Editing Snow Day Street Hockey

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In this event, the player can choose to play either 2 or 3 periods, each of which last 2 minutes. When played in single player, the player will be put through straight to the gold medal match, without having to play any qualifying matches. For each period, the player selects one of three streets to play on, Main Street, Market Street, or Coin Street, each of which have unique layouts and music. In multiplayer mode, street picks are decided on a majority vote. Main Street is a round rink with a raised centre located on the right hand side of Delfino Plaza, behind the canal. The rink has goals on either side, and eight green [[Warp Pipe]]-styled boxes around the rink, that, when the puck is shot into them, cause [[Pianta]]s to appear from the windows above and temporarily replace the puck with a [[Green Shell]] or [[Red Shell]]. The bonus goal appears in one of the windows in the place of the Pianta. Market Street is located at the front of Delfino Plaza, behind the [[Grand Pianta Statue]] and along the market stalls. The rink is long with two larger round sections at each end, containing each team's goal, and the bonus goal appearing beneath the clock tower in the centre of the area, also causing the clock to chime. [[Mushroom Trampoline]]s appear at both ends of the rink in front of the goal, causing characters who hit them to bounce into the air. If the player hits the [[Banana]] stands on Market Street with the puck, Bananas will appear on the rink, and cause those who hit them to slip and be stunned. Coin Street is a rectangular rink located on the right side of Delfino Plaza, looking out onto the beach. The rink is filled with [[Brick Block]]s that form walls around the two goals, and also has raised ramps at either end of the rink. [[POW Block]]s are located in harder to reach locations around the rink and can be used to temporarily stun all of the opponents when hit. The rink also features a [[P Switch]], which turns various sets of the Brick Blocks on the rink into [[Coin]]s. Collecting 8 Coins will cause a Lakitu to appear with a bonus goal, which it will slowly carry around the rink.
In this event, the player can choose to play either 2 or 3 periods, each of which last 2 minutes. When played in single player, the player will be put through straight to the gold medal match, without having to play any qualifying matches. For each period, the player selects one of three streets to play on, Main Street, Market Street, or Coin Street, each of which have unique layouts and music. In multiplayer mode, street picks are decided on a majority vote. Main Street is a round rink with a raised centre located on the right hand side of Delfino Plaza, behind the canal. The rink has goals on either side, and eight green [[Warp Pipe]]-styled boxes around the rink, that, when the puck is shot into them, cause [[Pianta]]s to appear from the windows above and temporarily replace the puck with a [[Green Shell]] or [[Red Shell]]. The bonus goal appears in one of the windows in the place of the Pianta. Market Street is located at the front of Delfino Plaza, behind the [[Grand Pianta Statue]] and along the market stalls. The rink is long with two larger round sections at each end, containing each team's goal, and the bonus goal appearing beneath the clock tower in the centre of the area, also causing the clock to chime. [[Mushroom Trampoline]]s appear at both ends of the rink in front of the goal, causing characters who hit them to bounce into the air. If the player hits the [[Banana]] stands on Market Street with the puck, Bananas will appear on the rink, and cause those who hit them to slip and be stunned. Coin Street is a rectangular rink located on the right side of Delfino Plaza, looking out onto the beach. The rink is filled with [[Brick Block]]s that form walls around the two goals, and also has raised ramps at either end of the rink. [[POW Block]]s are located in harder to reach locations around the rink and can be used to temporarily stun all of the opponents when hit. The rink also features a [[P Switch]], which turns various sets of the Brick Blocks on the rink into [[Coin]]s. Collecting 8 Coins will cause a Lakitu to appear with a bonus goal, which it will slowly carry around the rink.


To start each period and after a goal is scored, the player takes part in a face-off, where the player must press the {{button|wiiu|A}} or {{button|wii|2}} to take control of the puck before their opponent. In this event, the player moves by using the left stick on the Wii U GamePad or the Control Pad on the Wii Remote, with the character going in the direction the player inputs. When the player has control of the puck, they can pass by pressing either the {{button|wiiu|B}} or {{button|wii|1}} and shoot by pressing the {{button|wiiu|A}} or {{button|wii|2}}. The player can also perform tricks when they have the puck. They can perform Quick Dashes by inputting twice in the same direction for a short boost of speed, Edge Turns to turn around quickly by rapidly inputting around to the other direction, Quick Turns to disrupt opponents by inputting all four directions in a rotation, and Puck Tosses to swap direction by pressing the {{button|wiiu|Y}} or {{button|wii|A}}. Performing tricks, along with controlling the puck for extended periods of time, fills the Power Gauge, which allows the player to perform power shots. The gauge is emptied after successfully performing a shot or being hit by the opponents' tricks. When full, a Power Shot is activated in place of the regular shot, and allows the player to perform a more powerful shot in a direction of their choosing by sliding on the Touch Screen or swinging the Wii Remote in the desired direction. If the player hits another character on their team while performing a power shot, the character hit will then perform their own power shot to hit the puck into the goal. If the other team starts a Power Shot, the player will control their [[Shy Guy]] goalie to save the goal, and can use the Left Stick or Control Pad to move it, and the {{button|wiiu|A}} or {{button|wii|2}} to make a jumping catch for the puck. When the other team has control of the puck, the player can aim to get it back by hitting the opponent with the puck, or by performing a body check with the {{button|wiiu|A}} or {{button|wii|2}}. If unsuccessful, the character will need to briefly recover from the body check before being able to move again, however successful body checks will stun the opponent. The player can also switch characters by touching them on the touch screen or by pressing {{button|wii|B}}. Periodically, or, on Coin Street, when certain conditions are met, Bonus Goals will appear, which are worth two points rather than just one. The goals are shot in the usual way, but appear in different positions. The team with the most points after all of the periods wins.
To start each period and after a goal is scored, the player takes part in a face-off, where the player must press the A or 2 Button to take control of the puck before their opponent. In this event, the player moves by using the left stick on the Wii U GamePad or the Control Pad on the Wii Remote, with the character going in the direction the player inputs. When the player has control of the puck, they can pass by pressing either the B or 1 Button and shoot by pressing the A or 2 Button. The player can also perform tricks when they have the puck. They can perform Quick Dashes by inputting twice in the same direction for a short boost of speed, Edge Turns to turn around quickly by rapidly inputting around to the other direction, Quick Turns to disrupt opponents by inputting all four directions in a rotation, and Puck Tosses to swap direction by pressing the Y or A Button. Performing tricks, along with controlling the puck for extended periods of time, fills the Power Gauge, which allows the player to perform power shots. The gauge is emptied after successfully performing a shot or being hit by the opponents' tricks. When full, a Power Shot is activated in place of the regular shot, and allows the player to perform a more powerful shot in a direction of their choosing by sliding on the Touch Screen or swinging the Wii Remote in the desired direction. If the player hits another character on their team while performing a power shot, the character hit will then perform their own power shot to hit the puck into the goal. If the other team starts a Power Shot, the player will control their [[Shy Guy]] goalie to save the goal, and can use the Left Stick or Control Pad to move it, and the A or 2 Button to make a jumping catch for the puck. When the other team has control of the puck, the player can aim to get it back by hitting the opponent with the puck, or by performing a body check with the A or 2 Buttons. If unsuccessful, the character will need to briefly recover from the body check before being able to move again, however successful body checks will stun the opponent. The player can also switch characters by touching them on the touch screen or by pressing the B Button. Periodically, or, on Coin Street, when certain conditions are met, Bonus Goals will appear, which are worth two points rather than just one. The goals are shot in the usual way, but appear in different positions. The team with the most points after all of the periods wins.


==Tutorial==
==Tutorial==

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