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[[File:Sidedrill MLDT.png|thumb|Mario and Luigi using the Side Drill.]] | [[File:Sidedrill MLDT.png|thumb|Mario and Luigi using the Side Drill.]] | ||
The '''Side Drill''' is | The '''Side Drill''' is an overworld [[Bros. Move]] in ''[[Mario & Luigi: Dream Team]]''. The move is taught to [[Mario]] and [[Luigi]] by [[Big Massif]] and [[Lil' Massif]] while on their first tour up [[Mount Pajamaja]], after they taught [[Spin Jump (Mario & Luigi series)|Spin Jump]] on the same trek. | ||
This move is selected by pressing {{Button|3ds|R}} until the action icon cycles to the vertical and horizontal spin icons. Pressing {{button|3ds|B}} has Luigi leap onto Mario's back. In this state, the two can still walk, albeit slowly. {{Button|3DS|A}} cancels the move. Pressing {{button|3ds|B}} has Luigi flip over Mario, and both spin so as to drill forward. This goes for a short distance, flying over any gaps. It cannot be used in a diagonal direction. Afterward, Luigi will land then throw Mario back over, so that he lands in front. If Mario and Luigi Side Drill into an enclosed space, Side Drill does not conclude until after they leave. Side Drill continues to spin even into solid walls. If there is not enough space for Luigi to flip over into, the move does not start, and the Bros. return to normal. | This move is selected by pressing {{Button|3ds|R}} until the action icon cycles to the vertical and horizontal spin icons. Pressing {{button|3ds|B}} has Luigi leap onto Mario's back. In this state, the two can still walk, albeit slowly. {{Button|3DS|A}} cancels the move. Pressing {{button|3ds|B}} has Luigi flip over Mario, and both spin so as to drill forward. This goes for a short distance, flying over any gaps. It cannot be used in a diagonal direction. Afterward, Luigi will land then throw Mario back over, so that he lands in front. If Mario and Luigi Side Drill into an enclosed space, Side Drill does not conclude until after they leave. Side Drill continues to spin even into solid walls. If there is not enough space for Luigi to flip over into, the move does not start, and the Bros. return to normal. | ||
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Since Side Drill floats, it can cross small gaps faster than the [[Spin Jump (Mario & Luigi series)|Spin Jump]], though the toss at the end makes the wind-down period of the move take longer. The speed of Side Drill can also make it useful for avoiding obstacles. | Since Side Drill floats, it can cross small gaps faster than the [[Spin Jump (Mario & Luigi series)|Spin Jump]], though the toss at the end makes the wind-down period of the move take longer. The speed of Side Drill can also make it useful for avoiding obstacles. | ||
Some tubes in the game can be entered with Side Drill. Once inside, the other end starts to glow, and pressing {{button|3ds|B}} fires Mario and Luigi out. Some of these tubes rotate, allowing the Bros to launch in other directions from the tube. Other tubes are on pedestals, that rise and lower to four different elevations. With these, the Bros. can use Side Drill to reach higher destinations. | Some tubes in the game can be entered with Side Drill. Once inside, the other end starts to glow, and pressing {{button|3ds|B}} fires Mario and Luigi out. Some of these tubes rotate, allowing the Bros to launch in other directions from the tube. Other tubes are on pedestals, that rise and lower to four different elevations. With these, the Bros. can use Side Drill to reach higher destinations. |