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{{new subject}}
{{new subject}}
{{location infobox
{{location infobox
|image=[[File:Soli-Tree sprite MLB.png|250px]]
|image=[[File:The Soli-Tree Shot.png|250px]]
|greater_location=[[Concordia]], [[Stormstar Sea]]
|greater_location=[[Concordia]], [[Stormstar Sea]]
|ruler=[[Reclusa]]
|ruler=[[Reclusa]]
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|first_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
|first_appearance=''[[Mario & Luigi: Brothership]]'' ([[List of games by date#2024|2024]])
}}
}}
The '''Soli-Tree''' is the final area of ''[[Mario & Luigi: Brothership]]'', also serving as the final boss after [[Reclusa]] merges with it, becoming [[Weeping Reclusa]]. It is located in the [[Stormstar Sea]], at the exact center of [[Concordia]], where the original [[Uni-Tree]] once stood. The tree itself is split into three sections, each with a distinct visual flair: the lower, middle and upper levels. Due to not having a [[Lighthouse (Mario & Luigi: Brothership)|lighthouse]], the Soli-Tree cannot be linked to [[Shipshape Island]] upon completion. Its name is a play on "solitude" and "Uni-Tree", as well as a play on "solitary".
The '''Soli-Tree''' is the final area of ''[[Mario & Luigi: Brothership]]'', also serving as the final boss after [[Reclusa]] merges with it, becoming [[Weeping Reclusa]]. It is located in the [[Stormstar Sea]], at the exact center of [[Concordia]], where the original [[Uni-Tree]] once stood. The tree itself is split into three sections, each with a distinct visual flair: the lower, middle and upper levels. Due to not having a [[Lighthouse (Mario & Luigi: Brothership)|lighthouse]], the Soli-Tree cannot be linked to [[Shipshape Island]] upon completion. Its name is a play on the word "solitude" and the Uni-Tree.


The Soli-Tree is one of the few instances in a [[Genre#Role-playing games|role-playing game]] in the ''Super Mario'' franchise in which the final dungeon does not take place in a castle, the others being the [[Weapon World]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Cursa's stronghold]] in ''[[Mario + Rabbids Sparks of Hope]]''.
The Soli-Tree is one of the few instances in a [[Genre#Role-playing games|role-playing game]] in the ''Super Mario'' franchise in which the final dungeon does not take place in a castle, the others being the [[Weapon World]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Cursa's stronghold]] in ''[[Mario + Rabbids Sparks of Hope]]''.
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==Layout==
==Layout==
[[File:MLB Soli-Tree lower level central room.jpg|thumb|The central room in the lower level requires eight lanterns to be plugged in and lit to access the elevator.]]
[[File:MLB Soli-Tree lower level central room.jpg|thumb|The central room in the lower level requires eight lanterns to be plugged in and lit to access the elevator.]]
The Soli-Tree has three levels: the lower level, middle level, and upper level. The lower level starts with a narrow, winding path patrolled by Reclusa's minions and Glohmed enemies. It also features flowers that release spores, which forcibly separate the brothers if one comes in contact with them. If this happens, the affected brother will be rendered unconscious and warped to a designated spot in the room until the other brother finds him. This path leads to the lower level's main area, a large chamber with an elevator in the middle surrounded by eight outlets. The elevator is only accessible after lanterns are plugged into all eight outlets and lit using fire or ice balls, depending on the color. While the first lantern is located right inside the chamber, the brothers must traverse the seven other rooms linked to the chamber to find the other lanterns and carry them back to the central chambers. The paths to the connected rooms are blocked by gates, which are also opened by placing and lighting the lanterns. Regardless of which outlets the lanterns are placed in, the rooms always unlock in the same order. The first lantern unlocks the northern room, the second lantern unlocks the west, east, and southeast rooms, and the fifth lantern unlocks the southwest, northwest, and northeast rooms.
The Soli-Tree has three levels: the lower level, middle level, and upper level. The lower level starts with a narrow, winding path patrolled by Reclusa's minions and Glohmed enemies. It also features flowers that release spores which forcibly separate the brothers if one comes in contact with them. If this happens, the affected brother will be rendered unconscious and warped to a designated spot in the room until the other brother finds him. This path leads to the lower level's main area, a large chamber with an elevator in the middle surrounded by eight outlets. The elevator is only accessible after lanterns are plugged into all eight outlets and lit using fire or ice balls, depending on the color. While the first lantern is located right inside the chamber, the brothers must traverse the seven other rooms linked to the chamber to find the other lanterns and carry them back to the central chambers. The paths to the connected rooms are blocked by gates, which are also opened by placing and lighting the lanterns. Regardless of which outlets the lanterns are placed in, the rooms always unlock in the same order. The first lantern unlocks the northern room, the second lantern unlocks the west, east, and southeast rooms, and the fifth lantern unlocks the southwest, northwest, and northeast rooms.


*'''North:''' This is another winding, narrow path filled with enemies and spore-releasing flowers. After making it to the end and using a Bro Bomb to destroy one of the flowers, the lantern can be carried back, with a switch-activated staircase acting as a shortcut.
*'''North:''' This is another winding, narrow path filled with enemies and spore-releasing flowers. After making it to the end and using a Bro Bomb to destroy one of the flowers, the lantern can be carried back, with a switch-activated staircase acting as a shortcut.
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*'''Northeast:''' After hitting a switch, Mario and Luigi must race the lantern to its destination using [[Bro Ball]] and [[Ball Blitz]], picking it up before the platform with the lantern on it returns to its starting point.
*'''Northeast:''' After hitting a switch, Mario and Luigi must race the lantern to its destination using [[Bro Ball]] and [[Ball Blitz]], picking it up before the platform with the lantern on it returns to its starting point.


The middle level consists only of a short, one-way path that leads to the elevator to the upper level with no enemies or puzzles. However, on their way through it, Mario and Luigi get captured by Reclusa's flowers and trapped in a fantasy of a peaceful Mushroom Kingdom. The fake Mushroom Kingdom consists of a short forested path followed by a bridge that leads to a wide open grassy area with a fountain in the center and Peach's Castle in the far back. There are six different versions of the fantasy. The first one simply has Peach, [[Starlow]], and the Toads congratulating Mario and Luigi on their safe return and inviting him into the castle. Entering it simply respawns them back in front of the bridge and commences the second version, where Mario and Luigi are challenged to celebratory minigames where they must climb platforms and hit an orange ! Block. On the way, there are suspicious, jittering, backwards ? Blocks that roll around and burst into red particles when hit, with the second one revealing Reclusa. If the brothers complete the minigame without hitting the suspicious blocks, the Toads will tell them to play again and get all blocks and [[coin]]s along the way, and the fake ? Blocks will glow, further hinting to the player that they need to hit them to progress.
The middle level consists only of a short, one-way path that leads to the elevator to the upper level with no enemies or puzzles. However, on their way through it, Mario and Luigi get captured by Reclusa's flowers and trapped in a fantasy of a peaceful Mushroom Kingdom. The fake Mushroom Kingdom consists of a short forested path followed by bridge that leads to a wide open grassy area with a fountain in the center and Peach's Castle in the far back. There are six different versions of the fantasy. The first one simply has Peach, [[Starlow]], and the Toads congratulating Mario and Luigi on their safe return and inviting him into the castle. Entering it simply respawns them back in front of the bridge and commences the second version, where Mario and Luigi are challenged to celebratory minigames where they must climb platforms and hit an orange ! Block. On the way, there are suspicious jittering backwards ? Blocks that roll around and burst into red particles when hit, with the second one revealing Reclusa. If the brothers complete the minigame without hitting the suspicious blocks, the Toads will tell them to play again and get all blocks and [[coin]]s along the way, and the fake ? Blocks will glow, further hinting to the player that they are need to hit them to progress.


After hitting both fake ? Blocks and clearing both challenges, Mario and Luigi are invited into the castle again, commencing the third version of the fantasy. Bowser and his minions have made peace with the Mushroom Kingdom, and they are all celebrating with a feast. A Lakitu tracks the Mario and Luigi's movements with a camera, and there are invisible objects such as coin vents, wooden boxes, and platforms that can only be seen on the camera (though the shadows of the platforms are still normally visible). The camera also makes Reclusa visible, and the brothers can use it to track his position until he hides in another fake ? Block. Each time they find Reclusa, he changes the layout of the invisible platforms. After being found three more times, he leads them into Peach's Castle and changes the fantasy again. This version is similar to the previous one, but omits Bowser. After finding Reclusa two more times, he loses his temper and flees into the castle again. At this point, all of the fake characters have vanished, and Mario and Luigi can head into the castle to return to the real world. Upon entering, the brothers find themselves in a hallway that consists of a large, linear void with a carpet leading into a bright light at the end that will release the brothers out of the fantasy. Halfway through the hallway, the fake Peach appears and attempts to convince both Mario and Luigi to stay with them at the castle; answering "no" will allow them to avoid her and go back to the real world. However, answering "yes" to the fake Peach only features her escorting the brothers back to the plaza with her and two Toads standing in front of the fountain.
After hitting both fake ? Blocks and clearing both challenges, Mario and Luigi are invited into the castle again, commencing the third version of the fantasy. Bowser and his minions have made peace with the Mushroom Kingdom, and they are all celebrating with a feast. A Lakitu tracks the Mario and Luigi's movements with a camera, and there are invisible objects such as coin vents, wooden boxes, and platforms that can only be seen on the camera (though the shadows of the platforms are still normally visible). The camera also makes Reclusa visible, and the brothers can use it to track his position until he hides in another fake ? Block. Each time they find Reclusa, he changes the layout of the invisible platforms. After being found three more times, he leads them into Peach's Castle and changes the fantasy again. This version is similar to the previous, but omits Bowser. After finding Reclusa two more times, he loses his temper and flees into the castle again. At this point, all of the fake characters have vanished, and Mario and Luigi can head into the castle to return to the real world. The last version of the fantasy is only seen if the brothers answer "yes" to the fake Peach in the dark hallway, and only features Peach and two Toads standing in front of the fountain.


The upper level is just a straight path forward, where Reclusa attempts to swarm Mario and Luigi with an army of minions. After Bowser takes them out, they can proceed onward to face Reclusa himself. Before the fight, there is a [[Save Block]], a [[Heart Block]], and a [[Warp Pipe]] that leads back to the entrance.
The upper level is just a straight path forward, where Reclusa attempts to swarm Mario and Luigi with an army of minions. After Bowser takes them out, they can proceed onward to face Reclusa himself. Before the fight, there is a [[Save Block]], a [[Heart Block]], and a [[Warp Pipe]] that leads back to the entrance.
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*[[Doom Bloom]] (fought only during the final battle)
*[[Doom Bloom]] (fought only during the final battle)
*[[Glohm Magikoopa]] (fought only during the final battle)
*[[Glohm Magikoopa]] (fought only during the final battle)
*[[Glohm Spike Zok Trooper]] (fought only during the final battle)
*[[Weeping Reclusa]] (final boss)
*[[Weeping Reclusa]] (final boss)
*[[Weeping Core]] (final boss)
*[[Weeping Core]] (final boss)
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MLB Soli-Tree title screen.jpg|The Soli-Tree on the title screen
MLB Soli-Tree title screen.jpg|The Soli-Tree on the title screen
Soli-Tree Discovered Better.png|Discovering the Soli-Tree
Soli-Tree Discovered Better.png|Discovering the Soli-Tree
The Soli-Tree Shot.png|The Soli-Tree after Mario and Luigi destroy its barrier
MarioandLuigiReclusaFlower.jpg|Mario and Luigi being held in an illusion by Reclusa's flowers
</gallery>
</gallery>


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|ChiM=Shelter Tree
|ChiM=Shelter Tree
|Spa=Aislárbol
|Spa=Aislárbol
|SpaM=Portmanteau of ''aislar'' (both "to insulate" and "to isolate") and ''árbol'' ("tree")
|SpaM=From ''aislar'' (both "to insulate" and "to isolate") and ''árbol'' ("tree")
|Ita=Ysolalbero
|Ita=Ysolalbero
|ItaM=Portmanteau of ''Ysoll'' ("[[Reclusa]]"), ''isolante'' ("non-conductor"), ''isola'' ("island") and ''albero'' ("tree")
|ItaM=Portmanteau of ''isolante'' ("non-conductor"), ''isola'' ("island") and ''albero'' ("tree")
|Por=Solitárvore
|PorC=<ref>''Mario & Luigi: Brothership'' in-game name (Brazilian Portuguese localization)</ref>
|PorM=Portmanteau of ''solitário'' ("lonely") and ''árvore'' ("tree")
}}
}}
{{M&LB}}
{{M&LB}}

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