Editing Smuggler

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{{image|more=yes|Enemy portrait}}
{{image|Enemy portrait and a splash screen featuring File:Smuggler Spalsh Card.jpg
{{species infobox
Size of this preview: 800 × 450 pixels. Other }}
|image=[[File:MRKB Tropical Smuggler.jpg|200px]]
{{Species-infobox
|variant_of=[[Rabbid]]
|title=Smuggler
|image=[[File:MRKB Smuggler Portrait.png]]<br>Portrait of a Smuggler from ''[[Mario + Rabbids Kingdom Battle]]''
|parent_species=[[Rabbid]]
|first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' (Donkey Kong Adventure) ([[List of games by date#2018|2018]])
|first_appearance=''[[Mario + Rabbids Kingdom Battle]]'' (Donkey Kong Adventure) ([[List of games by date#2018|2018]])
}}
}}
[[File:MRKB Smuggler Splash.png|thumb|left|Splash screen featuring Smuggler]]
[[File:MRKB Smuggler Splash.png|thumb|left|Splash screen featuring Smuggler]]
{{quote2|Banana Lovin' Bootleggers!|Introductory Tagline}}


{{quote|Hmm... while this slovenly sluggard may look like a Smasher, it's not. It's a Smuggler! They're delivering Bad Bananas all over the island, to aid their corrupted colleagues. They must be stopped! Smugglers MUST be defeated BEFORE they reach the other side of the battlefield. If they escape, we lose!|Beep-0|Mario + Rabbids Kingdom Battle}}
'''Smugglers''' are [[Rabbid]] enemies appearing in ''[[Mario + Rabbids Kingdom Battle]]''. Hence their name, they carry large storage chests full of [[Bad Banana]]s which they use to attack characters. They have very low stamina which can lead them to not having a great movement range, but can prematurely move towards any character that attacks them, even counterattacking if they reach said character, identical to [[Smasher]]s. In the levels they appear in, [[Donkey Kong]] and co. must stop them before they reach the areas shaded in blue.
 
'''Smugglers''' are [[Rabbid]] enemies appearing in the [[Donkey Kong Adventure]] mode of ''[[Mario + Rabbids Kingdom Battle]]''. Hence their name, they carry large storage chests full of [[Bad Banana]]s which they use to attack characters. They have very low stamina, which can lead them to not having a great movement range, but can prematurely move towards any character that attacks them, even counterattacking if they reach said character, identical to [[Smasher]]s. In the levels they appear in, [[Donkey Kong]] and co. must stop them before they reach the areas shaded in blue.
 
Unlike actual Smashers, Smugglers are only interested in reaching the blue-shaded zone in the levels they appear in. They do not follow the heroes and will only attack them after getting hit with one of the heroes' weapons or if they happen to be next to the heroes during their turn.


==Stats==
==Stats==
{{:Mario + Rabbids Kingdom Battle bestiary|transcludesection=Tropical Smuggler|align=horizontal}}
{{stub|section=yes}}


==Gallery==
{{M+RKB}}
<gallery>
[[Category:Rabbids]]
DonkeyKongAdventureSmuggler.jpg|3D model of a Tropical Smuggler
[[Category:Mario + Rabbids Kingdom Battle Enemies]] HP 180
</gallery>
Area of Movement 4 Cells
Chase Range 2 Cells
Pipe Exit Range 2 Cells Melee (Bounce) 10 DMG{| {{#ifeq:{{{align|right}}}|right|class="infobox"}} cellspacing=0 cellpadding=2 style="font-family:Arial;padding:4px;{{#switch:{{{align|right}}}|horizontal=margin:0 0 0 0;width:100% !important|left=margin:0 1em 1em 0;float:left!important;width:250px|right=margin:0 0 1em 1em;float:right;width:250px}};font-size:11px;border:1px solid aliceblue;background:#e0ffe0;color:black;border-radius:5px"
{{#switch:{{{align|right}}}
|horizontal=!colspan=7 style="font-size:120%;text-align:center;background:#33AA77;color:white"{{!}}''{{color-link|Mario + Rabbids Kingdom Battle|white}}'' Enemy
{{!}}-
{{!}}colspan=7 style="font-size:125%;text-align:center;background:#66CDAA"{{!}}{{{altname|{{{Tropical Smugglers|}}}}}}
{{!}}-
{{!}}rowspan=7 style="padding:4px;text-align:center;width:20%"{{!}}{{{image|[[File:Nocoverart.png|100px|center]]
[[Special:Upload|<small>Upload one!</small>]]}}}
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Health Points'''
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{hp|180}}}
{{!}}style="border-bottom:3px solid #66CDAA;width:70px"{{!}}'''{{{jump|Team Jump}}}'''
{{!}}style="border-bottom:3px solid #66CDAA"{{!}}{{{jumpdmg|None}}}
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''{{{dash|Dash}}}'''
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{dashdmg|None}}}
{{!}}-
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Area of Movement'''
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{move|4 Cells}}}
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;width:70px"{{!}}'''Primary Weapon'''
{{!}} {{{Melee (Bounce)|}}}
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Secondary Weapon'''
{{!}}style="background:#f3fff6"{{!}}{{{wep2|}}}
{{!}}-
{{!}}style="border-bottom:3px solid #66CDAA"{{!}}{{{wep1dmg|10 DMG}}}
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{wep2dmg|None}}}
{{!}}-
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Pipe Exit Range'''
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{pipe|2 Cells}}}
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;width:70px"{{!}}'''Primary Technique'''
{{!}} {{{tech1|}}}
{{!}}rowspan=2 style="border-bottom:3px solid #66CDAA;background:#f3fff6;width:70px"{{!}}'''Secondary Technique'''
{{!}}style="background:#f3fff6"{{!}}{{{tech2|}}}
{{!}}-
{{!}}style="border-bottom:3px solid #66CDAA"{{!}}{{{tech1dmg|None}}}
{{!}}style="border-bottom:3px solid #66CDAA;background:#f3fff6"{{!}}{{{tech2dmg|None}}}
{{!}}-
{{!}}rowspan=2 style="background:#f3fff6;width:70px"{{!}}'''Chase Range'''
{{!}}rowspan=2 style="background:#f3fff6"{{!}}{{{chase|2 Cells}}}
{{!}}rowspan=2 style="width:70px"{{!}}'''Tertiary Technique'''
{{!}}{{{tech3|}}}
{{!}}rowspan=2 colspan=2 style="text-align:center"{{!}}''{{{notes|Banana Lovin' Bootleggers!}}}''
{{!}}-
{{!}}{{{tech3dmg|None}}}
|left|right=!colspan=2 style="font-size:120%;color:white;text-align:center;background:#33AA77"{{!}}''{{color-link|Mario + Rabbids Kingdom Battle|white}}'' Enemy
{{!}}-
{{!}}colspan=2 style="font-size:125%;text-align:center;background:#66CDAA"{{!}}{{{altname|{{{Tropical Smugglers}}}}}}
{{!}}-
{{!}}colspan=2 style="padding:4px;text-align:center"{{!}} {{{image|[[File:Nocoverart.png|100px|center]]
[[Special:Upload|<small>Upload one!</small>]]}}}
{{!}}-style=background:#f3fff6
{{!}}style=width:70px{{!}}'''Health Points'''
{{!}} {{{hp|180}}}
{{!}}-
{{!}}'''Area of Movement'''
{{!}} {{{move|4 Cells}}}
{{!}}- style=background:#f3fff6
{{!}}'''Pipe Exit Range'''
{{!}} {{{pipe|2 Cells}}}
{{!}}-
{{!}}'''{{#if:{{{escape|}}}|Escape|Chase}} Range'''
{{!}}{{#if:{{{escape|}}}|{{{escape}}}|{{{chase|2 Cells}}}}}
{{!}}- style=background:#f3fff6
{{!}}'''{{{jump|Team Jump}}}'''
{{!}} {{{jumpdmg|None}}}
{{!}}-
{{!}}'''{{{dash|Dash}}}'''
{{!}} {{{dashdmg|None}}}
{{!}}- style=background:#f3fff6
{{!}}rowspan=2{{!}}'''Primary Weapon'''
{{!}} {{{wep1|Melee (Bounce)}}}
{{!}}- style=background:#f3fff6
{{!}} {{{wep1dmg|10 DMG}}}
{{!}}-
{{!}}rowspan=2{{!}}'''Secondary Weapon'''
{{!}} {{{wep2|}}}
{{!}}-
{{!}} {{{wep2dmg|None}}}
{{!}}- style=background:#f3fff6
{{!}}rowspan=2{{!}}'''Primary Technique'''
{{!}} {{{tech1|}}}
{{!}}- style=background:#f3fff6
{{!}} {{{tech1dmg|None}}}
{{!}}-
{{!}}rowspan=2{{!}}'''Secondary Technique'''
{{!}} {{{tech2|}}}
{{!}}-
{{!}} {{{tech2dmg|None}}}
{{!}}- style=background:#f3fff6
{{!}}rowspan=2{{!}} '''Tertiary Technique'''
{{!}} {{{tech3|}}}
{{!}}- style=background:#f3fff6
{{!}} {{{tech3dmg|None}}}
{{!}}-
{{!}}colspan=2 style="text-align:center"{{!}} ''{{{notes|Banana Lovin' Bootleggers!}}}''
{{!}}-
{{!}}colspan=2 style=padding:0;{{!}}
{{!}}
}}
|}<noinclude>
This template is for information on enemies in ''[[Mario + Rabbids Kingdom Battle]]''.


==Names in other languages==
If no Align= value is provided, the template will take the vertical right-aligned form (seen to the right); it should be "horizontal" (seen below) in "List of stats" sections, or other assemblages of infoboxes, and left vertical when embedded in the body text at the top of the page. While it's possible to have the vertical form left-aligned using "left" as the input value, this is generally not needed. If the page's title is the plain enemy name (i.e. no qualifiers in parentheses), the Name= variable is not needed.
{{foreign names
|Rus=Несун<br>''Nesun''<br>Тропический несун<br>''Tropicheskiy nesun''<br>
|RusM=Carrier<br><br>Tropical Carrier
|Ita=Trafficone
|ItaM=Racket-er/Smuggler
}}


{{Rabbids}}
{{MRKBenemy|align=horizontal}}
{{M+RKB}}
[[Category:Infobox templates]]
[[Category:Rabbids]]
</noinclude>
[[Category:Mario + Rabbids Kingdom Battle enemies]]

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