance 3]] | | [[Category:Yoshi's Island: Super Mario Advance 3]] |
| [[Category:Yoshi's New Island objects]] | | [[Category:Super Mario Sunshine]] |
| [[Category:Yoshi's Story objects]] | | [[Category:Super Mario Galaxy 2]] |
| [[Category:Yoshi's Woolly World objects]]
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| [[de:Stachel]]
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