Editing Slime Climb (Donkey Kong Country 2)
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|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
|track=Jib Jig | |track=Jib Jig | ||
|before=[[Rattle Battle (Donkey Kong Country 2)|<<]] | |before=[[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | ||
|after=[[Bramble Blast (Donkey Kong Country 2)|>>]] | |after=[[Bramble Blast (Donkey Kong Country 2: Diddy's Kong Quest)|>>]] | ||
}} | }} | ||
'''Slime Climb''' is the fifteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the fifth level of [[Krem Quay]]. It is another vertical rigging level, just like [[Mainbrace Mayhem (Donkey Kong Country 2)|Mainbrace Mayhem]] and [[Topsail Trouble (Donkey Kong Country 2)|Topsail Trouble]] from the first world, [[Gangplank Galleon (world)|Gangplank Galleon]]. Slime Climb has rising water which has the rare, invincible enemy, [[Snapjaw (Donkey Kong Country 2)|Snapjaw]], who follows [[Diddy Kong|Diddy]] and [[Dixie Kong]] throughout the level. The Kongs must avoid getting into the water or else the Snapjaw charges at them and bites them. Many other types of enemies appear in the level, the two most common being [[Flitter]]s and [[Click-Clack]]s. There are two [[Invincibility Barrel|Exclamation Point Barrel]]s, which grants temporary invincibility, including from Snapjaw. The first Exclamation Point Barrel is required for the Kongs to safely enter the first [[Bonus Level]] underwater, and the second one is required for them to safely collect the [[DK Coin|Video Game Hero Coin]], as well as a [[golden feather]] in the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]]. | '''Slime Climb''' is the fifteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the fifth level of [[Krem Quay]]. It is another vertical rigging level, just like [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]] and [[Topsail Trouble (Donkey Kong Country 2: Diddy's Kong Quest)|Topsail Trouble]] from the first world, [[Gangplank Galleon (world)|Gangplank Galleon]]. Slime Climb has rising water which has the rare, invincible enemy, [[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|Snapjaw]], who follows [[Diddy Kong|Diddy]] and [[Dixie Kong]] throughout the level. The Kongs must avoid getting into the water or else the Snapjaw charges at them and bites them. Many other types of enemies appear in the level, the two most common being [[Flitter]]s and [[Click-Clack]]s. There are two [[Invincibility Barrel|Exclamation Point Barrel]]s, which grants temporary invincibility, including from Snapjaw. The first Exclamation Point Barrel is required for the Kongs to safely enter the first [[Bonus Level]] underwater, and the second one is required for them to safely collect the [[DK Coin|Video Game Hero Coin]], as well as a [[golden feather]] in the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]]. | ||
==Layout== | ==Layout== |