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| {{about|the enemies debuting in [[Donkey Kong Jr. (game)|Donkey Kong Jr.]]|other uses of the word Spark|[[Spark (disambiguation)]]}} | | {{about|the enemies debuting in [[Donkey Kong Jr. (game)|Donkey Kong Jr.]]|other uses of the word Spark|[[Spark (disambiguation)]]}} |
| {{distinguish|Sparx}}
| | {{species-infobox |
| {{species infobox | | |image=[[File:SparlArt.jpg]] |
| |image=[[File:SMA Spark Artwork.jpg]]<br>Artwork from ''Super Mario Advance'' | |
| |first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]]) | | |first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]]) |
| |latest_appearance=''{{iw|zeldawiki|The Legend of Zelda: Echoes of Wisdom}}'' (2024, overall)<br>''[[Yoshi's New Island]]'' ([[List of games by date#2014|2014]], ''[[Super Mario (franchise)|Super Mario]]'' franchise) | | |latest_appearance=''[[Ultimate NES Remix]]'' ([[List of games by date#2014|2014]]) |
| |variants=[[Magnet Sparky]]<br>[[Wire Trap]] | | |derived_species=[[Magnet Sparky]]<br>[[Wire Trap]] |
| |comparable=[[Amp]]<br>[[Guriguri]]<br>[[Li'l Sparky]]<br>[[Motivational spark]]<br>[[Sparky (Wario Land: Super Mario Land 3)|Sparky (''Wario Land: Super Mario Land 3'')]] | | |related=[[Amp]]<br>[[Hothead]]<br>[[Li'l Sparky]]<br>[[Piro Dangle]]<br>[[Sparky (Wario Land: Super Mario Land 3)|Sparky]] |
| }} | | }} |
| '''Sparks''' are orb-shaped creatures that emit pulses and flashes of electricity continually. They are mostly found crawling around walls and ceilings and moving across wires. Sparks are the first in a series of enemies in the [[Super Mario (franchise)|''Super Mario'' franchise]] that are balls of electricity, including [[Li'l Sparky|Li'l Sparkies]] and [[Amp]]s. | | '''Sparks''' are orb-shaped creatures who continually emit pulses and flashes of electricity. They are mostly found crawling around walls and ceilings and moving across wires. Sparks are the first in a series of enemies in the [[Mario (franchise)|''Mario'' franchise]] that are balls of electricity, including [[Li'l Sparky|Li'l Sparkies]] and [[Amp]]s. |
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| ==History== | | ==History== |
| ===''Donkey Kong'' series===
| | ===''Donkey Kong Jr.''=== |
| ====''Donkey Kong Jr.''====
| | [[File:DKJrNESSpark1.gif|frame|left]] |
| [[File:DKJrSpark1.png|frame|left]] | | Sparks first appear in [[Stage 3 (Donkey Kong Jr.)|Stage 3]] of ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Yellow Sparks (also known as '''Globes'''<ref>Instruction manual for Atari 8-bit and Atari 7800 conversions</ref>) continue to circle their own platform, but blue ones can travel to other platforms through static particles. These Sparks are generated by [[Mario]] in order to shock [[Donkey Kong Jr.]], preventing him from saving [[Donkey Kong|his father]]. |
| Sparks first appear in [[Mario's Hideout]] of ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Red Sparks (also known as '''Globes'''<ref>Instruction manual for Atari 8-bit and Atari 7800 conversions{{page needed}}</ref>) continue to circle their own platform, but blue ones can travel to other platforms through static particles. These Sparks are generated by [[Mario]] in order to shock [[Donkey Kong Jr.]], preventing him from saving [[Donkey Kong|his father]]. Blue Sparks do not appear in the Coleco Adam port, which alters the stage layout and replaces them with hazardous green water [[drop]]s instead. | | {{br}} |
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| ====''Donkey Kong'' (Game Boy)====
| | ===''Super Mario Bros. 2''=== |
| [[File:DKGB Spark 6-4.png|frame|left]] | | [[File:SparkSMB2.gif|thumb|left]] |
| In the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', only one Spark<ref>{{cite|language=ja|publisher=[[Shogakukan]]|date=August 20, 1994|isbn=4-09-102485-8|title=「任天堂公式ガイドブック ドンキーコング」 (''Nintendo Kōshiki Guidebook – Donkey Kong'')|page=59}}</ref> appears in [[Stage 6-4]], rotating clockwise at a medium pace around a small platform in the path of a [[Conveyor Belt]]. It has the same behavior as the [[Sniper]] and [[Sukōpī]] seen earlier in the game, except losing a life from the Spark displays an electrocution animation. Unlike other appearances, the Spark in this game lacks eyes. This game also introduces a more common [[Wire Trap|wire-crossing successor]].
| | [[File:Spark.gif|thumb]] |
| {{br}}
| | Sparks also appear in ''[[Super Mario Bros. 2]]'' as uncommon enemies, usually encountered underground or in buildings. They circle platforms, though some can hover in the air if a [[Mushroom Block]] is pulled out from beneath them. Sparks can be defeated by throwing an object at them or using a [[POW Block]] near them. Sparks can't be jumped on and can hurt the player's character by simply touching them. In the NES version, Sparks have red outlines around their eyes; in the SNES version and other subsequent remakes, they have yellow outlines as well as an orange outer body outline. |
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| ===''Yume Kōjō: Doki Doki Panic'' / ''Super Mario Bros. 2''===
| | Sparks changed slightly in ''[[Super Mario Advance]]''. If the player is hit by one, they would be knocked back and the screen would flash. In addition, an item called the [[Spark Chaser]] can be used to expel them from new [[vase]] interiors. |
| [[File:DokiSpark.png|thumb|Artwork from ''Yume Kōjō: Doki Doki Panic'']]
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| Sparks appear in ''[[Yume Kōjō: Doki Doki Panic]]'' and ''[[Super Mario Bros. 2]]'', usually underground or in buildings. Sparks circle platforms, though some can hover in the air if a [[Mushroom Block]] is pulled out from beneath them. Sparks cannot be jumped on and damage the player character when touched. A Spark is defeated if either hit by an object or from a [[POW Block]] being used nearby. A Spark is defeated automatically if the screen scrolls while they are in a specific position.<ref>{{cite|url=64.media.tumblr.com/762f152f9bbcf81a0ced7fbf750b32dc/5f0b4fcbe4b4d7b1-97/s400x600/345f3f01430927dc8b63d0ce2976959fc0f44bfe.gifv|title=Video|publisher=Small Mario Findings|language=en|accessdate=July 4, 2024}}</ref> In original versions, Sparks have red outlines around their eyes; in the ''Super Mario All-Stars'' version and other subsequent remakes, they have yellow outlines as well as an orange outer body outline. In the [[Super Mario Advance|remake]], touching a Spark knocks the player back as the screen briefly pixelates, and an item named the [[Spark Chaser]] can expel them from [[jar]] interiors. | |
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| ===''The Super Mario Bros. Super Show!''=== | | ===''Super Mario Bros. Super Show!''=== |
| [[File:SparkCartoon.jpg|thumb||left|A Spark from ''The Super Mario Bros. Super Show!'']] | | [[File:SparkCartoon.jpg|thumb||left|A Spark from ''The Super Mario Bros. Super Show!'']] |
| {{quote|Spark on the warpath!|[[Mario]]|"[[On Her Majesty's Sewer Service]]"}}
| | A Spark makes only one appearance on ''[[The Super Mario Bros. Super Show!]]'', in the episode "[[On Her Majesty's Sewer Service]]". Having been dumped into the [[Tunnel of Doom]], Mario and [[Luigi]], while running from a [[Goomba]], encounter a Spark that is quickly approaching. Mario and Luigi manage to avoid this Spark and the Goomba by creating a grappling hook out of a super spy hose nozzle and mini plunger; apparently unable to stop moving, the Spark and Goomba subsequently crash into one another, causing an explosion. In this appearance, the Spark featured does not appear to radiate any electricity. |
| A Spark only appears in the episode "[[On Her Majesty's Sewer Service]]" in ''[[The Super Mario Bros. Super Show!]]'' It does not discharge any electricity. The Spark is encountered by Mario and [[Luigi]] in the [[Tunnel of Doom]] as they run from a [[Goomba]]. Both are avoided when Mario and Luigi create a grappling hook out of a super spy hose nozzle and mini plunger; apparently unable to stop moving, the Spark and Goomba subsequently crash into one another, causing an explosion.
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| {{br|left}}
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| ===''Nintendo Comics System''=== | | ===''Nintendo Comics System''=== |
| [[File:SparkComic.JPG|thumb|Three Sparks from "Bedtime for Drain-Head"]] | | [[File:SparkComic.JPG|thumb|Three Sparks from "Bedtime for Drain-Head".]] |
| Sparks appear prominently in issues of ''[[Nintendo Comics System]]'', appearing in such stories as "[[The Legend]]," "[[Bedtime for Drain-Head]]," and "[[A Mouser in the Houser]]." Like most enemies featured in the stories, they are shown to be intelligent and fully capable of speech. | | Sparks are featured quite prominently in issues of [[Nintendo Comics System]], appearing in such stories as "[[The Legend]]", "[[Bedtime for Drain-Head]]" and "[[A Mouser in the Houser]]". They are shown to be intelligent and fully capable of speech. |
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| ===''Yoshi's Island'' series===
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| ====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
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| [[File:PiroGreen.png|thumb|left|A Piro Dangle without fire in ''Super Mario World 2: Yoshi's Island'']]
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| Sparks are referred to as '''Piro Dangles'''<ref name=guide>{{cite|language=en-us|publisher=Nintendo of America|date=1995|author=Miller, Kent, and Terry Munson|title=''Super Mario World 2: Yoshi's Island'' Player's Guide|page={{file link|SMW2 Guide 128.jpg|128}}}}</ref> in ''[[Super Mario World 2: Yoshi's Island]]'' and its [[Yoshi's Island: Super Mario Advance 3|remake]]. They emit fire instead of electricity and have faces similar to that of [[Fryguy]]. Occasionally, their fire temporarily goes out, revealing that underneath they are white spheres. During this time, they are harmless. Piro Dangles can be found only in a secret room in [[Burt The Bashful's Fort]], as well as in [[Endless World of Yoshis]] in the remake, where they can also be defeated from a [[ice watermelon|blue watermelon]]. There is also an [[List of Super Mario World 2: Yoshi's Island pre-release and unused content|unused]] variant of [[Boo Blah]] that has a Piro Dangle on its head.
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| ====''Yoshi's New Island''====
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| In ''[[Yoshi's New Island]]'', Sparks occur only within dark rooms in [[Beware the Boo Brigade]] and [[Fort Key Calamity]].
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| ===''The Legend of Zelda'' series===
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| {{main-wiki|ZeldaWiki|Spark|Zelda Wiki}}
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| Sparks appear with the same wall-running behavior in multiple games in [[zeldawiki:The Legend of Zelda (Series)|The ''Legend of Zelda'' series]]. In ''{{iw|zeldawiki|The Legend of Zelda: A Link to the Past}}'', Sparks flash between orange and blue and are completely invincible, appearing in a few dungeons. In this game, they also share the same graphics as the segmented [[Fire Bar|fire bar]]s and {{iw|zeldawiki|Winder|Fire Snake}}s, which stay orange. Sparks are more common in ''[[The Legend of Zelda: Link's Awakening]]'', ''{{iw|zeldawiki|The Legend of Zelda: Oracle of Seasons}}''/''{{iw|zeldawiki|The Legend of Zelda: Oracle of Ages|Ages}}'', and ''{{iw|zeldawiki|The Legend of Zelda: The Minish Cap}}'', and can be destroyed with the {{iw|zeldawiki|boomerang}}, which turns them into {{iw|zeldawiki|fairy|fairies}}.
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| {{br|left}} | | {{br|left}} |
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| ==Profiles and statistics==
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| ===''Super Mario'' series===
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| ====''Super Mario Bros. 2''====
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| {{multilang profile
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| |type=manual
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| |Eng=He shines and moves in a circular motion around the walls and floors of the underground. He moves fast or slow.<ref>{{cite|language=en-us|date=1988|format=PDF|publisher=Nintendo of America|url=www.nintendo.co.jp/clv/manuals/en/pdf/CLV-P-NAADE.pdf|title=''Super Mario Bros. 2'' Instruction Booklet}}{{page needed}}</ref>}}
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| ;Game Boy Advance
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| {{multilang profile
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| |type=manual
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| |EngE=You'll find Sparks circling blocks and steps. It's best to use POW blocks to turn off their power.''<ref>{{cite|language=en-gb|date=2001|publisher=Nintendo of Europe|title=''Super Mario Advance'' European instruction booklet|url=cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_SuperMarioAdvance_EN_DE_FR_ES_IT.pdf|format=PDF|page=11}}</ref>}}
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| ===''[[Perfect Ban Mario Character Daijiten]]''===
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| ====''Donkey Kong'' series====
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| {{PBMCD profile
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| |name=スパーク (JP) / Wire Trap (EN)
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| |artwork=[[File:Spark Perfect.png|100px]]
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| |shuzoku=ウエポン{{ruby|族|ぞく}}
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| |seikaku={{ruby|一直線|いっちょくせん}}
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| |tojo_gemu={{ruby|JR|ジュニア}}、{{ruby|GB|ゲームボーイ}}ドンキー
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| |desc='''<big>{{ruby|火花|ひばな}}を{{ruby|散|ち}}らす{{ruby|電気|でんき}}のかたまり</big><br>
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| {{ruby|JR|ジュニア}}では、{{ruby|床|ゆか}}を{{ruby|走|はし}}り{{ruby|回|まわ}}っているので、すきを{{ruby|見|み}}て{{ruby|一気|いっき}}に{{ruby|走|はし}}り{{ruby|抜|ぬ}}けよう。{{ruby|GB|ゲームボーイ}}では、ロープの{{ruby|上|うえ}}を{{ruby|伝|つた}}ってやってくるからとにかく{{ruby|避|さ}}けよう。どちらも{{ruby|触|ふ}}れれば{{ruby|感電死|かんでんし}}してしまうぞ。<ref name=Spark/>
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| |tribe=Weapon clan
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| |disposition=Straight line
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| |game_appearances=Jr., GB Donkey
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| |eng_desc='''''<big>A lump of electricity that emits sparks</big><br>
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| ''In JR, they are running around on the floor, so you have to run past them at once when you see a chance; in GB, they are moving over the ropes, so avoid them at all costs. In both cases, you will be electrocuted if you touch them.''
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| }}
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| ====''Super Mario USA''====
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| {{PBMCD profile
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| |name=スパック (JP) / Spark (EN)
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| |artwork=[[File:Spark USA Perfect.png|200px]]
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| |shuzoku=ウエポン{{ruby|族|ぞく}}
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| |seikaku=あきらめが{{ruby|悪|わる}}い
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| |tojo_gemu={{ruby|USA|ユーエスエー}}
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| |desc='''<big>アメリカ{{ruby|生|う}}まれのスパック</big>'''<br>
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| スパックと{{ruby|同|おな}}じく{{ruby|電気|でんき}}のかたまりで、ブロックの{{ruby|回|まわ}}りを{{ruby|走|はし}}っている。ジャンプで{{ruby|避|さ}}けながら{{ruby|進|すす}}んでいこう。カギやキノコブロックがあれあば、これをぶつけて{{ruby|倒|たお}}せる。<ref name=USA/>
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| |tribe=Weapon clan
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| |disposition=Reluctant to give up
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| |game_appearances=USA
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| |eng_desc='''''<big>American-born Spark</big>'''''<br>
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| ''Like Spark, it is a mass of electricity and runs around blocks. Jump to avoid them as you go. If you have a key or Mushroom Block, you can hit it with them to defeat it.''
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| }}
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| ===''Yoshi's Island'' series===
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| ====''Super Mario World 2: Yoshi's Island'' / ''Yoshi's Island: Super Mario Advance 3''====
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| *'''Shogakukan guide:''' 暗闇の中で、壁に沿って動いている。火が消えて白くなったときをねらって、通り抜けよう。<ref name=white/> (''They move along walls in the dark. Try to get by when their flames are extinguished and they turn white.'')
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| *'''[[Nintendo Power|Player's Guide]]:''' ''Mr. P.D. jealously guards a secret cache of coins in Burt the Bashful's Fort.''<ref name=guide/>
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| *'''Shogakukan guide ([[Yoshi's Island: Super Mario Advance 3|Game Boy Advance version]]):''' 暗やみの中で、かべに沿って動いている。火が消えて白くなったスキに、通りぬけよう。<ref name=Advance/> (''They move along walls in the dark. Get by when their flames are extinguished and they turn white.'')
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| ===''Yoshi's New Island''===
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| *'''Shogakukan guide:''' 一定の間隔で光を放ち、ゆっくりと移動すろ。光を照明がわりにして暗い部屋を進もう。光ったときだけ、触れるとダメージを受ける。倒すことはできない。<ref name=YNI/> (''Emits light at regular intervals and moves slowly. Use the light as a light source to advance through the dark room. If you touch it, you will take damage only when it glows. It cannot be defeated.'')
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| ==Gallery==
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| {{Main-gallery}}
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| <gallery>
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| DKJR Artwork Spark.png|''[[Donkey Kong Jr.]]'' ([[Family Computer|Famicom]])
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| DKJR Artwork Spark 2.png|''Donkey Kong Jr.'' (Famicom 40th Anniversary)
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| SMB2 Spark.png|''[[Super Mario Bros. 2]]''
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| DKJrSpark1.png|''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (arcade, red)
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| DKJ Arcade Blue Spark.png|''Donkey Kong Jr.'' (arcade, blue)
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| DKJrNESSpark1.gif|''Donkey Kong Jr.'' (NES, red)
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| </gallery>
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| ==Names in other languages== | | ==Names in other languages== |
| ===Spark===
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| {{foreign names | | {{foreign names |
| |Jpn=スパーク<ref name=Spark>{{cite|publisher=[[Shogakukan]]|date=November 20, 1994|title=''Perfect Ban Mario Character Daijiten''|isbn=4-09-259067-9|language=ja|page=[https://i.imgur.com/rMet0zG.jpg 96]}}</ref><ref name=white>{{cite|date=September 20, 1995|language=ja|publisher=Shogakukan|title=「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 (''Super Mario: Yossy Island Nintendo Kōshiki Guidebook'')|page={{file link|Super Mario Yossy Island Shogakukan P5.jpg|5}}|isbn=4-09-102523-4}}</ref><ref name=YNI>{{cite|language=ja|date=August 9, 2014|publisher=Shogakukan|title=「ヨッシー New アイランド 任天堂公式ガイドブック」 (''Yoshi's New Island Nintendo Kōshiki Guidebook'')|page={{file link|Yoshi New Island Shogakukan P20.jpg|20}}|isbn=978-4-09-106542-1}}</ref><ref name=Advance>{{cite|language=ja|date=November 20, 2002|publisher=Shogakukan|title=「スーパーマリオアドバンス3任天堂公式ガイドブック」 (''Super Mario Advance 3 Nintendo Kōshiki Guidebook'')|page={{file link|Advance 3 Shogakukan P17.png|17}}|isbn=4-09-106701-4}}</ref><ref name=LANS>[https://triforcewiki.com/wiki/User:LTL/The_Legend_of_Zelda:_Link%27s_Awakening_(2019)_enemy_glossary ''The Legend of Zelda: Link's Awakening'' (Nintendo Switch) enemy glossary]</ref> | | |Jap=スパーク<ref name=Spark>''Perfect Ban Mario Character Daijiten''. [http://i.imgur.com/rMet0zG.jpg Page 96.]</ref><ref name=USA>''Perfect Ban Mario Character Daijiten''. [http://i.imgur.com/lVHkZlH.jpg Page 225.]</ref><ref>Shogakukan. 「スーパーマリオコレクション任天堂公式ガイドブック」 (''Super Mario Collection Nintendo Kōshiki Guidebook''). [https://i.imgur.com/5iiT6kS.jpg Page 142.]</ref><br>''Supāku''<br>スパック<ref name=Spark/><ref name=USA/><br>''Supakku'' |
| |JpnN=''Donkey Kong'' series, ''Yoshi's Island'' series, and ''The Legend of Zelda'' series
| | |JapM=Spark<br><br>Spark (alternate spelling) |
| |JpnR=Supāku
| | |Ita=Sfavillo<br>Favilla (''[[Super Mario Advance]]'''s booklet) |
| |JpnM=Spark
| | |ItaM=From ''sfavillare'' (to sparkle)<br>Spark |
| |Jpn2=スパック<ref name=Spark/><ref name=USA>{{cite|language=ja|date=1994|publisher=Shogakukan|title=''Perfect Ban Mario Character Daijiten''|page=[https://i.imgur.com/lVHkZlH.jpg 225]}}</ref>
| | |Chi=火花<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: 无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2559790043 神游 超级马力欧2敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref> |
| |Jpn2N=''Super Mario Bros. 2''
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| |Jpn2R=Supakku
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| |Jpn2M=A corruption of "Spark"
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| |FreA=Spark<ref name=LANS/>
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| |FreAN=''The Legend of Zelda'' series
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| |FreE=Eclair<ref name=int>''Donkey Kong Junior'' Atari computer version manual (International){{page needed}}</ref>
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| |FreEM=From ''éclair'' ("sparkle")
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| |Ger=Funke<ref name=int/>
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| |Ger2=Pyro Head
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| |Ger3=Spark<ref name=LANS/>
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| |GerM=Spark
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| |Ita=Scintilla<ref name=int/><ref>{{cite|title=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (3DS - [[Virtual Console]]) Italian e-manual|page=8}}</ref><ref>{{cite|title=''The Legend of Zelda: Enciclopedia di Hyrule''|page=205}}</ref>
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| |Ita2=Scarica elettrica<ref>''[[Donkey Kong II]]'' Italian manual</ref>
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| |Ita3=Spark<ref>{{cite|title=''[[Super Mario Bros. 2]]'' Italian manual|page=26}}</ref><ref>''The Legend of Zelda: Minish Cap'' figurine gallery: "080 - Spark"</ref><ref name=LANS/> | |
| |Ita4=Favilla<ref>{{cite|language=it|publisher=Nintendo of Europe|date=2001|title=''[[Super Mario Advance]]'' manual|page=111}}</ref> | |
| |Ita5=Sfavillotto<ref>{{cite|date=November 15, 2018|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|publisher=Magazzini Salani|language=it|isbn=889367436X|page=67}}</ref>
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| |ItaM=Spark | |
| |Ita2M=Electrical charge
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| |Ita4M=Spark
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| |Ita5M=Li'l Spark; shared with [[Luma]]
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| |ItaN=''Donkey Kong Jr.'', ''The Legend of Zelda Encyclopedia''
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| |Ita2N=''Donkey Kong II''
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| |Ita3N=''Super Mario Bros. 2'', ''The Legend of Zelda'' series
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| |Ita4N=''Super Mario Advance''
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| |Ita5N=''Super Mario Bros. Encyclopedia''
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| |Spa=Chispa<ref name=int/><ref name=LANS/>
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| |SpaM=Spark
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| |SpaN=''Donkey Kong Jr.'', ''The Legend of Zelda'' series (NOA)
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| |SpaE=Spark<ref name=LANS/>
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| |SpaEN=''The Legend of Zelda'' series
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| |SpaEM=Spark
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| |Dut=Spark<ref name=LANS/>
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| |DutN=''The Legend of Zelda'' series
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| |Chi=火花<ref>From the ending scenes of ''[[Super Mario Advance]]'' as localized by [[iQue]]. Reference: {{cite|language=zh-hans|author=无敌阿尔宙斯|date=August 28, 2013|deadlink=y|archive=web.archive.org/web/20170226161109/https://tieba.baidu.com/p/2559790043?red_tag=f0666802113|title=神游 超级马力欧2敌人官译|publisher=Baidu Tieba|accessdate=July 4, 2024}}</ref> | |
| |ChiR=Huǒhuā | | |ChiR=Huǒhuā |
| |ChiM=Spark | | |ChiM=Spark |
| |ChiS=电球<ref name=LANS/>
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| |ChiSN=''The Legend of Zelda'' series
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| |ChiSR=Diànqiú
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| |ChiSM=Electric ball
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| |ChiT=電球<ref name=LANS/>
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| |ChiTN=''The Legend of Zelda'' series
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| |ChiTR=Diànqiú
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| |ChiTM=Electric ball
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| |Rus=Искрик<ref name=LANS/>
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| |RusN=''The Legend of Zelda'' series
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| |RusR=Iskrik
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| |RusM=Sparks
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| |Kor=스파크<ref name=LANS/>
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| |KorN=''The Legend of Zelda'' series
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| |KorR=Seupakeu
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| |KorM=Spark
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| |Por=Choquim
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| |PorM=Shock
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| |PorN=''The Legend of Zelda'' series
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| }} | | }} |
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| ===Globe=== | | ==Trivia== |
| {{foreign names
| | *In ''[[Super Paper Mario]]'', [[Tileoid]] enemies act just like Sparks. |
| |Jpn=スパーク<ref name=Spark/>
| | *Despite being an enemy in ''[[Yume Kōjō: Doki Doki Panic]]'', Spark did not receive artwork in the manual until ''Super Mario Bros. 2''.<ref>''Super Mario Bros. 2'' instruction booklet, page 26.</ref> This is also the case for [[Tweeter]] and [[Flurry]]. |
| |JpnR=Supāku
| |
| |JpnM=Spark
| |
| |Fre=Boulet<ref name=int/>
| |
| |FreM=Ball
| |
| |Ger=Feuerkugel<ref name=int/>
| |
| |GerM=Fireball
| |
| |Ita=Globo<ref name=int/>
| |
| |ItaM=Globe
| |
| |Spa=Globo<ref name=int/>
| |
| |SpaM=Globe
| |
| }}
| |
|
| |
|
| ==References== | | ==References== |
| <references/> | | <references/> |
|
| |
| ==External links==
| |
| {{NIWA|ZeldaWiki=1}}
| |
| *[https://zeldadungeon.net/wiki/Spark Spark on Zelda Dungeon Wiki]
| |
| *[https://triforcewiki.com/wiki/Spark Spark on Triforce Wiki]
| |
| {{DKJR}} | | {{DKJR}} |
| {{SMB2}} | | {{SMB2}} |
| {{TSMBSS animation}} | | {{TSMBSS (animation)}} |
| {{DKGB}}
| | [[Category:Electrical Creatures]] |
| {{YI}}
| | [[Category:Donkey Kong Jr.]] |
| {{YNI}}
| | [[Category:Super Mario Advance Enemies]] |
| [[Category:Electrical creatures]] | | [[Category:Super Mario Bros. 2 Enemies]] |
| [[Category:Fire creatures]]
| | [[Category:The Super Mario Bros. Super Show! Enemies]] |
| [[Category:Donkey Kong Jr. enemies]] | |
| [[Category:Super Mario Bros. 2 enemies]] | |
| [[Category:The Super Mario Bros. Super Show! enemies]] | |
| [[Category:Donkey Kong (Game Boy) enemies]]
| |
| [[Category:Super Mario World 2: Yoshi's Island enemies]]
| |
| [[Category:Super Mario Advance enemies]] | |
| [[Category:Yoshi's Island: Super Mario Advance 3 enemies]]
| |
| [[Category:Yoshi's New Island enemies]]
| |
| [[de:Spark (Donkey Kong)]] | | [[de:Spark (Donkey Kong)]] |
| [[it:Sfavillo]] | | [[it:Sfavillo]] |