Editing Spark pylon

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Mario can move across a wire when the player uses {{button|switch|stick}}. The player can also shake the controller, moving into the default direction. (If there are multiple directions of wires, this is the direction Mario faces when he captured the pylon.) Mario cannot stop or change direction until he reaches a different spark pylon. If the destination spark pylon has options to move in that are not backward, Mario stops and awaits a new input. If there is not, he pops out. A rare few destinations do not have a spark pylon, meaning that Mario pops out there and that he cannot return to the starting point with a spark pylon.
Mario can move across a wire when the player uses {{button|switch|stick}}. The player can also shake the controller, moving into the default direction. (If there are multiple directions of wires, this is the direction Mario faces when he captured the pylon.) Mario cannot stop or change direction until he reaches a different spark pylon. If the destination spark pylon has options to move in that are not backward, Mario stops and awaits a new input. If there is not, he pops out. A rare few destinations do not have a spark pylon, meaning that Mario pops out there and that he cannot return to the starting point with a spark pylon.


The player can shake their Joy-Con controller or press a button to slightly crackle. This has the additional effect of allowing the ball to target and follow trails of [[coin]]s nearby, then return to the power line. In some cases, this allows Mario to grab out-of-reach [[Power Moon]]s. The player can de-capture while moving, which can allow them to reach places the wire/path moves past. Certain power lines, especially ones that move across wide hazards like [[pit]]s and [[Poison (obstacle)|poison]], cannot be exited from early in this way. While a ball of electricity, Mario damages enemies he touches. This does not mean he is invincible: Enemies that do not take damage such as [[Fuzzy|Fuzzies]] are sometimes seen on these same lines as obstacles.
The player can shake their Joy-Con controller or press a button to slightly crackle. This has the additional effect of allowing the ball to target and follow trails of [[coin]]s nearby, then return to the power line. In some cases, this allows Mario to grab out-of-reach [[Power Moon]]s. The player can de-capture while moving, which can allow them to reach places the wire/path moves past. While a ball of electricity, Mario damages enemies he touches. This does not mean he is invincible: Enemies that do not take damage such as [[Fuzzy|Fuzzies]] are sometimes seen on these same lines as obstacles.


Spark pylons have a unique property compared to all other objects on the Capture List. If Mario has currently captured a character, then touches a spark pylon, he immediately captures the spark pylon and leaves the other character. If that character was an enemy, the electric ball usually proceeds to defeat them because of their proximity. This property does not apply to [[Glydon]], [[Moe-Eye]]s, or [[T-Rex]]es. While a spark pylon cannot be destroyed, the Cascade Kingdom has some on top of destroyable poles. Destroying a pole reveals that a wire attached to a spark pylon that moves off becomes longer to keep the connection between spark pylons.
Spark pylons have a unique property compared to all other objects on the Capture List. If Mario has currently captured a character, then touches a spark pylon, he immediately captures the spark pylon and leaves the other character. If that character was an enemy, the electric ball usually proceeds to defeat them because of their proximity. This property does not apply to [[Glydon]], [[Moe-Eye]]s, or [[T-Rex]]es. While a spark pylon cannot be destroyed, the Cascade Kingdom has some on top of destroyable poles. Destroying a pole reveals that a wire attached to a spark pylon that moves off becomes longer to keep the connection between spark pylons.


Spark pylons without power lines appear in the [[Moon Kingdom]], in the [[Ruined Kingdom]], in [[Bowser's Kingdom]], and in a [[Sand Kingdom]] bonus challenge. Electricity arcs across most of the path these spark pylons will take, and there are no branches in that path. The paths are almost always curved, and they always cross longer distances than normal spark pylons. There may or may not be a spark pylon on the other end, as before.
Spark pylons without power lines appear in the [[Moon Kingdom]], in the [[Ruined Kingdom]], in [[Bowser's Kingdom]], and in a [[Sand Kingdom]] bonus challenge. Electricity arcs across the path these spark pylons will take, and there are no branches in that path. The paths are almost always curved, and they always cross longer distances than normal spark pylons. There may or may not be a spark pylon on the other end, as before. Unlike normal spark pylons, these spark pylons cannot be released while traveling, only before moving and when Mario is forced out on the other end. These spark pylons are even more like Launch Stars, due to the removal of a key action.


Mario first encounters a spark pylon after defeating [[Topper]] on [[Top-Hat Tower]] during [[Cappy of the Cap Kingdom]]. This spark pylon appeared after the boss was fought, and Mario uses the power line leading from it to travel from the [[Cap Kingdom]] to the [[Cascade Kingdom]]. It is taller compared to other spark pylons. The wire connecting the kingdoms breaks and falls away as Mario exits in the Cascade Kingdom, and the tall spark pylon never appears again. This may be because the [[Odyssey]] is the primary means of moving between kingdoms, and it is found in the Cascade Kingdom. No other power lines lead between kingdoms.
Mario first encounters a spark pylon after defeating [[Topper]] on [[Top-Hat Tower]] during [[Cappy of the Cap Kingdom]]. This spark pylon appeared after the boss was fought, and Mario uses the power line leading from it to travel from the [[Cap Kingdom]] to the [[Cascade Kingdom]]. It is taller compared to other spark pylons. The wire connecting the kingdoms breaks and falls away as Mario exits in the Cascade Kingdom, and the tall spark pylon never appears again. This may be because the [[Odyssey]] is the primary means of moving between kingdoms, and it is found in the Cascade Kingdom. No other power lines lead between kingdoms.

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