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{{about|the protagonist of the {{wp|Sonic the Hedgehog}} franchise|the drive-in fast food chain|[[Sonic Drive-In]]}}
{{about|the protagonist of the {{wp|Sonic the Hedgehog}} franchise|the drive-in fast food chain|[[Sonic Drive-In]]}}
{{character infobox
{{character infobox
|image=[[File:Tokyo2020triviasonic.png|250px]]<br>Artwork from ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''
|image=[[File:Tokyo2020triviasonic.png|250px]]<br>Sonic, as seen in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''
|full_name=Sonic the Hedgehog
|full_name=Sonic the Hedgehog
|species={{wp|Hedgehog}}
|species={{wp|Hedgehog}}
|first_appearance=''{{iw|sonicretro|Rad Mobile}}'' (1991, cameo)<br>''{{iw|sonicretro|Sonic the Hedgehog Story Comic|Sonic the Hedgehog Story Comic Vol. 1}}'' (1991, ''Sonic the Hedgehog'' franchise)<br>{{id|M&SATOG|W|p|s}} ([[List of games by date#2007|2007]], ''{{id|Super Mario|franchise}}'' franchise)
|first_appearance=''[[sonicretro:Rad Mobile|Rad Mobile]]'' (1991, cameo)<br>''[[sonicretro:Sonic the Hedgehog Story Comic|Sonic the Hedgehog Story Comic Vol. 1]]'' (1991, ''Sonic the Hedgehog'' franchise)<br>''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]'' ([[Wii]]) ([[List of games by date#2007|2007]], [[Super Mario (franchise)|''Super Mario'' franchise]])
|latest_appearance=''{{iw|sonicretro|Sonic the Hedgehog 3 (film)|Sonic the Hedgehog 3}}'' (2024, ''Sonic the Hedgehog'' franchise)<br>{{a|M&SATOGTA|l}} ([[List of games by date#2020|2020]], ''Super Mario'' franchise)
|latest_appearance=''[[sonicretro:Sonic_X_Shadow_Generations|Sonic X Shadow Generations]]'' (2024, ''Sonic the Hedgehog'' franchise)<br>''[[Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition]]'' ([[List of games by date#2020|2020]], ''Super Mario''-related media)
|latest_portrayal={{iw|sonicretro|Ben Schwartz}} (English, film series, 2020-present)<br>{{iw|sonicretro|Roger Craig Smith}} (English, 2011–present, ''Super Mario'' franchise)<br>{{iw|sonicretro|Jun'ichi Kanemaru}} (Japanese, 2007–present, ''Super Mario'' franchise)}}
|latest_portrayal=[[sonicretro:Roger Craig Smith|Roger Craig Smith]] (English, 2011–present, ''Super Mario''-related media)<br>[[sonicretro:Jun'ichi Kanemaru|Jun-ichi Kanemaru]] (Japanese, 2007–present, ''Super Mario''-related media)}}
{{quote|It's all about speed!|Sonic|[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]}}
{{quote|It's all about speed!|Sonic|[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]}}
'''Sonic the Hedgehog''', commonly known as simply '''Sonic''', is the eponymous main protagonist of the ''{{wp|Sonic the Hedgehog}}'' franchise and the official mascot of [[Sega]] since 1991. His appearances in the [[Super Mario (franchise)|''Super Mario'' franchise]] include the ''{{id|Mario & Sonic|series}}'' series, a few years after Sega and [[Nintendo]] stopped being business rivals, but he has also appeared in the ''{{id|SSB|series}}'' series. His trademark power is an ability to run at supersonic speed, hence his name. Sonic is often assisted by [[Amy]], [[Tails]], and [[Knuckles]], and his arch-nemesis is [[Dr. Eggman]].
'''Sonic the Hedgehog''', commonly known as simply '''Sonic''', is the eponymous main protagonist of the ''{{wp|Sonic the Hedgehog}}'' franchise who has appeared in crossover titles alongside [[Mario]] in the [[Mario & Sonic (series)|''Mario & Sonic'' series]] and the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]]. He has been [[Sega|Sega Corporation]]'s official mascot since 1991, when he replaced their previous mascot, [[sonicretro:Alex Kidd|Alex Kidd]]. Although Sonic's most iconic games have been 2D and 3D platformers, he has also appeared in a large variety of sports, racing, and party games as well.


For the first two games of the ''Mario & Sonic'' series and ''[[Super Smash Bros. Brawl]]'', Sonic was voiced in English by {{iw|sonicretro|Jason Griffith}}, his at-the-time current voice actor in the ''Sonic the Hedgehog'' franchise. For the latter four installments of the ''Mario & Sonic'' series, ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', {{iw|sonicretro|Roger Craig Smith}} succeeded Griffith as Sonic's English voice since the release of ''{{iw|sonicretro|Sonic Free Riders}}'' and ''{{iw|sonicretro|Sonic Colors}}'' since 2010. Unlike Mario, Sonic usually has full voice acting.
Since the beginning of his series, Sonic has been portrayed as a champion of peace, risking his life to stop the evil schemes of a variety of violent foes, particularly [[Dr. Eggman]]. His trademark power is an ability to run at supersonic speed, hence his name. He is generally portrayed as a heroic and headstrong character, with a bit of a tendency towards cockiness and recklessness. Sonic is often aided in his adventures by a vast number of other animal characters, most commonly his close friends [[Amy]], [[Tails]], and [[Knuckles]].
 
For the first two games of the ''Mario & Sonic'' series and ''[[Super Smash Bros. Brawl]]'', Sonic was voiced in English by [[sonicretro:Jason Griffith|Jason Griffith]], his at-the-time current voice actor in the ''Sonic the Hedgehog'' franchise. For the next four ''Mario & Sonic'' games as well as ''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'' and ''[[Super Smash Bros. Ultimate]]'', [[sonicretro:Roger Craig Smith|Roger Craig Smith]] succeeded Griffith as Sonic's English voice since the release of ''[[sonicretro:Sonic Free Riders|Sonic Free Riders]]'' and ''[[sonicretro:Sonic Colors|Sonic Colors]]'' since 2010. Unlike Mario, Sonic usually has full voice acting.
==Concept and creation==
In April of 1990, Sega requested a game that would be capable of selling at least one million copies, compete against [[Nintendo]]'s ''[[Super Mario (franchise)|Super Mario]]'' franchise, and replace their current mascot character, Alex Kidd. Several character designs were submitted, and Sega eventually settled on a spiky teal hedgehog submitted by [[sonicretro:Naoto Ohshima|Naoto Ohshima]] named "Mr. Harinezumi", later renamed Sonic. Some of the original ideas for Sonic depicted him as being in {{fandom|sonic|Sonic the Hedgehog Band|a band}}, as well as having a human girlfriend named {{fandom|sonic|Madonna}} who would have played a similar role to [[Princess Peach]] in ''[[Super Mario Bros.]]'', though these were scrapped during development. After a few minor adjustments and redesigning, [[sonicretro:Sonic Team|Sonic Team]] developed the character's first game, ''[[sonicretro:Sonic the Hedgehog (16-bit)|Sonic The Hedgehog]]'', a platformer for the {{wp|Sega Genesis|Sega Genesis / Mega Drive}}.{{ref needed}}
 
==Rivalry==
Nintendo and Sega were business rivals throughout the 1990s, though mostly during the competition of the [[Super Nintendo Entertainment System]] and the Sega Genesis. As such, Nintendo and Sega often attempted to put each other down in their games. Examples of Nintendo mocking Sega include the "No Hopers" sign in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and possibly the [[Harry Hedgehog]]s of ''[[Super Mario World 2: Yoshi's Island]]'', while examples of ''Super Mario'' mockeries in the ''Sonic the Hedgehog'' series forms of media include the emphasis on "Super" on the back of ''Sonic The Hedgehog''{{'}}s box (a reference to ''[[Super Mario Bros.]]'' and other ''Super Mario'' franchise titles beginning with "Super") and the [[sonicretro:Marxio Brothers|Marxio Bro's]] of ''[[sonicretro:Sonic the Comic|Sonic The Comic]]'', a British comic book about Sonic and his friends. Sega's North American marketing also mocked ''Super Mario'' in television ads that negatively compared the speed of ''[[Super Mario World]]'' to the faster ''Sonic'' games on the Genesis.<ref>{{cite|author=Power, Ed.|date=February 14, 2020|url=www.independent.co.uk/arts-entertainment/games/sega-sonic-hedgehog-nintendo-sony-video-game-a9334771.html|title=How Sega conquered the video games industry – and then threw it all away|publisher=The Independent|accessdate=April 12, 2021}}</ref>
 
Their rivalry lasted until 2001 when Sega left the console manufacturing market with the discontinuation of their last console, the {{wp|Dreamcast}}, and became a third-party game developer. The first ''Sonic'' games released on Nintendo consoles were ''[[sonicretro:Sonic Advance|Sonic Advance]]'' for the [[Game Boy Advance]] and an enhanced port of ''[[sonicretro:Sonic Adventure 2|Sonic Adventure 2]]'' for the [[Nintendo GameCube]] titled ''Sonic Adventure 2: Battle'', both of which were released simultaneously in Japan. In 2007, Mario and Sonic appeared in a game together for the first time in ''[[Mario & Sonic at the Olympic Games]]'', which IGN, in an interview with Nintendo and Sega, called a "historic peace treaty".<ref>{{cite|author=Burman, R.|date=March 30, 2007|url=www.ign.com/articles/2007/03/29/mario-sonic-at-the-olympic-games-interview|title=Mario & Sonic at the Olympic Games Interview|publisher=IGN|accessdate=February 13, 2021}}</ref> The ''[[Mario & Sonic (series)|Mario & Sonic]]'' series proceeded to become a successful series of sporting games.


==History==
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
===''Donkey Kong Country 2: Diddy's Kong Quest''===
[[File:Crankys Video Game Heroes DKC2.png|thumb|Sonic's trademark shoes are shown in the bottom right corner next to the trash can, as well as {{wp|Earthworm Jim}}'s plasma gun]]
[[File:Crankys Video Game Heroes DKC2.png|thumb|Sonic's trademark shoes are shown in the bottom right corner next to the trash can, as well as {{wp|Earthworm Jim}}'s plasma gun]]
In the [[Cranky's Video Game Heroes]] awards ceremony in {{a|DKC2DKQ|l}}, Sonic's shoes and Earthworm Jim's plasma gun can be seen next to a trash can, along with a sign saying "No Hopers," referencing the rivalry that Nintendo had with Sega at the time. This detail was removed for the {{a|DKC2GBA|remake}}, which was released after Sega became a third-party developer.
In the [[Cranky's Video Game Heroes]] awards ceremony in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', Sonic's shoes and Earthworm Jim's plasma gun can be seen next to a trash can, along with a sign saying "No Hopers". This detail was removed for the [[Game Boy Advance]] remake, which was released after Sega became a third-party developer.


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
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{{quote|Mario and Sonic have been respectful rivals since the early days of video games. In fact, for a long time they have been discussing the possibility of one day competing against each other. Now that they have been given the perfect opportunity to meet at the Olympic Games, we may finally learn who is actually faster, Mario or Sonic?|Shigeru Miyamoto}}
{{quote|Mario and Sonic have been respectful rivals since the early days of video games. In fact, for a long time they have been discussing the possibility of one day competing against each other. Now that they have been given the perfect opportunity to meet at the Olympic Games, we may finally learn who is actually faster, Mario or Sonic?|Shigeru Miyamoto}}
[[File:M&S Sonic Run.png|thumb|x200px|left|Sonic, as he appears in ''Mario & Sonic at the Olympic Games'']]
[[File:M&S Sonic Run.png|thumb|x200px|left|Sonic, as he appears in ''Mario & Sonic at the Olympic Games'']]
Sonic competes against [[Mario]] and others in Olympic events in the game ''[[Mario & Sonic at the Olympic Games]]''. He is a Speed character, having the best speed in the game alongside Shadow, but his power and skill are merely average and his stamina is poor. Sonic wears a yellow life jacket during the swimming events, since he cannot swim; however, he moves quite fast in water as well as out of it.
Sonic competes against Mario and others in Olympic events in the game ''[[Mario & Sonic at the Olympic Games]]''. He is a Speed character, having the best speed in the game alongside Shadow, but his power and skill are merely average and his stamina is poor. Sonic wears a yellow life jacket during the swimming events, since he cannot swim; however, he moves quite fast in water as well as out of it.


====''Mario & Sonic at the Olympic Winter Games''====
====''Mario & Sonic at the Olympic Winter Games''====
Sonic, once again, crosses over with Mario in ''[[Mario & Sonic at the Olympic Winter Games]]''. As in ''Mario & Sonic at the Olympic Games'', he is a Speed type character and is the fastest one in the game.  
Sonic, once again, crosses over with Mario in ''[[Mario & Sonic at the Olympic Winter Games]]''. As in ''Mario & Sonic at the Olympic Games'', he is a Speed type character and is the fastest one in the game.  
In the [[Adventure Tours]] mode for the [[Nintendo DS|DS]] version, Sonic and [[Mario]] team up in order to put a stop to [[Bowser]] and [[Dr. Eggman]]'s plans to ruin the 2010 Olympics and to save the snow spirits.
In the [[Adventure Tours]] mode for the [[Nintendo DS|DS]] version, [[Bowser]] and [[Dr. Eggman]] team up to ruin the 2010 Olympics. Bowser melts all of the snow at the event, and Dr. Eggman kidnaps the [[snow spirits]] to prevent any snowfall. Sonic and [[Mario]] team up in order to put a stop to Bowser and Dr. Eggman's plans and to save the snow spirits.


====''Mario & Sonic at the London 2012 Olympic Games''====
====''Mario & Sonic at the London 2012 Olympic Games''====
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|entrance=Sonic bounces onto the stage from a Spin Dash.}}
|entrance=Sonic bounces onto the stage from a Spin Dash.}}
====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
[[File:BrawlSonic.jpg|thumb|left|175px|Official artwork of Sonic in ''Super Smash Bros. Brawl'']]
[[File:Sonic SSBB.png|frame|left]]
{{main-wiki|SmashWiki|Sonic (SSBB)}}
{{main-wiki|SmashWiki|Sonic (SSBB)}}
[[File:Sonic SSBB.png|frame|left]]
Sonic was [[List of Super Smash Bros. Melee pre-release and unused content#Characters|originally]] requested to be a playable character in the [[Super Smash Bros. Melee| previous installment]] according to his creator Yuji Naka, but the idea got scrapped due to time constraints.<ref>[[smashwiki:File:YujiNakaInterview.jpg|Yuki Naka on the road]]. ''Edge''. Retrieved June 12, 2023.</ref> However, he would make his ''Super Smash Bros.'' debut as an unlockable playable character in ''[[Super Smash Bros. Brawl]]'', and, alongside [[Solid Snake|Snake]], is one of the first two non-Nintendo characters to appear as playable characters in the series. He can be unlocked by playing 300 Brawl matches, completing Classic with ten characters, playing ten hours of Brawl matches, or by having Sonic join the party in The Subspace Emissary; with any of the first three methods, the player must then defeat Sonic on [[Green Hill Zone]]. Sonic was not originally planned to appear in the game; he was included during development in 2007, making him the final character created from the ground up to be added into the game.<ref>{{cite|author=PushDustIn|date=July 24, 2016|deadlink=y|archive=web.archive.org/web/20180306210721/http://sourcegaming.info/2016/07/24/sonic-the-hedgehog-joins-the-battle|title=Sonic the Hedgehog Joins the Battle!!|publisher=Source Gaming|accessdate=July 25, 2016}}</ref>
[[File:SubspaceIntro-Sonic.png|thumb|upright=1.1|left|Sonic being introduced in the Subspace Emissary]]
Sonic was [[List of Super Smash Bros. Melee pre-release and unused content#Characters|originally]] requested to be a playable character in the [[Super Smash Bros. Melee| previous installment]] according to his creator Yuji Naka, but the idea got scrapped due to time constraints.<ref>{{cite|title=[[smashwiki:File:YujiNakaInterview.jpg|Yuki Naka on the road]]|publisher=Edge|language=en|accessdate=June 12, 2023}}</ref> He and {{iw|smashwiki|Snake (SSBB)|Snake}} are both introduced as playable third-party {{iw|smashwiki|fighter}}s in ''[[Super Smash Bros. Brawl]]''. Sonic is unlockable by either playing 300 Brawl matches, completing {{iw|smashwiki|Classic Mode (SSBB)|Classic}} with ten fighters, or playing ten hours of Brawl matches, followed by an unlock match on {{iw|smashwiki|Green Hill Zone}}. Like other unlockable fighters, Sonic can be unlocked in {{iw|smashwiki|Adventure Mode: The Subspace Emissary}} as well. He is the fastest fighter, with fast attacks and moves based on those that he uses in the ''Sonic the Hedgehog'' games. Sonic's {{iw|smashwiki|standard special move}} is the {{iw|smashwiki|Homing Attack}}, in which he flies right into opponents. His {{iw|smashwiki|down special move}} and {{iw|smashwiki|side special move}} are {{iw|smashwiki|Spin Dash}} and {{iw|smashwiki|Spin Charge}}, respectively, which both involve him curling into a ball and ramming into opponents. Sonic's {{iw|smashwiki|up special move}} is {{iw|smashwiki|Spring Jump}}, which involves him leaping off of a spring. His [[Final Smash]] move is using the [[Chaos Emerald]]s to transform into {{iw|smashwiki|Super Sonic}}, allowing him to fly around the stage to attack. Sonic's victory theme is directly taken from the 2006 ''{{iw|sonicretro|Sonic the Hedgehog (2006 game)|Sonic The Hedgehog}}'' game, and Sonic is the first fighter whose victory theme is not from a ''Super Smash Bros.'' title.


Sonic does not appear in The Subspace until the end, after {{iw|smashwiki|The Great Maze}}. He intervenes before {{iw|smashwiki|Tabuu}} can turn every fighter into trophies. Sonic is shown as a blue blur at first, and is revealed to be Sonic upon jumping on to a platform. As Sonic {{iw|smashwiki|taunt}}s, Tabuu's wings break apart, and then six fighters are selected to fight Tabuu in the final battle. Sonic is one of six characters who does not appear as a trophy in any of the cutscenes, besides {{iw|smashwiki|Jigglypuff (SSBB)|Jigglypuff}}, {{iw|smashwiki|Squirtle (SSBB)|Squirtle}}, {{iw|smashwiki|Toon Link (SSBB)|Toon Link}}, {{iw|smashwiki|Wolf (SSBB)|Wolf}}, and {{iw|smashwiki|Zero Suit Samus (SSBB)|Zero Suit Samus}}.
Sonic is the fastest character in the game, with fast attacks and movements. Several of Sonic's moves are based on those he uses in his games. His standard special is the [[smashwiki:Homing Attack|Homing Attack]], which involves him flying right into opponents, his down special and side special are [[smashwiki:Spin Dash|Spin Dash]] and [[smashwiki:Spin Charge|Spin Charge]], respectively, which both involve him curling into a ball and ramming into opponents, and his up special is [[smashwiki:Spring Jump|Spring Jump]], which involves him leaping up off of a spring from the ''Sonic'' series. His [[Final Smash]] move is using the [[Chaos Emerald]]s to transform into [[smashwiki:Super Sonic|Super Sonic]], allowing him to fly around the stage to attack. Sonic's victory theme is directly taken from the 2006 ''[[sonicretro:Sonic the Hedgehog (2006 game)|Sonic The Hedgehog]]'' game, that tune being an arrangement of the "Act clear" theme from ''[[sonicretro:Sonic the Hedgehog 3|Sonic The Hedgehog 3]]'' and most ''Sonic'' games after that. This makes him the first character in the series whose victory theme is ported directly from a non-''Super Smash Bros.'' game.


Sonic was the final character who had been developed for the game.<ref>{{cite|author=PushDustIn|date=July 24, 2016|deadlink=y|archive=web.archive.org/web/20180306210721/http://sourcegaming.info/2016/07/24/sonic-the-hedgehog-joins-the-battle|title=Sonic the Hedgehog Joins the Battle!!|publisher=Source Gaming}}</ref>
[[File:SubspaceIntro-Sonic.png|thumb|upright=1.1|left|Sonic in the Subspace Emissary]]
For [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]], Sonic does not appear until the very end, after [[The Great Maze]]. As every fighter makes it to where Tabuu resides, he prepares his Off Waves, which would have turned every character into a trophy. As soon as he's about to release the attack, a blue blur dashes past the fighters, and rams into both of Tabuu's wings, causing the Off-Wave attack to fail. As the blue blur jumps up on a "peak", he reveals himself to be Sonic. While he taunts, Tabuu's wings break apart, and then six fighters are selected to fight Tabuu in the final battle. Sonic, along with [[Jigglypuff]], [[Squirtle]], [[Link|Toon Link]], [[Wolf O'Donnell|Wolf]], and [[Samus|Zero Suit Samus]], is one of the only characters that are never seen as trophies in The Subspace Emissary.
{{br|left}}


====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
====''Super Smash Bros. for Nintendo 3DS'' / ''Wii U''====
[[File:SSB4 - Sonic Artwork.png|thumb|left|150px|Artwork for Sonic from ''Super Smash Bros. for Nintendo 3DS'' / ''Wii U'']]
{{main-wiki|SmashWiki|Sonic (SSB4)}}
{{main-wiki|SmashWiki|Sonic (SSB4)}}
Sonic returns as a playable fighter in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'', no longer having to be unlocked. Sonic is now voiced by a different voice actor in different regions. However, his voice clips are recycled from other games, with his voice clips of rising from water (only in the Wii U version), sleeping, and one of his attack grunts being archival recordings of Jason Griffith from ''[[Super Smash Bros. Brawl]]''. Sonic's design is based on more recent games at the time such as ''Sonic Colors'', which in turn are based on official 2D and CG artworks. The only major differences to Sonic's moveset is that his {{iw|smashwiki|down smash}} is a split-kick, and his Spin Dash is followed by a lunging kick afterwards. Sonic's moves inflict more {{iw|smashwiki|knockback}} whilst having a lower damage output. Sonic's {{iw|smashwiki|air speed}} and fast-falling speeds were increased, but his walking speed was made slightly slower. One of Sonic's {{iw|smashwiki|alternate costume}}s is based on [[Silver]]. Besides Sonic, a stage based on {{iw|smashwiki|Windy Hill Zone}} from ''{{iw|sonicretro|Sonic Lost World}}'' appears in the Wii U version and the returning Green Hill Zone stage in the Nintendo 3DS version.
Sonic reappears in ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U]]'' as a playable character, making him the first third-party veteran fighter. This time, however, he is available from the start. He is also now voiced by Roger Craig Smith in English instead of Jason Griffith; additionally, he is now voiced by a different voice actor in different regions (e.g. he has a French voice in France). However, his voice clips are recycled voice clips from other games, with his voice clips of rising from water (only in the Wii U version), sleeping, and one of his attack grunts being archival recordings of Jason Griffith from ''[[Super Smash Bros. Brawl]]''. His appearance has been updated to reflect his design in his more recent games such as ''Sonic Colors'', which in turn are based on official 2D and CG artworks.
 
His moveset is almost completely unchanged from ''Super Smash Bros. Brawl''; the only real changes are that his down smash from the previous game (a back-and-forth Spin Dash) has been replaced with a split-kick, while his dash attack (a Spin Dash) has him perform a lunging kick afterwards. Sonic's overall damage output is lowered, but many of his attacks deal more knockback. Sonic's air speed and fast-falling speeds are both faster, while his walking speed is slightly slower.  
 
One of his alternate colors in this game seems to be based off [[Silver]]. Along with Sonic himself, a stage based on [[Windy Hill Zone]] from ''[[sonicretro:Sonic Lost World|Sonic Lost World]]'' makes an appearance in ''Super Smash Bros. for Wii U'' as well as the returning Green Hill Zone appearing in ''Super Smash Bros. for Nintendo 3DS''.
{{br|left}}


====''Super Smash Bros. Ultimate''====
====''Super Smash Bros. Ultimate''====
{{main-wiki|SmashWiki|Sonic (SSBU)}}
{{main-wiki|SmashWiki|Sonic (SSBU)}}
Sonic returns as a playable character in ''[[Super Smash Bros. Ultimate]]'', now being unlockable. The only notable difference to Sonic's basic moveset is his dash attack, which has been changed into solely a lunge kick. As Super Sonic, returns, he travels much faster than before but travels back and forth automatically at an adjustable height. Sonic's victory theme is slightly shorter than before, like several other returning fighters. Both of his home stages reappear, Green Hill Zone and Windy Hill Zone. Sonic receives benefits from universal changes, like other fighters, having much faster quick mobility; less {{iw|smashwiki|landing lag}} with his aerial attacks; a reduced {{iw|smashwiki|short hop}} timing; the ability to perform a directional air dodge; and the ability to use any grounded attack out of a run and any of his aerial attacks while climbing {{iw|smashwiki|Ladder (stage element)|ladder}}s. Sonic takes minor damage from swimming in water, like with {{iw|smashwiki|Charizard (SSBU)|Charizard}}, {{iw|smashwiki|Incineroar (SSBU)|Incineroar}}, and {{iw|smashwiki|Inkling (SSBU)|Inkling}}, based on his inability to swim in the ''Sonic the Hedgehog'' games.
Sonic returns as a playable character in ''[[Super Smash Bros. Ultimate]]''. Like ''Super Smash Bros. Brawl'', Sonic is an unlockable character instead of being available from the start. Sonic's basic moveset appears mostly unchanged aside from his dash attack, which is now solely a lunge kick. His Final Smash, Super Sonic, returns, but he travels much faster than before, and he moves automatically back and forth while his height can be adjusted, in a vein similar to [[Pac-Man]]'s Final Smash. As with several other returning characters, Sonic's victory theme has been slightly shortened compared to the previous installments. Both Green Hill Zone from ''Super Smash Bros. Brawl'' and Windy Hill Zone from ''Super Smash Bros. for Wii U'' return as well.


In the opening cutscene of {{iw|smashwiki|Adventure Mode: World of Light}}, Sonic tries to run away from {{iw|smashwiki|Galeem}}'s large laser attack, but he slows down in an attempt to save {{iw|smashwiki|Pikachu (SSBU)|Pikachu}}, only for both to be caught by Galeem. Sonic is located in the {{iw|smashwiki|Sacred Land}} of {{iw|smashwiki|the Dark Realm}}, and defeating him is required to progress.
Like all other characters in the game, Sonic receives benefits from universal changes: his already quick mobility is much faster; his aerial attacks have less landing lag; his short hop timing is reduced; he can directionally air dodge to aid his recovery; and he can use any grounded attack out of a run and any of his aerial attacks while climbing ladders. In a similar vein to fellow veteran [[Charizard]] and newcomers [[Inkling]] and [[Incineroar]], Sonic takes minor damage from swimming in water; this is due to him being unable to swim in his home games.


During his {{iw|smashwiki|Classic Mode (SSBU)|Classic Mode}} route, At the Speed of Sound, the fighters are based on characters in the ''Sonic the Hedgehog'' series, and are fought in the following order:
In the World of Light trailer, Sonic tries to run away from [[Galeem]]'s large laser attack, but slows down in an attempt to save [[Pikachu]]; this fails, with both of them being captured by Galeem and used to create puppet fighters. Sonic is found in the "Sacred Land" sub-area of the Dark Realm, and is one of the fighters required to be defeated to progress.
 
=====Classic Mode route=====
#{{iw|smashwiki|Fox (SSBU)|Fox}} at {{iw|smashwiki|Green Hill Zone}}
In his Classic Mode route, Sonic battles against fighters based on various characters he encounters throughout the ''Sonic'' franchise.
#{{iw|smashwiki|Captain Falcon (SSBU)|Captain Falcon}} at {{id|Figure-8 Circuit|stage}}
{|class="wikitable"style="margin:auto;"
#Giant Metal Sonic at {{iw|smashwiki|Fourside}} ({{iw|smashwiki|Ω form}})
!colspan="5"|At the Speed of Sound
#Three {{iw|smashwiki|Kirby (SSBU)|Kirbys}} at {{iw|smashwiki|Halberd}}
|-
#{{iw|smashwiki|Sheik (SSBU)|Sheik}} at [[Mushroomy Kingdom]]
!width=20px|Round
#Giant {{iw|smashwiki|Incineroar (SSBU)|Incineroar}} at {{iw|smashwiki|Windy Hill Zone}}
!width=150px|Opponent(s)
#Final boss fight against {{iw|smashwiki|Master Hand}} and also {{iw|smashwiki|Crazy Hand}} if the {{iw|smashwiki|Difficulty|intensity}} is at 7.0 or higher
!width=100px|Stage
!width=250px|Song
|-
!1
|[[Fox]]
|[[Green Hill Zone]]
|Green Hill Zone
|-
!2
|[[Captain Falcon]]
|[[Figure-8 Circuit (stage)|Figure-8 Circuit]]
|Super Sonic Racing
|-
!3
|Giant Metal Sonic
|[[Fourside]] (Ω)
|Open Your Heart
|-
!4
|[[Kirby]] ×3
|[[Halberd]]
|Sonic Heroes
|-
!5
|[[Sheik]]
|[[Mushroomy Kingdom]]
|Seven Rings in Hand
|-
!6
|Giant [[Incineroar]]
|[[Windy Hill Zone]]
|Wonder World
|-
!Final
|[[Master Hand]], [[Crazy Hand]] ''(intensity 7.0 or higher)''
|[[Final Destination]]
|Master Hand<br>Master Hand / Crazy Hand ''(intensity 7.0 or higher)''
|}


===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''===
===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''===
[[File:MK8D Mii Racing Suit Sonic.png|75px|thumb|left|Sonic suit in ''Mario Kart 8'']]
[[File:MK8D Mii Racing Suit Sonic.png|75px|thumb|Sonic suit in ''Mario Kart 8'']]
The artwork of Sonic from ''Mario & Sonic at the Olympic Winter Games'' is displayed on the Mii Racing Suits screen of ''[[Mario Kart 8]]'' (from version 4.0 onwards) and in the base game of ''[[Mario Kart 8 Deluxe]]''. If the player scans a Sonic [[amiibo]], a racing suit stylized after him can be unlocked and used on a [[Mii]].
The artwork of Sonic from ''Mario & Sonic at the Olympic Winter Games'' is seen on the Mii Racing Suits screen of ''[[Mario Kart 8]]'' (from version 4.0 onwards) and ''[[Mario Kart 8 Deluxe]]''. Upon scanning the Sonic [[amiibo]] onto the NFC touchpoint, a racing suit stylized after him will be accessible to the player; this suit can be used on the [[Mii]].


===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
===''Yoshi's Woolly World'' / ''Poochy & Yoshi's Woolly World''===
A Sonic-based pattern for the Yoshis can be unlocked by tapping a Sonic [[amiibo]] into ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]''. The design has blue skin with flesh-colored arms and chest, his shoes and gloves, and green eyes.
[[File:Sonic Yoshi.jpg|75px|thumb|left|Sonic Yoshi in ''Yoshi's Woolly World'']]
By tapping Sonic's amiibo into ''[[Yoshi's Woolly World]]'' and ''[[Poochy & Yoshi's Woolly World]]'', the player will unlock a Yoshi appearance based off of Sonic, sporting blue skin with flesh-colored arms and chest, Sonic's shoes and gloves, and green eyes. Tapping in the amiibo will cause Yoshi to transform into this appearance instantly, although it can be switched to at the amiibo Hut as long as it has already been used.
{{br}}


===''Super Mario Maker''===
===''Super Mario Maker''===
[[File:SonicSMM.png|frame|right]]
[[File:SonicSMM.png|frame]]
Sonic is one of the [[Mystery Mushroom]] [[Costume Mario#87|costumes]] available in the ''[[Super Mario Bros.]]'' game style of ''[[Super Mario Maker]]''. The costume can be unlocked by clearing 100 Mario Challenge on Expert difficulty or by tapping Sonic's [[amiibo]] onto the Wii U GamePad. The sprite used for Sonic is 16-bit, rather than 8-bit, being based on his sprites from the original ''{{wp|Sonic the Hedgehog (1991 video game)|Sonic the Hedgehog}}'' game for the {{wp|Sega Genesis|Sega Genesis / Mega Drive}}. Collecting the Mystery Mushroom for this costume plays the jingle for earning a continue from said game, and all of Sonic's sound effects are taken from the original games. Pressing {{button|wii|padup}} prompts Sonic to look upwards while playing the Ring-collecting sound. Finally, Sonic's "course clear" and "lose a life" fanfare originate from ''Sonic the Hedgehog 3'' as the course clear and game over fanfare, respectively.
Sonic appears as one of the [[Mystery Mushroom]] [[Costume Mario#87|costumes]] available in ''[[Super Mario Maker]]''. The costume can be unlocked by clearing 100 Mario Challenge on Expert difficulty or by tapping Sonic's [[amiibo]] onto the Wii U GamePad, and can only be used with the ''[[Super Mario Bros.]]'' style. The sprite used for Sonic is 16-bit, being based on his sprites in the original {{wp|Sega Genesis|Sega Genesis / Mega Drive}} ''{{wp|Sonic the Hedgehog (1991 video game)|Sonic The Hedgehog}}'' game. Collecting the Mystery Mushroom giving the player this costume plays the 1-Up tune from the 1991 game ''Sonic The Hedgehog'', and all of Sonic's sound effects are taken from the original games. Pressing {{button|wii|padup}} causes Sonic to look up while playing the Ring-collecting sound. Finally, Sonic's "course clear" and "lose a life" fanfare are the course clear and game over fanfare, respectively, from ''Sonic The Hedgehog 3''.
{{br}}


===''Super Mario-kun''===
===''Super Mario-kun''===
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|-
|-
|''[[Mario Kart 8 Deluxe]]''
|''[[Mario Kart 8 Deluxe]]''
|Mii costume
|Mii Costume
|2017
|2017
|[[Nintendo Switch]]
|[[Nintendo Switch]]
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|-
|-
|''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''
|''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''
|Playable character
|Playable Character
|[[List of games by date#2019|2019]]
|[[List of games by date#2019|2019]]
|Nintendo Switch
|Nintendo Switch
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===''Mario & Sonic at the Olympic Games Tokyo 2020''===
===''Mario & Sonic at the Olympic Games Tokyo 2020''===
{{multilang profile
*'''Website bio:''' ''The world's fastest hedgehog. He can be impulsive and impatient, but he is driven by kindness and a strong sense of justice.''
|type=website
|Eng=The world's fastest hedgehog. He can be impulsive and impatient, but he is driven by kindness and a strong sense of justice.}}


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
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M&SATLOG Sonic Football and Medals artwork.png|''[[Mario & Sonic at the London 2012 Olympic Games]]
M&SATLOG Sonic Football and Medals artwork.png|''[[Mario & Sonic at the London 2012 Olympic Games]]
Sonic Artwork - Mario & Sonic Sochi 2014.png|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]
Sonic Artwork - Mario & Sonic Sochi 2014.png|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]
Sonic Yoshi.jpg|''[[Yoshi's Woolly World]]''
Sonic Rio2016.png|''[[Mario & Sonic at the Rio 2016 Olympic Games]]
Sonic Rio2016.png|''[[Mario & Sonic at the Rio 2016 Olympic Games]]
SSB4 WiiU - Homing Attack Sonic.jpg|The [[smashwiki:Homing Attack|Homing Attack]] in ''Super Smash Bros. for Wii U''
SSB4 WiiU - Homing Attack Sonic.jpg|The [[smashwiki:Homing Attack|Homing Attack]] in ''Super Smash Bros. for Wii U''
Line 455: Line 509:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ソニック・ザ・ヘッジホッグ
|Jap=ソニック・ザ・ヘッジホッグ
|JpnR=Sonikku za Hejjihoggu
|JapR=Sonikku za Hejjihoggu
|JpnM=Sonic the Hedgehog
|JapM=Sonic the Hedgehog
|Spa=Sonic the Hedgehog
|Spa=Sonic the Hedgehog
|Fre=Sonic le hérisson
|Fre=Sonic le hérisson
Line 464: Line 518:
|Ger=Sonic der Igel
|Ger=Sonic der Igel
|GerM=Sonic the Hedgehog
|GerM=Sonic the Hedgehog
|Ita=Sonic the Hedgehog
|Ita=Sonic il riccio
|Ita2=Sonic il Riccio
|ItaM=Sonic the Hedgehog
|Ita2M=Sonic the Hedgehog
|Rus=Ёж Соник
|Rus=Ёж Соник
|RusR=Yozh Sonik
|RusR=Yozh Sonik
Line 480: Line 533:
}}
}}


==Notes==
==Trivia==
[[File:Mario 20th Sonic.png|thumb|200px|The artwork]]
[[File:Mario 20th Sonic.png|thumb|200px|The artwork]]
*After Sonic's appearance in ''Super Smash Bros. Brawl'', Mario was suggested to appear in ''{{iw|sonicretro|Sonic & Sega All-Stars Racing}}'' early in development as an exclusive character for the [[Wii]] version. However, [[Sega]] did not approve as they believed that it could conflict with the [[Mario & Sonic (series)|''Mario & Sonic'' series]].<ref>{{cite|author=kgHapa|date=February 22, 2010|deadlink=y|archive=web.archive.org/web/20100225015332/http://seganerds.thekartel.com/blog/2010/02/22/exclusive_qa_with_sonic_and_sega_all-star_racings_producers|title=Exclusive Q&A with Sonic and Sega All-Star Racing's producers|publisher=Sega Nerds|language=en|accessdate=March 1, 2015}}</ref>
*After Sonic's appearance in ''Super Smash Bros. Brawl'', Mario was suggested to appear in ''[[SonicRetro:Sonic & Sega All-Stars Racing|Sonic & Sega All-Stars Racing]]'' early in development as an exclusive character for the [[Wii]] version. However, [[Sega]] did not approve as they believed that it could conflict with the [[Mario & Sonic (series)|''Mario & Sonic'' series]].<ref>{{cite|author=kgHapa|date=February 22, 2010|deadlink=y|archive=web.archive.org/web/20100225015332/http://seganerds.thekartel.com/blog/2010/02/22/exclusive_qa_with_sonic_and_sega_all-star_racings_producers|title=Exclusive Q&A with Sonic and Sega All-Star Racing's producers|publisher=Sega Nerds|language=en|accessdate=March 1, 2015}}</ref>
*Near the end of ''[[Mario Takes America]]''{{'}}s development, the developers made multiple "backup" edits should they lose the ''Super Mario'' license. One of them featured Sonic replacing [[Mario]].<ref name="Assembler">{{cite|author=partspitmike|date=July 3, 2014|deadlink=y|archive=web.archive.org/web/20150415134950/http://www.assemblergames.com/forums/showthread.php?12062-Mario-Takes-America-Phillips-Cd-i|title=Mario Takes America: Phillips Cd-i|publisher=ASSEMbler Games|accessdate=May 20, 2014}}</ref>
*Near the end of ''[[Mario Takes America]]''{{'}}s development, the developers made multiple "backup" edits should they lose the ''Super Mario'' license. One of them featured Sonic replacing [[Mario]].<ref name="Assembler">{{cite|author=partspitmike|date=July 3, 2014|deadlink=y|archive=web.archive.org/web/20150415134950/http://www.assemblergames.com/forums/showthread.php?12062-Mario-Takes-America-Phillips-Cd-i|title=Mario Takes America: Phillips Cd-i|publisher=ASSEMbler Games|accessdate=May 20, 2014}}</ref>
*In acknowledgement of Mario's 20th anniversary, [[Sega]] released an illustration on the {{iw|sonicretro|Sonic Channel}} of Sonic wearing Mario's cap alongside text reading "20th HAPPY MARIO!"
*In acknowledgement of Mario's 20th anniversary, [[Sega]] released an illustration on the [[sonicretro:Sonic Channel|Sonic Channel]] of Sonic wearing Mario's cap alongside text reading "20th HAPPY MARIO!"


==External links==
==External links==

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