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'''Sleepy Head''' is one of [[Wario]]'s [[microgame]]s found in the [[List of WarioWare: Touched! microgames#Touch Training|Touch Training]] stage in ''[[WarioWare: Touched!]]'' and reappears in ''[[WarioWare Gold]]'' as one of [[Kat & Ana]]'s microgames. It uses the same music from [[Very Attractive]] and an extended version of this microgame's music is used in [[Feel the Beat]]. | '''Sleepy Head''' is one of [[Wario]]'s [[microgame]]s found in the [[List of WarioWare: Touched! microgames#Touch Training|Touch Training]] stage in ''[[WarioWare: Touched!]]'' and reappears in ''[[WarioWare Gold]]'' as one of [[Kat & Ana]]'s microgames. It uses the same music from [[Very Attractive]] and an extended version of this microgame's music is used in [[Feel the Beat]]. | ||
==Gameplay== | ==Gameplay== | ||
The objective of the | The objective of the game is to tap an object repeatedly to wake the sleeping person up. In ''Gold'', there is a possible chance the item is an ringing alarm clock or a cellphone and the player has to avoid touching the clock/phone to win the microgame. | ||
In ''Touched!'' the amount of times an object must be hit is pre-determined at three, four, and five times for each difficulty level respectively. In ''Gold'' the times are randomized between two and six, with the average amount decreasing as the microgame speed increases. | In ''Touched!'' the amount of times an object must be hit is pre-determined at three, four, and five times for each difficulty level respectively. In ''Gold'' the times are randomized between two and six, with the average amount decreasing as the microgame speed increases. | ||
*''' | *'''1st level difficulty:''' The person is a girl. The player must hit a large object (which can be a can, a gong, or a xylophone, the last two being exclusive to ''Gold''). | ||
*''' | *'''2nd level difficulty:''' The person is a boy. The player must hit a small object (a drum, a castanet, or a guitar, the last two being exclusive to ''Gold''). | ||
*''' | *'''3rd level difficulty:''' The person is a man. The player must hit a moving object (a swinging bell, a moving can known as Noisy Nuisance, or a hopping frog, the last two being exclusive to ''Gold''). | ||
==Names in other languages== | ==Names in other languages== |