Editing Sinking Feeling (WarioWare: Touched!)
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|info=''"Hold the sagging road up to get the car across the sinkhole!"'' (''Touched!'')<br>''"May the road ever rise to meet your vehicle! Should it fall short, you will need to visit a mechanic."'' (''Gold'') | |info=''"Hold the sagging road up to get the car across the sinkhole!"'' (''Touched!'')<br>''"May the road ever rise to meet your vehicle! Should it fall short, you will need to visit a mechanic."'' (''Gold'') | ||
|controls={{button|ds|Stylus}} - Raise road | |controls={{button|ds|Stylus}} - Raise road | ||
|clear=15 | |clear=15 | ||
}} | }} | ||
'''Sinking Feeling''' is a [[microgame]] found in the [[List of WarioWare: Touched! microgames#Cute Cuts|Cute Cuts]] stage in ''[[WarioWare: Touched!]]'' and returns as one of [[Orbulon]]'s microgames in ''[[WarioWare Gold]]''. The name comes from the idiom "sinking feeling," which | '''Sinking Feeling''' is a [[microgame]] found in the [[List of WarioWare: Touched! microgames#Cute Cuts|Cute Cuts]] stage in ''[[WarioWare: Touched!]]'' and returns as one of [[Orbulon]]'s microgames in ''[[WarioWare Gold]]''. The name comes from the idiom "sinking feeling," which means everything is not going well. | ||
==Gameplay== | ==Gameplay== | ||
The objective of the game is to use the stylus to raise up platforms to help the car make it across the screen. | The objective of the game is to use the stylus to raise up platforms to help the car make it across the screen. If the player doesn't lift the platforms, the car will fall and the player will lose the microgame. This microgame also has twice the time to complete (8 seconds). | ||
*''' | *'''1st level difficulty:''' There is 1 platform to raise. | ||
*''' | *'''2nd level difficulty:''' There are 2 platforms to raise. | ||
*''' | *'''3rd level difficulty:''' In Touched There are 3 platforms to raise. But in Gold, there are two platforms, And there are 2 paths at the end where the car is going(1 top path and 1 bottom path.) and 1 of the paths are blocked off by a stone head wall creature which the player will lose the microgame if they direct the vehicle to the blocked off path so the player has to direct the oncoming automobile to the path which the stone head wall creature is not blocking by raising the second platform to the clear path to win the microgame. | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapR=Kiken rōdo | |JapR=Kiken rōdo | ||
|JapM=Danger road | |JapM=Danger road | ||
|Fre=Route en travaux | |||
|FreM=Road under construction | |||
|Spa=Carretera en obras (Touched!) <br> Ascensión (Gold) | |||
|SpaM=Road under construction (Touched!) <br> Lift (Gold) | |||
|Chi=马路历险 | |Chi=马路历险 | ||
|ChiR=Mǎlù lìxiǎn | |ChiR=Mǎlù lìxiǎn | ||
|ChiM=Road adventure | |ChiM=Road adventure | ||
|Kor=험난한 길 | |Kor=험난한 길 | ||
|KorR=Heomnanhan gil | |KorR=Heomnanhan gil | ||
|KorM=Dangerous Road | |KorM=Dangerous Road | ||
| | |Ita=Fosse stradali | ||
| | |ItaM=Road ditches | ||
}} | }} | ||