Editing Sockop
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If [[Mario]] or [[Luigi]] try to [[jump]] on them, he is sucked into the hole on the top of the Sockop's head. The player then has to mash {{button|ds|A}} for Mario or {{button|ds|B}} for Luigi repeatedly in order to escape; otherwise, the brother may be [[Poison (status effect)|poisoned]], or the Sockop will drain their [[Heart Point|HP]]. However, if the brothers do a [[First Strike]] [[jump]] or use the [[Bros. Attack]]s [[Jump Helmet]], [[Spin Pipe]], or [[Magic Window]], Sockops will take damage instead of draining their HP. They attack by tackling the brothers, normally running at one brother, then turning around and running at them again. However, if some sap-like saliva comes out from the hole at the top, they charge at the first brother and go offscreen, coming back to hit the other brother from behind. | If [[Mario]] or [[Luigi]] try to [[jump]] on them, he is sucked into the hole on the top of the Sockop's head. The player then has to mash {{button|ds|A}} for Mario or {{button|ds|B}} for Luigi repeatedly in order to escape; otherwise, the brother may be [[Poison (status effect)|poisoned]], or the Sockop will drain their [[Heart Point|HP]]. However, if the brothers do a [[First Strike]] [[jump]] or use the [[Bros. Attack]]s [[Jump Helmet]], [[Spin Pipe]], or [[Magic Window]], Sockops will take damage instead of draining their HP. They attack by tackling the brothers, normally running at one brother, then turning around and running at them again. However, if some sap-like saliva comes out from the hole at the top, they charge at the first brother and go offscreen, coming back to hit the other brother from behind. | ||
Later on, Mario is captured by the Sockops and Luigi has to rescue him, getting stuck inside a Sockop in the process. While he is stuck inside the Sockop, Luigi can communicate with them, and does not have to fight them, as they will all think Luigi is being swallowed. He can also traverse the bramble patches spread throughout the wood. Luigi then finds an unconscious Mario next to three Sockops, all fighting over an [[Attack Piece Block]] (with the one hogging the block named '''Kuribo''' | Later on, Mario is captured by the Sockops and Luigi has to rescue him, getting stuck inside a Sockop in the process. While he is stuck inside the Sockop, Luigi can communicate with them, and does not have to fight them, as they will all think Luigi is being swallowed. He can also traverse the bramble patches spread throughout the wood. Luigi then finds an unconscious Mario next to three Sockops, all fighting over an [[Attack Piece Block]] (with the one hogging the block named '''Kuribo'''). They have a boss, the [[giant Sockop]]; it is shrunk down to normal size during the events in the game, and is the Sockop that Luigi ends up using as a "puppet". | ||
Sockops reappear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', also appearing as enemies in the ''[[Bowser Jr.'s Journey]]'' mode, only during levels taking place in Dimble Wood. Sockops are melee troopers, and are weak against fire attacks from minions such as [[Fire Bro]]s. and [[Fire Stalking Piranha Plant]]s. Their {{id|Special Skill|M&LSERIES}} is Mega Tackle. | Sockops reappear in ''[[Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey]]'', also appearing as enemies in the ''[[Bowser Jr.'s Journey]]'' mode, only during levels taking place in Dimble Wood. Sockops are melee troopers, and are weak against fire attacks from minions such as [[Fire Bro]]s. and [[Fire Stalking Piranha Plant]]s. Their {{id|Special Skill|M&LSERIES}} is Mega Tackle. | ||
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|ItaM=From ''calza'' ("sock") and ''sacco'' ("sack") | |ItaM=From ''calza'' ("sock") and ''sacco'' ("sack") | ||
|Ger=Strumpfrose | |Ger=Strumpfrose | ||
|GerM=From '' | |GerM=From ''Strumpfhose'' ("tights") and the name "Rose" | ||
}} | }} | ||