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{{rewrite-expand|include info on ''[[Donkey Kong Country Returns]]'' / ''[[Donkey Kong Country Returns 3D]]'' (specifically [[Boulder Roller]])}}
{{about|the spiked iron ball appearing in numerous ''Super Mario'' platformers|other uses|[[Spike Ball (disambiguation)]]}}
{{about|the spiked iron ball appearing in numerous ''Super Mario'' platformers|other uses|[[Spike Ball (disambiguation)]]}}
{{Item infobox
{{Item infobox
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|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance= ''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|latest_appearance= ''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|variants=[[Chunk of ice]]<br>[[Giant Spiked Ball]]<br>[[Spike Bar]]<br>[[Spinner]]
|variants=[[Chunk of ice]]<br>[[Giant Spiked Ball]]<br>[[Spinner]]
|related=[[Ptooie]]<br>[[Spike]]
|related=[[Ptooie]]<br>[[Spike]]
|comparable=[[Giant Spiked Nut]]<br>[[Mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Snowball]]<br>[[Spike ball (seed)]]<br>[[Spike Trap]]<br>[[Spiny Egg]]<br>[[Togetoge]]<br>[[Spiked roller]]
|comparable=[[Giant Spiked Nut]]<br>[[Mine]]<br>[[Shell (Super Mario Odyssey)|Shell (''Super Mario Odyssey'')]]<br>[[Snowball]]<br>[[Spike ball (seed)]]<br>[[Spike Trap]]<br>[[Spiny Egg]]<br>[[Togetoge]]<br>[[Spiked roller]]
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====''New Super Mario Bros. Wii''====
====''New Super Mario Bros. Wii''====
[[File:NSMBW Spiked Ball Model.png|frame|left]]
[[File:NSMBW Spiked Ball Model.png|frame|left]]
''[[New Super Mario Bros. Wii]]'' features Spikes throwing spiked balls, as well as introducing the Stone Spike to throw stone spiked balls. In this game, spiked balls thrown by Spikes cannot break [[Brick Block|brick]]s. Giant Spiked Balls are found only in the [[World 8 (New Super Mario Bros. Wii)|World 8]] where they appear in [[World 8-2 (New Super Mario Bros. Wii)|World 8-2]]. Giant Spiked Balls with shorter spikes and active fuses appear in {{world link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}}, where [[Bowser Jr.]] uses them as exploding weapons against [[Mario]]. However, Mario can use them against him by [[Ground Pound]]ing the ground to throw them into the [[Koopa Clown Car]] three times.
''[[New Super Mario Bros. Wii]]'' features Spikes throwing spiked balls, as well as introducing the Stone Spike to throw stone spiked balls. In this game, spiked balls thrown by Spikes cannot break [[Brick Block|brick]]s. Giant Spiked Balls are found only in the [[World 8 (New Super Mario Bros. Wii)|World 8]] where they appear in [[World 8-2 (New Super Mario Bros. Wii)|World 8-2]]. Giant Spiked Balls with shorter spikes and active fuses appear in {{world-link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}}, where [[Bowser Jr.]] uses them as exploding weapons against [[Mario]]. However, Mario can use them against him by [[Ground Pound]]ing the ground to throw them into the [[Koopa Clown Car]] three times.
{{br}}
{{br}}


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====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
In ''[[New Super Mario Bros. 2]]'', both spiked balls and giant spiked balls reappear. A pair of very large spiked balls appear in {{world link|mushroom|castlen2|World Mushroom-Castle}}. Similar to ''New Super Mario Bros.'', they are always seen rolling from off-screen due to the absence of Spikes in this game. [[Chunk of ice|Chunks of ice]] appear in [[World 4-1 (New Super Mario Bros. 2)|World 4-1]]. Spiked balls can be found in {{world link|mushroom|A|World Mushroom-A}}, and a giant spiked ball helps Mario obtain a [[Star Coin]]. Spiked balls also feature in the battle against [[Morton|Morton Koopa Jr.]], where Morton fires them from his wand to attack Mario/[[Luigi]].
In ''[[New Super Mario Bros. 2]]'', both spiked balls and giant spiked balls reappear. A pair of very large spiked balls appear in {{world-link|mushroom|castlen2|World Mushroom-Castle}}. Similar to ''New Super Mario Bros.'', they are always seen rolling from off-screen due to the absence of Spikes in this game. [[Chunk of ice|Chunks of ice]] appear in [[World 4-1 (New Super Mario Bros. 2)|World 4-1]]. Spiked balls can be found in {{world-link|mushroom|A|World Mushroom-A}}, and a giant spiked ball helps Mario obtain a [[Star Coin]]. Spiked balls also feature in the battle against [[Morton|Morton Koopa Jr.]], where Morton fires them from his wand to attack Mario/[[Luigi]].


====''New Super Mario Bros. U''====
====''New Super Mario Bros. U''====
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====''Mario Party: The Top 100''====
====''Mario Party: The Top 100''====
Spike Balls reappear in ''[[Mario Party: The Top 100]]'', where they are found in the minigame [[Bumper Bubbles]] reappearing from ''Mario Party 9''.
Spike Balls reappear in ''[[Mario Party: The Top 100]]'', where they are found in the minigame [[Bumper Bubbles]] reappearing from ''Mario Party 9''.
====''Super Mario Party Jamboree''====
Spike Balls reappear in ''[[Super Mario Party Jamboree]]'', appearing as one of the effects in the [[Jr.'s Jauntlet]] Showdown minigame where players must dodge them.


===''Wario World''===
===''Wario World''===
Spiked balls are obstacles in ''[[Wario World]]''. They appear in the various obstacle courses found inside wooden and steel [[trapdoor (Wario World)|trapdoor]]s, and are also used as weapons by several enemies and bosses in the game. [[Hawk]]s and [[Hōhō]] drop them, and the [[Sandworm]] also spits spiked balls at [[Wario]] as one of its attacks. In this game, they are colored dark blue and have long spikes of the same color.
Spiked balls are obstacles in ''[[Wario World]]''. They appear in the various obstacle courses found inside wooden and steel [[trapdoor (Wario World)|trapdoor]]s, and are also used as weapons by several enemies and bosses in the game. [[Hawk]]s and [[Hōhō]] drop them, and the [[Sandworm]] also spits spiked balls at [[Wario]] as one of its attacks. In this game, they are colored dark blue and have long spikes of the same color.
===''Super Princess Peach''===
These balls take two forms in ''[[Super Princess Peach]]''. Spikes and [[Mad Spike]]s use larger versions, referred to as '''iron balls''', which resemble their appearance in ''Super Mario World 2: Yoshi's Island'', except the former is blue and the latter is red. Ptooies and [[Glad Ptooie]]s use smaller versions, referred to as simply '''balls''', which resemble their appearance in ''Super Mario Bros. 3''. A Glad Ptooie will toss its ball up a few times, and then it will toss it over to another location and run over to it. [[Giant Bowser|Bowser 2]] also drops a green version of an iron ball from the ceiling as an attack.


===''Mario & Luigi'' series===
===''Mario & Luigi'' series===
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser’s Minions''====
Spike Balls reappear in ''[[Mario & Luigi: Superstar Saga]]'', where they are thrown by [[Tolstar]] in battle. They are also thrown by Spikes when fighting against and alongside [[Captain Goomba (Mario & Luigi series)|Captain Goomba]] during the events of ''[[Minion Quest: The Search for Bowser]]''.
====''Mario & Luigi: Partners in Time''====
====''Mario & Luigi: Partners in Time''====
In ''[[Mario & Luigi: Partners in Time]]'', the [[Elder Shrooboid]], the boss of the [[Star Shrine]], uses a spiked ball in one of its attacks. One of the Bros. has to hit the spiked ball with their hammer, or else it will slam into them and cost lots of HP. However, if one of the Bros. does hit the spiked ball, it will fly off into the sky and the Elder Shrooboid will be vulnerable to jump attacks for a brief period of time. In the second phase, however, when the spiked ball hits the [[Shroob saucer]] with the timer, the timer resets. The [[Shroid]], an enemy from [[Toad Town]], also uses a spiked ball in one of its attacks. It consists of the Shroid calling a Shroob saucer into battle, which then gives the Shroid a spiked ball. This ball will either have "M" or "L" printed in it, which indicates the brother at whom the ball will be thrown. However, if the Shroid is malfunctioning, its attacks are reversed (i.e. an "M"-printed ball will land on Luigi, and vice versa).
In ''[[Mario & Luigi: Partners in Time]]'', the [[Elder Shrooboid]], the boss of the [[Star Shrine]], uses a spiked ball in one of its attacks. One of the Bros. has to hit the spiked ball with their hammer, or else it will slam into them and cost lots of HP. However, if one of the Bros. does hit the spiked ball, it will fly off into the sky and the Elder Shrooboid will be vulnerable to jump attacks for a brief period of time. In the second phase, however, when the spiked ball hits the [[Shroob saucer]] with the timer, the timer resets. The [[Shroid]], an enemy from [[Toad Town]], also uses a spiked ball in one of its attacks. It consists of the Shroid calling a Shroob saucer into battle, which then gives the Shroid a spiked ball. This ball will either have "M" or "L" printed in it, which indicates the brother at whom the ball will be thrown. However, if the Shroid is malfunctioning, its attacks are reversed (i.e. an "M"-printed ball will land on Luigi, and vice versa).
====''Mario & Luigi: Bowser’s Inside Story + Bowser Jr.’s Journey''====
Spike Balls are once again thrown by Spikes when fighting against and alongside Bowser Jr. during the events of ''[[Bowser Jr.'s Journey]]''. If there are 2 or more Spikes, the Spike Ball will become a Giant Spiked Ball.


====''Mario & Luigi: Paper Jam''====
====''Mario & Luigi: Paper Jam''====
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Flat, disc-like Spiked Balls appear as part of the boss transition animation. In the E3 2015 demo build. These Spiked Balls were not flattened.<ref>{{cite|author=GameXplain|date=June 16, 2015|url=youtu.be/EBMkPZj_suc|title=Mario & Luigi: Paper Jam - Petey Piranha Boss Fight w/ Direct Audio (E3 2015)|publisher=YouTube|accessdate=November 16, 2021}}</ref>
Flat, disc-like Spiked Balls appear as part of the boss transition animation. In the E3 2015 demo build. These Spiked Balls were not flattened.<ref>{{cite|author=GameXplain|date=June 16, 2015|url=youtu.be/EBMkPZj_suc|title=Mario & Luigi: Paper Jam - Petey Piranha Boss Fight w/ Direct Audio (E3 2015)|publisher=YouTube|accessdate=November 16, 2021}}</ref>
====''Mario & Luigi: Brothership''====
Spike Balls reappear in ''[[Mario & Luigi: Brothership]]'', where they are projectile thrown by Spikes once again as well as their [[Glohm Spike|Glohm variants]], in addition to being dropped by [[Jet Zok Trooper]]s and their [[Glohm Jet Zok Trooper|Glohm variants]]. Spike Balls can also be utilized by Mario and Luigi via the [[Battle Plug]]s.
===''Super Princess Peach''===
These balls take two forms in ''[[Super Princess Peach]]''. Spikes and [[Mad Spike]]s use larger versions, referred to as '''iron balls''', which resemble their appearance in ''Super Mario World 2: Yoshi's Island'', except the former is blue and the latter is red. Ptooies and [[Glad Ptooie]]s use smaller versions, referred to as simply '''balls''', which resemble their appearance in ''Super Mario Bros. 3''. A Glad Ptooie will toss its ball up a few times, and then it will toss it over to another location and run over to it. [[Giant Bowser|Bowser 2]] also drops a green version of an iron ball from the ceiling as an attack.
===''Donkey Kong Country Returns'' (''3D'' / ''HD'')===
Spike Balls are the core mechanic of the level [[Boulder Roller]] in ''[[Donkey Kong Country Returns]]'', its [[Nintendo 3DS]] [[Donkey Kong Country Returns 3D|port]], and its [[Nintendo Switch]] [[Donkey Kong Country Returns HD|port]]. They also appear in [[Five Monkey Trial]]. Spike Balls are made from brown wood held together by nails, and the spikes appear to be sun-bleached on their ends. They can have various sizes.
In Boulder Roller, Spike Balls can approach from any direction: They can fall in from above, roll in one direction, then fall away. They can fall from above directly into a pit. They can bounce up out of pits and fall back in. They can roll from the background to the foreground, then fall away. In all but the last case, a Spike Ball's appearance is indicated ahead of time by dust bursting into the screen from the point of arrival. In the first case, the Spike Balls are large enough that there are sometimes divots in the ground Donkey Kong can [[crouch]] in to dodge the Spike Ball. The last case does not allow the Spike Ball to be especially large, since they appear from holes in the background. Spike Balls sometimes come in groups, forcing the player to either beat the Spike Balls to the platform they want to use or wait for all of them to pass. Most instances of groups are limited to two, unless they are rolling from the background in which case they can contain many more Spike Balls. In one case, a gap in a group of six that drop in and roll away  allows DK to walk between two of the Spike Balls to follow them to the next portion of the level. [[Skellirex]]es are shown to be defeated by Spike Balls.
The start of Boulder Roller has a giant immobile Spike Ball blocking the path, held there by rocks. It does not inflict damage, but there is no way around it. To remove it, Donkey Kong has to use a couple other mechanisms to make a large gold DK-branded button appear, then [[Hand Slap|ground-pound]] the button into the ground. This breaks the rocks and has the giant Spike Ball roll into the background. It can be seen hurtling through the background across the rest of the level. At the end of the level, it drops in at the top of a half pipe, behind Donkey Kong. Now it defeats the [[Kong]]s in one hit, so it must be avoided by hiding in a divot in the center of the half pipe or outrunning it with the [[Kong Roll]]. The half pipe is too long to [[Roll Attack]] all the way up as fast as a Kong Roll. If the Spike Ball reaches either end of the halfpipe, it reverses course. This means if it rolls down the right side, the way forward is open for a while. After evading that Spike Ball, the final [[Barrel Cannon]] to the [[Slot Machine Barrel]] has a giant Spike Ball dangling precariously above it. If the Kongs do not fire from the Barrel Cannon fast enough, the Spike Ball will gradually descend before finally dropping. It it hits the Barrel Cannon, then the cannon is destroyed and the Kongs are defeated instantly.
In the final section of Five Monkey Trial, Spike Balls fly up from background and crash into the main plane, where they explode on impact with the ground. There are several possible patterns with which they can come in, some of which can only be evaded by jumping between the two available platforms. They are selected in a linear order. Between each volley of Spike Balls, a [[Banana Coin]] pops out of the pit between the platforms. As per Five Monkey Trials progression system, the only way to stop the Spike Balls and proceed is to collect every Banana Coin. Otherwise the Spike Ball patterns will loop.


===''Paper Mario'' series===
===''Paper Mario'' series===
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SpikedBall CTTT.png|Artwork of a spiked ball in ''[[Captain Toad: Treasure Tracker]]''
SpikedBall CTTT.png|Artwork of a spiked ball in ''[[Captain Toad: Treasure Tracker]]''
PMCS spike ball.png|''[[Paper Mario: Color Splash]]''
PMCS spike ball.png|''[[Paper Mario: Color Splash]]''
PMCS Ptooie Ball.png|''Paper Mario: Color Splash'' ([[Ptooie]])
SMR River Piranha.png|''[[Super Mario Run]]''
SMR River Piranha.png|''[[Super Mario Run]]''
Piranha Plant SSBU Model.png|''[[Super Smash Bros. Ultimate]]
Piranha Plant SSBU Model.png|''[[Super Smash Bros. Ultimate]]
SMM2 SMB Spikeball Enemy Sprite.jpg|''[[Super Mario Maker 2]]'' icon (''Super Mario Bros.'' style)
SMM2-SMB-SpikeBall.png|''[[Super Mario Maker 2]]'' (''Super Mario Bros.'' style)
SMM2-SMB-SpikeBall.png|''Super Mario Maker 2'' (''Super Mario Bros.'' style)
SMM2 SMB Spike Ball Underground.png|''Super Mario Maker 2'' (''Super Mario Bros.'' style)
SMM2 SMB Spike Ball Underground.png|''Super Mario Maker 2'' (''Super Mario Bros.'' style)
SMM2 SMB3 Spike Ball Sprite.png|''Super Mario Maker 2'' (''Super Mario Bros. 3'' style)
SMM2 SMB3 Spike Ball Sprite.png|''Super Mario Maker 2'' (''Super Mario Bros. 3'' style)
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</gallery>
</gallery>


==Naming==
==Additional names==
===Internal names===
===Internal names===
{{internal names
{{internal names
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jpn=シューリンガン<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''), スーパーマリオブラザーズ3 (''Sūpā Mario Burazāzu Surī'') section|page=35 and 37|isbn=978-4-09-106569-8}}</ref>
|Jap=シューリンガン<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''), スーパーマリオブラザーズ3 (''Sūpā Mario Burazāzu Surī'') section|page=35 and 37|isbn=978-4-09-106569-8}}</ref>
|JpnN=''Super Mario Bros. 3'' / ''Paper Mario: Sticker Star'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions'' / ''Super Smash Bros. Ultimate'' / ''Super Mario Maker 2'' / ''Paper Mario: The Origami King''
|JapN=''Super Mario Bros. 3'' / ''Paper Mario: Sticker Star'' / ''Super Smash Bros. Ultimate'' / ''Super Mario Maker 2'' / ''Paper Mario: The Origami King''
|JpnR=Shūringan
|JapR=Shūringan
|Jpn2=トゲ玉<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''), スーパーマリオランド2 6つの金貨 (''Sūpā Mario Rando Tsū: Muttsu no Kinka'') section|page=78|isbn=978-4-09-106569-8}}</ref>
|Jap2=トゲ玉<ref>{{cite|author=Sakai, Kazuya (Ambit), et al.|language=ja|publisher=[[Shogakukan]]|location=Tokyo|date=October 19, 2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 (''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''), スーパーマリオランド2 6つの金貨 (''Sūpā Mario Rando Tsū: Muttsu no Kinka'') section|page=78|isbn=978-4-09-106569-8}}</ref>
|Jpn2N=''Super Mario Land 2: 6 Golden Coins''
|Jap2N=''Super Mario Land 2: 6 Golden Coins''
|Jpn2R=Togedama
|Jap2R=Togedama
|Jpn3=ゴロー<ref name=Daijiten/>
|Jap3={{nw|ゴロー<ref name=Daijiten/> <small>(''Wario Land: Super Mario Land 3'')</small>}}
|Jpn3N=''Wario Land: Super Mario Land 3''
|Jap3R=Gorō
|Jpn3R=Gorō
|Jap4=トゲのついたボール
|Jpn4=トゲのついたボール
|Jap4N=''Mario Party 4''
|Jpn4N=''Mario Party 4''
|Jap4R=Toge no tsuita bōru
|Jpn4R=Toge no tsuita bōru
|Jap5=いがいがスパイク
|Jpn5=いがいがスパイク
|Jap5C=<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=July 10, 2004|isbn=4-09-106168-0|title=「ワリオワールド任天堂公式ガイドブック」 (''Wario World Nintendo Kōshiki Guidebook'')|page={{file link|WW Shogakukan P18.jpg|18}}}}</ref>
|Jpn5C=<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=July 10, 2004|isbn=4-09-106168-0|title=「ワリオワールド任天堂公式ガイドブック」 (''Wario World Nintendo Kōshiki Guidebook'')|page={{file link|WW Shogakukan P18.jpg|18}}}}</ref>
|Jap5N=''Wario World''
|Jpn5N=''Wario World''
|Jap5R=Igaiga Supaiku
|Jpn5R=Igaiga Supaiku
|Jap6=トゲトゲのボール
|Jpn6=トゲトゲのボール
|Jap6N=''Mario Party 6'' and ''Mario Party Superstars''
|Jpn6N=''Mario Party 6'' and ''Mario Party Superstars''
|Jap6R=Togetoge no Bōru
|Jpn6R=Togetoge no Bōru
|Jap7=てっきゅう
|Jpn7=てっきゅう
|Jap7N=''Super Princess Peach'', Spike version
|Jpn7N=''Super Princess Peach'', Spike version
|Jap7R=Tekkyū
|Jpn7R=Tekkyū
|Jap8=タマ
|Jpn8=タマ
|Jap8N=''Super Princess Peach'', Ptooie version
|Jpn8N=''Super Princess Peach'', Ptooie version
|Jap8R=Tama
|Jpn8R=Tama
|Jap9=トゲ鉄球<ref>{{cite|publisher=Shogakukan|date=2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=119, 150, 185, 200, and 209|language=ja}}</ref>
|Jpn9=トゲ鉄球<ref>{{cite|publisher=Shogakukan|date=2015|title=『スーパーマリオブラザーズ百科: 任天堂公式ガイドブック』 ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook''|page=119, 150, 185, 200, and 209|language=ja}}</ref>
|Jap9N=''New Super Mario Bros.'' series and ''Super Mario 3D Land''
|Jpn9N=''New Super Mario Bros.'' series and ''Super Mario 3D Land''
|Jap9R=Toge Tekkyū
|Jpn9R=Toge Tekkyū
|Jap10=トゲトゲボール
|Jpn10=トゲトゲボール
|Jap10N=''Mario Party 9''
|Jpn10N=''Mario Party 9''
|Jap10R=Togetoge Bōru
|Jpn10R=Togetoge Bōru
|Jap11=トゲボール
|Jpn11=トゲボール
|Jap11N=''Mario Party 10''
|Jpn11N=''Mario Party 10''
|Jap11R=Toge Bōru
|Jpn11R=Toge Bōru
|JapM=Based on the Japanese ''rakugo'' folktale ''{{wp|Jugemu}}'', from which the Japanese names of [[Lakitu#Names in other languages|Lakitu]] (''Jugemu'') and [[Spiny Egg#Names in other languages|Spiny Egg]]s (''Paipo'') are also derived
|JpnM=Based on the Japanese ''rakugo'' folktale ''{{wp|Jugemu}}'', from which the Japanese names of [[Lakitu#Names in other languages|Lakitu]] (''Jugemu'') and [[Spiny Egg#Names in other languages|Spiny Egg]]s (''Paipo'') are also derived
|Jap2M=Spike Ball
|Jpn2M=Spike Ball
|Jap3M=From「ゴロゴロ」(''goro-goro'', onomatopoeia for rolling) and possibly "roll"; shared with [[Grrrol#Names in other languages|Grrrol]]
|Jpn3M=From「ゴロゴロ」(''goro-goro'', onomatopoeia for rolling) and possibly "roll"; shared with [[Grrrol#Names in other languages|Grrrol]]
|Jap4M=Ball with spikes
|Jpn4M=Ball with spikes
|Jap5M=Thorny Spike
|Jpn5M=Thorny Spike
|Jap6M=Spikey Ball
|Jpn6M=Spikey Ball
|Jap7M=Iron ball
|Jpn7M=Iron ball
|Jap8M=Ball
|Jpn8M=Ball
|Jap9M=Spiked iron ball; refer to [[Giant Spiked Ball#Names in other languages|Giant Spiked Ball]]
|Jpn9M=Spiked iron ball; refer to [[Giant Spiked Ball#Names in other languages|Giant Spiked Ball]]
|Jap10M=Spiky Ball
|Jpn10M=Spiky Ball
|Jap11M=Spike Ball; shared with [[mine#Names in other languages|mine]] and [[spike ball (seed)|spike ball]]
|Jpn11M=Spike Ball; shared with [[mine#Names in other languages|mine]] and [[spike ball (seed)|spike ball]]
|ChiS=殊力钢
|ChiS=殊力钢
|ChiSR=Shūlìgāng
|ChiSR=Shūlìgāng
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{{TSMBM}}
{{TSMBM}}
{{SMBW}}
{{SMBW}}
{{SMPJ}}
}}
}}
[[Category:Hazardous objects]]
[[Category:Hazardous objects]]

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