Editing Slingsniper
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[[File:MLDT - BrosAttack 6 Snipe.png|thumb|left|200px|Mario pulls back on the slingshot while Luigi waits.]] | [[File:MLDT - BrosAttack 6 Snipe.png|thumb|left|200px|Mario pulls back on the slingshot while Luigi waits.]] | ||
'''Slingsniper''' is [[Luigi]]'s fourth available [[Bros. Attack]] in ''[[Mario & Luigi: Dream Team]]''. Like the [[3D Green Shell]], this Bros. Attack is mandatory to obtain as the [[Attack Piece]]s for it are given to Luigi by [[Big Massif]] and [[Lil' Massif]] after completing a [[Ball Hop]] puzzle on [[Mount Pajamaja]]. (The one closer to the Midpoint.) 9 [[Bros. Point|BP]] is required to use this attack. It deals damage with neither boots nor the hammer. | '''Slingsniper''' is [[Luigi]]'s fourth available [[Bros. Attack]] in ''[[Mario & Luigi: Dream Team]]''. Like the [[3D Green Shell]], this Bros. Attack is mandatory to obtain as the [[Attack Piece]]s for it are given to Luigi by [[Big Massif]] and [[Lil' Massif]] after completing a [[Ball Hop]] puzzle on [[Mount Pajamaja]]. (The one closer to the Midpoint.) 9 [[Bros. Point|BP]] is required to use this attack. It deals damage with neither boots nor the hammer. | ||
When the attack is initiated, a large slingshot is planted in the foreground of the battlefield. Once Luigi climbs inside the slingshot, the player has to hold down on the {{button|3ds|stick}} to allow [[Mario]] to stretch it further into the foreground. Once the slingshot is fully stretched, the player has to hold down the {{button|3ds|B}} button while tilting the 3DS to aim the slingshot. (The player can release the Circle Pad at this point.) Letting go of the {{button|3ds|B}} button launches Luigi in the direction the aiming reticle was pointing. The longer the player spends aiming, the more the slingshot will retract backward, reducing the power of the attack. If Luigi is launched soon enough, he will pass through small enemies, striking every enemy in a column. If the player takes longer, Luigi stops at the first struck enemy. | When the attack is initiated, a large slingshot is planted in the foreground of the battlefield. Once Luigi climbs inside the slingshot, the player has to hold down on the {{button|3ds|stick}} to allow [[Mario]] to stretch it further into the foreground. Once the slingshot is fully stretched, the player has to hold down the {{button|3ds|B}} button while tilting the 3DS to aim the slingshot. (The player can release the Circle Pad at this point.) Letting go of the {{button|3ds|B}} button launches Luigi in the direction the aiming reticle was pointing. The longer the player spends aiming, the more the slingshot will retract backward, reducing the power of the attack. If Luigi is launched soon enough, he will pass through small enemies, striking every enemy in a column. If the player takes longer, Luigi stops at the first struck enemy. |