Editing Sneak 'n' Snore

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==Gameplay==
==Gameplay==
Based on {{wp|Statues (game)|Red Light, Green Light}}, the minigame involves players wearing [[barrel]]s and trying to sneak past a sleeping [[Chain Chomp]] in order to escape from a doghouse. They can escape only by traveling to one end of the room, pressing their button, and then escaping through the now-open door on the other side. There is also a big delay between releasing the Control Stick and the character hiding, as the character first gradually slows down their movement before coming to a complete stop, meaning the farther the Control Stick is tilted, the longer it takes for a character to hide when it is released. When the Chain Chomp awakes, which it does frequently, it eliminates any exposed player from the minigame by dumping them into a [[Warp Pipe]]. If the player is hidden in a barrel, the Chain Chomp does not grab them. The player who presses the button and reaches the opened door first wins. If the Chain Chomp grabs all the players or time runs out, the minigame ends in a draw.
Based on {{wp|Statues (game)|Red Light, Green Light}}, the minigame involves players wearing [[barrel]]s and trying to sneak past a sleeping [[Chain Chomp]] in order to escape from a doghouse. They can escape only by traveling to one end of the room, pressing their button, and then escaping through the now-open door on the other side. There is also a big delay between releasing the control stick and the character hiding, as the character first gradually slows down their movement before coming to a complete stop, meaning the farther the control stick is tilted, the longer it takes for a character to hide when it is released. When the Chain Chomp awakes, which it does frequently, it eliminates any exposed player from the minigame by dumping them into a [[Warp Pipe]]. If the player is hidden in a barrel, the Chain Chomp does not grab them. The player who presses the button and reaches the opened door first wins. If the Chain Chomp grabs all the players or time runs out, the minigame ends in a draw.


In ''Mario Party 2'', the barrels have the colors and symbols relevant to the characters, such as [[Mario Cap|Mario's hat]] for [[Mario]] and an egg for [[Yoshi]], while in ''Mario Party Superstars'', the barrels have a star symbol and are colored in the standard red, blue, green, and yellow (for Players 1 to 4, respectively).
In ''Mario Party 2'', the barrels have the colors and symbols relevant to the characters, such as [[Mario Cap|Mario's hat]] for [[Mario]] and an egg for [[Yoshi]], while in ''Mario Party Superstars'', the barrels have a star symbol and are colored in the standard red, blue, green, and yellow (for Players 1 to 4, respectively).

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