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A '''Speed Flower''' is a type of flower found in ''[[Super Paper Mario]]''. If the player picks it up, everything will speed up for a short period of time. Within that time, [[point]]s and [[coin]]s the player earns are tripled. [[Mario]]'s [[Flip Meter]] will also drain and refill faster. If an item that gives points to the player is used (such as [[Miracle Dinner]]), said points will be multiplied as well.<!--May need to find a reference for this or play the game again--> | A '''Speed Flower''' is a type of flower found in ''[[Super Paper Mario]]''. If the player picks it up, everything will speed up for a short period of time. Within that time, [[point]]s and [[coin]]s the player earns are tripled. [[Mario]]'s [[Flip Meter]] will also drain and refill faster. If an item that gives points to the player is used (such as [[Miracle Dinner]]), said points will be multiplied as well.<!--May need to find a reference for this or play the game again--> | ||
The [[Slow Flower]] is the opposite of the Speed Flower, as it slows the game down instead of speeding it up. If the player obtains a Slow Flower while under the effects of a Speed Flower, the speed reverts | The [[Slow Flower]] is the opposite of the Speed Flower, as it slows the game down instead of speeding it up. If the player obtains a Slow Flower while under the effects of a Speed Flower, the speed reverts to normal. | ||
While the player is under the effects of a Speed Flower, the background music is sped up to twice its standard tempo, and its pitch is raised by one octave; this is actually the format in which the majority of the game's music is stored, with the music being slowed down and lowered in pitch during the majority of gameplay, when the Speed Flower is not being used.<ref>Supper Mario Broth [@MarioBrothBlog] (December 2, 2023). [https://twitter.com/MarioBrothBlog/status/1730985199868018713 "Super Paper Mario stores all its music at double the intended speed internally, which is then played back at 0.5x speed by the engine to result in a normal sound during gameplay."] (Post) – via X. Retrieved December 28, 2023. ([https://web.archive.org/web/20231205182330/https://twitter.com/MarioBrothBlog/status/1730985199868018713 Archived] December 5, 2023, 18:23:30 UTC via Wayback Machine.</ref> | While the player is under the effects of a Speed Flower, the background music is sped up to twice its standard tempo, and its pitch is raised by one octave; this is actually the format in which the majority of the game's music is stored, with the music being slowed down and lowered in pitch during the majority of gameplay, when the Speed Flower is not being used.<ref>Supper Mario Broth [@MarioBrothBlog] (December 2, 2023). [https://twitter.com/MarioBrothBlog/status/1730985199868018713 "Super Paper Mario stores all its music at double the intended speed internally, which is then played back at 0.5x speed by the engine to result in a normal sound during gameplay."] (Post) – via X. Retrieved December 28, 2023. ([https://web.archive.org/web/20231205182330/https://twitter.com/MarioBrothBlog/status/1730985199868018713 Archived] December 5, 2023, 18:23:30 UTC via Wayback Machine.</ref> |