Editing Sly Angle
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==Gameplay== | ==Gameplay== | ||
The object of the game is to create triangles on a board to create the largest area to win. The board consists of points arranged in a circle, with certain points locked before a number of rounds has been played. The number of rounds and points depends on the number of players: | The object of the game is to create triangles on a board to create the largest area to win. The board consists of points arranged in a circle, with certain points locked before a number of rounds has been played. The number of rounds and points depends on the number of players: | ||
*2P: 8 rounds, 8 points, 2 locked points that are unlocked after 5 | *2P: 8 rounds, 8 points, 2 locked points that are unlocked after 5 turns | ||
*3P: 9 rounds, 9 points, 3 locked points that are unlocked after 5 | *3P: 9 rounds, 9 points, 3 locked points that are unlocked after 5 turns | ||
*4P: 12 rounds, 12 points, 4 locked points that are unlocked after 7 | *4P: 12 rounds, 12 points, 4 locked points that are unlocked after 7 turns | ||
At the start of each round, the players play a multiplayer microgame. The players use an {{wp|Ultra Hand}}-shaped claw to grab one of the crew members circling in the center of the screen. The member they grab will be used by that player for the microgame. After the microgame, the winner places a flag on one of the points on the board. Two points of the same color creates a line between the points, and three points creates a triangle. Players can overlap their opponents' triangles if they create one after their opponents. Once all points are occupied, the player who covered the most area on the board is the winner. | At the start of each round, the players play a multiplayer microgame. The players use an {{wp|Ultra Hand}}-shaped claw to grab one of the crew members circling in the center of the screen. The member they grab will be used by that player for the microgame. After the microgame, the winner places a flag on one of the points on the board. Two points of the same color creates a line between the points, and three points creates a triangle. Players can overlap their opponents' triangles if they create one after their opponents. Once all points are occupied, the player who covered the most area on the board is the winner. | ||