Editing Small Mario
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|item=Taking damage, [[Poison Mushroom]], losing a life (except in ''[[Super Mario Bros. 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]'') | |item=Taking damage, [[Poison Mushroom]], losing a life (except in ''[[Super Mario Bros. 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]'') | ||
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | |first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[WarioWare: Move It!]]'' ([[List of games by date#2023|2023]]) | ||
|applies_to=[[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Toad]], [[Yellow Toad | |applies_to=[[Mario]], [[Luigi]], [[Princess Peach|Peach]], [[Princess Daisy|Daisy]], [[Toad]], [[Yellow Toad (character)|Yellow Toad]], [[Blue Toad (character)|Blue Toad]], [[Captain Toad]], [[Hint Toad]], [[Banktoad]], [[Yellow Toad (Toad Brigade)]], [[Toadette]], [[Rosalina]], [[Yoshi]], [[Yoshi (species)|Red Yoshi]], [[Yoshi (species)|Blue Yoshi]], [[Yoshi (species)|Yellow Yoshi]], [[Yoshi (species)|Purple Yoshi]], [[Mii]] | ||
}} | }} | ||
'''Small Mario''' (also referred to as '''Little Mario''',<ref>{{cite|author=Yamashita, Tatsumi|title=''The Official Nintendo Player's Guide''|publisher=Tokuma Shoten|date=1987|isbn=999832369X|page=29}}</ref> '''Regular Mario''',<ref>{{cite|title=''[[Super Mario Bros. Deluxe]]'' Prima Games guide|page=8|publisher=[[Prima Games]]|date=1999|language=en-us|isbn=0-7615-2190-9}}</ref> '''Mini Mario''',<ref>{{cite|title=''[[Mario Mania]]''|page=47|publisher=Nintendo of America|language=en-us|date=August 1991}}</ref> or simply '''Mario'''<ref>{{cite|title=''Super Mario Bros.'' instruction booklet|page=8|language=en-us|publisher=Nintendo of America|date=1985}}</ref>) is the base form of the player character in the 2D ''[[Super Mario (series)|Super Mario]]'' games, along with ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]''. This form does not have any special abilities, and it also does not take any [[List of Power-Ups|power-ups]] to assume this form, unlike other forms. Small Mario, however, cannot break [[Brick Block]]s unlike Super Mario and any forms taking Super Mario's size. [[Super Mario (form)|Super Mario]] turns into Small Mario when he is hit by an enemy or obstacle. Mario loses a life if he takes damage while in Small form. The player almost always starts the game off in this form; ''[[Super Mario Bros. 2]]'', ''Super Mario 3D Land'', ''Super Mario 3D World'', and ''Captain Toad: Treasure Tracker'' are notable exceptions, as in these games, the player starts each life in Super form regardless of what form they took prior to losing a life. | '''Small Mario''' (also referred to as '''Little Mario''',<ref>{{cite|author=Yamashita, Tatsumi|title=''The Official Nintendo Player's Guide''|publisher=Tokuma Shoten|date=1987|isbn=999832369X|page=29}}</ref> '''Regular Mario''',<ref>{{cite|title=''[[Super Mario Bros. Deluxe]]'' Prima Games guide|page=8|publisher=[[Prima Games]]|date=1999|language=en-us|isbn=0-7615-2190-9}}</ref> '''Mini Mario''',<ref>{{cite|title=''[[Mario Mania]]''|page=47|publisher=Nintendo of America|language=en-us|date=August 1991}}</ref> or simply '''Mario'''<ref>{{cite|title=''Super Mario Bros.'' instruction booklet|page=8|language=en-us|publisher=Nintendo of America|author=Nintendo|date=1985}}</ref>) is the base form of the player character in the 2D ''[[Super Mario (series)|Super Mario]]'' games, along with ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]''. This form does not have any special abilities, and it also does not take any [[List of Power-Ups|power-ups]] to assume this form, unlike other forms. Small Mario, however, cannot break [[Brick Block]]s unlike Super Mario and any forms taking Super Mario's size. [[Super Mario (form)|Super Mario]] turns into Small Mario when he is hit by an enemy or obstacle. Mario loses a life if he takes damage while in Small form. The player almost always starts the game off in this form; ''[[Super Mario Bros. 2]]'', ''Super Mario 3D Land'', ''Super Mario 3D World'', and ''Captain Toad: Treasure Tracker'' are notable exceptions, as in these games, the player starts each life in Super form regardless of what form they took prior to losing a life. | ||
Being Small Mario can sometimes be useful; in some games, such as ''[[Super Mario Land]]'', there are small crevices that can be passed through easily with Small Mario. Additionally, Small Mario does not have to [[crouch|duck]] to avoid some obstacles, such as [[Bullet Bill]]s launched from [[Bill Blaster]]s higher than him. | Being Small Mario can sometimes be useful; in some games, such as ''[[Super Mario Land]]'', there are small crevices that can be passed through easily with Small Mario. Additionally, Small Mario does not have to [[crouch|duck]] to avoid some obstacles, such as [[Bullet Bill]]s launched from [[Bill Blaster]]s higher than him. | ||
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====''Super Mario Bros. 2'' / ''Super Mario Advance''==== | ====''Super Mario Bros. 2'' / ''Super Mario Advance''==== | ||
In ''[[Super Mario Bros. 2]]'', Mario, Luigi, [[Toad]] and [[Princess Peach|Princess Toadstool]] start out each life in Super form (at the start of each level, they only have two hit points; they start with the current maximum hit points full after defeat), regardless of what their form was upon defeat or exiting the previous level. They become Small if they only have one hit point left. By finding the two [[Mushroom]]s hidden in [[Subspace]], the characters can extend their maximum hit points to four; also, upon the Mushroom's collection, the character always regains full health. When characters are in their Small forms, only their lower halves shrink while their upper halves remain intact. In the ''Super Mario All-Stars'' remaster and '' | In ''[[Super Mario Bros. 2]]'', Mario, Luigi, [[Toad]] and [[Princess Peach|Princess Toadstool]] start out each life in Super form (at the start of each level, they only have two hit points; they start with the current maximum hit points full after defeat), regardless of what their form was upon defeat or exiting the previous level. They become Small if they only have one hit point left. By finding the two [[Mushroom]]s hidden in [[Subspace]], the characters can extend their maximum hit points to four; also, upon the Mushroom's collection, the character always regains full health. When characters are in their Small forms, only their lower halves shrink while their upper halves remain intact. In the ''Super Mario All-Stars'' remaster and ''Super Mario Advance'', this was changed so that their entire bodies shrink. Peach is also affected, as her hair becomes shorter as she shrinks into her Small form, rather than remaining intact like in the original version. | ||
In ''Super Mario Advance'', the Small form persists between levels (unless the player finished the previous level in their Super form, in which case it transfers to that level for that life only, even if the player switches characters), the characters start the game and each life in their Small forms with only one hit point remaining (of the current maximum), rather than their Super forms, and the maximum hit points per level is five, due to an added Mushroom per level | In ''[[Super Mario Advance]]'', the Small form persists between levels (unless the player finished the previous level in their Super form, in which case it transfers to that level for that life only, even if the player switches characters), the characters start the game and each life in their Small forms with only one hit point remaining (of the current maximum), rather than their Super forms, and the maximum hit points per level is five, due to an added Mushroom per level. | ||
====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''==== | ====''Super Mario Bros. 3'' / ''Super Mario Advance 4: Super Mario Bros. 3''==== | ||
In international versions of ''[[Super Mario Bros. 3]]'', Mario now reverts to his Super form instead of his Small form if he takes damage in a second-tier form (e.g. Fire, [[Raccoon Mario|Raccoon]]). This also applies to almost all 2D ''Super Mario'' games after ''Super Mario World'' (including its remake, ''[[Super Mario World: Super Mario Advance 2]]''). In | In international versions of ''[[Super Mario Bros. 3]]'', Mario now reverts to his Super form instead of his Small form if he takes damage in a second-tier form (e.g. Fire, [[Raccoon Mario|Raccoon]]). This also applies to almost all 2D ''Super Mario'' games after ''Super Mario World'' (including its remake, ''[[Super Mario World: Super Mario Advance 2]]''). In original releases, Mario still reverts back to his Small form regardless of what power-up he was using, which also applies while he has a [[Goomba's Shoe]]. | ||
In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the | In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the damage system is one of the effects that the [[Teki Power Up! Tokuten x2!!|red switch card]] has on the game, but not in international releases. | ||
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''==== | ====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''==== | ||
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====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
[[File:Small Mario SM3DL.png|thumb|left|Small Mario in ''Super Mario 3D Land''.]] | [[File:Small Mario SM3DL.png|thumb|left|Small Mario in ''Super Mario 3D Land''.]] | ||
In ''[[Super Mario 3D Land]]'', Small Mario makes its 3D ''Super Mario'' debut, as previous 3D ''Super Mario'' games had a [[Health Meter|health meter]]. In this form, Mario and Luigi lose [[Mario Cap|their]] [[Luigi Cap|caps]], making this form similar to [[Wario]]'s [[Tiny Wario|Small form]], as seen in ''[[Wario Land: Super Mario Land 3]]'' (though if the player collects the maximum amount of lives | In ''[[Super Mario 3D Land]]'', Small Mario makes its 3D ''Super Mario'' debut, as previous 3D ''Super Mario'' games had a [[Health Meter|health meter]]. In this form, Mario and Luigi lose [[Mario Cap|their]] [[Luigi Cap|caps]], making this form similar to [[Wario]]'s [[Tiny Wario|Small form]], as seen in ''[[Wario Land: Super Mario Land 3]]'' (though they wear a hat if the player collects the maximum amount of lives (1,110 lives), and Super Mario/Luigi lose the cap instead). Their voices are also higher-pitched. However, like in ''[[Super Mario Bros. 2]]'', Mario and Luigi start out each life in their Super forms. | ||
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
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==Development== | ==Development== | ||
When developing ''Super Mario Bros.'', players were originally supposed to start as Super Mario. However, because of the way the camera was zoomed in during development, it made seeing around Mario difficult. After pulling the camera away, Mario appeared smaller, at which point [[Toshihiko Nakago]] suggested they make Mario smaller instead of pulling the camera away. The team then decided that Super Mario would shrink into Small Mario if he touches an enemy, but if Small Mario touches an enemy, he | When developing ''Super Mario Bros.'', players were originally supposed to start as Super Mario. However, because of the way the camera was zoomed in during development, it made seeing around Mario difficult. After pulling the camera away, Mario appeared smaller, at which point [[Toshihiko Nakago]] suggested they make Mario smaller instead of pulling the camera away. The team then decided that Super Mario would shrink into Small Mario if he touches an enemy, but if Small Mario touches an enemy, he'll be defeated instead. | ||
When asked if [[Shigeru Miyamoto]] considered letting the players start as Super Mario rather than Small Mario, he responded with "Starting with the small Mario would make players happier when Mario got big later, and it would also give a better impression to players."<ref> | When asked if [[Shigeru Miyamoto]] considered letting the players start as Super Mario rather than Small Mario, he responded with "Starting with the small Mario would make players happier when Mario got big later, and it would also give a better impression to players."<ref>https://www.nintendo.com/nes-classic/super-mario-bros-and-super-mario-bros-3-developer-interview</ref> | ||
==Gallery== | ==Gallery== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jap=ちびマリオ | ||
| | |JapR={{wp|Chibi (slang)|Chibi}} Mario | ||
| | |JapM=Small Mario | ||
| | |Jap2=ノーマルマリオ<ref>{{cite|title=「任天堂公式ガイドブック スーパーマリオコレクション」 (''Nintendo Kōshiki Guidebook – Super Mario Collection'')|page=8|language=ja|publisher=[[Shogakukan]]}}</ref> | ||
| | |Jap2R=Nōmaru Mario | ||
| | |Jap2M=Normal Mario | ||
| | |Jap3=マリオ<ref>{{cite|url=www.nintendo.co.jp/software/smb1/material/pdf/smb_manual.pdf|title=''Super Mario Bros.'' instruction booklet|format=PDF|page=8}}</ref> | ||
| | |Jap3R=Mario | ||
| | |Jap3M=Mario | ||
|ChiS=迷你马力欧<ref>{{cite|url=www.ique.com/3ds/arej/about/about2.html|title=超级马力欧 3D乐园:是什么样的游戏?轻松又愉快的3D马力欧|publisher=[[iQue]]|language=zh-hans|accessdate=December 27, 2019}}</ref> | |ChiS=迷你马力欧<ref>{{cite|url=www.ique.com/3ds/arej/about/about2.html|title=超级马力欧 3D乐园:是什么样的游戏?轻松又愉快的3D马力欧|publisher=[[iQue]]|language=zh-hans|accessdate=December 27, 2019}}</ref> <small>(''Super Mario 3D Land'')</small> | ||
|ChiSR=Mínǐ Mǎlì'ōu | |ChiSR=Mínǐ Mǎlì'ōu | ||
|ChiS2=小马力欧 | |ChiS2=小马力欧 <small>(''Super Mario Maker 2'')</small> | ||
|ChiS2R=Xiǎo Mǎlì'ōu | |ChiS2R=Xiǎo Mǎlì'ōu | ||
|ChiSM=Mini Mario | |ChiSM=Mini Mario | ||
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|Ita=Mario<ref>{{cite|title=''[[Super Mario Bros.]]'' Italian instruction booklet|page=8}}</ref><ref name="smbitmanual">{{cite|title=''[[Super Mario All-Stars]]'' Italian instruction booklet|page=9}}</ref>/Mario normale<ref name="smbitmanual"/> | |Ita=Mario<ref>{{cite|title=''[[Super Mario Bros.]]'' Italian instruction booklet|page=8}}</ref><ref name="smbitmanual">{{cite|title=''[[Super Mario All-Stars]]'' Italian instruction booklet|page=9}}</ref>/Mario normale<ref name="smbitmanual"/> | ||
|ItaM=Mario/Normal Mario | |ItaM=Mario/Normal Mario | ||
|Ita2=Mario piccolo | |Ita2=Mario piccolo <small>(earlier games)</small> | ||
|Ita2M=Small Mario | |Ita2M=Small Mario | ||
|Ita3=Piccolo Mario<ref>{{cite|title=''[[Super Mario All-Stars]]'' Italian instruction booklet|page=11}}</ref> | |Ita3=Piccolo Mario<ref>{{cite|title=''[[Super Mario All-Stars]]'' Italian instruction booklet|page=11}}</ref> <small>(recent games)</small> | ||
|Ita3M=Small Mario | |Ita3M=Small Mario | ||
|Kor=꼬마리오<ref>{{cite|title=''New Super Mario Bros.'' instruction booklet|publisher=Nintendo Korea|language=ko}}{{page needed}}</ref> | |Kor=꼬마리오<ref>{{cite|title=''New Super Mario Bros.'' instruction booklet|publisher=Nintendo Korea|language=ko}}{{page needed}}</ref> |