Editing Slot Synch
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Latest revision | Your text | ||
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|type=2-vs-2 mini-game | |type=2-vs-2 mini-game | ||
|time=30 seconds | |time=30 seconds | ||
|track=Don't Hurry | |track=Don't Hurry (NTSC)/Hurry Up And Go (PAL) | ||
|sample=[[File:MP3 Don't Hurry.oga]] | |sample=[[File:MP3 Don't Hurry.oga]] | ||
}} | }} | ||
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==Gameplay== | ==Gameplay== | ||
The players on each team attempt to match both of their blocks to get [[point]]s by hitting the block to stop it on a character to match it together. A [[Goomba]] is worth one point, a [[Koopa Troopa]] is worth two points, [[Toad]] is worth three points, and [[Koopa Kid|Baby Bowser]] is worth −1 point unless the team has no points to subtract | The players on each team attempt to match both of their blocks to get [[point]]s by hitting the block to stop it on a character to match it together. A [[Goomba]] is worth one point, a [[Koopa Troopa]] is worth two points, [[Toad]] is worth three points, and [[Koopa Kid|Baby Bowser]] is worth −1 point unless the team has no points to subtract. The team that has more points at the end of the minigame wins. If both teams have the same number of points when the time runs out, the minigame ends in a draw. | ||
On the board showing the points for each character, the Goomba and Baby Bowser are listed as being worth "1 pt<u>s</u>" and "−1 pt<u>s</u>," respectively, when the correct way of writing these is "1 pt" and "−1 pt." If a partner is a computer AI player, they always match a human's result. | On the board showing the points for each character, the Goomba and Baby Bowser are listed as being worth "1 pt<u>s</u>" and "−1 pt<u>s</u>," respectively, when the correct way of writing these is "1 pt" and "−1 pt." If a partner is a computer AI player, they always match a human's result. | ||
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|Ger=Synchronsprung | |Ger=Synchronsprung | ||
|GerM=Synchronize Jump | |GerM=Synchronize Jump | ||
| | |Fra=Blocs Synchro | ||
| | |FraM=Synchro-Blocks | ||
|Spa=Sincronización | |Spa=Sincronización | ||
|SpaM=Synchronization | |SpaM=Synchronization |