Editing Skill charger
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{{quote|This item, the '''skill charger''', will charge up your '''skill meter'''. Let's try it out. First, match three pieces of the same color.|Dr. Toad|Dr. Mario World}} | |||
{{item infobox | {{item infobox | ||
|image=[[File:DrMarioWorldSkillCharger.png]]<br>Artwork of a red skill charger | |image=[[File:DrMarioWorldSkillCharger.png]]<br>Artwork of a red skill charger | ||
|first_appearance=''[[Dr. Mario World]]'' ([[List of games by date#2019|2019]]) | |first_appearance=''[[Dr. Mario World]]'' ([[List of games by date#2019|2019]]) | ||
|effect=When matched, | |effect=When matched, grants the player a charged skill meter. | ||
}} | }} | ||
'''Skill charger''' is a stage feature in ''[[Dr. Mario World]]''. Represented by an energy drink, if it is eliminated such as by matching at least two capsules the same color as it, each item grants doctors 60 points filled in their skill meter. Many of the doctors' skills are lower than this amount so it would be fully charged for them, with some exceptions such as [[Dry Bowser|Dr. Dry Bowser]] (100 points at level 1, 76 SP at level 5). | |||
It is related to the [[Skill Up]], which grants a fully charged doctor ability on stage start and the [[Skill filler]], where it can fully charge doctor abilities if players choose to use it. Some assistants can turn [[virus]]es into skill chargers at the stage start, most notably [[Honey Queen]] (both stage and VS) and [[Wiggler]] (stage mode only). | |||
==Gallery== | ==Gallery== |