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The '''Snow Kingdom''' is a region featured in ''[[Super Mario Odyssey]]'', and can either be the ninth or tenth location visited, depending on if the player selects to go here or to the [[Seaside Kingdom]] after leaving the [[Metro Kingdom]]. It is the greater location of '''Shiveria''', a snowy area containing a small town under the surface. When Mario first visits this kingdom, there is a blizzard occurring outside the town area, and the entrance to the [[Bound Bowl Grand Prix]] race area is blocked off by four [[Barrier (Super Mario Odyssey)|barriers]]. Mario must help the [[Shiverian]]s open the entrance to the race area by collecting the four [[Power Moon]]s located in the rooms around the race area's entrance. Once Mario collects all four of these Power Moons, the race area opens up, allowing Mario and the Shiverians to enter. Upon entering the race area, the player discovers that one of the racers is still in the waiting room. Mario goes to find the racer and captures him, allowing the player themselves to participate in the Bound Bowl Grand Prix race. If Mario successfully gets first place in the race, he will receive a [[Multi Moon]], which (when collected) restores the Snow Kingdom to its former glory, getting rid of the blizzard outside the town, allowing the Shiverians to race on their race course peacefully and granting access to more Power Moons. Once Mario collects enough Power Moons, he can access the next kingdom - either the Seaside Kingdom (if the player has not visited it yet) or the [[Luncheon Kingdom]] (if both the Seaside and Snow Kingdoms have been visited). The Snow Kingdom is also full of [[freezing water]], and while Mario can swim in it, he will lose health if he stays in it for too long. | The '''Snow Kingdom''' is a region featured in ''[[Super Mario Odyssey]]'', and can either be the ninth or tenth location visited, depending on if the player selects to go here or to the [[Seaside Kingdom]] after leaving the [[Metro Kingdom]]. It is the greater location of '''Shiveria''', a snowy area containing a small town under the surface. When Mario first visits this kingdom, there is a blizzard occurring outside the town area, and the entrance to the [[Bound Bowl Grand Prix]] race area is blocked off by four [[Barrier (Super Mario Odyssey)|barriers]]. Mario must help the [[Shiverian]]s open the entrance to the race area by collecting the four [[Power Moon]]s located in the rooms around the race area's entrance. Once Mario collects all four of these Power Moons, the race area opens up, allowing Mario and the Shiverians to enter. Upon entering the race area, the player discovers that one of the racers is still in the waiting room. Mario goes to find the racer and captures him, allowing the player themselves to participate in the Bound Bowl Grand Prix race. If Mario successfully gets first place in the race, he will receive a [[Multi Moon]], which (when collected) restores the Snow Kingdom to its former glory, getting rid of the blizzard outside the town, allowing the Shiverians to race on their race course peacefully and granting access to more Power Moons. Once Mario collects enough Power Moons, he can access the next kingdom - either the Seaside Kingdom (if the player has not visited it yet) or the [[Luncheon Kingdom]] (if both the Seaside and Snow Kingdoms have been visited). The Snow Kingdom is also full of [[freezing water]], and while Mario can swim in it, he will lose health and eventually die of hypothermia if he stays in it for too long. | ||
This location is based off of {{wp|Russia}}, specifically the icy cold areas of {{wp|Siberia}}. This is evidenced by the name (Shiveria), the nesting dolls on sale at the local [[Crazy Cap]], and by the locals performing the {{wp|Hopak}}. The town of Shiveria also seems to draw inspiration from {{wp|Scandinavia}}, as the locals here resemble harp seals in knitwear and live in wooden Scandinavian-style housing. | This location is based off of {{wp|Russia}}, specifically the icy cold areas of {{wp|Siberia}}. This is evidenced by the name (Shiveria), the nesting dolls on sale at the local [[Crazy Cap]], and by the locals performing the {{wp|Hopak}}. The town of Shiveria also seems to draw inspiration from {{wp|Scandinavia}}, as the locals here resemble harp seals in knitwear and live in wooden Scandinavian-style housing. |