Editing Slime Climb (Donkey Kong Country 2)
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|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
|track=Jib Jig | |track=Jib Jig | ||
|before=[[Rattle Battle (Donkey Kong Country 2)|<<]] | |before=[[Rattle Battle (Donkey Kong Country 2: Diddy's Kong Quest)|<<]] | ||
|after=[[Bramble Blast (Donkey Kong Country 2)|>>]] | |after=[[Bramble Blast (Donkey Kong Country 2: Diddy's Kong Quest)|>>]] | ||
}} | }} | ||
'''Slime Climb''' is the fifteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the fifth level of [[Krem Quay]]. It is another vertical rigging level, just like [[Mainbrace Mayhem (Donkey Kong Country 2)|Mainbrace Mayhem]] and [[Topsail Trouble (Donkey Kong Country 2)|Topsail Trouble]] from the first world, [[Gangplank Galleon (world)|Gangplank Galleon]]. Slime Climb has rising water which has the rare, invincible enemy, [[Snapjaw (Donkey Kong Country 2)|Snapjaw]], who follows [[Diddy Kong|Diddy]] and [[Dixie Kong]] throughout the level. The Kongs must avoid getting into the water or else the Snapjaw charges at them and bites them. Many other types of enemies appear in the level, the two most common being [[Flitter]]s and [[Click-Clack]]s | '''Slime Climb''' is the fifteenth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the fifth level of [[Krem Quay]]. It is another vertical rigging level, just like [[Mainbrace Mayhem (Donkey Kong Country 2: Diddy's Kong Quest)|Mainbrace Mayhem]] and [[Topsail Trouble (Donkey Kong Country 2: Diddy's Kong Quest)|Topsail Trouble]] from the first world, [[Gangplank Galleon (world)|Gangplank Galleon]]. Slime Climb has rising water which has the rare, invincible enemy, [[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|Snapjaw]], who follows [[Diddy Kong|Diddy]] and [[Dixie Kong]] throughout the level. The Kongs must avoid getting into the water or else the Snapjaw charges at them and bites them. Many other types of enemies appear in the level, the two most common being [[Flitter]]s and [[Click-Clack]]s. | ||
There are two [[Invincibility Barrel|Exclamation Point Barrel]]s, which temporarily protects the Kongs from being hurt by Snapjaw while they are underwater. The first Exclamation Point Barrel is required for the Kongs to safely enter the first [[Bonus Level]] underwater, and the second one is required for them to safely collect the [[DK Coin|Video Game Hero Coin]] at the end (in the [[Game Boy Advance]] version, they can also collect the [[golden feather]] this way). | |||
==Layout== | ==Layout== | ||
[[File:Slime Climb DKC2 | [[File:Slime Climb DKC2 shot 2.png|thumb|Diddy Kong stands at the beginning of the level.]] | ||
The Kongs begin the level on a yard that is positioned above the water but under a trio of [[banana]]s. Two more yards are ahead of here: The first holds a single Click-Clack, and the other carries two. A [[Banana Coin]] is between the two yards, and a super-jump or a [[team up]] move is required to reach it without falling into the water because of its location. The third yard in this area is also placed under some ropes with an arrow formed by bananas on it. They must climb upwards with these ropes, as directed by the arrow, in order to reach some higher yards that hold a Click-Clack and a [[DK Barrel]]. As they climb the ropes, the water rises, but then stops when they get on the yards. There are three smaller yards to the left of here, and as the heroes travel along with them, the water rises again. The first two yards hold one Click-Clack each, and the second one also holds a Kruncha. | The Kongs begin the level on a yard that is positioned above the water but under a trio of [[banana]]s. Two more yards are ahead of here: The first holds a single Click-Clack, and the other carries two. A [[Banana Coin]] is between the two yards, and a super-jump or a [[team up]] move is required to reach it without falling into the water because of its location. The third yard in this area is also placed under some ropes with an arrow formed by bananas on it. They must climb upwards with these ropes, as directed by the arrow, in order to reach some higher yards that hold a Click-Clack and a [[DK Barrel]]. As they climb the ropes, the water rises, but then stops when they get on the yards. There are three smaller yards to the left of here, and as the heroes travel along with them, the water rises again. The first two yards hold one Click-Clack each, and the second one also holds a Kruncha. | ||
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If the primates climb to the top of these ropes, they can find a straight tightrope to their right and a yard above this, which they can jump from to reach a hidden [[Blast Barrel]]. This barrel can shoot them through a shortcut, into the letter O, and onto some yards found shortly before the Star Barrel. If the two friends climb along the tightrope to their right in the area under the Blast Barrel, they come past a Zinger and onto a larger set of ropes that hold a few Klingers. A DK Barrel is to the right of the ropes, which can lead the Kongs up to a separate group of ropes that are positioned to the right of the letter O. A Klinger also slides along these ropes, which can help them climb to a group of yards that support a pair of Click-Clacks. When the heroes reach this area, the water rises under the yards and stops. A Blast Barrel is hidden high in the air to the left of here, and it can shoot the primates to many bananas, and then into an additional Blast Barrel that immediately blasts them to the [[Star Barrel]] on a different yard. If the Kongs head to the right from the location of the previous yard, which holds the two Click-Clacks, they can reach the yard with the Star Barrel above it. A Banana Bunch is hidden in a gap to the left of it. | If the primates climb to the top of these ropes, they can find a straight tightrope to their right and a yard above this, which they can jump from to reach a hidden [[Blast Barrel]]. This barrel can shoot them through a shortcut, into the letter O, and onto some yards found shortly before the Star Barrel. If the two friends climb along the tightrope to their right in the area under the Blast Barrel, they come past a Zinger and onto a larger set of ropes that hold a few Klingers. A DK Barrel is to the right of the ropes, which can lead the Kongs up to a separate group of ropes that are positioned to the right of the letter O. A Klinger also slides along these ropes, which can help them climb to a group of yards that support a pair of Click-Clacks. When the heroes reach this area, the water rises under the yards and stops. A Blast Barrel is hidden high in the air to the left of here, and it can shoot the primates to many bananas, and then into an additional Blast Barrel that immediately blasts them to the [[Star Barrel]] on a different yard. If the Kongs head to the right from the location of the previous yard, which holds the two Click-Clacks, they can reach the yard with the Star Barrel above it. A Banana Bunch is hidden in a gap to the left of it. | ||
[[File:Slime Climb DKC2 shot 3.png|thumb|left|The Kongs climb up some ropes and progress to a yard.]] | |||
If the Kongs head east from the Star Barrel, they reach a separate yard that holds a Kannon, who stands in front of an Exclamation Point Barrel. Some ropes hang above it, and as they climb to the top of them, they break through a DK Barrel and the water begins to rise again. The ropes lead onto a yard that is placed near a tilted yard that they must travel down to reach a more leveled yard with a Neek on it and a Flitter and a Banana Bunch above it. An angled yard is just ahead, and it must be traveled along to reach another yard that is tilted upwards. A gap is between the yards, and a Banana Coin is located in it. After they cross this gap, they reach the tilted yard, which is positioned next to a leveled yard with Click-Clacks on it. Some ropes dangle above these yards, and as they are climbed, the primates must watch out for a Zinger. Shortly after passing this foe, they reach a higher yard with a gap to the right of it. In order to cross this gap and reach the large set of ropes after it, they must either hover with Dixie's [[Helicopter Spin]] or use a Flitter in the gap to bounce onto them. | If the Kongs head east from the Star Barrel, they reach a separate yard that holds a Kannon, who stands in front of an Exclamation Point Barrel. Some ropes hang above it, and as they climb to the top of them, they break through a DK Barrel and the water begins to rise again. The ropes lead onto a yard that is placed near a tilted yard that they must travel down to reach a more leveled yard with a Neek on it and a Flitter and a Banana Bunch above it. An angled yard is just ahead, and it must be traveled along to reach another yard that is tilted upwards. A gap is between the yards, and a Banana Coin is located in it. After they cross this gap, they reach the tilted yard, which is positioned next to a leveled yard with Click-Clacks on it. Some ropes dangle above these yards, and as they are climbed, the primates must watch out for a Zinger. Shortly after passing this foe, they reach a higher yard with a gap to the right of it. In order to cross this gap and reach the large set of ropes after it, they must either hover with Dixie's [[Helicopter Spin]] or use a Flitter in the gap to bounce onto them. | ||
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==Enemies== | ==Enemies== | ||
{|class="dktable-brown" | |||
!Enemy | |||
!Count | |||
|- | |||
|[[File:Click Clack DKC2.png]]<br>[[Click-Clack]] | |||
|13 | |||
|- | |||
|[[File:Flitter DKC2.png]]<br>[[Flitter]] | |||
|9 (main level)<br>3 (Bonus Level)<br>'''Total:''' 12 | |||
|- | |||
|[[File:Kannon DKC2 enemy.png]]<br>[[Kannon]] | |||
|1 | |||
|- | |||
|[[File:Klinger DKC2.png]]<br>[[Klinger]] | |||
|7 | |||
|- | |||
|[[File:Klobber DKC2 yellow.png]]<br>[[Klobber]] (yellow) | |||
|2 | |||
|- | |||
|[[File:Klomp DKC2.png]]<br>[[Klomp]] | |||
|7 | |||
|- | |||
|[[File:Kruncha DKC2 blue.png]]<br>[[Kruncha]] (blue) | |||
|3 | |||
|- | |||
|[[File:Neek DKC2.png]]<br>[[Neek]] | |||
|1 | |||
|- | |||
|[[File:Zinger DKC2 yellow.png]]<br>[[Zinger]] (yellow) | |||
|'''Main level:''' 7<br>'''Bonus Level:''' 2<br>'''Total:''' 9 | |||
|} | |||
==Items and objects== | |||
{|class="dktable-brown" | |||
|- | |||
!Sprite | |||
!Name | |||
!Count | |||
|- | |||
|align=center|[[File:Banana Bunch DKC SNES.png]] | |||
|[[Banana|Banana Bunch]] | |||
|4 | |||
< | |- | ||
|align=center|[[File:Banana Coin.png]] | |||
|[[Banana Coin]] | |||
|3 | |||
|- | |||
|align=center|[[File:Crate DKC2.png]] | |||
|[[Crate]] | |||
|1 | |||
|- | |||
|align=center|[[File:DK Barrel.png]] | |||
|[[DK Barrel]] | |||
|5 | |||
|- | |||
|align=center|[[File:Invincibility Barrel.png]] | |||
|[[Invincibility Barrel|Exclamation Point Barrel]] | |||
|2 | |||
|- | |||
|align=center|[[File:Kannonball.png]] | |||
|[[Cannonball|Kannonball]] | |||
|1 (main level)<br>5 (Bonus Level)<br>'''Total:''' 6 | |||
|} | |||
== | ===KONG Letters=== | ||
The | {|class="dktable-brown"width=70% | ||
|- | |||
!Letter | |||
!Location | |||
|- | |||
|align="center"|[[File:Letter K.png]] | |||
|Shortly after the first DK Barrels, the Kongs encounter the first Kruncha, and the letter K floats beneath the yard that it walks on and can only be reached from a roll jump. | |||
|- | |||
|align="center"|[[File:Letter O.png]] | |||
|After encountering the first Zinger, Diddy and Dixie must climb up a grid of ropes and pass three Klingers. Another grid of ropes appears to the left, which the letter O itself is floating to the left of. | |||
|- | |||
|align="center"|[[File:Letter N.png]] | |||
|Shortly after passing the Star Barrel, the Kongs find a group of bananas in the shape of an up arrow. They must climb up the grid of ropes, and to their left is another grid of ropes. The letter N is hanging from a rope at the bottom-left of the grid. | |||
|- | |||
|align="center"|[[File:Letter G.png]] | |||
|To the left of the kannonball, there is a trail of bananas leading west. The Kongs must follow the bananas by swimming through the water. At the very left they reach a hidden yard with two Banana Bunches, a DK Barrel, and the letter G. | |||
|} | |||
===Collectibles=== | |||
[[File:Slime Climb DK Coin.png|thumb|The Kongs find the Video Game Hero Coin, which is beneath the End of Level Target]] | |||
{|class="dktable-brown"width=70% | |||
|- | |||
DK | !Item | ||
!Location | |||
|- | |||
|align="center"|[[File:DK Coin sprite.png]]<br>[[DK Coin|Cranky's Video Game Hero]] | |||
|At the very top of the level, the Kongs can find the second Exclamation Point Barrel floating in midair. Diddy and Dixie can reach the barrel by using their [[team up]] move. Once they reach it, the Kongs must quickly go into the water and swim all the way to the right. They can obtain the Video Game Hero Coin on a platform beneath where the End of Level Target is located. | |||
Even if Diddy and Dixie skip the Video Game Hero Coin, it still appears on-screen when they reach the End of Level Target. In the Game Boy Advance version, the Video Game Hero Coin is not shown from the End of Level Target. | |||
|- | |||
|align="center"|[[File:Golden Feather DKC2 GBA.png]]<br>[[Golden feather]] (GBA version) | |||
|The golden feather is near the Video Game Hero Coin. After reaching the Exclamation Point Barrel, the Kongs must jump into the water and swim to the left, beneath the yard they were on. The golden feather appears underneath the yard near the end. If they are quick enough, Diddy and Dixie can also obtain the Video Game Hero Coin. | |||
|} | |||
==Bonus Levels== | ==Bonus Levels== | ||
{ | {|class="dktable-brown"width=70% | ||
|- | |||
!Image | |||
!Type and description | |||
|- | |||
|[[File:Slime Climb Bonus Level 1.png]] | |||
|'''Collect the Stars!'''<br>Right after the Star Barrel, there is a Kannon in the same spot as an Exclamation Point Barrel. While invincible, Diddy and Dixie must travel down and follow a diagonal trail of bananas which lead them to a [[Bonus Barrel]]. | |||
The objective is for the Kongs to collect 70 stars within 25 seconds. The Bonus Level is set in a small symmetrical area, with each side having 35 stars and a hook on each of the farthest ends to catch the Kongs when they fall. The Kongs start the Bonus Level on a platform at the bottom-middle, and a single column of rope grids appear above them. Diddy and Dixie can climb both sides of the rope grid to collect every star next to it. They can reach the other stars by jumping at them. After the Kongs collect every star, a Kremkoin appears above the starting platform. | |||
|- | |||
|[[File:Slime Climb GBA Bonus Level 2.png]] | |||
|'''Destroy Them All!'''<br>After collecting the letter N, Diddy and Dixie must climb more ropes. They eventually reach a platform with a yellow Klobber. From here, the Kongs must go to a Kruncha and climb up a single column of ropes. The [[Cannonball|kannonball]] is on a yard above the ropes, and the Kongs must pick it up, carry it by three [[Klomp]]s, and put it into a [[Cannon|Kannon]]. | |||
In the Bonus Level, the Kongs have 25 seconds to defeat five enemies: sorted from the bottom to the top, there are three Flitters and two Zingers, and all of them are flying over a gap on the right. The Kongs start on a yard on the left, which has a [[DK Barrel]] at the edge. A straight vertical column of ten platforms appear over the yard, and a kannonball is on half of them. The Kongs can only use the kannonballs to defeat each Zinger (or the only DK Barrel to defeat one of them). They can reach the Flitters with their team up ability. After defeating every enemy, a Kremkoin appears on a yard at the top, which the Kongs can get on by jumping from the platforms. | |||
|} | |||
==Gallery== | ==Gallery== | ||
===Super Nintendo Entertainment System=== | |||
<gallery> | <gallery> | ||
Slime Climb concept drawing.jpg|Drawing concept of Slime Climb, which also features witty comments from Snapjaw | |||
Slime Climb concept drawing 2.jpg|Other drawing concept of Slime Climb | |||
Slime Climb DKC2 start.png|The start of the level | Slime Climb DKC2 start.png|The start of the level | ||
Slime Climb DKC2 shot.png|Diddy Kong throws a Click-Clack at the start of the level | Slime Climb DKC2 shot.png|Diddy Kong throws a Click-Clack at the start of the level | ||
Slime Climb DKC2 letter K.png|The location of the letter K | Slime Climb DKC2 letter K.png|The location of the letter K | ||
Slime Climb DKC2 letter N.png|The location of the letter N | Slime Climb DKC2 letter N.png|The location of the letter N | ||
</gallery> | |||
Slime Climb | |||
Slime Climb GBA Klomp crate.png|Dixie throws a crate at a Klomp | ===Game Boy Advance=== | ||
Slime Climb GBA Klingers.png|Diddy and Dixie climb a rope, left of two Klingers | <gallery> | ||
Slime Climb GBA Golden Feather.png|The location of the golden feather | Slime Climb DKC2 GBA.png|Diddy and Dixie climb to a platform with a Click-Clack and a DK Barrel | ||
Slime Climb GBA end.png|The end of the level | Slime Climb GBA Klomp crate.png|Dixie throws a crate at a Klomp | ||
Slime Climb GBA Klingers.png|Diddy and Dixie climb a rope, left of two Klingers | |||
Slime Climb GBA Golden Feather.png|The location of the golden feather | |||
Slime Climb GBA end.png|The end of the level | |||
</gallery> | </gallery> | ||
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|Spa=Escalada Fangosa | |Spa=Escalada Fangosa | ||
|SpaM=Muddy Climb | |SpaM=Muddy Climb | ||
| | |Fra=Ascension Visqueuse | ||
| | |FraM=Slimy Ascension | ||
|Ita=Fuga dal Naufragio | |Ita=Fuga dal Naufragio | ||
|ItaM=Escape from the Shipwreck | |ItaM=Escape from the Shipwreck |