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| {{minigame infobox
| | [[Image:MP6_Smashdance.jpg|right|thumb|'''Smashdance'''.]] |
| |image=[[File:Smashdance.png|280px]]<br>Day<br>[[File:SmashNightDance 6.png|280px]]<br>Night
| | '''Smashdance''' is a 4-player mini-game in ''[[Mario Party 6]]''. |
| |appears_in=''[[Mario Party 6]]'' | |
| |type=4-Player mini-game
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| |time=30 seconds
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| |controls={{button|gcn|Stick}} – Move<br>{{button|gcn|A}} – [[Jump]]<br>{{button|gcn|A}} '''→''' {{button|gcn|A}} – Ground-pound
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| |track=Jazzy
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| |sample=[[File:MP6 Jazzy.oga]]
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| }}
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| '''Smashdance''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. The name is a wordplay on the title of the 1983 movie ''{{wp|Flashdance}}''. | |
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| The only changes between day and night are aesthetic. At night, the statues are glowing, and there are purple flames on the torches. The daytime version does not have these features.
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| The [[Miracle Book]] has a page based on this minigame titled "[[Ground Pound|Ground-pound]] Boogie." [[Mario]] and [[Luigi]] play the game, pounding the ground as the torches light up.
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| ==Introduction==
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| The camera flies through some brush to show the players on a temple-like stage. The players are then surprised as the outer panels glow, followed by the inner panels, then the outer again.
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| ==Gameplay== | | ==Gameplay== |
| The players must score [[point]]s by ground-pounding the glowing panels. Each panel gives the player one point; when a panel fades to blue, it is a warning that it will fade out entirely soon after. When somebody ground-pounds a player, they stun the player for almost five seconds. The player(s) with the most points win(s).
| | All the players have to do is ground pound on one of the lighted tiles on the floor, each tile gives the player 1 point, when the tile fades to blue it warns the player not to try doing it, because it will disappear soon. it also can be very frustrating because when somebody [[Ground Pound]]s on a player, the player cannot move for almost 5 seconds. |
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| This minigame appears as the first minigame in Decathlon Park. Here, the player's objective is to smash as many glowing panels as possible within the time limit to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 10 points.
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| ==Ending==
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| The players line up in the center, with the player(s) who won in front of the others. They then perform their winning and losing animations while the statues shake and the panels glow in a pattern once more.
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| ==In-game text==
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| ;English
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| * '''Rules''' – ''"Ground-pound glowing panels to score. Whoever ground-pounds the most glowing panels wins!"''
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| * '''Advice''' – ''"Panels glow for just a short time and turn blue as they're about to fade."''
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| ;Japanese | | ==Controls== |
| * '''Rules''' – 「ひかっているパネルにヒップドロップさしましょう。いちばんおおく ヒップドロップを したひとの かちです。」 (''"Hikatteiru paneru ni hippudoroppu sashimashō. Ichiban ōku hippudoroppu o shita hito no kachidesu."'') (''"Do a Ground Pound on the glowing panels. The person with the most Ground Pounds wins."'') | | *Control Stick – Move |
| * '''Advice''' – 「パネルが あおくひかりだしたら もうすこしで ひかりがきえる あいずです。」 (''"Paneru ga aoku hikari dashitara mōsukoshi de hikari ga kieru aizudesu."'') (''"When the panel emits a blue light, it's a signal that the light will go out soon."'') | | *A Button – Jump |
| | *A Button twice – Ground Pound |
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| ==See also== | | ==Trivia== |
| *[[Fungi Frenzy (minigame)|Fungi Frenzy]] | | *Smashdance is a wordplay of the term [[wikipedia:Breakdance|Breakdance]]. |
| *[[Claiming the Cube]]
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| ==Names in other languages== | | <br clear=all> |
| {{foreign names | | {{Mario Party 6}} |
| |Jap=いせきでヒップドロップ
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| |JapR=Iseki de hippudoroppu
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| |JapM=Ground Pound in the Ruins
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| |Fre=Damier Coloré
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| |FreM=Coloured Chequerboard
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| |Ger=Lichter-Stampf
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| |GerM=Stomp Lights
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| |Spa=Baile de las luces
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| |SpaM=Lights Dance
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| |Ita=Schianti Colorati
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| |ItaM=Coloured Crashes
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| }} | |
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| {{MP6 minigames}}
| | [[Category:Mini-games]] |
| [[Category:4-player minigames]] | | [[Category:4-player mini-games]] |
| [[Category:Mario Party 6 minigames]] | |