Editing Smiley Flower
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|first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | |first_appearance=''[[Super Mario World 2: Yoshi's Island]]'' ([[List of games by date#1995|1995]]) | ||
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) (cameo) ([[List of games by date#2023|2023]]) | |latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) (cameo) ([[List of games by date#2023|2023]]) | ||
}} | }} | ||
'''Smiley Flowers''', also referred to as '''Special Flowers''',<ref>{{cite|title=''Yoshi's Island: Super Mario Advance 3'' instruction booklet|page=23|date=2002|publisher=Nintendo of America|language=en-us}}</ref> '''Flower Men''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #30|page=13|date=September 1995|quote='''FLOWER MAN IN THE CAN''' The end of every stage is signified by a Goal, in much the same way as it is in Super Mario World. The difference here, though, is the addition of a roulette game. Crossing the line triggers the wheel of fortune, comprising of Star Men, Flower Men, and Coins. Should the Flowers come up trumps, Yoshi is taken to a bonus game, of which there are six types.}}</ref> or simply '''flowers''',<ref>{{cite|language=en-us|publisher=Nintendo of America|title=''Super Mario World 2: Yoshi's Island'' instruction booklet|page=13}}</ref><ref>{{cite|author=Miller, Kent and Terry Munson|date=1995|title=''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide|publisher=Nintendo of America|page=12|language=en-us}}</ref><ref>{{cite|title=''Yoshi's Island DS'' instruction booklet|page=23|date=2006|publisher=Nintendo of America|language=en-us}}</ref> are plant [[list of items|items]] first appearing in ''[[Super Mario World 2: Yoshi's Island]]''. Their role is comparable to [[Dragon Coin]]s and [[Star Coin]]s. There are also evil smirking versions known as [[Fooly Flower]]s that attempt to trick a [[Yoshi (species)|Yoshi]] into coming near them. After that, they roll into them. | '''Smiley Flowers''', also referred to as '''Special Flowers''',<ref>{{cite|title=''Yoshi's Island: Super Mario Advance 3'' instruction booklet|page=23|date=2002|publisher=Nintendo of America|language=en-us}}</ref> '''Flower Men''',<ref>{{cite|title=''Nintendo Magazine System'' (AU) Issue #30|page=13|date=September 1995|quote='''FLOWER MAN IN THE CAN''' The end of every stage is signified by a Goal, in much the same way as it is in Super Mario World. The difference here, though, is the addition of a roulette game. Crossing the line triggers the wheel of fortune, comprising of Star Men, Flower Men, and Coins. Should the Flowers come up trumps, Yoshi is taken to a bonus game, of which there are six types.}}</ref> or simply '''flowers''',<ref>{{cite|language=en-us|publisher=Nintendo of America|title=''Super Mario World 2: Yoshi's Island'' instruction booklet|page=13}}</ref><ref>{{cite|author=Miller, Kent and Terry Munson|date=1995|title=''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide|publisher=Nintendo of America|page=12|language=en-us}}</ref><ref>{{cite|title=''Yoshi's Island DS'' instruction booklet|page=23|date=2006|publisher=Nintendo of America|language=en-us}}</ref> are plant [[list of items|items]] first appearing in ''[[Super Mario World 2: Yoshi's Island]]''. Their role is comparable to [[Dragon Coin]]s and [[Star Coin]]s. There are also evil smirking versions known as [[Fooly Flower]]s that attempt to trick a [[Yoshi (species)|Yoshi]] into coming near them. After that, they roll into them. |