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| {{minigame infobox
| | [[Image:Sleepy_Head.png|thumb|'''Sleepy Head''']] |
| |image=[[File:Sleepy Head Touched gameplay bottom screen.png|256px]]<br>''WarioWare: Touched!''<br>[[File:WWG Sleepy Head.png|280px]]<br>''WarioWare Gold''
| | '''Sleepy Head''' is a [[microgame]] found in the [[Touch Training]] stage in ''[[WarioWare: Touched!]]''. |
| |appears_in=''[[WarioWare: Touched!]]''<br>''[[WarioWare Gold]]''
| | == Gameplay == |
| |type=[[List of WarioWare: Touched! microgames#Touch Training|Touch Training]] (''WarioWare: Touched!'')<br>[[Kat & Ana]] (''WarioWare Gold'')
| | The objective of the game is to tap the object repeatedly to the person wakes up. If the player makes the person wake up before the time runs out, he/she will win. But if the time runs out and the player didn't make the person woke up, he/she will lose. |
| |intro=''Wake up! (Both Versions) / Don't turn off! (Gold)''
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| |info="''Bang on something loud! They didn't want to sleep, anyway.''" (''Touched!'')<br>"''This sleepyhead needs to wake up! Make a loud noise or keep the alarm clock going to get them out of bed.''" (''Gold'')
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| |controls={{button|ds|Stylus}} - Make/stop noise
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| |time=8 beats
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| |clear=20 (''Touched!'')<br>15 (''Gold'')
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| }}
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| '''Sleepy Head''' is one of [[Wario]]'s [[microgame]]s found in the [[List of WarioWare: Touched! microgames#Touch Training|Touch Training]] stage in ''[[WarioWare: Touched!]]'' and reappears in ''[[WarioWare Gold]]'' as one of [[Kat & Ana]]'s microgames. It uses the same music from [[Very Attractive]] and an extended version of this microgame's music is used in [[Feel the Beat]]. | |
| ==Gameplay== | |
| The objective of the microgame is to tap an object repeatedly to wake up the sleeping person. In ''Gold'', there is a possible chance the item is a ringing alarm clock or a cellphone and the player has to avoid touching the clock/phone to win the microgame. | |
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| In ''Touched!'' the amount of times an object must be hit is pre-determined at three, four, and five times for each difficulty level respectively. In ''Gold'' the times are randomized between two and six, with the average amount decreasing as the microgame speed increases.
| | *'''1st level difficulty:''' Tap on the can 3 times. |
| | *'''2nd level difficulty:''' Tap on the drum 4 times. |
| | *'''3rd level difficulty:''' Tap on the swinging bell 5 times. |
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| *'''Level 1:''' The player must hit a large object (which can be a green, inanimate can, a gong, or a xylophone, the last two being exclusive to ''Gold'') to wake up a girl.
| | The player must score 20 points or more to clear the microgame. |
| *'''Level 2:''' The player must hit a small object (which can be a drum, a castanet, or a guitar, the last two being exclusive to ''Gold'') to wake up a boy.
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| *'''Level 3:''' And the player must hit a moving object (which can be a swinging bell, an orange, sentient can known as Noisy Nuisance with humanoid legs that jumps around, or a hopping frog, the last two being exclusive to ''Gold'') to wake up a man.
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| ==Names in other languages== | | ===Controls=== |
| {{foreign names
| | Touch the object repeteadly with the stylus to wake up the person. |
| |Jap=めざまし
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| |JapR=Mezamashi
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| |JapM=Alarm
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| |Fre=Comme un loir
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| |FreM=(Sleeping) Like a log
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| |Ita=Buon giorno!
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| |ItaM=Good morning!
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| |Chi=叫醒
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| |ChiR=Jiàoxǐng
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| |ChiM=Wake up
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| |Kor=알람
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| |KorR=Allam
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| |KorM=Alarm
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| |Ger=Schock-Wecker
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| |GerM=Shock alarm clock
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| |Spa=¡Buenos días!
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| |SpaM=Good morning!
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| }}
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| {{Wario's microgames}}
| | ===Description=== |
| {{Kat & Ana's microgames}}
| | ''"Bang on something loud! They didn't want to sleep, anyway."'' |
| {{WarioWare: Touched! microgames}} | | <br clear=all> |
| {{WWG microgames}}
| | {{WarioWare: Touched! Microgames}} |
| | [[Category:Microgames]] |
| [[Category:WarioWare: Touched! microgames]] | | [[Category:WarioWare: Touched! microgames]] |
| [[Category:WarioWare Gold microgames]]
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| [[it:Buon giorno!]]
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