Editing Spike Strike

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{{about|the minigame in Mario Party 9|one of [[Luigi]]'s precision weapons in [[Mario + Rabbids Kingdom Battle]]|[[List of weapons in Mario + Rabbids Kingdom Battle#Spike Strike|List of weapons in Mario + Rabbids Kingdom Battle § Spike Strike]]|Spike's [[Special Shot (Mario Tennis Aces)|Special Shot]] in [[Mario Tennis Aces]]|[[Special Shot (Mario Tennis Aces)#Spike Strike|Special Shot (Mario Tennis Aces) § Spike Strike]]}}
'''Spike Strike''' is a boss minigame in [[Mario Party 9]].
{{minigame infobox
|image=[[File:MP9 Spike Strike 1.png|260px]]
|appears_in=''[[Mario Party 9]]''
|type=Boss minigame
|track=Tough Enemy<br>Now You've Done It!
|sample=First phase:<br>[[File:MP9 Tough Enemy.oga]]<br>Second phase:<br>[[File:MP9 Now You've Done It!.oga]]
}}
'''Spike Strike''' is a boss [[minigame]] in ''[[Mario Party 9]]''.


==Introduction==
Introduction:
The players are on a [[lava|magma]] flow, standing near the bottom of a stone platform with two to four ramp-like slopes. A couple of seconds later, [[Spike]] drops on the round top of the platform and spits out a [[Giant Spiked Ball|giant Spiked Ball]] at the top of each slope.
The players are on the platform. A couple of seconds later, [[Spike]] drops on the round platform and spits out four [[Spike Balls]].


==Gameplay==
Objective:
The players have a short time to pick one of the objects shown on the screen to defend themselves from Spike's Spiked Balls. If a player chooses a [[hammer]], they bat the Spiked Ball back at Spike. A regular hammer earns the player one [[point]], but a golden hammer deals more damage to Spike and gives the player three points. If a player ends up picking a branch or does not choose anything within the allotted time, the Spiked Ball flattens their character, costing them a point (unless that player has no points).
Choose a hammer quickly using the pointer to select it. The type of hammer you get will be worth different points. Iron hammers are worth 1 point, golden hammers are worth 3 points and branches aren't worth any points.
After Spike's health turns orange, he becomes enraged and the magma comes closer to the players and move quickly to the platform. The battle is the same as before.


The number of items varies depending on how many players are present, but during the very first round, there are always enough hammers for everyone (with only one being golden). As Spike's [[Health Meter|health]] drops, however, the number of hammers to choose from starts to decrease, ensuring that at least one player loses a point per round. In a two-player game, there are always enough hammers for both players during the first half of the minigame.
Ending:
The Spike falls down to the ground and disappears revealing [[Mini Stars]].


When Spike's health reaches its midway point, he gets angry and [[Ground Pound|ground-pound]]s the platform. Afterwards, the magma rises, forcing the players to move closer to Spike, giving them less time to choose an item. Additionally, the number of hammers to choose from decreases even further, being reduced to only one hammer in a two-player game and two hammers in a four-player game. In a three-player game, only one hammer is present when Spike has less than a quarter of his health left. As usual, players who deliver the finishing blow to the boss receive three additional points, and the player with the most points after the battle wins.
Rules:
Grab a hammer as fast as you can to knock the rolling Spiked Balls back at Spike. Gold hammers are worth 3 points, Iron hammers are worth 1, and branches aren't worth anything.


==Ending==
Controls:
Spike falls on his back and explodes, revealing [[Mini Star]]s in Party Mode and Solo Mode.
Hold the Wii Remote vertically. Quickly point at a hammer, and press A to choose it. Be careful you don't choose a branch by mistake!
 
==In-game text==
*'''Rules''' &ndash; "''Grab a hammer as fast as you can to knock the rolling Spiked Balls back at Spike! Gold hammers are worth three points, iron hammers are worth one, and branches aren't worth anything!''"
*'''Controls''' &ndash; "''Hold the Wii Remote vertically. Quickly point at a hammer, and press {{button|wii|A}} to choose it. Be careful you don't pick a branch by mistake!''"
 
==Gallery==
<gallery>
MP9 Spike Strike 2.png|Players who choose the hammers can attack.
MP9 Spike Strike 3.png|After Spike loses half of his health, the magma rises.
MP9 Spike Strike 4.png|During the second half, players have less time to choose their weapons.
MP9 Spike Strike 5.png|[[Mario]] and [[Luigi]] deliver the final attack.
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ガボンの早押しハンマーバトル
|JapR=Gabon no Hayaoshi Hanmā Batoru
|JapM=Spike's Quick-Press Hammer Battle
|SpaE=¡Pincha a Spike!
|SpaEM=Spike Spike!
|SpaA=Martillos para Escupicos
|SpaAM=Hammers for Spike
|FreA=Éclipsez Spike!
|FreAM=Outshine Spike!
|FreE=Strike sur Spike
|FreEM=Strike to Spike
|Ger=Spikes Hammerjammer
|GerM=Spike's Hammer Lament
|Ita=Un Martello per Spunzo
|ItaM=A Hammer for Spike
|Chi=加邦鐵鎚反應戰
|ChiR=Jiābāng tiě chuí fǎnyìng zhàn
|ChiM=Spike's Hammer Reaction Battle
}}
==Trivia==
*If the player picks a branch, the character icon will have a sad expression that is not seen anywhere else in the game.
*This is one of three boss minigames in ''Mario Party 9'' where at least one player character is bound to get hurt, the others being [[Whomp Stomp]] and [[Chain Chomp Romp]], due to there being too few hammers to deflect the Spiked Balls after the first round.
 
{{MP9 minigames}}
[[Category:Boss minigames]]
[[Category:Mario Party 9 minigames]]
[[de:Spikes Hammerjammer]]

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