Editing Skipdrill
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{:Mario & Luigi: Dream Team bestiary|transcludesection=Skipdrill|align=right}} | ||
| | |||
}} | |||
'''Skipdrills''' are orange drill [[List of enemies|enemies]] that appear in ''[[Mario & Luigi: Dream Team]]''. In the field, Skipdrills move around at high altitude, drilling down into the spot below it if [[Mario]] and [[Dreamy Luigi]] run under it. If it misses them, the Skipdrill will get stuck in the sand it drilled itself into, and be susceptible to [[First Strike]]s. After some slight struggling, the Skipdrill will quickly remove itself from where it was stuck, and fly back up to that high altitude it normally moves at. | '''Skipdrills''' are orange drill [[List of enemies|enemies]] that appear in ''[[Mario & Luigi: Dream Team]]''. In the field, Skipdrills move around at high altitude, drilling down into the spot below it if [[Mario]] and [[Dreamy Luigi]] run under it. If it misses them, the Skipdrill will get stuck in the sand it drilled itself into, and be susceptible to [[First Strike]]s. After some slight struggling, the Skipdrill will quickly remove itself from where it was stuck, and fly back up to that high altitude it normally moves at. | ||
Line 13: | Line 9: | ||
Skipdrills may also attack individually or in pairs by flying up from their spot and back down, either in front of Mario or behind him at a varying distance from him, with only one Skipdrill on either side. The Skipdrills will then propel themselves either towards or away from Mario, who has to [[jump]] over or onto any Skipdrills heading towards him to avoid taking damage. If Mario jumps over two Skipdrills that are both homing in on him, they will run into each other dealing 9 damage to themselves in normal mode and 12 damage in hard mode. The Skipdrills will never both propel themselves away from Mario, and the attack will end once all Skipdrills have gotten to perform this or have been defeated. | Skipdrills may also attack individually or in pairs by flying up from their spot and back down, either in front of Mario or behind him at a varying distance from him, with only one Skipdrill on either side. The Skipdrills will then propel themselves either towards or away from Mario, who has to [[jump]] over or onto any Skipdrills heading towards him to avoid taking damage. If Mario jumps over two Skipdrills that are both homing in on him, they will run into each other dealing 9 damage to themselves in normal mode and 12 damage in hard mode. The Skipdrills will never both propel themselves away from Mario, and the attack will end once all Skipdrills have gotten to perform this or have been defeated. | ||
==Names in other languages== | ==Names in other languages== | ||
Line 22: | Line 14: | ||
|Jap=ホリンドル | |Jap=ホリンドル | ||
|JapR=Horindoru | |JapR=Horindoru | ||
|JapM=From「掘り」(''hori'', dig) and「ドリル」(''doriru'', drill) | |JapM=From「掘り」(''hori'', dig), possibly「ん」(''-n'', a suffix used for monsters), and「ドリル」(''doriru'', drill) | ||
|SpaA=Brocato | |SpaA=Brocato | ||
|SpaAM=From "broca" (drill) | |SpaAM=From "broca" (drill) | ||
|SpaE=Taladrete | |SpaE=Taladrete | ||
|SpaEM=From "taladro" (drill) | |SpaEM=From "taladro" (drill) | ||
| | |FraE=Perciflair | ||
| | |FraEM=From "perceuse" (drill) and "air" | ||
|Ger=Bohrma | |Ger=Bohrma | ||
|GerM=Shortening of "bohrmaschine" (drilling machine) | |GerM=Shortening of "bohrmaschine" (drilling machine) |