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'''Slow''' is a status condition found in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'', with different effects between the games. In the former game, it is the inverse status condition to [[Fast]]. | '''Slow''' is a status condition found in ''[[Paper Mario: The Thousand-Year Door]]'' and ''[[Super Paper Mario]]'', with different effects between the games. In the former game, it is the inverse status condition to [[Fast]]. | ||
== | ==Appearances== | ||
===''Paper Mario: The Thousand-Year Door''=== | ===''Paper Mario: The Thousand-Year Door''=== | ||
In ''The Thousand-Year Door'', a character afflicted by Slow is only able to attack once every other turn. The condition is indicated with a icon depicting a purple face with a sad expression. [[Beldam]] (during the battle in the [[Palace of Shadow]]) is the only character with an attack capable of afflicting another character with this condition. Although Beldam will only typically use this attack on [[Mario]] and his active partner, it's possible for Beldam to become [[Confused]] and afflict [[Marilyn]] or [[Doopliss]] with Slow instead. | In ''The Thousand-Year Door'', a character afflicted by Slow is only able to attack once every other turn. The condition is indicated with a icon depicting a purple face with a sad expression. [[Beldam]] (during the battle in the [[Palace of Shadow]]) is the only character with an attack capable of afflicting another character with this condition. Although Beldam will only typically use this attack on [[Mario]] and his active partner, it's possible for Beldam to become [[Confused]] and afflict [[Marilyn]] or [[Doopliss]] with Slow instead. |