Editing Small Mario
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{{redirect|Little Mario|the character also referred to as "Little Mario" in early arcade materials|[[Mario]]|[[The Super Mario Bros. Super Show!]] episode|[[Little Marios]]}} | {{redirect|Little Mario|the character also referred to as "Little Mario" in early arcade materials|[[Mario]]|the [[The Super Mario Bros. Super Show!|Super Mario Bros. Super Show!]] episode|[[Little Marios]]}} | ||
{{distinguish|Mini Mario}} | {{distinguish|Mini Mario}} | ||
{{form infobox | {{form-infobox | ||
|image=[[File:Small Mario Artwork - Super Mario 3D World.png|150px]]<br>Small Mario artwork for ''[[Super Mario 3D World]]'' | |image=[[File:Small Mario Artwork - Super Mario 3D World.png|150px]]<br>Small Mario artwork for ''[[Super Mario 3D World]]'' | ||
|powers=Enter small areas (1x1 block) without crouching. | |powers=Enter small areas (1x1 block) without crouching. | ||
|item=Taking damage, [[Poison Mushroom]], losing a life (except in ''[[Super Mario Bros. 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]'') | |item=Taking damage, [[Poison Mushroom]], losing a life (except in ''[[Super Mario Bros. 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]'') | ||
|first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | |first_appearance=''[[Super Mario Bros.]]'' ([[List of games by date#1985|1985]]) | ||
|latest_appearance=''[[ | |latest_appearance=''[[Super Mario 3D World + Bowser's Fury]]'' ([[List of games by date#2021|2021]]) | ||
| | |character=[[Mario]], [[Luigi]], [[Yellow Toad (character)|Yellow Toad]], [[Blue Toad (character)|Blue Toad]], [[Toad]], [[Toadette]], [[Princess Peach|Peach]], [[Mii]], [[Rosalina]], [[Captain Toad]], [[Hint Toad]], [[Banktoad]], [[Yellow Toad (Toad Brigade)]], [[Princess Daisy|Daisy]], [[Yoshi]], [[Yoshi (species)|Yoshis]] | ||
}} | }} | ||
'''Small Mario''' (also referred to as '''Little Mario''',<ref> | '''Small Mario''' (also referred to as '''Little Mario''',<ref>Tatsumi Yamashita, ''The Official Nintendo Player's Guide'', Tokuma Shoten, 1987, ISBN 999832369X. Page 29.</ref> '''Regular Mario''',<ref>''[[Super Mario Bros. Deluxe]]'' [[Prima Games]] guide, page 8.</ref> '''Mini Mario''',<ref>''[[Mario Mania]]'', pg 47.</ref> or simply '''Mario'''<ref>''Super Mario Bros.'' English instruction manual, page 8.</ref>) is the base form of the player character in the main ''[[Super Mario (series)|Super Mario]]'' games. This form does not have any special abilities, and it also does not take any [[List of Power-Ups|power-ups]] to assume this form, unlike other forms. [[Super Mario (form)|Super Mario]] turns into Small Mario when he is hit by an enemy or obstacle, after which he flashes and is invincible for a brief period of time. Mario loses a life if he takes damage while in Small form. The player almost always starts the game off in this form; ''[[Super Mario Bros. 2]]'', ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and ''[[Captain Toad: Treasure Tracker]]'' are notable exceptions, as in these games, the player starts each life in Super form regardless of what form they took prior to losing a life. | ||
Being Small Mario can sometimes be useful; in some games, such as ''[[Super Mario Land]]'', there are small crevices that can be passed through easily with Small Mario. Additionally, Small Mario does not have to duck to avoid some obstacles such as [[Bullet Bill]]s launched from [[Bill Blaster]]s higher than him. | |||
==History== | ==History== | ||
===''Super Mario'' series=== | ===''Super Mario'' series=== | ||
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''==== | ====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''==== | ||
[[File:SMB Smallmario.png|frame|left]] | [[File:SMB Smallmario.png|frame|left]] | ||
Small Mario first appears in ''[[Super Mario Bros.]]'' Unlike more modern appearances, starting with ''[[Super Mario World]]'', Mario will not be turned into the form granted by a higher-tiered power-up (like a [[Fire Flower]]), but rather will only become [[Super Mario (form)|Super Mario]]. This behavior is the same in ''[[Super Mario Bros.: The Lost Levels]]'' and the original and ''[[Super Mario All-Stars]]'' versions of ''[[Super Mario Bros. 3]]'' (this only applies to the Fire Flower and [[Super Leaf]] in ''Super Mario Bros. 3'', though). | Small Mario first appears in ''[[Super Mario Bros.]]''. Unlike more modern appearances, starting with ''[[Super Mario World]]'', Mario will not be turned into the form granted by a higher-tiered power-up (like a [[Fire Flower]]), but rather will only become [[Super Mario (form)|Super Mario]]. This behavior is the same in ''[[Super Mario Bros.: The Lost Levels]]'' and the original and ''[[Super Mario All-Stars]]'' versions of ''[[Super Mario Bros. 3]]'' (this only applies to the Fire Flower and [[Super Leaf]] in ''Super Mario Bros. 3'', though). | ||
Also, in this game, as well as ''Super Mario Bros.: The Lost Levels'' (where Mario can also be hurt by touching a [[Poison Mushroom]]), the Japanese Family Computer version of ''Super Mario Bros. 3'', and the original version of ''Super Mario World'', taking damage as [[Fire Mario]] (or [[Raccoon Mario|Raccoon]] or [[Cape Mario]] in the latter two games, respectively) immediately shrinks Mario down to his Small form. | |||
Due to certain glitches in ''[[Super Mario Bros.]]'' and the Japanese version of ''[[Super Mario Bros. Deluxe]]'', it is possible to turn into Fire Mario while remaining Small. | Due to certain glitches in ''[[Super Mario Bros.]]'' and the Japanese version of ''[[Super Mario Bros. Deluxe]]'', it is possible to turn into Fire Mario while remaining Small. | ||
====''Super Mario Bros. 2'' / ''Super Mario Advance''==== | ====''Super Mario Bros. 2'' / ''Super Mario Advance''==== | ||
In ''[[Super Mario Bros. 2]]'', Mario, Luigi, [[Toad]] and [[Princess Peach|Princess Toadstool]] start out each life in Super form (at the start of each level, they only have two hit points; they start with the current maximum hit points full after defeat), regardless of what their form was upon defeat or exiting the previous level. They become Small if they only have one hit point left. By finding the two [[Mushroom]]s hidden in [[Subspace]], the characters can extend their maximum hit points to four; also, upon the Mushroom's collection, the character always regains full health. | In ''[[Super Mario Bros. 2]]'', Mario, Luigi, [[Toad]] and [[Princess Peach|Princess Toadstool]] start out each life in Super form (at the start of each level, they only have two hit points; they start with the current maximum hit points full after defeat), regardless of what their form was upon defeat or exiting the previous level. They become Small if they only have one hit point left. By finding the two [[Mushroom]]s hidden in [[Subspace]], the characters can extend their maximum hit points to four; also, upon the Mushroom's collection, the character always regains full health. | ||
In ''[[Super Mario Advance]]'', the Small form persists between levels (unless the player finished the previous level in their Super form, in which case it transfers to that level for that life only, even if the player switches characters), the characters start the game and each life in their Small forms with only one hit point remaining (of the current maximum), rather than their Super forms, and the maximum hit points per level is five, due to an added Mushroom per level. | |||
In | In the original NES version, when characters are in their Small forms, only their lower halves shrink while their upper halves remain intact. In the ''All-Stars'' remaster and ''Super Mario Advance'', this was changed so that their entire bodies shrink. As a result, Peach is also affected, as her hair becomes shorter as she shrinks into her Small form, rather than remaining intact like in the original NES version. | ||
===='' | ====''Super Mario Bros. 3''==== | ||
In international versions of ''[[Super Mario Bros. 3]]'', Mario now reverts to his Super form instead of his Small form if he takes damage in a second-tier form (e.g. Fire, [[Raccoon Mario|Raccoon]]). This also applies to almost all 2D ''Super Mario'' games after ''Super Mario World'' (including its remake, ''[[Super Mario World: Super Mario Advance 2]]''). | In international versions of ''[[Super Mario Bros. 3]]'', Mario now reverts to his Super form instead of his Small form if he takes damage in a second-tier form (e.g. Fire, [[Raccoon Mario|Raccoon]]). This also applies to almost all 2D ''Super Mario'' games after ''Super Mario World'' (including its remake, ''[[Super Mario World: Super Mario Advance 2]]''). However, in the Japanese version of the game, Mario still reverts back to his Small form regardless of what power-up he was using. This also applies when Mario has a [[Goomba's Shoe]]. | ||
In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the original damage system is one of the effects that the [[ | In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', the original Japanese version's damage system is one of the effects that the [[Red Switch]] has on the game. | ||
====''Super Mario World | ====''Super Mario World''==== | ||
As of ''[[Super Mario World]] | As of ''[[Super Mario World]]'', grabbing any higher-tiered power-up as Small Mario will bypass the Super form (e.g. grabbing a Fire Flower turns Small Mario right to [[Fire Mario]]). This property was also included in the GBA version of ''Super Mario Bros. 3'', ''Super Mario Advance 4: Super Mario Bros. 3'' (though it was formerly [[List of Super Mario Bros. 3 glitches#Small to Fiery|a glitch]] in the original and ''Super Mario All-Stars'' versions of that game). | ||
====''New Super Mario Bros.''==== | ====''New Super Mario Bros. DS''==== | ||
''[[New Super Mario Bros.]]'' marks the first appearance of the form | ''[[New Super Mario Bros. DS]]'' marks the first appearance of the form in 3D as well as introducing a more elaborate tumbling animation when Mario gets KO'd. ''New Super Mario Bros. DS'' also features an even smaller Mario form, [[Mini Mario (form)|Mini Mario]]. | ||
====''New Super Mario Bros. Wii''==== | ====''New Super Mario Bros. Wii''==== | ||
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====''Super Mario 3D Land''==== | ====''Super Mario 3D Land''==== | ||
[[File:Small Mario SM3DL.png|thumb|left|Small Mario in ''Super Mario 3D Land''.]] | [[File:Small Mario SM3DL.png|thumb|left|Small Mario in ''Super Mario 3D Land''.]] | ||
In ''[[Super Mario 3D Land]]'', Small Mario makes its 3D ''Super Mario'' debut, as previous 3D '' | In ''[[Super Mario 3D Land]]'', Small Mario makes its 3D ''Super Mario'' debut, as previous 3D ''Mario'' games had a [[Health Meter|health meter]]. In this form, Mario and Luigi lose [[Mario Cap|their]] [[Luigi Cap|caps]], making this form similar to [[Wario]]'s [[Tiny Wario|Small form]], as seen in ''[[Wario Land: Super Mario Land 3]]'' (though they wear a hat if the player collects the maximum amount of lives (1,110 lives), and Super Mario/Luigi lose the cap instead). Their voices are also higher-pitched. However, like in ''[[Super Mario Bros. 2]]'', Mario and Luigi start out each life in their Super forms. | ||
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''==== | ||
Small forms are introduced in ''[[Super Mario 3D World]]'' for [[Rosalina]] and [[Captain Toad]]. [[ | Small forms are introduced in ''[[Super Mario 3D World]]'' for [[Rosalina]] and [[Captain Toad]]. The [[Toad Brigade]] also gain Small forms in ''[[Super Mario 3D World + Bowser's Fury]]''. [[Princess Peach|Peach]] and [[Toad]] can also become this form for the first time since ''[[Super Mario Bros. 2]]''. The form works as it does in ''[[Super Mario 3D Land]]''. As such, Peach and Rosalina's hair gets shorter (looking much like their [[Baby Peach|younger]] [[Baby Rosalina|counterparts]]), and the [[Toad (species)|Toads]]' cap colors are reversed. | ||
In the ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'' campaign, Mario reverts to a giant version of his Small form upon taking damage twice consecutively from his [[Giga Cat Mario|Giga Cat form]] without touching another power-up item. Despite being much larger, this version of Small Mario is defeated if damaged by an attack from [[Fury Bowser]]. Out of [[Giga Bell]] fights, Small Mario can collect a [[Cat Shine]] to turn back into [[Super Mario (form)|Super Mario]]. | In the ''[[Super Mario 3D World + Bowser's Fury#Bowser's Fury|Bowser's Fury]]'' campaign, Mario reverts to a giant version of his Small form upon taking damage twice consecutively from his [[Giga Cat Mario|Giga Cat form]] without touching another power-up item. Despite being much larger, this version of Small Mario is defeated if damaged by an attack from [[Fury Bowser]]. Out of [[Giga Bell]] fights, Small Mario can collect a [[Cat Shine]] to turn back into [[Super Mario (form)|Super Mario]]. | ||
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Characters return in their Small form after being defeated or falling in a hole or in lava (or if they are in their usual regular forms upon touching lava, they shrink in the bubble to their Small forms) even though they start the level in their regular forms, like how they did in earlier versions. However, in the Remix 10 mode, their form is determined based on whether Mario completed the fourth course while Small or Super, similar to ''Super Mario Advance''. For example, if Mario is Small when he completes the fourth course and switches to Peach, she starts off in her Small form, as opposed to her regular form. | Characters return in their Small form after being defeated or falling in a hole or in lava (or if they are in their usual regular forms upon touching lava, they shrink in the bubble to their Small forms) even though they start the level in their regular forms, like how they did in earlier versions. However, in the Remix 10 mode, their form is determined based on whether Mario completed the fourth course while Small or Super, similar to ''Super Mario Advance''. For example, if Mario is Small when he completes the fourth course and switches to Peach, she starts off in her Small form, as opposed to her regular form. | ||
As in ''Super Mario Bros. 2''{{'}}s remakes and ''Super Mario 3D World'', Peach's hair gets shorter when she shrinks into her Small | As in ''Super Mario Bros. 2''{{'}}s remakes and ''Super Mario 3D World'', Peach's hair gets shorter when she shrinks into her Small form. | ||
===''Mario Golf: World Tour'' / ''Mario Sports Superstars''=== | ===''Mario Golf: World Tour'' / ''Mario Sports Superstars''=== | ||
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===''Puzzle & Dragons: Super Mario Bros. Edition''=== | ===''Puzzle & Dragons: Super Mario Bros. Edition''=== | ||
[[File:PDSMBE-SmallMario.png|thumb|Small Mario, as seen in ''Puzzle & Dragons: Super Mario Bros. Edition''.]] | [[File:PDSMBE-SmallMario.png|thumb|right|Small Mario, as seen in ''Puzzle & Dragons: Super Mario Bros. Edition''.]] | ||
Small Mario appears in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'' as the player's starting form, available at the beginning of the game. The player must play as either Small Mario or Small Luigi until clearing the tower in [[World 1 (Puzzle & Dragons: Super Mario Bros. Edition)|World 1]], at which point Super Mario and Super Luigi become available as playable characters. Most characters attribute a pair of elements, while Small Mario only attributes the fire element. | Small Mario appears in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'' as the player's starting form, available at the beginning of the game. The player must play as either Small Mario or Small Luigi until clearing the tower in [[World 1 (Puzzle & Dragons: Super Mario Bros. Edition)|World 1]], at which point Super Mario and Super Luigi become available as playable characters. Most characters attribute a pair of elements, while Small Mario only attributes the fire element. | ||
{{br}} | {{br}} | ||
==Development== | ==Development== | ||
When developing ''Super Mario Bros.'', players were originally supposed to start as Super Mario. However, because of the way the camera was zoomed in during development, it made seeing around Mario difficult. After pulling the camera away, Mario appeared smaller, at which point [[Toshihiko Nakago]] suggested they make Mario smaller instead of pulling the camera away. The team then decided that Super Mario would shrink into Small Mario if he touches an enemy, but if Small Mario touches an enemy, he | When developing ''Super Mario Bros.'', players were originally supposed to start as Super Mario. However, because of the way the camera was zoomed in during development, it made seeing around Mario difficult. After pulling the camera away, Mario appeared smaller, at which point [[Toshihiko Nakago]] suggested they make Mario smaller instead of pulling the camera away. The team then decided that Super Mario would shrink into Small Mario if he touches an enemy, but if Small Mario touches an enemy, he'll be defeated instead. | ||
When asked if [[Shigeru Miyamoto]] considered letting the players start as Super Mario rather than Small Mario, he responded with "Starting with the small Mario would make players happier when Mario got big later, and it would also give a better impression to players."<ref> | When asked if [[Shigeru Miyamoto]] considered letting the players start as Super Mario rather than Small Mario, he responded with "Starting with the small Mario would make players happier when Mario got big later, and it would also give a better impression to players."<ref>https://www.nintendo.com/nes-classic/super-mario-bros-and-super-mario-bros-3-developer-interview</ref> | ||
==Gallery== | ==Gallery== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap=ちびマリオ | |Jap=ちびマリオ<br>''{{wp|Chibi (slang)|Chibi}} Mario''<br>ノーマルマリオ{{ref needed}}<br>''Nōmaru Mario''<br>マリオ<ref>[https://www.nintendo.co.jp/software/smb1/material/pdf/smb_manual.pdf ''Super Mario Bros.'' Japanese instruction manual]</ref><br>''Mario'' | ||
|JapM=Small Mario<br><br>Normal Mario<br><br>Mario | |||
|Spa=Peque Mario | |||
|SpaM=Pun on the word ''pequeño'' (small) | |||
|Fra=Petit Mario | |||
|FraM=Small Mario | |||
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|Dut=Kleine Mario | |Dut=Kleine Mario | ||
|DutM=Small Mario | |DutM=Small Mario | ||
|Ger=Klein-Mario | |Ger=Klein-Mario | ||
|GerM=Small Mario | |GerM=Small Mario | ||
|Ita=Mario< | |Ita=Piccolo Mario<br>Mario piccolo | ||
|ItaM | |ItaM=Small Mario | ||
|PorA=Mario pequeno | |PorA=Mario pequeno | ||
|PorAM=Small Mario | |PorAM=Small Mario | ||
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|RusR=Malen'kiy Mario | |RusR=Malen'kiy Mario | ||
|RusM=Small Mario | |RusM=Small Mario | ||
| | |Kor=꼬마리오<ref>''New Super Mario Bros.'' Instruction manual, Nintendo Korea</ref> | ||
| | |KorR=Kkomario | ||
|KorM=Portmanteau of 꼬마 ''kkoma'' (kid) and 마리오 (Mario) | |||
|ChiS=迷你马力欧<ref>https://www.ique.com/3ds/arej/about/about2.html</ref> <small>(''Super Mario 3D Land'')</small><br>''Mínǐ Mǎlì'ōu''<br>小马力欧 <small>(''Super Mario Maker 2'')</small><br>''Xiǎo Mǎlì'ōu'' | |||
|ChiSM=Mini Mario<br><br>Small Mario<br><br> | |||
|ChiT=小瑪利歐<ref>https://www.nintendo.com.hk/3dland/about/index.html</ref> | |||
|ChiTR=Xiǎo Mǎlì'ōu | |||
|ChiTM=Small Mario | |||
}} | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Mario's Transformations}} | |||
{{Mario | |||
}} | |||
[[Category:Mario forms]] | [[Category:Mario forms]] | ||
[[Category:Hotel Mario]] | [[Category:Hotel Mario]] | ||
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[[Category:Super Mario 3D World + Bowser's Fury forms]] | [[Category:Super Mario 3D World + Bowser's Fury forms]] | ||
[[Category:Super Mario Bros.]] | [[Category:Super Mario Bros.]] | ||
[[Category:Super Mario Bros.: The Lost Levels]] | |||
[[Category:Super Mario Bros. 2]] | [[Category:Super Mario Bros. 2]] | ||
[[Category:Super Mario Bros. 3 forms]] | [[Category:Super Mario Bros. 3 forms]] | ||
[[Category:Super Mario Bros. Deluxe]] | [[Category:Super Mario Bros. Deluxe]] | ||
[[Category:Super Mario Land forms]] | [[Category:Super Mario Land forms]] | ||
[[Category:Super Mario Land 2: 6 Golden Coins forms]] | [[Category:Super Mario Land 2: 6 Golden Coins forms]] |